This commit is contained in:
@@ -7,10 +7,9 @@ SUBSYSTEM_DEF(shuttle)
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flags = SS_KEEP_TIMING|SS_NO_TICK_CHECK
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runlevels = RUNLEVEL_SETUP | RUNLEVEL_GAME
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var/obj/machinery/shuttle_manipulator/manipulator
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var/list/mobile = list()
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var/list/stationary = list()
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var/list/beacons = list()
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var/list/transit = list()
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var/list/transit_requesters = list()
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@@ -59,6 +58,15 @@ SUBSYSTEM_DEF(shuttle)
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var/realtimeofstart = 0
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var/datum/map_template/shuttle/selected
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var/obj/docking_port/mobile/existing_shuttle
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var/obj/docking_port/mobile/preview_shuttle
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var/datum/map_template/shuttle/preview_template
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var/datum/turf_reservation/preview_reservation
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/datum/controller/subsystem/shuttle/Initialize(timeofday)
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ordernum = rand(1, 9000)
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@@ -82,9 +90,6 @@ SUBSYSTEM_DEF(shuttle)
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return ..()
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/datum/controller/subsystem/shuttle/proc/initial_load()
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if(!istype(manipulator))
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CRASH("No shuttle manipulator found.")
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for(var/s in stationary)
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var/obj/docking_port/stationary/S = s
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S.load_roundstart()
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@@ -148,11 +153,13 @@ SUBSYSTEM_DEF(shuttle)
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++alive
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var/total = GLOB.joined_player_list.len
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if(total <= 0)
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return //no players no autoevac
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if(alive / total <= threshold)
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var/msg = "Automatically dispatching shuttle due to crew death."
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var/msg = "Automatically dispatching emergency shuttle due to crew death."
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message_admins(msg)
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log_game("[msg] Alive: [alive], Roundstart: [total], Threshold: [threshold]")
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log_shuttle("[msg] Alive: [alive], Roundstart: [total], Threshold: [threshold]")
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emergencyNoRecall = TRUE
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priority_announce("Catastrophic casualties detected: crisis shuttle protocols activated - jamming recall signals across all frequencies.")
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if(emergency.timeLeft(1) > emergencyCallTime * 0.4)
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@@ -177,6 +184,34 @@ SUBSYSTEM_DEF(shuttle)
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return S
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WARNING("couldn't find dock with id: [id]")
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/datum/controller/subsystem/shuttle/proc/canEvac(mob/user)
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var/srd = CONFIG_GET(number/shuttle_refuel_delay)
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if(world.time - SSticker.round_start_time < srd)
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to_chat(user, "<span class='alert'>The emergency shuttle is refueling. Please wait [DisplayTimeText(srd - (world.time - SSticker.round_start_time))] before trying again.</span>")
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return FALSE
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switch(emergency.mode)
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if(SHUTTLE_RECALL)
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to_chat(user, "<span class='alert'>The emergency shuttle may not be called while returning to CentCom.</span>")
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return FALSE
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if(SHUTTLE_CALL)
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to_chat(user, "<span class='alert'>The emergency shuttle is already on its way.</span>")
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return FALSE
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if(SHUTTLE_DOCKED)
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to_chat(user, "<span class='alert'>The emergency shuttle is already here.</span>")
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return FALSE
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if(SHUTTLE_IGNITING)
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to_chat(user, "<span class='alert'>The emergency shuttle is firing its engines to leave.</span>")
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return FALSE
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if(SHUTTLE_ESCAPE)
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to_chat(user, "<span class='alert'>The emergency shuttle is moving away to a safe distance.</span>")
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return FALSE
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if(SHUTTLE_STRANDED)
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to_chat(user, "<span class='alert'>The emergency shuttle has been disabled by CentCom.</span>")
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return FALSE
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return TRUE
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/datum/controller/subsystem/shuttle/proc/requestEvac(mob/user, call_reason)
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if(!emergency)
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WARNING("requestEvac(): There is no emergency shuttle, but the \
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@@ -190,35 +225,14 @@ SUBSYSTEM_DEF(shuttle)
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manually, and then calling register() on the mobile docking port. \
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Good luck.")
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emergency = backup_shuttle
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var/srd = CONFIG_GET(number/shuttle_refuel_delay)
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if(world.time - SSticker.round_start_time < srd)
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to_chat(user, "The emergency shuttle is refueling. Please wait [DisplayTimeText(srd - (world.time - SSticker.round_start_time))] before trying again.")
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return
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switch(emergency.mode)
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if(SHUTTLE_RECALL)
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to_chat(user, "The emergency shuttle may not be called while returning to CentCom.")
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return
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if(SHUTTLE_CALL)
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to_chat(user, "The emergency shuttle is already on its way.")
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return
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if(SHUTTLE_DOCKED)
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to_chat(user, "The emergency shuttle is already here.")
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return
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if(SHUTTLE_IGNITING)
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to_chat(user, "The emergency shuttle is firing its engines to leave.")
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return
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if(SHUTTLE_ESCAPE)
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to_chat(user, "The emergency shuttle is moving away to a safe distance.")
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return
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if(SHUTTLE_STRANDED)
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to_chat(user, "The emergency shuttle has been disabled by CentCom.")
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return
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if(!canEvac(user))
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return
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call_reason = trim(html_encode(call_reason))
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if(length(call_reason) < CALL_SHUTTLE_REASON_LENGTH && seclevel2num(get_security_level()) > SEC_LEVEL_GREEN)
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to_chat(user, "You must provide a reason.")
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to_chat(user, "<span class='alert'>You must provide a reason.</span>")
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return
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var/area/signal_origin = get_area(user)
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@@ -240,11 +254,11 @@ SUBSYSTEM_DEF(shuttle)
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var/area/A = get_area(user)
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log_game("[key_name(user)] has called the shuttle.")
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deadchat_broadcast("<span class='deadsay'><span class='name'>[user.real_name]</span> has called the shuttle at <span class='name'>[A.name]</span>.</span>", user)
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log_shuttle("[key_name(user)] has called the emergency shuttle.")
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deadchat_broadcast(" has called the shuttle at <span class='name'>[A.name]</span>.", "<span class='name'>[user.real_name]</span>", user, message_type=DEADCHAT_ANNOUNCEMENT)
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if(call_reason)
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SSblackbox.record_feedback("text", "shuttle_reason", 1, "[call_reason]")
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log_game("Shuttle call reason: [call_reason]")
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log_shuttle("Shuttle call reason: [call_reason]")
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message_admins("[ADMIN_LOOKUPFLW(user)] has called the shuttle. (<A HREF='?_src_=holder;[HrefToken()];trigger_centcom_recall=1'>TRIGGER CENTCOM RECALL</A>)")
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/datum/controller/subsystem/shuttle/proc/centcom_recall(old_timer, admiral_message)
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@@ -277,7 +291,7 @@ SUBSYSTEM_DEF(shuttle)
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/datum/controller/subsystem/shuttle/proc/cancelEvac(mob/user)
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if(canRecall())
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emergency.cancel(get_area(user))
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log_game("[key_name(user)] has recalled the shuttle.")
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log_shuttle("[key_name(user)] has recalled the shuttle.")
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message_admins("[ADMIN_LOOKUPFLW(user)] has recalled the shuttle.")
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deadchat_broadcast("<span class='deadsay'><span class='name'>[user.real_name]</span> has recalled the shuttle from <span class='name'>[get_area_name(user, TRUE)]</span>.</span>", user)
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return 1
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@@ -327,7 +341,7 @@ SUBSYSTEM_DEF(shuttle)
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if(callShuttle)
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if(EMERGENCY_IDLE_OR_RECALLED)
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emergency.request(null, set_coefficient = 2.5)
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log_game("There is no means of calling the shuttle anymore. Shuttle automatically called.")
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log_shuttle("There is no means of calling the emergency shuttle anymore. Shuttle automatically called.")
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message_admins("All the communications consoles were destroyed and all AIs are inactive. Shuttle called.")
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/datum/controller/subsystem/shuttle/proc/registerHostileEnvironment(datum/bad)
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@@ -380,7 +394,7 @@ SUBSYSTEM_DEF(shuttle)
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emergency.setTimer(emergencyDockTime)
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priority_announce("Hostile environment resolved. \
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You have 3 minutes to board the Emergency Shuttle.",
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null, "shuttledock", "Priority")
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null, 'sound/ai/shuttledock.ogg', "Priority")
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//try to move/request to dockHome if possible, otherwise dockAway. Mainly used for admin buttons
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/datum/controller/subsystem/shuttle/proc/toggleShuttle(shuttleId, dockHome, dockAway, timed)
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@@ -565,6 +579,14 @@ SUBSYSTEM_DEF(shuttle)
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shuttle_purchased = SSshuttle.shuttle_purchased
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lockdown = SSshuttle.lockdown
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selected = SSshuttle.selected
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existing_shuttle = SSshuttle.existing_shuttle
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preview_shuttle = SSshuttle.preview_shuttle
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preview_template = SSshuttle.preview_template
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preview_reservation = SSshuttle.preview_reservation
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/datum/controller/subsystem/shuttle/proc/is_in_shuttle_bounds(atom/A)
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var/area/current = get_area(A)
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@@ -647,3 +669,252 @@ SUBSYSTEM_DEF(shuttle)
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message_admins("Round end vote passed. Shuttle has been auto-called.")
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emergencyNoRecall = TRUE
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endvote_passed = TRUE
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/datum/controller/subsystem/shuttle/proc/action_load(datum/map_template/shuttle/loading_template, obj/docking_port/stationary/destination_port)
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// Check for an existing preview
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if(preview_shuttle && (loading_template != preview_template))
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preview_shuttle.jumpToNullSpace()
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preview_shuttle = null
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preview_template = null
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QDEL_NULL(preview_reservation)
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if(!preview_shuttle)
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if(load_template(loading_template))
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preview_shuttle.linkup(loading_template, destination_port)
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preview_template = loading_template
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// get the existing shuttle information, if any
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var/timer = 0
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var/mode = SHUTTLE_IDLE
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var/obj/docking_port/stationary/D
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if(istype(destination_port))
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D = destination_port
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else if(existing_shuttle)
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timer = existing_shuttle.timer
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mode = existing_shuttle.mode
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D = existing_shuttle.get_docked()
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if(!D)
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D = generate_transit_dock(preview_shuttle)
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if(!D)
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CRASH("No dock found for preview shuttle ([preview_template.name]), aborting.")
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var/result = preview_shuttle.canDock(D)
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// truthy value means that it cannot dock for some reason
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// but we can ignore the someone else docked error because we'll
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// be moving into their place shortly
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if((result != SHUTTLE_CAN_DOCK) && (result != SHUTTLE_SOMEONE_ELSE_DOCKED))
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WARNING("Template shuttle [preview_shuttle] cannot dock at [D] ([result]).")
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return
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if(existing_shuttle)
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existing_shuttle.jumpToNullSpace()
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var/list/force_memory = preview_shuttle.movement_force
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preview_shuttle.movement_force = list("KNOCKDOWN" = 0, "THROW" = 0)
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preview_shuttle.initiate_docking(D)
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preview_shuttle.movement_force = force_memory
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. = preview_shuttle
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// Shuttle state involves a mode and a timer based on world.time, so
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// plugging the existing shuttles old values in works fine.
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preview_shuttle.timer = timer
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preview_shuttle.mode = mode
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preview_shuttle.register()
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// TODO indicate to the user that success happened, rather than just
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// blanking the modification tab
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preview_shuttle = null
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preview_template = null
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existing_shuttle = null
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selected = null
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QDEL_NULL(preview_reservation)
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/datum/controller/subsystem/shuttle/proc/load_template(datum/map_template/shuttle/S)
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. = FALSE
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// load shuttle template, centred at shuttle import landmark,
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preview_reservation = SSmapping.RequestBlockReservation(S.width, S.height, SSmapping.transit.z_value, /datum/turf_reservation/transit)
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if(!preview_reservation)
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CRASH("failed to reserve an area for shuttle template loading")
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var/turf/BL = TURF_FROM_COORDS_LIST(preview_reservation.bottom_left_coords)
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S.load(BL, centered = FALSE, register = FALSE)
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var/affected = S.get_affected_turfs(BL, centered=FALSE)
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var/found = 0
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// Search the turfs for docking ports
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// - We need to find the mobile docking port because that is the heart of
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// the shuttle.
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// - We need to check that no additional ports have slipped in from the
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// template, because that causes unintended behaviour.
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for(var/T in affected)
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for(var/obj/docking_port/P in T)
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if(istype(P, /obj/docking_port/mobile))
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found++
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if(found > 1)
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qdel(P, force=TRUE)
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log_world("Map warning: Shuttle Template [S.mappath] has multiple mobile docking ports.")
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else
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preview_shuttle = P
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if(istype(P, /obj/docking_port/stationary))
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log_world("Map warning: Shuttle Template [S.mappath] has a stationary docking port.")
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if(!found)
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var/msg = "load_template(): Shuttle Template [S.mappath] has no mobile docking port. Aborting import."
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for(var/T in affected)
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var/turf/T0 = T
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T0.empty()
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message_admins(msg)
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WARNING(msg)
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return
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//Everything fine
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S.post_load(preview_shuttle)
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return TRUE
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/datum/controller/subsystem/shuttle/proc/unload_preview()
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if(preview_shuttle)
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preview_shuttle.jumpToNullSpace()
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preview_shuttle = null
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/datum/controller/subsystem/shuttle/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.admin_state)
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ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
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if(!ui)
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ui = new(user, src, ui_key, "ShuttleManipulator", name, 800, 600, master_ui, state)
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ui.open()
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/datum/controller/subsystem/shuttle/ui_data(mob/user)
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var/list/data = list()
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data["tabs"] = list("Status", "Templates", "Modification")
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// Templates panel
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data["templates"] = list()
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var/list/templates = data["templates"]
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data["templates_tabs"] = list()
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data["selected"] = list()
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for(var/shuttle_id in SSmapping.shuttle_templates)
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var/datum/map_template/shuttle/S = SSmapping.shuttle_templates[shuttle_id]
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if(!templates[S.port_id])
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data["templates_tabs"] += S.port_id
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templates[S.port_id] = list(
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"port_id" = S.port_id,
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"templates" = list())
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var/list/L = list()
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L["name"] = S.name
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L["shuttle_id"] = S.shuttle_id
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L["port_id"] = S.port_id
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L["description"] = S.description
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L["admin_notes"] = S.admin_notes
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if(selected == S)
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data["selected"] = L
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templates[S.port_id]["templates"] += list(L)
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data["templates_tabs"] = sortList(data["templates_tabs"])
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data["existing_shuttle"] = null
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// Status panel
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data["shuttles"] = list()
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for(var/i in mobile)
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var/obj/docking_port/mobile/M = i
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var/timeleft = M.timeLeft(1)
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var/list/L = list()
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L["name"] = M.name
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L["id"] = M.id
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L["timer"] = M.timer
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L["timeleft"] = M.getTimerStr()
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if (timeleft > 1 HOURS)
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L["timeleft"] = "Infinity"
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L["can_fast_travel"] = M.timer && timeleft >= 50
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L["can_fly"] = TRUE
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if(istype(M, /obj/docking_port/mobile/emergency))
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L["can_fly"] = FALSE
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else if(!M.destination)
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L["can_fast_travel"] = FALSE
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if (M.mode != SHUTTLE_IDLE)
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L["mode"] = capitalize(M.mode)
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L["status"] = M.getDbgStatusText()
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if(M == existing_shuttle)
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data["existing_shuttle"] = L
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data["shuttles"] += list(L)
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return data
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/datum/controller/subsystem/shuttle/ui_act(action, params)
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if(..())
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return
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var/mob/user = usr
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// Preload some common parameters
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var/shuttle_id = params["shuttle_id"]
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var/datum/map_template/shuttle/S = SSmapping.shuttle_templates[shuttle_id]
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switch(action)
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if("select_template")
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if(S)
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existing_shuttle = getShuttle(S.port_id)
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selected = S
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. = TRUE
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if("jump_to")
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if(params["type"] == "mobile")
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for(var/i in mobile)
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var/obj/docking_port/mobile/M = i
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if(M.id == params["id"])
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user.forceMove(get_turf(M))
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. = TRUE
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break
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if("fly")
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for(var/i in mobile)
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var/obj/docking_port/mobile/M = i
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if(M.id == params["id"])
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. = TRUE
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M.admin_fly_shuttle(user)
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break
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if("fast_travel")
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for(var/i in mobile)
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var/obj/docking_port/mobile/M = i
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if(M.id == params["id"] && M.timer && M.timeLeft(1) >= 50)
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M.setTimer(50)
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. = TRUE
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message_admins("[key_name_admin(usr)] fast travelled [M]")
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log_admin("[key_name(usr)] fast travelled [M]")
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SSblackbox.record_feedback("text", "shuttle_manipulator", 1, "[M.name]")
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break
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if("preview")
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if(S)
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. = TRUE
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unload_preview()
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load_template(S)
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if(preview_shuttle)
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preview_template = S
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user.forceMove(get_turf(preview_shuttle))
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if("load")
|
||||
if(existing_shuttle == backup_shuttle)
|
||||
// TODO make the load button disabled
|
||||
WARNING("The shuttle that the selected shuttle will replace \
|
||||
is the backup shuttle. Backup shuttle is required to be \
|
||||
intact for round sanity.")
|
||||
else if(S)
|
||||
. = TRUE
|
||||
// If successful, returns the mobile docking port
|
||||
var/obj/docking_port/mobile/mdp = action_load(S)
|
||||
if(mdp)
|
||||
user.forceMove(get_turf(mdp))
|
||||
message_admins("[key_name_admin(usr)] loaded [mdp] with the shuttle manipulator.")
|
||||
log_admin("[key_name(usr)] loaded [mdp] with the shuttle manipulator.</span>")
|
||||
SSblackbox.record_feedback("text", "shuttle_manipulator", 1, "[mdp.name]")
|
||||
|
||||
+52
-81
@@ -1,21 +1,18 @@
|
||||
/datum/component/personal_crafting/Initialize()
|
||||
if(!ismob(parent))
|
||||
return COMPONENT_INCOMPATIBLE
|
||||
RegisterSignal(parent, COMSIG_MOB_CLIENT_LOGIN, .proc/create_mob_button)
|
||||
if(ismob(parent))
|
||||
RegisterSignal(parent, COMSIG_MOB_CLIENT_LOGIN, .proc/create_mob_button)
|
||||
|
||||
/datum/component/personal_crafting/proc/create_mob_button(mob/user, client/CL)
|
||||
var/datum/hud/H = user.hud_used
|
||||
var/obj/screen/craft/C = new()
|
||||
C.icon = H.ui_style
|
||||
H.static_inventory += C
|
||||
if(!CL.prefs.widescreenpref)
|
||||
C.screen_loc = ui_boxcraft
|
||||
CL.screen += C
|
||||
RegisterSignal(C, COMSIG_CLICK, .proc/component_ui_interact)
|
||||
|
||||
/datum/component/personal_crafting
|
||||
var/busy
|
||||
var/viewing_category = 1
|
||||
var/viewing_category = 1 //typical powergamer starting on the Weapons tab
|
||||
var/viewing_subcategory = 1
|
||||
var/list/categories = list(
|
||||
CAT_WEAPONRY = list(
|
||||
@@ -58,9 +55,6 @@
|
||||
var/display_craftable_only = FALSE
|
||||
var/display_compact = TRUE
|
||||
|
||||
|
||||
|
||||
|
||||
/* This is what procs do:
|
||||
get_environment - gets a list of things accessable for crafting by user
|
||||
get_surroundings - takes a list of things and makes a list of key-types to values-amounts of said type in the list
|
||||
@@ -70,8 +64,6 @@
|
||||
del_reqs - takes recipe and a user, loops over the recipes reqs var and tries to find everything in the list make by get_environment and delete it/add to parts list, then returns the said list
|
||||
*/
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* Check that the contents of the recipe meet the requirements.
|
||||
*
|
||||
@@ -79,7 +71,7 @@
|
||||
* R: The /datum/crafting_recipe being attempted.
|
||||
* contents: List of items to search for R's reqs.
|
||||
*/
|
||||
/datum/component/personal_crafting/proc/check_contents(mob/user, datum/crafting_recipe/R, list/contents)
|
||||
/datum/component/personal_crafting/proc/check_contents(atom/a, datum/crafting_recipe/R, list/contents)
|
||||
var/list/item_instances = contents["instances"]
|
||||
contents = contents["other"]
|
||||
|
||||
@@ -91,7 +83,7 @@
|
||||
var/needed_amount = R.reqs[requirement_path]
|
||||
for(var/content_item_path in contents)
|
||||
// Right path and not blacklisted
|
||||
if(!ispath(content_item_path, requirement_path) || R.blacklist.Find(requirement_path))
|
||||
if(!ispath(content_item_path, requirement_path) || R.blacklist.Find(content_item_path))
|
||||
continue
|
||||
|
||||
needed_amount -= contents[content_item_path]
|
||||
@@ -113,32 +105,25 @@
|
||||
if(contents[requirement_path] < R.chem_catalysts[requirement_path])
|
||||
return FALSE
|
||||
|
||||
return R.check_requirements(user, requirements_list)
|
||||
return R.check_requirements(a, requirements_list)
|
||||
|
||||
/datum/component/personal_crafting/proc/get_environment(mob/user)
|
||||
/datum/component/personal_crafting/proc/get_environment(atom/a, list/blacklist = null, radius_range = 1)
|
||||
. = list()
|
||||
for(var/obj/item/I in user.held_items)
|
||||
. += I
|
||||
if(!isturf(user.loc))
|
||||
return
|
||||
var/list/L = block(get_step(user, SOUTHWEST), get_step(user, NORTHEAST))
|
||||
for(var/A in L)
|
||||
var/turf/T = A
|
||||
if(T.Adjacent(user))
|
||||
for(var/B in T)
|
||||
var/atom/movable/AM = B
|
||||
if(AM.flags_1 & HOLOGRAM_1)
|
||||
continue
|
||||
. += AM
|
||||
for(var/slot in list(SLOT_R_STORE, SLOT_L_STORE))
|
||||
. += user.get_item_by_slot(slot)
|
||||
|
||||
/datum/component/personal_crafting/proc/get_surroundings(mob/user)
|
||||
if(!isturf(a.loc))
|
||||
return
|
||||
|
||||
for(var/atom/movable/AM in range(radius_range, a))
|
||||
if(AM.flags_1 & HOLOGRAM_1)
|
||||
continue
|
||||
. += AM
|
||||
|
||||
/datum/component/personal_crafting/proc/get_surroundings(atom/a)
|
||||
. = list()
|
||||
.["tool_behaviour"] = list()
|
||||
.["other"] = list()
|
||||
.["instances"] = list()
|
||||
for(var/obj/item/I in get_environment(user))
|
||||
for(var/obj/item/I in get_environment(a))
|
||||
if(I.flags_1 & HOLOGRAM_1)
|
||||
continue
|
||||
if(.["instances"][I.type])
|
||||
@@ -159,13 +144,13 @@
|
||||
.["other"][A.type] += A.volume
|
||||
.["other"][I.type] += 1
|
||||
|
||||
/datum/component/personal_crafting/proc/check_tools(mob/user, datum/crafting_recipe/R, list/contents)
|
||||
/datum/component/personal_crafting/proc/check_tools(atom/a, datum/crafting_recipe/R, list/contents)
|
||||
if(!R.tools.len)
|
||||
return TRUE
|
||||
var/list/possible_tools = list()
|
||||
var/list/present_qualities = list()
|
||||
present_qualities |= contents["tool_behaviour"]
|
||||
for(var/obj/item/I in user.contents)
|
||||
for(var/obj/item/I in a.contents)
|
||||
if(istype(I, /obj/item/storage))
|
||||
for(var/obj/item/SI in I.contents)
|
||||
possible_tools += SI.type
|
||||
@@ -190,43 +175,28 @@
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/datum/component/personal_crafting/proc/construct_item(mob/user, datum/crafting_recipe/R)
|
||||
var/list/contents = get_surroundings(user)
|
||||
var/send_feedback = TRUE
|
||||
if(check_contents(user, R, contents))
|
||||
if(check_tools(user, R, contents))
|
||||
if(do_after(user, R.time, target = user))
|
||||
contents = get_surroundings(user)
|
||||
if(!check_contents(user, R, contents))
|
||||
return ", missing component."
|
||||
if(!check_tools(user, R, contents))
|
||||
return ", missing tool."
|
||||
var/list/parts = del_reqs(R, user)
|
||||
var/atom/movable/I = new R.result (get_turf(user.loc))
|
||||
I.CheckParts(parts, R)
|
||||
if(isitem(I))
|
||||
if(isfood(I))
|
||||
var/obj/item/reagent_containers/food/food_result = I
|
||||
var/total_quality = 0
|
||||
var/total_items = 0
|
||||
for(var/obj/item/ingredient in parts)
|
||||
var/obj/item/reagent_containers/food/food_ingredient = ingredient
|
||||
total_items += 1
|
||||
total_quality += food_ingredient.food_quality
|
||||
if(total_items == 0)
|
||||
food_result.adjust_food_quality(50)
|
||||
else
|
||||
food_result.adjust_food_quality(total_quality / total_items)
|
||||
user.put_in_hands(I)
|
||||
if(send_feedback)
|
||||
SSblackbox.record_feedback("tally", "object_crafted", 1, I.type)
|
||||
log_craft("[I] crafted by [user] at [loc_name(I.loc)]")
|
||||
return FALSE
|
||||
return "."
|
||||
/datum/component/personal_crafting/proc/construct_item(atom/a, datum/crafting_recipe/R)
|
||||
var/list/contents = get_surroundings(a)
|
||||
var/send_feedback = 1
|
||||
if(check_contents(a, R, contents))
|
||||
if(check_tools(a, R, contents))
|
||||
//If we're a mob we'll try a do_after; non mobs will instead instantly construct the item
|
||||
if(ismob(a) && !do_after(a, R.time, target = a))
|
||||
return "."
|
||||
contents = get_surroundings(a)
|
||||
if(!check_contents(a, R, contents))
|
||||
return ", missing component."
|
||||
if(!check_tools(a, R, contents))
|
||||
return ", missing tool."
|
||||
var/list/parts = del_reqs(R, a)
|
||||
var/atom/movable/I = new R.result (get_turf(a.loc))
|
||||
I.CheckParts(parts, R)
|
||||
if(send_feedback)
|
||||
SSblackbox.record_feedback("tally", "object_crafted", 1, I.type)
|
||||
return I //Send the item back to whatever called this proc so it can handle whatever it wants to do with the new item
|
||||
return ", missing tool."
|
||||
return ", missing component."
|
||||
|
||||
|
||||
/*Del reqs works like this:
|
||||
|
||||
Loop over reqs var of the recipe
|
||||
@@ -251,7 +221,7 @@
|
||||
del_reqs return the list of parts resulting object will receive as argument of CheckParts proc, on the atom level it will add them all to the contents, on all other levels it calls ..() and does whatever is needed afterwards but from contents list already
|
||||
*/
|
||||
|
||||
/datum/component/personal_crafting/proc/del_reqs(datum/crafting_recipe/R, mob/user)
|
||||
/datum/component/personal_crafting/proc/del_reqs(datum/crafting_recipe/R, atom/a)
|
||||
var/list/surroundings
|
||||
var/list/Deletion = list()
|
||||
. = list()
|
||||
@@ -260,7 +230,7 @@
|
||||
main_loop:
|
||||
for(var/A in R.reqs)
|
||||
amt = R.reqs[A]
|
||||
surroundings = get_environment(user)
|
||||
surroundings = get_environment(a, R.blacklist)
|
||||
surroundings -= Deletion
|
||||
if(ispath(A, /datum/reagent))
|
||||
var/datum/reagent/RG = new A
|
||||
@@ -353,6 +323,7 @@
|
||||
if(user == parent)
|
||||
ui_interact(user)
|
||||
|
||||
//For the UI related things we're going to assume the user is a mob rather than typesetting it to an atom as the UI isn't generated if the parent is an atom
|
||||
/datum/component/personal_crafting/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.not_incapacitated_turf_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
@@ -362,10 +333,9 @@
|
||||
cur_subcategory = subcats[1]
|
||||
else
|
||||
cur_subcategory = CAT_NONE
|
||||
ui = new(user, src, ui_key, "personal_crafting", "Crafting Menu", 700, 800, master_ui, state)
|
||||
ui = new(user, src, ui_key, "PersonalCrafting", "Crafting Menu", 700, 800, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
|
||||
/datum/component/personal_crafting/ui_data(mob/user)
|
||||
var/list/data = list()
|
||||
data["busy"] = busy
|
||||
@@ -417,23 +387,24 @@
|
||||
data["crafting_recipes"] = crafting_recipes
|
||||
return data
|
||||
|
||||
|
||||
/datum/component/personal_crafting/ui_act(action, params)
|
||||
if(..())
|
||||
return
|
||||
switch(action)
|
||||
if("make")
|
||||
var/mob/user = usr
|
||||
var/datum/crafting_recipe/TR = locate(params["recipe"]) in GLOB.crafting_recipes
|
||||
ui_interact(usr)
|
||||
if(busy)
|
||||
to_chat(usr, "<span class='warning'>You are already making something!</span>")
|
||||
return
|
||||
busy = TRUE
|
||||
var/fail_msg = construct_item(usr, TR)
|
||||
if(!fail_msg)
|
||||
to_chat(usr, "<span class='notice'>[TR.name] constructed.</span>")
|
||||
ui_interact(user)
|
||||
var/atom/movable/result = construct_item(user, TR)
|
||||
if(!istext(result)) //We made an item and didn't get a fail message
|
||||
if(ismob(user) && isitem(result)) //In case the user is actually possessing a non mob like a machine
|
||||
user.put_in_hands(result)
|
||||
else
|
||||
result.forceMove(user.drop_location())
|
||||
to_chat(user, "<span class='notice'>[TR.name] constructed.</span>")
|
||||
else
|
||||
to_chat(usr, "<span class='warning'>Construction failed[fail_msg]</span>")
|
||||
to_chat(user, "<span class='warning'>Construction failed[result]</span>")
|
||||
busy = FALSE
|
||||
if("toggle_recipes")
|
||||
display_craftable_only = !display_craftable_only
|
||||
@@ -0,0 +1,153 @@
|
||||
///Global GPS_list. All GPS components get saved in here for easy reference.
|
||||
GLOBAL_LIST_EMPTY(GPS_list)
|
||||
///GPS component. Atoms that have this show up on gps. Pretty simple stuff.
|
||||
/datum/component/gps
|
||||
var/gpstag = "COM0"
|
||||
var/tracking = TRUE
|
||||
var/emped = FALSE
|
||||
|
||||
/datum/component/gps/Initialize(_gpstag = "COM0")
|
||||
if(!isatom(parent))
|
||||
return COMPONENT_INCOMPATIBLE
|
||||
gpstag = _gpstag
|
||||
GLOB.GPS_list += src
|
||||
|
||||
/datum/component/gps/Destroy()
|
||||
GLOB.GPS_list -= src
|
||||
return ..()
|
||||
|
||||
///GPS component subtype. Only gps/item's can be used to open the UI.
|
||||
/datum/component/gps/item
|
||||
var/updating = TRUE //Automatic updating of GPS list. Can be set to manual by user.
|
||||
var/global_mode = TRUE //If disabled, only GPS signals of the same Z level are shown
|
||||
|
||||
/datum/component/gps/item/Initialize(_gpstag = "COM0", emp_proof = FALSE)
|
||||
. = ..()
|
||||
if(. == COMPONENT_INCOMPATIBLE || !isitem(parent))
|
||||
return COMPONENT_INCOMPATIBLE
|
||||
var/atom/A = parent
|
||||
A.add_overlay("working")
|
||||
A.name = "[initial(A.name)] ([gpstag])"
|
||||
RegisterSignal(parent, COMSIG_ITEM_ATTACK_SELF, .proc/interact)
|
||||
if(!emp_proof)
|
||||
RegisterSignal(parent, COMSIG_ATOM_EMP_ACT, .proc/on_emp_act)
|
||||
RegisterSignal(parent, COMSIG_PARENT_EXAMINE, .proc/on_examine)
|
||||
RegisterSignal(parent, COMSIG_CLICK_ALT, .proc/on_AltClick)
|
||||
|
||||
///Called on COMSIG_ITEM_ATTACK_SELF
|
||||
/datum/component/gps/item/proc/interact(datum/source, mob/user)
|
||||
if(user)
|
||||
ui_interact(user)
|
||||
|
||||
///Called on COMSIG_PARENT_EXAMINE
|
||||
/datum/component/gps/item/proc/on_examine(datum/source, mob/user, list/examine_list)
|
||||
examine_list += "<span class='notice'>Alt-click to switch it [tracking ? "off":"on"].</span>"
|
||||
|
||||
///Called on COMSIG_ATOM_EMP_ACT
|
||||
/datum/component/gps/item/proc/on_emp_act(datum/source, severity)
|
||||
emped = TRUE
|
||||
var/atom/A = parent
|
||||
A.cut_overlay("working")
|
||||
A.add_overlay("emp")
|
||||
addtimer(CALLBACK(src, .proc/reboot), 300, TIMER_UNIQUE|TIMER_OVERRIDE) //if a new EMP happens, remove the old timer so it doesn't reactivate early
|
||||
SStgui.close_uis(src) //Close the UI control if it is open.
|
||||
|
||||
///Restarts the GPS after getting turned off by an EMP.
|
||||
/datum/component/gps/item/proc/reboot()
|
||||
emped = FALSE
|
||||
var/atom/A = parent
|
||||
A.cut_overlay("emp")
|
||||
A.add_overlay("working")
|
||||
|
||||
///Calls toggletracking
|
||||
/datum/component/gps/item/proc/on_AltClick(datum/source, mob/user)
|
||||
toggletracking(user)
|
||||
|
||||
///Toggles the tracking for the gps
|
||||
/datum/component/gps/item/proc/toggletracking(mob/user)
|
||||
if(!user.canUseTopic(parent, BE_CLOSE))
|
||||
return //user not valid to use gps
|
||||
if(emped)
|
||||
to_chat(user, "<span class='warning'>It's busted!</span>")
|
||||
return
|
||||
var/atom/A = parent
|
||||
if(tracking)
|
||||
A.cut_overlay("working")
|
||||
to_chat(user, "<span class='notice'>[parent] is no longer tracking, or visible to other GPS devices.</span>")
|
||||
tracking = FALSE
|
||||
else
|
||||
A.add_overlay("working")
|
||||
to_chat(user, "<span class='notice'>[parent] is now tracking, and visible to other GPS devices.</span>")
|
||||
tracking = TRUE
|
||||
|
||||
/datum/component/gps/item/ui_interact(mob/user, ui_key = "gps", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) // Remember to use the appropriate state.
|
||||
if(emped)
|
||||
to_chat(user, "<span class='hear'>[parent] fizzles weakly.</span>")
|
||||
return
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
// Variable window height, depending on how many GPS units there are
|
||||
// to show, clamped to relatively safe range.
|
||||
var/gps_window_height = clamp(325 + GLOB.GPS_list.len * 14, 325, 700)
|
||||
ui = new(user, src, ui_key, "Gps", "Global Positioning System", 470, gps_window_height, master_ui, state) //width, height
|
||||
ui.open()
|
||||
|
||||
ui.set_autoupdate(state = updating)
|
||||
|
||||
/datum/component/gps/item/ui_data(mob/user)
|
||||
var/list/data = list()
|
||||
data["power"] = tracking
|
||||
data["tag"] = gpstag
|
||||
data["updating"] = updating
|
||||
data["globalmode"] = global_mode
|
||||
if(!tracking || emped) //Do not bother scanning if the GPS is off or EMPed
|
||||
return data
|
||||
|
||||
var/turf/curr = get_turf(parent)
|
||||
data["currentArea"] = "[get_area_name(curr, TRUE)]"
|
||||
data["currentCoords"] = "[curr.x], [curr.y], [curr.z]"
|
||||
|
||||
var/list/signals = list()
|
||||
data["signals"] = list()
|
||||
|
||||
for(var/gps in GLOB.GPS_list)
|
||||
var/datum/component/gps/G = gps
|
||||
if(G.emped || !G.tracking || G == src)
|
||||
continue
|
||||
var/turf/pos = get_turf(G.parent)
|
||||
if(!pos || !global_mode && pos.z != curr.z)
|
||||
continue
|
||||
var/list/signal = list()
|
||||
signal["entrytag"] = G.gpstag //Name or 'tag' of the GPS
|
||||
signal["coords"] = "[pos.x], [pos.y], [pos.z]"
|
||||
if(pos.z == curr.z) //Distance/Direction calculations for same z-level only
|
||||
signal["dist"] = max(get_dist(curr, pos), 0) //Distance between the src and remote GPS turfs
|
||||
signal["degrees"] = round(Get_Angle(curr, pos)) //0-360 degree directional bearing, for more precision.
|
||||
signals += list(signal) //Add this signal to the list of signals
|
||||
data["signals"] = signals
|
||||
return data
|
||||
|
||||
/datum/component/gps/item/ui_act(action, params)
|
||||
if(..())
|
||||
return
|
||||
switch(action)
|
||||
if("rename")
|
||||
var/atom/parentasatom = parent
|
||||
var/a = stripped_input(usr, "Please enter desired tag.", parentasatom.name, gpstag, 20)
|
||||
|
||||
if (!a)
|
||||
return
|
||||
|
||||
gpstag = a
|
||||
. = TRUE
|
||||
parentasatom.name = "global positioning system ([gpstag])"
|
||||
|
||||
if("power")
|
||||
toggletracking(usr)
|
||||
. = TRUE
|
||||
if("updating")
|
||||
updating = !updating
|
||||
. = TRUE
|
||||
if("globalmode")
|
||||
global_mode = !global_mode
|
||||
. = TRUE
|
||||
@@ -140,9 +140,8 @@ GLOBAL_LIST_EMPTY(uplinks)
|
||||
active = TRUE
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "uplink", name, 620, 580, master_ui, state)
|
||||
ui = new(user, src, ui_key, "Uplink", name, 620, 580, master_ui, state)
|
||||
ui.set_autoupdate(FALSE) // This UI is only ever opened by one person, and never is updated outside of user input.
|
||||
ui.set_style("syndicate")
|
||||
ui.open()
|
||||
|
||||
/datum/component/uplink/ui_host(mob/user)
|
||||
@@ -157,8 +156,7 @@ GLOBAL_LIST_EMPTY(uplinks)
|
||||
var/list/data = list()
|
||||
data["telecrystals"] = telecrystals
|
||||
data["lockable"] = lockable
|
||||
data["compact_mode"] = compact_mode
|
||||
|
||||
data["compactMode"] = compact_mode
|
||||
return data
|
||||
|
||||
/datum/component/uplink/ui_static_data(mob/user)
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
/datum/spawners_menu/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.observer_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "spawners_menu", "Spawners Menu", 700, 600, master_ui, state)
|
||||
ui = new(user, src, ui_key, "SpawnersMenu", "Spawners Menu", 700, 600, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/datum/spawners_menu/ui_data(mob/user)
|
||||
|
||||
@@ -214,8 +214,8 @@
|
||||
/datum/wires/ui_interact(mob/user, ui_key = "wires", datum/tgui/ui = null, force_open = FALSE, \
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.physical_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "wires", "[holder.name] Wires", 350, 150 + wires.len * 30, master_ui, state)
|
||||
if (!ui)
|
||||
ui = new(user, src, ui_key, "Wires", "[holder.name] Wires", 350, 150 + wires.len * 30, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/datum/wires/ui_data(mob/user)
|
||||
|
||||
@@ -202,7 +202,7 @@
|
||||
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "sleeper", name, 550, 700, master_ui, state)
|
||||
ui = new(user, src, ui_key, "Sleeper", name, 550, 700, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/sleeper/ui_data()
|
||||
|
||||
@@ -105,12 +105,10 @@ GLOBAL_LIST_EMPTY(announcement_systems)
|
||||
|
||||
/obj/machinery/announcement_system/ui_interact(mob/user)
|
||||
. = ..()
|
||||
if(!user.canUseTopic(src, !hasSiliconAccessInArea(user)))
|
||||
return
|
||||
if(stat & BROKEN)
|
||||
visible_message("<span class='warning'>[src] buzzes.</span>", "<span class='italics'>You hear a faint buzz.</span>")
|
||||
playsound(src.loc, 'sound/machines/buzz-two.ogg', 50, 1)
|
||||
return
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "AutomatedAnnouncement", "Automated Announcement System", 500, 225, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
|
||||
var/contents = "Arrival Announcement: <A href='?src=[REF(src)];ArrivalT-Topic=1'>([(arrivalToggle ? "On" : "Off")])</a><br>\n<A href='?src=[REF(src)];ArrivalTopic=1'>[arrival]</a><br><br>\n"
|
||||
|
||||
@@ -56,7 +56,7 @@
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "bank_machine", name, 320, 165, master_ui, state)
|
||||
ui = new(user, src, ui_key, "BankMachine", name, 320, 165, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/computer/bank_machine/ui_data(mob/user)
|
||||
|
||||
@@ -46,7 +46,7 @@
|
||||
/obj/machinery/computer/operating/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = 0, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.not_incapacitated_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "operating_computer", name, 350, 470, master_ui, state)
|
||||
ui = new(user, src, ui_key, "OperatingComputer", name, 350, 470, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/computer/operating/ui_data(mob/user)
|
||||
@@ -108,6 +108,49 @@
|
||||
))
|
||||
else
|
||||
data["patient"] = null
|
||||
return data
|
||||
switch(patient.stat)
|
||||
if(CONSCIOUS)
|
||||
data["patient"]["stat"] = "Conscious"
|
||||
data["patient"]["statstate"] = "good"
|
||||
if(SOFT_CRIT)
|
||||
data["patient"]["stat"] = "Conscious"
|
||||
data["patient"]["statstate"] = "average"
|
||||
if(UNCONSCIOUS)
|
||||
data["patient"]["stat"] = "Unconscious"
|
||||
data["patient"]["statstate"] = "average"
|
||||
if(DEAD)
|
||||
data["patient"]["stat"] = "Dead"
|
||||
data["patient"]["statstate"] = "bad"
|
||||
data["patient"]["health"] = patient.health
|
||||
data["patient"]["blood_type"] = patient.dna.blood_type
|
||||
data["patient"]["maxHealth"] = patient.maxHealth
|
||||
data["patient"]["minHealth"] = HEALTH_THRESHOLD_DEAD
|
||||
data["patient"]["bruteLoss"] = patient.getBruteLoss()
|
||||
data["patient"]["fireLoss"] = patient.getFireLoss()
|
||||
data["patient"]["toxLoss"] = patient.getToxLoss()
|
||||
data["patient"]["oxyLoss"] = patient.getOxyLoss()
|
||||
data["procedures"] = list()
|
||||
if(patient.surgeries.len)
|
||||
for(var/datum/surgery/procedure in patient.surgeries)
|
||||
var/datum/surgery_step/surgery_step = procedure.get_surgery_step()
|
||||
var/chems_needed = surgery_step.get_chem_list()
|
||||
var/alternative_step
|
||||
var/alt_chems_needed = ""
|
||||
if(surgery_step.repeatable)
|
||||
var/datum/surgery_step/next_step = procedure.get_surgery_next_step()
|
||||
if(next_step)
|
||||
alternative_step = capitalize(next_step.name)
|
||||
alt_chems_needed = next_step.get_chem_list()
|
||||
else
|
||||
alternative_step = "Finish operation"
|
||||
data["procedures"] += list(list(
|
||||
"name" = capitalize("[parse_zone(procedure.location)] [procedure.name]"),
|
||||
"next_step" = capitalize(surgery_step.name),
|
||||
"chems_needed" = chems_needed,
|
||||
"alternative_step" = alternative_step,
|
||||
"alt_chems_needed" = alt_chems_needed
|
||||
))
|
||||
return data
|
||||
|
||||
/obj/machinery/computer/operating/ui_act(action, params)
|
||||
|
||||
@@ -8,6 +8,8 @@
|
||||
icon_keyboard = "tech_key"
|
||||
icon_screen = "ai-fixer"
|
||||
light_color = LIGHT_COLOR_PINK
|
||||
ui_x = 370
|
||||
ui_y = 360
|
||||
|
||||
/obj/machinery/computer/aifixer/attackby(obj/I, mob/user, params)
|
||||
if(occupier && istype(I, /obj/item/screwdriver))
|
||||
@@ -18,8 +20,12 @@
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/machinery/computer/aifixer/ui_interact(mob/user)
|
||||
. = ..()
|
||||
/obj/machinery/computer/aifixer/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "AiRestorer", name, ui_x, ui_y, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
var/dat = ""
|
||||
|
||||
|
||||
@@ -23,7 +23,7 @@
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "atmos_alert", name, 350, 300, master_ui, state)
|
||||
ui = new(user, src, ui_key, "AtmosAlertConsole", name, 350, 300, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/computer/atmos_alert/ui_data(mob/user)
|
||||
|
||||
@@ -127,7 +127,7 @@ GLOBAL_LIST_EMPTY(atmos_air_controllers)
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "atmos_control", name, ui_x, ui_y, master_ui, state)
|
||||
ui = new(user, src, ui_key, "AtmosControlConsole", name, ui_x, ui_y, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/computer/atmos_control/ui_data(mob/user)
|
||||
@@ -269,7 +269,7 @@ GLOBAL_LIST_EMPTY(atmos_air_controllers)
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "atmos_control", name, ui_x, ui_y, master_ui, state)
|
||||
ui = new(user, src, ui_key, "AtmosControlConsole", name, ui_x, ui_y, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/computer/atmos_control/tank/ui_data(mob/user)
|
||||
|
||||
@@ -4,109 +4,166 @@
|
||||
icon_screen = "cameras"
|
||||
icon_keyboard = "security_key"
|
||||
circuit = /obj/item/circuitboard/computer/security
|
||||
var/last_pic = 1
|
||||
var/list/network = list("ss13")
|
||||
var/list/watchers = list() //who's using the console, associated with the camera they're on.
|
||||
|
||||
light_color = LIGHT_COLOR_RED
|
||||
ui_x = 870
|
||||
ui_y = 708
|
||||
|
||||
var/list/network = list("ss13")
|
||||
var/obj/machinery/camera/active_camera
|
||||
var/list/concurrent_users = list()
|
||||
|
||||
// Stuff needed to render the map
|
||||
var/map_name
|
||||
var/const/default_map_size = 15
|
||||
var/obj/screen/cam_screen
|
||||
var/obj/screen/plane_master/lighting/cam_plane_master
|
||||
var/obj/screen/background/cam_background
|
||||
|
||||
/obj/machinery/computer/security/Initialize()
|
||||
. = ..()
|
||||
// Map name has to start and end with an A-Z character,
|
||||
// and definitely NOT with a square bracket or even a number.
|
||||
// I wasted 6 hours on this. :agony:
|
||||
map_name = "camera_console_[REF(src)]_map"
|
||||
// Convert networks to lowercase
|
||||
for(var/i in network)
|
||||
network -= i
|
||||
network += lowertext(i)
|
||||
|
||||
/obj/machinery/computer/security/check_eye(mob/user)
|
||||
if(!can_interact(user) || !(user in watchers) || !watchers[user])
|
||||
user.unset_machine()
|
||||
return
|
||||
var/obj/machinery/camera/C = watchers[user]
|
||||
if(!C.can_use())
|
||||
user.unset_machine()
|
||||
return
|
||||
|
||||
/obj/machinery/computer/security/on_unset_machine(mob/user)
|
||||
watchers.Remove(user)
|
||||
user.reset_perspective(null)
|
||||
// Initialize map objects
|
||||
cam_screen = new
|
||||
cam_screen.name = "screen"
|
||||
cam_screen.assigned_map = map_name
|
||||
cam_screen.del_on_map_removal = FALSE
|
||||
cam_screen.screen_loc = "[map_name]:1,1"
|
||||
cam_plane_master = new
|
||||
cam_plane_master.name = "plane_master"
|
||||
cam_plane_master.assigned_map = map_name
|
||||
cam_plane_master.del_on_map_removal = FALSE
|
||||
cam_plane_master.screen_loc = "[map_name]:CENTER"
|
||||
cam_background = new
|
||||
cam_background.assigned_map = map_name
|
||||
cam_background.del_on_map_removal = FALSE
|
||||
|
||||
/obj/machinery/computer/security/Destroy()
|
||||
if(watchers.len)
|
||||
for(var/mob/M in watchers)
|
||||
M.unset_machine() //to properly reset the view of the users if the console is deleted.
|
||||
qdel(cam_screen)
|
||||
qdel(cam_plane_master)
|
||||
qdel(cam_background)
|
||||
return ..()
|
||||
|
||||
/obj/machinery/computer/security/can_interact(mob/user)
|
||||
if((!hasSiliconAccessInArea(user) && !Adjacent(user)) || is_blind(user) || !in_view_range(user, src))
|
||||
return FALSE
|
||||
return ..()
|
||||
/obj/machinery/computer/security/connect_to_shuttle(obj/docking_port/mobile/port, obj/docking_port/stationary/dock, idnum, override=FALSE)
|
||||
for(var/i in network)
|
||||
network -= i
|
||||
network += "[idnum][i]"
|
||||
|
||||
/obj/machinery/computer/security/interact(mob/user, special_state)
|
||||
/obj/machinery/computer/security/ui_interact(\
|
||||
mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
// Update UI
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
// Show static if can't use the camera
|
||||
if(!active_camera?.can_use())
|
||||
show_camera_static()
|
||||
if(!ui)
|
||||
var/user_ref = REF(user)
|
||||
var/is_living = isliving(user)
|
||||
// Ghosts shouldn't count towards concurrent users, which produces
|
||||
// an audible terminal_on click.
|
||||
if(is_living)
|
||||
concurrent_users += user_ref
|
||||
// Turn on the console
|
||||
if(length(concurrent_users) == 1 && is_living)
|
||||
playsound(src, 'sound/machines/terminal_on.ogg', 25, FALSE)
|
||||
use_power(active_power_usage)
|
||||
// Register map objects
|
||||
user.client.register_map_obj(cam_screen)
|
||||
user.client.register_map_obj(cam_plane_master)
|
||||
user.client.register_map_obj(cam_background)
|
||||
// Open UI
|
||||
ui = new(user, src, ui_key, "CameraConsole", name, ui_x, ui_y, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/computer/security/ui_data()
|
||||
var/list/data = list()
|
||||
data["network"] = network
|
||||
data["activeCamera"] = null
|
||||
if(active_camera)
|
||||
data["activeCamera"] = list(
|
||||
name = active_camera.c_tag,
|
||||
status = active_camera.status,
|
||||
)
|
||||
return data
|
||||
|
||||
/obj/machinery/computer/security/ui_static_data()
|
||||
var/list/data = list()
|
||||
data["mapRef"] = map_name
|
||||
var/list/cameras = get_available_cameras()
|
||||
data["cameras"] = list()
|
||||
for(var/i in cameras)
|
||||
var/obj/machinery/camera/C = cameras[i]
|
||||
data["cameras"] += list(list(
|
||||
name = C.c_tag,
|
||||
))
|
||||
return data
|
||||
|
||||
/obj/machinery/computer/security/ui_act(action, params)
|
||||
. = ..()
|
||||
if (ismob(user) && !isliving(user)) // ghosts don't need cameras
|
||||
return
|
||||
if (!network)
|
||||
stack_trace("No camera network")
|
||||
user.unset_machine()
|
||||
return FALSE
|
||||
if (!(islist(network)))
|
||||
stack_trace("Camera network is not a list")
|
||||
user.unset_machine()
|
||||
return FALSE
|
||||
|
||||
var/list/camera_list = get_available_cameras()
|
||||
if(!(user in watchers))
|
||||
for(var/Num in camera_list)
|
||||
var/obj/machinery/camera/CAM = camera_list[Num]
|
||||
if(istype(CAM) && CAM.can_use())
|
||||
watchers[user] = CAM //let's give the user the first usable camera, and then let him change to the camera he wants.
|
||||
break
|
||||
if(!(user in watchers))
|
||||
user.unset_machine() // no usable camera on the network, we disconnect the user from the computer.
|
||||
return FALSE
|
||||
playsound(src, 'sound/machines/terminal_prompt.ogg', 25, 0)
|
||||
use_camera_console(user)
|
||||
|
||||
/obj/machinery/computer/security/proc/use_camera_console(mob/user)
|
||||
var/list/camera_list = get_available_cameras()
|
||||
var/t = input(user, "Which camera should you change to?") as null|anything in camera_list
|
||||
if(!src || user.machine != src) //while we were choosing we got disconnected from our computer or are using another machine.
|
||||
return
|
||||
if(!t || t == "Cancel")
|
||||
user.unset_machine()
|
||||
playsound(src, 'sound/machines/terminal_off.ogg', 25, 0)
|
||||
if(.)
|
||||
return
|
||||
|
||||
var/obj/machinery/camera/C = camera_list[t]
|
||||
if(action == "switch_camera")
|
||||
var/c_tag = params["name"]
|
||||
var/list/cameras = get_available_cameras()
|
||||
var/obj/machinery/camera/C = cameras[c_tag]
|
||||
active_camera = C
|
||||
playsound(src, get_sfx("terminal_type"), 25, FALSE)
|
||||
|
||||
if(!C || !C.can_use() || !can_interact(user))
|
||||
user.unset_machine()
|
||||
return FALSE
|
||||
// Show static if can't use the camera
|
||||
if(!active_camera?.can_use())
|
||||
show_camera_static()
|
||||
return TRUE
|
||||
|
||||
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 25, 0)
|
||||
if(isAI(user))
|
||||
var/mob/living/silicon/ai/A = user
|
||||
A.eyeobj.setLoc(get_turf(C))
|
||||
A.client.eye = A.eyeobj
|
||||
else
|
||||
user.reset_perspective(C)
|
||||
user.overlay_fullscreen("flash", /obj/screen/fullscreen/flash/static)
|
||||
user.clear_fullscreen("flash", 5)
|
||||
watchers[user] = C
|
||||
use_power(50)
|
||||
addtimer(CALLBACK(src, .proc/use_camera_console, user), 5)
|
||||
var/list/visible_turfs = list()
|
||||
for(var/turf/T in (C.isXRay() \
|
||||
? range(C.view_range, C) \
|
||||
: view(C.view_range, C)))
|
||||
visible_turfs += T
|
||||
|
||||
//returns the list of cameras accessible from this computer
|
||||
var/list/bbox = get_bbox_of_atoms(visible_turfs)
|
||||
var/size_x = bbox[3] - bbox[1] + 1
|
||||
var/size_y = bbox[4] - bbox[2] + 1
|
||||
|
||||
cam_screen.vis_contents = visible_turfs
|
||||
cam_background.icon_state = "clear"
|
||||
cam_background.fill_rect(1, 1, size_x, size_y)
|
||||
|
||||
return TRUE
|
||||
|
||||
/obj/machinery/computer/security/ui_close(mob/user)
|
||||
var/user_ref = REF(user)
|
||||
var/is_living = isliving(user)
|
||||
// Living creature or not, we remove you anyway.
|
||||
concurrent_users -= user_ref
|
||||
// Unregister map objects
|
||||
user.client.clear_map(map_name)
|
||||
// Turn off the console
|
||||
if(length(concurrent_users) == 0 && is_living)
|
||||
active_camera = null
|
||||
playsound(src, 'sound/machines/terminal_off.ogg', 25, FALSE)
|
||||
use_power(0)
|
||||
|
||||
/obj/machinery/computer/security/proc/show_camera_static()
|
||||
cam_screen.vis_contents.Cut()
|
||||
cam_background.icon_state = "scanline2"
|
||||
cam_background.fill_rect(1, 1, default_map_size, default_map_size)
|
||||
|
||||
// Returns the list of cameras accessible from this computer
|
||||
/obj/machinery/computer/security/proc/get_available_cameras()
|
||||
var/list/L = list()
|
||||
for (var/obj/machinery/camera/C in GLOB.cameranet.cameras)
|
||||
if((is_away_level(z) || is_away_level(C.z)) && (C.z != z))//if on away mission, can only receive feed from same z_level cameras
|
||||
continue
|
||||
L.Add(C)
|
||||
|
||||
camera_sort(L)
|
||||
|
||||
var/list/D = list()
|
||||
D["Cancel"] = "Cancel"
|
||||
for(var/obj/machinery/camera/C in L)
|
||||
if(!C.network)
|
||||
stack_trace("Camera in a cameranet has no camera network")
|
||||
@@ -114,9 +171,9 @@
|
||||
if(!(islist(C.network)))
|
||||
stack_trace("Camera in a cameranet has a non-list camera network")
|
||||
continue
|
||||
var/list/tempnetwork = C.network&network
|
||||
var/list/tempnetwork = C.network & network
|
||||
if(tempnetwork.len)
|
||||
D["[C.c_tag][(C.status ? null : " (Deactivated)")]"] = C
|
||||
D["[C.c_tag]"] = C
|
||||
return D
|
||||
|
||||
// SECURITY MONITORS
|
||||
@@ -127,7 +184,6 @@
|
||||
icon_state = "television"
|
||||
icon_keyboard = null
|
||||
icon_screen = "detective_tv"
|
||||
clockwork = TRUE //it'd look weird
|
||||
pass_flags = PASSTABLE
|
||||
|
||||
/obj/machinery/computer/security/mining
|
||||
@@ -145,7 +201,7 @@
|
||||
circuit = /obj/item/circuitboard/computer/research
|
||||
|
||||
/obj/machinery/computer/security/hos
|
||||
name = "Head of Security's camera console"
|
||||
name = "\improper Head of Security's camera console"
|
||||
desc = "A custom security console with added access to the labor camp network."
|
||||
network = list("ss13", "labor")
|
||||
circuit = null
|
||||
@@ -157,7 +213,7 @@
|
||||
circuit = null
|
||||
|
||||
/obj/machinery/computer/security/qm
|
||||
name = "Quartermaster's camera console"
|
||||
name = "\improper Quartermaster's camera console"
|
||||
desc = "A console with access to the mining, auxillary base and vault camera networks."
|
||||
network = list("mine", "auxbase", "vault")
|
||||
circuit = null
|
||||
@@ -169,10 +225,10 @@
|
||||
desc = "Used for watching an empty arena."
|
||||
icon = 'icons/obj/stationobjs.dmi'
|
||||
icon_state = "telescreen"
|
||||
layer = SIGN_LAYER
|
||||
network = list("thunder")
|
||||
density = FALSE
|
||||
circuit = null
|
||||
clockwork = TRUE //it'd look very weird
|
||||
light_power = 0
|
||||
|
||||
/obj/machinery/computer/security/telescreen/update_icon_state()
|
||||
@@ -184,38 +240,62 @@
|
||||
name = "entertainment monitor"
|
||||
desc = "Damn, they better have the /tg/ channel on these things."
|
||||
icon = 'icons/obj/status_display.dmi'
|
||||
icon_state = "entertainment"
|
||||
icon_state = "entertainment_blank"
|
||||
network = list("thunder")
|
||||
density = FALSE
|
||||
circuit = null
|
||||
interaction_flags_atom = NONE // interact() is called by BigClick()
|
||||
var/icon_state_off = "entertainment_blank"
|
||||
var/icon_state_on = "entertainment"
|
||||
|
||||
/obj/machinery/computer/security/telescreen/entertainment/Initialize()
|
||||
. = ..()
|
||||
RegisterSignal(src, COMSIG_CLICK, .proc/BigClick)
|
||||
|
||||
// Bypass clickchain to allow humans to use the telescreen from a distance
|
||||
/obj/machinery/computer/security/telescreen/entertainment/proc/BigClick()
|
||||
interact(usr)
|
||||
|
||||
/obj/machinery/computer/security/telescreen/entertainment/proc/notify(on)
|
||||
if(on && icon_state == icon_state_off)
|
||||
say(pick(
|
||||
"Feats of bravery live now at the thunderdome!",
|
||||
"Two enter, one leaves! Tune in now!",
|
||||
"Violence like you've never seen it before!",
|
||||
"Spears! Camera! Action! LIVE NOW!"))
|
||||
icon_state = icon_state_on
|
||||
else
|
||||
icon_state = icon_state_off
|
||||
|
||||
/obj/machinery/computer/security/telescreen/rd
|
||||
name = "Research Director's telescreen"
|
||||
name = "\improper Research Director's telescreen"
|
||||
desc = "Used for watching the AI and the RD's goons from the safety of his office."
|
||||
network = list("rd", "aicore", "aiupload", "minisat", "xeno", "test")
|
||||
|
||||
/obj/machinery/computer/security/telescreen/circuitry
|
||||
name = "circuitry telescreen"
|
||||
desc = "Used for watching the other eggheads from the safety of the circuitry lab."
|
||||
/obj/machinery/computer/security/telescreen/research
|
||||
name = "research telescreen"
|
||||
desc = "A telescreen with access to the research division's camera network."
|
||||
network = list("rd")
|
||||
|
||||
/obj/machinery/computer/security/telescreen/ce
|
||||
name = "Chief Engineer's telescreen"
|
||||
name = "\improper Chief Engineer's telescreen"
|
||||
desc = "Used for watching the engine, telecommunications and the minisat."
|
||||
network = list("engine", "singularity", "tcomms", "minisat")
|
||||
|
||||
/obj/machinery/computer/security/telescreen/cmo
|
||||
name = "Chief Medical Officer's telescreen"
|
||||
name = "\improper Chief Medical Officer's telescreen"
|
||||
desc = "A telescreen with access to the medbay's camera network."
|
||||
network = list("medbay")
|
||||
|
||||
/obj/machinery/computer/security/telescreen/vault
|
||||
name = "Vault monitor"
|
||||
name = "vault monitor"
|
||||
desc = "A telescreen that connects to the vault's camera network."
|
||||
network = list("vault")
|
||||
|
||||
/obj/machinery/computer/security/telescreen/toxins
|
||||
name = "Bomb test site monitor"
|
||||
name = "bomb test site monitor"
|
||||
desc = "A telescreen that connects to the bomb test site's camera."
|
||||
network = list("toxin")
|
||||
network = list("toxins")
|
||||
|
||||
/obj/machinery/computer/security/telescreen/engine
|
||||
name = "engine monitor"
|
||||
@@ -248,6 +328,6 @@
|
||||
network = list("minisat")
|
||||
|
||||
/obj/machinery/computer/security/telescreen/aiupload
|
||||
name = "AI upload monitor"
|
||||
name = "\improper AI upload monitor"
|
||||
desc = "A telescreen that connects to the AI upload's camera network."
|
||||
network = list("aiupload")
|
||||
|
||||
@@ -80,7 +80,7 @@ GLOBAL_DATUM_INIT(crewmonitor, /datum/crewmonitor, new)
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if (!ui)
|
||||
ui = new(user, src, ui_key, "crew", "crew monitor", 800, 600 , master_ui, state)
|
||||
ui = new(user, src, ui_key, "CrewConsole", "crew monitor", 800, 600 , master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/datum/crewmonitor/proc/show(mob/M, source)
|
||||
|
||||
@@ -441,19 +441,9 @@
|
||||
|
||||
var/location = viable_occupant.dna.mutation_index.Find(mutation) //We do this because we dont want people using sysexp or similair tools to just read the mutations.
|
||||
|
||||
if(!location) //Do this only when needed, dont make a list with mutations for every iteration if you dont need to
|
||||
var/list/mutations = get_mutation_list(TRUE)
|
||||
if(mutation in mutations)
|
||||
location = mutations.Find(mutation)
|
||||
if(mutation == current_mutation)
|
||||
class = "selected"
|
||||
if(location > DNA_MUTATION_BLOCKS)
|
||||
temp_html += "<a class='clean' href='?src=[REF(src)];task=inspect;num=[location];'><img class='[class]' src='dna_extra.gif' width = '65' alt='Extra Mutation'></a>"
|
||||
else if(mutation in stored_research.discovered_mutations)
|
||||
temp_html += "<a class='clean' href='?src=[REF(src)];task=inspect;num=[location];'><img class='[class]' src='dna_discovered.gif' width = '65' alt='Discovered Mutation'></a>"
|
||||
else
|
||||
temp_html += "<a class='clean' clean href='?src=[REF(src)];task=inspect;num=[location];'><img class='[class]' src='dna_undiscovered.gif' width = '65' alt=Undiscovered Mutation'></a>"
|
||||
return temp_html
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "DnaConsole", name, 539, 710, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/computer/scan_consolenew/proc/display_sequence(mutation, storage_slot) //Storage slot is for when viewing from the stored mutations
|
||||
var/temp_html = ""
|
||||
|
||||
@@ -56,7 +56,7 @@
|
||||
/obj/machinery/computer/launchpad/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = 0, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "launchpad_console", name, ui_x, ui_y, master_ui, state)
|
||||
ui = new(user, src, ui_key, "LaunchpadConsole", name, ui_x, ui_y, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/computer/launchpad/ui_data(mob/user)
|
||||
|
||||
@@ -25,7 +25,7 @@
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "gulag_console", name, ui_x, ui_y, master_ui, state)
|
||||
ui = new(user, src, ui_key, "GulagTeleporterConsole", name, ui_x, ui_y, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/computer/prisoner/gulag_teleporter_computer/ui_data(mob/user)
|
||||
|
||||
@@ -8,6 +8,8 @@
|
||||
var/temp = null
|
||||
|
||||
light_color = LIGHT_COLOR_PINK
|
||||
ui_x = 500
|
||||
ui_y = 460
|
||||
|
||||
/obj/machinery/computer/robotics/proc/can_control(mob/user, mob/living/silicon/robot/R)
|
||||
if(!istype(R))
|
||||
@@ -25,14 +27,25 @@
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/obj/machinery/computer/robotics/ui_interact(mob/user)
|
||||
. = ..()
|
||||
if (src.z > 6)
|
||||
to_chat(user, "<span class='boldannounce'>Unable to establish a connection</span>: \black You're too far away from the station!")
|
||||
return
|
||||
user.set_machine(src)
|
||||
var/dat
|
||||
var/robots = 0
|
||||
/obj/machinery/computer/robotics/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "RoboticsControlConsole", name, ui_x, ui_y, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/computer/robotics/ui_data(mob/user)
|
||||
var/list/data = list()
|
||||
|
||||
data["can_hack"] = FALSE
|
||||
if(issilicon(user))
|
||||
var/mob/living/silicon/S = user
|
||||
if(S.hack_software)
|
||||
data["can_hack"] = TRUE
|
||||
else if(IsAdminGhost(user))
|
||||
data["can_hack"] = TRUE
|
||||
|
||||
data["cyborgs"] = list()
|
||||
for(var/mob/living/silicon/robot/R in GLOB.silicon_mobs)
|
||||
if(!can_control(user, R))
|
||||
continue
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "station_alert", name, 325, 500, master_ui, state)
|
||||
ui = new(user, src, ui_key, "StationAlertConsole", name, 325, 500, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/computer/station_alert/ui_data(mob/user)
|
||||
|
||||
@@ -38,7 +38,7 @@ obj/machinery/computer/teleporter/ui_interact(mob/user, ui_key = "main", datum/t
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "teleporter", name, ui_x, ui_y, master_ui, state)
|
||||
ui = new(user, src, ui_key, "Teleporter", name, ui_x, ui_y, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/computer/teleporter/ui_data(mob/user)
|
||||
|
||||
@@ -1434,7 +1434,7 @@
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "ai_airlock", name, 500, 390, master_ui, state)
|
||||
ui = new(user, src, ui_key, "AiAirlock", name, 500, 390, master_ui, state)
|
||||
ui.open()
|
||||
return TRUE
|
||||
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.hands_state)
|
||||
SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "airlock_electronics", name, 420, 485, master_ui, state)
|
||||
ui = new(user, src, ui_key, "AirlockElectronics", name, 420, 485, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/item/electronics/airlock/ui_data()
|
||||
|
||||
@@ -143,7 +143,7 @@
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "brig_timer", name, 300, 138, master_ui, state)
|
||||
ui = new(user, src, ui_key, "BrigTimer", name, 300, 138, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
//icon update function
|
||||
|
||||
@@ -31,7 +31,7 @@
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "gulag_item_reclaimer", name, 300, 400, master_ui, state)
|
||||
ui = new(user, src, ui_key, "GulagItemReclaimer", name, 300, 400, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/gulag_item_reclaimer/ui_data(mob/user)
|
||||
|
||||
@@ -285,8 +285,7 @@
|
||||
/obj/item/launchpad_remote/ui_interact(mob/user, ui_key = "launchpad_remote", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "launchpad_remote", "Briefcase Launchpad Remote", 300, 240, master_ui, state) //width, height
|
||||
ui.set_style("syndicate")
|
||||
ui = new(user, src, ui_key, "LaunchpadRemote", "Briefcase Launchpad Remote", 300, 240, master_ui, state) //width, height
|
||||
ui.open()
|
||||
|
||||
ui.set_autoupdate(TRUE)
|
||||
|
||||
@@ -170,7 +170,7 @@
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.physical_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "space_heater", name, 400, 305, master_ui, state)
|
||||
ui = new(user, src, ui_key, "SpaceHeater", name, 400, 305, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/space_heater/ui_data()
|
||||
|
||||
@@ -383,7 +383,7 @@
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.notcontained_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "suit_storage_unit", name, 400, 305, master_ui, state)
|
||||
ui = new(user, src, ui_key, "SuitStorageUnit", name, 400, 305, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/suit_storage_unit/ui_data()
|
||||
|
||||
@@ -84,7 +84,7 @@
|
||||
/obj/machinery/computer/mech_bay_power_console/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "mech_bay_power_console", "Mech Bay Power Control Console", 400, 200, master_ui, state)
|
||||
ui = new(user, src, ui_key, "MechBayPowerConsole", "Mech Bay Power Control Console", 400, 200, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/computer/mech_bay_power_console/ui_act(action, params)
|
||||
|
||||
@@ -8,22 +8,15 @@
|
||||
var/list/located = list()
|
||||
var/screen = 0
|
||||
var/stored_data
|
||||
|
||||
/obj/machinery/computer/mecha/ui_interact(mob/user)
|
||||
. = ..()
|
||||
var/dat = "<html><head><meta http-equiv='Content-Type' content='text/html; charset=UTF-8'><title>[src.name]</title><style>h3 {margin: 0px; padding: 0px;}</style></head><body>"
|
||||
if(screen == 0)
|
||||
dat += "<h3>Tracking beacons data</h3>"
|
||||
var/list/trackerlist = list()
|
||||
for(var/obj/mecha/MC in GLOB.mechas_list)
|
||||
trackerlist += MC.trackers
|
||||
for(var/obj/item/mecha_parts/mecha_tracking/TR in trackerlist)
|
||||
var/answer = TR.get_mecha_info()
|
||||
if(answer)
|
||||
dat += {"<hr>[answer]<br/>
|
||||
<a href='?src=[REF(src)];send_message=[REF(TR)]'>Send message</a><br/>
|
||||
<a href='?src=[REF(src)];get_log=[REF(TR)]'>Show exosuit log</a><br/>
|
||||
[TR.recharging?"Recharging EMP Pulse...<br>":"<a style='color: #f00;' href='?src=[REF(src)];shock=[REF(TR)]'>(EMP Pulse)</a><br>"]"}
|
||||
ui_x = 500
|
||||
ui_y = 500
|
||||
|
||||
/obj/machinery/computer/mecha/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "ExosuitControlConsole", name, ui_x, ui_y, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
if(screen==1)
|
||||
dat += "<h3>Log contents</h3>"
|
||||
|
||||
@@ -249,7 +249,7 @@ GLOBAL_LIST_INIT(transit_tube_recipes, list(
|
||||
var/datum/asset/assets = get_asset_datum(/datum/asset/spritesheet/pipes)
|
||||
assets.send(user)
|
||||
|
||||
ui = new(user, src, ui_key, "rpd", name, 425, 472, master_ui, state)
|
||||
ui = new(user, src, ui_key, "RapidPipeDispenser", name, 425, 515, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/item/pipe_dispenser/ui_data(mob/user)
|
||||
|
||||
@@ -147,7 +147,7 @@
|
||||
|
||||
SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "crayon", name, 600, 600,
|
||||
ui = new(user, src, ui_key, "Crayon", name, 600, 600,
|
||||
master_ui, state)
|
||||
ui.open()
|
||||
|
||||
|
||||
@@ -58,7 +58,7 @@
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.hands_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "intellicard", name, 500, 500, master_ui, state)
|
||||
ui = new(user, src, ui_key, "Intellicard", name, 500, 500, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/item/aicard/ui_data()
|
||||
|
||||
@@ -16,6 +16,9 @@
|
||||
var/on = TRUE
|
||||
var/shock_cooldown = FALSE
|
||||
|
||||
var/ui_x = 260
|
||||
var/ui_y = 137
|
||||
|
||||
/obj/item/electropack/suicide_act(mob/living/carbon/user)
|
||||
user.visible_message("<span class='suicide'>[user] hooks [user.p_them()]self to the electropack and spams the trigger! It looks like [user.p_theyre()] trying to commit suicide!</span>")
|
||||
return (FIRELOSS)
|
||||
@@ -128,22 +131,12 @@
|
||||
if(!ishuman(user))
|
||||
return
|
||||
|
||||
user.set_machine(src)
|
||||
var/dat = {"
|
||||
<TT>
|
||||
Turned [on ? "On" : "Off"] - <A href='?src=[REF(src)];set=power'>Toggle</A><BR>
|
||||
<B>Frequency/Code</B> for electropack:<BR>
|
||||
Frequency:
|
||||
[format_frequency(src.frequency)]
|
||||
<A href='byond://?src=[REF(src)];set=freq'>Set</A><BR>
|
||||
|
||||
Code:
|
||||
[src.code]
|
||||
<A href='byond://?src=[REF(src)];set=code'>Set</A><BR>
|
||||
</TT>"}
|
||||
user << browse(dat, "window=radio")
|
||||
onclose(user, "radio")
|
||||
return
|
||||
/obj/item/electropack/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.hands_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "Electropack", name, ui_x, ui_y, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/item/electropack/shockcollar
|
||||
name = "shock collar"
|
||||
|
||||
@@ -119,7 +119,7 @@
|
||||
ui_height += 6 + channels.len * 21
|
||||
else
|
||||
ui_height += 24
|
||||
ui = new(user, src, ui_key, "radio", name, ui_width, ui_height, master_ui, state)
|
||||
ui = new(user, src, ui_key, "Radio", name, ui_width, ui_height, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/item/radio/ui_data(mob/user)
|
||||
|
||||
@@ -76,6 +76,9 @@ effective or pretty fucking useless.
|
||||
var/used = 0 // is it cooling down?
|
||||
var/stealth = FALSE
|
||||
|
||||
var/ui_x = 320
|
||||
var/ui_y = 335
|
||||
|
||||
/obj/item/healthanalyzer/rad_laser/attack(mob/living/M, mob/living/user)
|
||||
if(!stealth || !irradiate)
|
||||
..()
|
||||
@@ -111,7 +114,12 @@ effective or pretty fucking useless.
|
||||
ui_interact(user)
|
||||
|
||||
/obj/item/healthanalyzer/rad_laser/ui_interact(mob/user)
|
||||
. = ..()
|
||||
/obj/item/healthanalyzer/rad_laser/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.hands_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "RadioactiveMicrolaser", "Radioactive Microlaser", ui_x, ui_y, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
var/dat = "Irradiation: <A href='?src=[REF(src)];rad=1'>[irradiate ? "On" : "Off"]</A><br>"
|
||||
dat += "Stealth Mode (NOTE: Deactivates automatically while Irradiation is off): <A href='?src=[REF(src)];stealthy=[TRUE]'>[stealth ? "On" : "Off"]</A><br>"
|
||||
|
||||
@@ -13,6 +13,8 @@
|
||||
var/mob/attacher = null
|
||||
var/valve_open = FALSE
|
||||
var/toggle = 1
|
||||
var/ui_x = 310
|
||||
var/ui_y = 320
|
||||
|
||||
/obj/item/transfer_valve/IsAssemblyHolder()
|
||||
return TRUE
|
||||
@@ -235,3 +237,52 @@
|
||||
// eventually maybe have it update icon to show state (timer, prox etc.) like old bombs
|
||||
/obj/item/transfer_valve/proc/c_state()
|
||||
return
|
||||
|
||||
/obj/item/transfer_valve/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.hands_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "TransferValve", name, ui_x, ui_y, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/item/transfer_valve/ui_data(mob/user)
|
||||
var/list/data = list()
|
||||
data["tank_one"] = tank_one
|
||||
data["tank_two"] = tank_two
|
||||
data["attached_device"] = attached_device
|
||||
data["valve"] = valve_open
|
||||
return data
|
||||
|
||||
/obj/item/transfer_valve/ui_act(action, params)
|
||||
if(..())
|
||||
return
|
||||
|
||||
switch(action)
|
||||
if("tankone")
|
||||
if(tank_one)
|
||||
split_gases()
|
||||
valve_open = FALSE
|
||||
tank_one.forceMove(drop_location())
|
||||
tank_one = null
|
||||
. = TRUE
|
||||
if("tanktwo")
|
||||
if(tank_two)
|
||||
split_gases()
|
||||
valve_open = FALSE
|
||||
tank_two.forceMove(drop_location())
|
||||
tank_two = null
|
||||
. = TRUE
|
||||
if("toggle")
|
||||
toggle_valve()
|
||||
. = TRUE
|
||||
if("device")
|
||||
if(attached_device)
|
||||
attached_device.attack_self(usr)
|
||||
. = TRUE
|
||||
if("remove_device")
|
||||
if(attached_device)
|
||||
attached_device.on_detach()
|
||||
attached_device = null
|
||||
. = TRUE
|
||||
|
||||
update_icon()
|
||||
|
||||
@@ -196,7 +196,7 @@
|
||||
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "eightball", name, 400, 600, master_ui, state)
|
||||
ui = new(user, src, ui_key, "EightBallVote", name, 400, 600, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/item/toy/eightball/haunted/ui_data(mob/user)
|
||||
|
||||
@@ -159,7 +159,7 @@
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.hands_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "tanks", name, 400, 120, master_ui, state)
|
||||
ui = new(user, src, ui_key, "Tank", name, 400, 120, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/item/tank/ui_data(mob/user)
|
||||
|
||||
@@ -35,101 +35,368 @@
|
||||
else
|
||||
painting = null
|
||||
|
||||
|
||||
//////////////
|
||||
// CANVASES //
|
||||
//////////////
|
||||
|
||||
#define AMT_OF_CANVASES 4 //Keep this up to date or shit will break.
|
||||
|
||||
//To safe memory on making /icons we cache the blanks..
|
||||
GLOBAL_LIST_INIT(globalBlankCanvases, new(AMT_OF_CANVASES))
|
||||
|
||||
/obj/item/canvas
|
||||
name = "canvas"
|
||||
desc = "Draw out your soul on this canvas!"
|
||||
icon = 'icons/obj/artstuff.dmi'
|
||||
icon_state = "11x11"
|
||||
resistance_flags = FLAMMABLE
|
||||
var/whichGlobalBackup = 1 //List index
|
||||
var/width = 11
|
||||
var/height = 11
|
||||
var/list/grid
|
||||
var/canvas_color = "#ffffff" //empty canvas color
|
||||
var/ui_x = 400
|
||||
var/ui_y = 400
|
||||
var/used = FALSE
|
||||
var/painting_name //Painting name, this is set after framing.
|
||||
var/finalized = FALSE //Blocks edits
|
||||
var/author_ckey
|
||||
var/icon_generated = FALSE
|
||||
var/icon/generated_icon
|
||||
|
||||
/obj/item/canvas/nineteenXnineteen
|
||||
icon_state = "19x19"
|
||||
whichGlobalBackup = 2
|
||||
// Painting overlay offset when framed
|
||||
var/framed_offset_x = 11
|
||||
var/framed_offset_y = 10
|
||||
|
||||
/obj/item/canvas/twentythreeXnineteen
|
||||
icon_state = "23x19"
|
||||
whichGlobalBackup = 3
|
||||
pixel_x = 10
|
||||
pixel_y = 9
|
||||
|
||||
/obj/item/canvas/twentythreeXtwentythree
|
||||
icon_state = "23x23"
|
||||
whichGlobalBackup = 4
|
||||
|
||||
//HEY YOU
|
||||
//ARE YOU READING THE CODE FOR CANVASES?
|
||||
//ARE YOU AWARE THEY CRASH HALF THE SERVER WHEN SOMEONE DRAWS ON THEM...
|
||||
//...AND NOBODY CAN FIGURE OUT WHY?
|
||||
//THEN GO ON BRAVE TRAVELER
|
||||
//TRY TO FIX THEM AND REMOVE THIS CODE
|
||||
/obj/item/canvas/Initialize()
|
||||
..()
|
||||
return INITIALIZE_HINT_QDEL //Delete on creation
|
||||
. = ..()
|
||||
reset_grid()
|
||||
|
||||
//Find the right size blank canvas
|
||||
/obj/item/canvas/proc/getGlobalBackup()
|
||||
. = null
|
||||
if(GLOB.globalBlankCanvases[whichGlobalBackup])
|
||||
. = GLOB.globalBlankCanvases[whichGlobalBackup]
|
||||
else
|
||||
var/icon/I = icon(initial(icon),initial(icon_state))
|
||||
GLOB.globalBlankCanvases[whichGlobalBackup] = I
|
||||
. = I
|
||||
/obj/item/canvas/proc/reset_grid()
|
||||
grid = new/list(width,height)
|
||||
for(var/x in 1 to width)
|
||||
for(var/y in 1 to height)
|
||||
grid[x][y] = canvas_color
|
||||
|
||||
/obj/item/canvas/attack_self(mob/user)
|
||||
. = ..()
|
||||
ui_interact(user)
|
||||
|
||||
/obj/item/canvas/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
|
||||
//One pixel increments
|
||||
/obj/item/canvas/attackby(obj/item/I, mob/user, params)
|
||||
//Click info
|
||||
var/list/click_params = params2list(params)
|
||||
var/pixX = text2num(click_params["icon-x"])
|
||||
var/pixY = text2num(click_params["icon-y"])
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "Canvas", name, ui_x, ui_y, master_ui, state)
|
||||
ui.set_autoupdate(FALSE)
|
||||
ui.open()
|
||||
|
||||
//Should always be true, otherwise you didn't click the object, but let's check because SS13~
|
||||
if(!click_params || !click_params["icon-x"] || !click_params["icon-y"])
|
||||
return
|
||||
|
||||
//Cleaning one pixel with a soap or rag
|
||||
if(istype(I, /obj/item/soap) || istype(I, /obj/item/reagent_containers/rag))
|
||||
//Pixel info created only when needed
|
||||
var/icon/masterpiece = icon(icon,icon_state)
|
||||
var/thePix = masterpiece.GetPixel(pixX,pixY)
|
||||
var/icon/Ico = getGlobalBackup()
|
||||
if(!Ico)
|
||||
qdel(masterpiece)
|
||||
return
|
||||
|
||||
var/theOriginalPix = Ico.GetPixel(pixX,pixY)
|
||||
if(thePix != theOriginalPix) //colour changed
|
||||
DrawPixelOn(theOriginalPix,pixX,pixY)
|
||||
qdel(masterpiece)
|
||||
|
||||
//Drawing one pixel with a crayon
|
||||
else if(istype(I, /obj/item/toy/crayon))
|
||||
var/obj/item/toy/crayon/C = I
|
||||
DrawPixelOn(C.paint_color, pixX, pixY)
|
||||
/obj/item/canvas/attackby(obj/item/I, mob/living/user, params)
|
||||
if(user.a_intent == INTENT_HELP)
|
||||
ui_interact(user)
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/item/canvas/ui_data(mob/user)
|
||||
. = ..()
|
||||
.["grid"] = grid
|
||||
.["name"] = painting_name
|
||||
.["finalized"] = finalized
|
||||
|
||||
//Clean the whole canvas
|
||||
/obj/item/canvas/attack_self(mob/user)
|
||||
if(!user)
|
||||
/obj/item/canvas/examine(mob/user)
|
||||
. = ..()
|
||||
ui_interact(user)
|
||||
|
||||
/obj/item/canvas/ui_act(action, params)
|
||||
. = ..()
|
||||
if(. || finalized)
|
||||
return
|
||||
var/icon/blank = getGlobalBackup()
|
||||
if(blank)
|
||||
//it's basically a giant etch-a-sketch
|
||||
icon = blank
|
||||
user.visible_message("<span class='notice'>[user] cleans the canvas.</span>","<span class='notice'>You clean the canvas.</span>")
|
||||
var/mob/user = usr
|
||||
switch(action)
|
||||
if("paint")
|
||||
var/obj/item/I = user.get_active_held_item()
|
||||
var/color = get_paint_tool_color(I)
|
||||
if(!color)
|
||||
return FALSE
|
||||
var/x = text2num(params["x"])
|
||||
var/y = text2num(params["y"])
|
||||
grid[x][y] = color
|
||||
used = TRUE
|
||||
update_icon()
|
||||
. = TRUE
|
||||
if("finalize")
|
||||
. = TRUE
|
||||
if(!finalized)
|
||||
finalize(user)
|
||||
|
||||
/obj/item/canvas/proc/finalize(mob/user)
|
||||
finalized = TRUE
|
||||
author_ckey = user.ckey
|
||||
generate_proper_overlay()
|
||||
try_rename(user)
|
||||
|
||||
/obj/item/canvas/update_overlays()
|
||||
. = ..()
|
||||
if(!icon_generated)
|
||||
if(used)
|
||||
var/mutable_appearance/detail = mutable_appearance(icon,"[icon_state]wip")
|
||||
detail.pixel_x = 1
|
||||
detail.pixel_y = 1
|
||||
. += detail
|
||||
else
|
||||
var/mutable_appearance/detail = mutable_appearance(generated_icon)
|
||||
detail.pixel_x = 1
|
||||
detail.pixel_y = 1
|
||||
. += detail
|
||||
|
||||
/obj/item/canvas/proc/generate_proper_overlay()
|
||||
if(icon_generated)
|
||||
return
|
||||
var/png_filename = "data/paintings/temp_painting.png"
|
||||
var/result = rustg_dmi_create_png(png_filename,"[width]","[height]",get_data_string())
|
||||
if(result)
|
||||
CRASH("Error generating painting png : [result]")
|
||||
generated_icon = new(png_filename)
|
||||
icon_generated = TRUE
|
||||
update_icon()
|
||||
|
||||
/obj/item/canvas/proc/get_data_string()
|
||||
var/list/data = list()
|
||||
for(var/y in 1 to height)
|
||||
for(var/x in 1 to width)
|
||||
data += grid[x][y]
|
||||
return data.Join("")
|
||||
|
||||
//Todo make this element ?
|
||||
/obj/item/canvas/proc/get_paint_tool_color(obj/item/I)
|
||||
if(!I)
|
||||
return
|
||||
if(istype(I, /obj/item/toy/crayon))
|
||||
var/obj/item/toy/crayon/C = I
|
||||
return C.paint_color
|
||||
else if(istype(I, /obj/item/pen))
|
||||
var/obj/item/pen/P = I
|
||||
switch(P.colour)
|
||||
if("black")
|
||||
return "#000000"
|
||||
if("blue")
|
||||
return "#0000ff"
|
||||
if("red")
|
||||
return "#ff0000"
|
||||
return P.colour
|
||||
else if(istype(I, /obj/item/soap) || istype(I, /obj/item/reagent_containers/glass/rag))
|
||||
return canvas_color
|
||||
|
||||
/obj/item/canvas/proc/try_rename(mob/user)
|
||||
var/new_name = stripped_input(user,"What do you want to name the painting?")
|
||||
if(!painting_name && new_name && user.canUseTopic(src,BE_CLOSE))
|
||||
painting_name = new_name
|
||||
SStgui.update_uis(src)
|
||||
|
||||
/obj/item/canvas/nineteenXnineteen
|
||||
icon_state = "19x19"
|
||||
width = 19
|
||||
height = 19
|
||||
ui_x = 600
|
||||
ui_y = 600
|
||||
pixel_x = 6
|
||||
pixel_y = 9
|
||||
framed_offset_x = 8
|
||||
framed_offset_y = 9
|
||||
|
||||
/obj/item/canvas/twentythreeXnineteen
|
||||
icon_state = "23x19"
|
||||
width = 23
|
||||
height = 19
|
||||
ui_x = 800
|
||||
ui_y = 600
|
||||
pixel_x = 4
|
||||
pixel_y = 10
|
||||
framed_offset_x = 6
|
||||
framed_offset_y = 8
|
||||
|
||||
/obj/item/canvas/twentythreeXtwentythree
|
||||
icon_state = "23x23"
|
||||
width = 23
|
||||
height = 23
|
||||
ui_x = 800
|
||||
ui_y = 800
|
||||
pixel_x = 5
|
||||
pixel_y = 9
|
||||
framed_offset_x = 5
|
||||
framed_offset_y = 6
|
||||
|
||||
/obj/item/wallframe/painting
|
||||
name = "painting frame"
|
||||
desc = "The perfect showcase for your favorite deathtrap memories."
|
||||
icon = 'icons/obj/decals.dmi'
|
||||
custom_materials = null
|
||||
flags_1 = 0
|
||||
icon_state = "frame-empty"
|
||||
result_path = /obj/structure/sign/painting
|
||||
|
||||
/obj/structure/sign/painting
|
||||
name = "Painting"
|
||||
desc = "Art or \"Art\"? You decide."
|
||||
icon = 'icons/obj/decals.dmi'
|
||||
icon_state = "frame-empty"
|
||||
buildable_sign = FALSE
|
||||
var/obj/item/canvas/C
|
||||
var/persistence_id
|
||||
|
||||
/obj/structure/sign/painting/Initialize(mapload, dir, building)
|
||||
. = ..()
|
||||
SSpersistence.painting_frames += src
|
||||
AddComponent(/datum/component/art, 20)
|
||||
if(dir)
|
||||
setDir(dir)
|
||||
if(building)
|
||||
pixel_x = (dir & 3)? 0 : (dir == 4 ? -30 : 30)
|
||||
pixel_y = (dir & 3)? (dir ==1 ? -30 : 30) : 0
|
||||
|
||||
/obj/structure/sign/painting/Destroy()
|
||||
. = ..()
|
||||
SSpersistence.painting_frames -= src
|
||||
|
||||
/obj/structure/sign/painting/attackby(obj/item/I, mob/user, params)
|
||||
if(!C && istype(I, /obj/item/canvas))
|
||||
frame_canvas(user,I)
|
||||
else if(C && !C.painting_name && istype(I,/obj/item/pen))
|
||||
try_rename(user)
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/structure/sign/painting/examine(mob/user)
|
||||
. = ..()
|
||||
if(C)
|
||||
C.ui_interact(user,state = GLOB.physical_obscured_state)
|
||||
|
||||
/obj/structure/sign/painting/wirecutter_act(mob/living/user, obj/item/I)
|
||||
. = ..()
|
||||
if(C)
|
||||
C.forceMove(drop_location())
|
||||
C = null
|
||||
to_chat(user, "<span class='notice'>You remove the painting from the frame.</span>")
|
||||
update_icon()
|
||||
return TRUE
|
||||
|
||||
/obj/structure/sign/painting/proc/frame_canvas(mob/user,obj/item/canvas/new_canvas)
|
||||
if(user.transferItemToLoc(new_canvas,src))
|
||||
C = new_canvas
|
||||
if(!C.finalized)
|
||||
C.finalize(user)
|
||||
to_chat(user,"<span class='notice'>You frame [C].</span>")
|
||||
update_icon()
|
||||
|
||||
/obj/structure/sign/painting/proc/try_rename(mob/user)
|
||||
if(!C.painting_name)
|
||||
C.try_rename(user)
|
||||
|
||||
/obj/structure/sign/painting/update_icon_state()
|
||||
. = ..()
|
||||
if(C && C.generated_icon)
|
||||
icon_state = null
|
||||
else
|
||||
icon_state = "frame-empty"
|
||||
|
||||
|
||||
#undef AMT_OF_CANVASES
|
||||
/obj/structure/sign/painting/update_overlays()
|
||||
. = ..()
|
||||
if(C && C.generated_icon)
|
||||
var/mutable_appearance/MA = mutable_appearance(C.generated_icon)
|
||||
MA.pixel_x = C.framed_offset_x
|
||||
MA.pixel_y = C.framed_offset_y
|
||||
. += MA
|
||||
var/mutable_appearance/frame = mutable_appearance(C.icon,"[C.icon_state]frame")
|
||||
frame.pixel_x = C.framed_offset_x - 1
|
||||
frame.pixel_y = C.framed_offset_y - 1
|
||||
. += frame
|
||||
|
||||
/obj/structure/sign/painting/proc/load_persistent()
|
||||
if(!persistence_id)
|
||||
return
|
||||
if(!SSpersistence.paintings || !SSpersistence.paintings[persistence_id] || !length(SSpersistence.paintings[persistence_id]))
|
||||
return
|
||||
var/list/chosen = pick(SSpersistence.paintings[persistence_id])
|
||||
var/title = chosen["title"]
|
||||
var/author = chosen["ckey"]
|
||||
var/png = "data/paintings/[persistence_id]/[chosen["md5"]].png"
|
||||
if(!fexists(png))
|
||||
stack_trace("Persistent painting [chosen["md5"]].png was not found in [persistence_id] directory.")
|
||||
return
|
||||
var/icon/I = new(png)
|
||||
var/obj/item/canvas/new_canvas
|
||||
var/w = I.Width()
|
||||
var/h = I.Height()
|
||||
for(var/T in typesof(/obj/item/canvas))
|
||||
new_canvas = T
|
||||
if(initial(new_canvas.width) == w && initial(new_canvas.height) == h)
|
||||
new_canvas = new T(src)
|
||||
break
|
||||
new_canvas.fill_grid_from_icon(I)
|
||||
new_canvas.generated_icon = I
|
||||
new_canvas.icon_generated = TRUE
|
||||
new_canvas.finalized = TRUE
|
||||
new_canvas.painting_name = title
|
||||
new_canvas.author_ckey = author
|
||||
C = new_canvas
|
||||
update_icon()
|
||||
|
||||
/obj/structure/sign/painting/proc/save_persistent()
|
||||
if(!persistence_id || !C)
|
||||
return
|
||||
if(sanitize_filename(persistence_id) != persistence_id)
|
||||
stack_trace("Invalid persistence_id - [persistence_id]")
|
||||
return
|
||||
var/data = C.get_data_string()
|
||||
var/md5 = md5(data)
|
||||
var/list/current = SSpersistence.paintings[persistence_id]
|
||||
if(!current)
|
||||
current = list()
|
||||
for(var/list/entry in current)
|
||||
if(entry["md5"] == md5)
|
||||
return
|
||||
var/png_directory = "data/paintings/[persistence_id]/"
|
||||
var/png_path = png_directory + "[md5].png"
|
||||
var/result = rustg_dmi_create_png(png_path,"[C.width]","[C.height]",data)
|
||||
if(result)
|
||||
CRASH("Error saving persistent painting: [result]")
|
||||
current += list(list("title" = C.painting_name , "md5" = md5, "ckey" = C.author_ckey))
|
||||
SSpersistence.paintings[persistence_id] = current
|
||||
|
||||
/obj/item/canvas/proc/fill_grid_from_icon(icon/I)
|
||||
var/h = I.Height() + 1
|
||||
for(var/x in 1 to width)
|
||||
for(var/y in 1 to height)
|
||||
grid[x][y] = I.GetPixel(x,h-y)
|
||||
|
||||
//Presets for art gallery mapping, for paintings to be shared across stations
|
||||
/obj/structure/sign/painting/library
|
||||
persistence_id = "library"
|
||||
|
||||
/obj/structure/sign/painting/library_secure
|
||||
persistence_id = "library_secure"
|
||||
|
||||
/obj/structure/sign/painting/library_private // keep your smut away from prying eyes, or non-librarians at least
|
||||
persistence_id = "library_private"
|
||||
|
||||
/obj/structure/sign/painting/vv_get_dropdown()
|
||||
. = ..()
|
||||
VV_DROPDOWN_OPTION(VV_HK_REMOVE_PAINTING, "Remove Persistent Painting")
|
||||
|
||||
/obj/structure/sign/painting/vv_do_topic(list/href_list)
|
||||
. = ..()
|
||||
if(href_list[VV_HK_REMOVE_PAINTING])
|
||||
if(!check_rights(NONE))
|
||||
return
|
||||
var/mob/user = usr
|
||||
if(!persistence_id || !C)
|
||||
to_chat(user,"<span class='warning'>This is not a persistent painting.</span>")
|
||||
return
|
||||
var/md5 = md5(C.get_data_string())
|
||||
var/author = C.author_ckey
|
||||
var/list/current = SSpersistence.paintings[persistence_id]
|
||||
if(current)
|
||||
for(var/list/entry in current)
|
||||
if(entry["md5"] == md5)
|
||||
current -= entry
|
||||
var/png = "data/paintings/[persistence_id]/[md5].png"
|
||||
fdel(png)
|
||||
for(var/obj/structure/sign/painting/P in SSpersistence.painting_frames)
|
||||
if(P.C && md5(P.C.get_data_string()) == md5)
|
||||
QDEL_NULL(P.C)
|
||||
log_admin("[key_name(user)] has deleted a persistent painting made by [author].")
|
||||
message_admins("<span class='notice'>[key_name_admin(user)] has deleted persistent painting made by [author].</span>")
|
||||
|
||||
@@ -71,7 +71,7 @@
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.physical_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "tank_dispenser", name, 275, 103, master_ui, state)
|
||||
ui = new(user, src, ui_key, "TankDispenser", name, 275, 103, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/structure/tank_dispenser/ui_data(mob/user)
|
||||
|
||||
@@ -69,7 +69,7 @@
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "ntnet_relay", "NTNet Quantum Relay", ui_x, ui_y, master_ui, state)
|
||||
ui = new(user, src, ui_key, "NtnetRelay", "NTNet Quantum Relay", ui_x, ui_y, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
|
||||
|
||||
@@ -36,7 +36,7 @@
|
||||
/datum/borgpanel/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.admin_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "borgopanel", "Borg Panel", 700, 700, master_ui, state)
|
||||
ui = new(user, src, ui_key, "BorgPanel", "Borg Panel", 700, 700, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/datum/borgpanel/ui_data(mob/user)
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
/datum/cellular_emporium/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.always_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "cellular_emporium", name, 900, 480, master_ui, state)
|
||||
ui = new(user, src, ui_key, "CellularEmporium", name, 900, 480, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/datum/cellular_emporium/ui_data(mob/user)
|
||||
|
||||
@@ -7,6 +7,9 @@
|
||||
density = TRUE
|
||||
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
|
||||
|
||||
ui_x = 350
|
||||
ui_y = 442
|
||||
|
||||
var/timer_set = 90
|
||||
var/default_timer_set = 90
|
||||
var/minimum_timer_set = 90
|
||||
@@ -262,8 +265,7 @@
|
||||
/obj/machinery/nuclearbomb/ui_interact(mob/user, ui_key="main", datum/tgui/ui=null, force_open=0, datum/tgui/master_ui=null, datum/ui_state/state=GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "nuclear_bomb", name, 350, 442, master_ui, state)
|
||||
ui.set_style(ui_style)
|
||||
ui = new(user, src, ui_key, "NuclearBomb", name, ui_x, ui_y, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/nuclearbomb/ui_data(mob/user)
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
icon_state = "health"
|
||||
custom_materials = list(/datum/material/iron=800, /datum/material/glass=200)
|
||||
attachable = TRUE
|
||||
secured = FALSE
|
||||
|
||||
var/scanning = FALSE
|
||||
var/health_scan
|
||||
@@ -12,7 +11,8 @@
|
||||
|
||||
/obj/item/assembly/health/examine(mob/user)
|
||||
. = ..()
|
||||
. += "<span class='notice'>Use a multitool to swap between \"detect death\" mode and \"detect critical state\" mode.</span>"
|
||||
. += "Use it in hand to turn it off/on and Alt-click to swap between \"detect death\" mode and \"detect critical state\" mode."
|
||||
. += "[src.scanning ? "The sensor is on and you can see [health_scan] displayed on the screen" : "The sensor is off"]."
|
||||
|
||||
/obj/item/assembly/health/activate()
|
||||
if(!..())
|
||||
@@ -30,14 +30,13 @@
|
||||
update_icon()
|
||||
return secured
|
||||
|
||||
/obj/item/assembly/health/multitool_act(mob/living/user, obj/item/I)
|
||||
/obj/item/assembly/health/AltClick(mob/living/user)
|
||||
if(alarm_health == HEALTH_THRESHOLD_CRIT)
|
||||
alarm_health = HEALTH_THRESHOLD_DEAD
|
||||
to_chat(user, "<span class='notice'>You toggle [src] to \"detect death\" mode.</span>")
|
||||
else
|
||||
alarm_health = HEALTH_THRESHOLD_CRIT
|
||||
to_chat(user, "<span class='notice'>You toggle [src] to \"detect critical state\" mode.</span>")
|
||||
return TRUE
|
||||
|
||||
/obj/item/assembly/health/process()
|
||||
if(!scanning || !secured)
|
||||
@@ -46,7 +45,6 @@
|
||||
var/atom/A = src
|
||||
if(connected && connected.holder)
|
||||
A = connected.holder
|
||||
|
||||
for(A, A && !ismob(A), A=A.loc);
|
||||
// like get_turf(), but for mobs.
|
||||
var/mob/living/M = A
|
||||
@@ -71,36 +69,7 @@
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
return
|
||||
|
||||
/obj/item/assembly/health/ui_interact(mob/user as mob)//TODO: Change this to the wires thingy
|
||||
/obj/item/assembly/health/attack_self(mob/user)
|
||||
. = ..()
|
||||
if(!secured)
|
||||
user.show_message("<span class='warning'>The [name] is unsecured!</span>")
|
||||
return FALSE
|
||||
var/dat = "<TT><B>Health Sensor</B></TT>"
|
||||
dat += "<BR><A href='?src=[REF(src)];scanning=1'>[scanning?"On":"Off"]</A>"
|
||||
if(scanning && health_scan)
|
||||
dat += "<BR>Health: [health_scan]"
|
||||
user << browse(dat, "window=hscan")
|
||||
onclose(user, "hscan")
|
||||
|
||||
/obj/item/assembly/health/Topic(href, href_list)
|
||||
..()
|
||||
if(!ismob(usr))
|
||||
return
|
||||
|
||||
var/mob/user = usr
|
||||
|
||||
if(!user.canUseTopic(src))
|
||||
usr << browse(null, "window=hscan")
|
||||
onclose(usr, "hscan")
|
||||
return
|
||||
|
||||
if(href_list["scanning"])
|
||||
toggle_scan()
|
||||
|
||||
if(href_list["close"])
|
||||
usr << browse(null, "window=hscan")
|
||||
return
|
||||
|
||||
attack_self(user)
|
||||
return
|
||||
to_chat(user, "<span class='notice'>You toggle [src] [src.scanning ? "off" : "on"].</span>")
|
||||
toggle_scan()
|
||||
|
||||
@@ -4,7 +4,10 @@
|
||||
icon_state = "infrared"
|
||||
custom_materials = list(/datum/material/iron=1000, /datum/material/glass=500)
|
||||
is_position_sensitive = TRUE
|
||||
|
||||
drop_sound = 'sound/items/handling/component_drop.ogg'
|
||||
pickup_sound = 'sound/items/handling/component_pickup.ogg'
|
||||
var/ui_x = 225
|
||||
var/ui_y = 110
|
||||
var/on = FALSE
|
||||
var/visible = FALSE
|
||||
var/maxlength = 8
|
||||
@@ -38,7 +41,7 @@
|
||||
|
||||
/obj/item/assembly/infra/activate()
|
||||
if(!..())
|
||||
return FALSE//Cooldown check
|
||||
return FALSE //Cooldown check
|
||||
on = !on
|
||||
refreshBeam()
|
||||
update_icon()
|
||||
@@ -69,7 +72,7 @@
|
||||
holder.update_icon()
|
||||
return
|
||||
|
||||
/obj/item/assembly/infra/dropped(mob/user)
|
||||
/obj/item/assembly/infra/dropped()
|
||||
. = ..()
|
||||
if(holder)
|
||||
holder_movement() //sync the dir of the device as well if it's contained in a TTV or an assembly holder
|
||||
@@ -133,7 +136,7 @@
|
||||
. = ..()
|
||||
setDir(t)
|
||||
|
||||
/obj/item/assembly/infra/throw_at(atom/target, range, speed, mob/thrower, spin=1, diagonals_first = 0, datum/callback/callback)
|
||||
/obj/item/assembly/infra/throw_at(atom/target, range, speed, mob/thrower, spin=1, diagonals_first = 0, datum/callback/callback, force, gentle = FALSE)
|
||||
. = ..()
|
||||
olddir = dir
|
||||
|
||||
@@ -176,55 +179,56 @@
|
||||
return
|
||||
return refreshBeam()
|
||||
|
||||
/obj/item/assembly/infra/ui_interact(mob/user)//TODO: change this this to the wire control panel
|
||||
. = ..()
|
||||
if(is_secured(user))
|
||||
user.set_machine(src)
|
||||
var/dat = "<TT><B>Infrared Laser</B></TT>"
|
||||
dat += "<BR><B>Status</B>: [on ? "<A href='?src=[REF(src)];state=0'>On</A>" : "<A href='?src=[REF(src)];state=1'>Off</A>"]"
|
||||
dat += "<BR><B>Visibility</B>: [visible ? "<A href='?src=[REF(src)];visible=0'>Visible</A>" : "<A href='?src=[REF(src)];visible=1'>Invisible</A>"]"
|
||||
dat += "<BR><BR><A href='?src=[REF(src)];refresh=1'>Refresh</A>"
|
||||
dat += "<BR><BR><A href='?src=[REF(src)];close=1'>Close</A>"
|
||||
user << browse(dat, "window=infra")
|
||||
onclose(user, "infra")
|
||||
return
|
||||
|
||||
/obj/item/assembly/infra/Topic(href, href_list)
|
||||
..()
|
||||
if(usr.incapacitated() || !in_range(loc, usr))
|
||||
usr << browse(null, "window=infra")
|
||||
onclose(usr, "infra")
|
||||
return
|
||||
if(href_list["state"])
|
||||
on = !(on)
|
||||
update_icon()
|
||||
refreshBeam()
|
||||
if(href_list["visible"])
|
||||
visible = !(visible)
|
||||
update_icon()
|
||||
refreshBeam()
|
||||
if(href_list["close"])
|
||||
usr << browse(null, "window=infra")
|
||||
return
|
||||
if(usr)
|
||||
attack_self(usr)
|
||||
|
||||
/obj/item/assembly/infra/setDir()
|
||||
. = ..()
|
||||
refreshBeam()
|
||||
|
||||
/obj/item/assembly/infra/ui_status(mob/user)
|
||||
if(is_secured(user))
|
||||
return ..()
|
||||
return UI_CLOSE
|
||||
|
||||
/obj/item/assembly/infra/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.hands_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "InfraredEmitter", name, ui_x, ui_y, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/item/assembly/infra/ui_data(mob/user)
|
||||
var/list/data = list()
|
||||
data["on"] = on
|
||||
data["visible"] = visible
|
||||
return data
|
||||
|
||||
/obj/item/assembly/infra/ui_act(action, params)
|
||||
if(..())
|
||||
return
|
||||
|
||||
switch(action)
|
||||
if("power")
|
||||
on = !on
|
||||
. = TRUE
|
||||
if("visibility")
|
||||
visible = !visible
|
||||
. = TRUE
|
||||
|
||||
update_icon()
|
||||
refreshBeam()
|
||||
|
||||
/***************************IBeam*********************************/
|
||||
|
||||
/obj/effect/beam/i_beam
|
||||
name = "infrared beam"
|
||||
icon = 'icons/obj/projectiles.dmi'
|
||||
icon_state = "ibeam"
|
||||
var/obj/item/assembly/infra/master
|
||||
anchored = TRUE
|
||||
density = FALSE
|
||||
pass_flags = PASSTABLE|PASSGLASS|PASSGRILLE|LETPASSTHROW
|
||||
var/obj/item/assembly/infra/master
|
||||
|
||||
/obj/effect/beam/i_beam/Crossed(atom/movable/AM as mob|obj)
|
||||
. = ..()
|
||||
if(istype(AM, /obj/effect/beam))
|
||||
return
|
||||
if (isitem(AM))
|
||||
|
||||
@@ -4,7 +4,10 @@
|
||||
icon_state = "prox"
|
||||
custom_materials = list(/datum/material/iron=800, /datum/material/glass=200)
|
||||
attachable = TRUE
|
||||
|
||||
drop_sound = 'sound/items/handling/component_drop.ogg'
|
||||
pickup_sound = 'sound/items/handling/component_pickup.ogg'
|
||||
var/ui_x = 250
|
||||
var/ui_y = 185
|
||||
var/scanning = FALSE
|
||||
var/timing = FALSE
|
||||
var/time = 10
|
||||
@@ -26,7 +29,7 @@
|
||||
|
||||
/obj/item/assembly/prox_sensor/activate()
|
||||
if(!..())
|
||||
return FALSE//Cooldown check
|
||||
return FALSE //Cooldown check
|
||||
if(!scanning)
|
||||
timing = !timing
|
||||
else
|
||||
@@ -41,7 +44,6 @@
|
||||
else
|
||||
proximity_monitor.SetHost(src,src)
|
||||
|
||||
|
||||
/obj/item/assembly/prox_sensor/toggle_secure()
|
||||
secured = !secured
|
||||
if(!secured)
|
||||
@@ -56,8 +58,6 @@
|
||||
update_icon()
|
||||
return secured
|
||||
|
||||
|
||||
|
||||
/obj/item/assembly/prox_sensor/HasProximity(atom/movable/AM as mob|obj)
|
||||
if (istype(AM, /obj/effect/beam))
|
||||
return
|
||||
@@ -75,7 +75,6 @@
|
||||
next_activate = world.time + 30
|
||||
return TRUE
|
||||
|
||||
|
||||
/obj/item/assembly/prox_sensor/process()
|
||||
if(!timing)
|
||||
return
|
||||
@@ -111,50 +110,47 @@
|
||||
holder.update_icon()
|
||||
return
|
||||
|
||||
/obj/item/assembly/prox_sensor/ui_interact(mob/user)//TODO: Change this to the wires thingy
|
||||
. = ..()
|
||||
/obj/item/assembly/prox_sensor/ui_status(mob/user)
|
||||
if(is_secured(user))
|
||||
var/second = time % 60
|
||||
var/minute = (time - second) / 60
|
||||
var/dat = "<TT><B>Proximity Sensor</B></TT>"
|
||||
if(!scanning)
|
||||
dat += "<BR>[(timing ? "<A href='?src=[REF(src)];time=0'>Arming</A>" : "<A href='?src=[REF(src)];time=1'>Not Arming</A>")] [minute]:[second]"
|
||||
dat += "<BR><A href='?src=[REF(src)];tp=-30'>-</A> <A href='?src=[REF(src)];tp=-1'>-</A> <A href='?src=[REF(src)];tp=1'>+</A> <A href='?src=[REF(src)];tp=30'>+</A>"
|
||||
dat += "<BR><A href='?src=[REF(src)];scanning=[scanning?"0'>Armed":"1'>Unarmed (Movement sensor active when armed!)"]</A>"
|
||||
dat += "<BR>Detection range: <A href='?src=[REF(src)];sense=down'>-</A> [sensitivity] <A href='?src=[REF(src)];sense=up'>+</A>"
|
||||
dat += "<BR><BR><A href='?src=[REF(src)];refresh=1'>Refresh</A>"
|
||||
dat += "<BR><BR><A href='?src=[REF(src)];close=1'>Close</A>"
|
||||
user << browse(dat, "window=prox")
|
||||
onclose(user, "prox")
|
||||
return ..()
|
||||
return UI_CLOSE
|
||||
|
||||
/obj/item/assembly/prox_sensor/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.hands_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "ProximitySensor", name, ui_x, ui_y, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/item/assembly/prox_sensor/ui_data(mob/user)
|
||||
var/list/data = list()
|
||||
data["seconds"] = round(time % 60)
|
||||
data["minutes"] = round((time - data["seconds"]) / 60)
|
||||
data["timing"] = timing
|
||||
data["scanning"] = scanning
|
||||
data["sensitivity"] = sensitivity
|
||||
return data
|
||||
|
||||
/obj/item/assembly/prox_sensor/ui_act(action, params)
|
||||
if(..())
|
||||
return
|
||||
|
||||
|
||||
/obj/item/assembly/prox_sensor/Topic(href, href_list)
|
||||
..()
|
||||
if(usr.incapacitated() || !in_range(loc, usr))
|
||||
usr << browse(null, "window=prox")
|
||||
onclose(usr, "prox")
|
||||
return
|
||||
|
||||
if(href_list["sense"])
|
||||
sensitivity_change(((href_list["sense"] == "up") ? 1 : -1))
|
||||
|
||||
if(href_list["scanning"])
|
||||
toggle_scan(text2num(href_list["scanning"]))
|
||||
|
||||
if(href_list["time"])
|
||||
timing = text2num(href_list["time"])
|
||||
update_icon()
|
||||
|
||||
if(href_list["tp"])
|
||||
var/tp = text2num(href_list["tp"])
|
||||
time += tp
|
||||
time = min(max(round(time), 0), 600)
|
||||
|
||||
if(href_list["close"])
|
||||
usr << browse(null, "window=prox")
|
||||
return
|
||||
|
||||
if(usr)
|
||||
attack_self(usr)
|
||||
|
||||
switch(action)
|
||||
if("scanning")
|
||||
toggle_scan(!scanning)
|
||||
. = TRUE
|
||||
if("sense")
|
||||
var/value = text2num(params["range"])
|
||||
if(value)
|
||||
sensitivity_change(value)
|
||||
. = TRUE
|
||||
if("time")
|
||||
timing = !timing
|
||||
update_icon()
|
||||
. = TRUE
|
||||
if("input")
|
||||
var/value = text2num(params["adjust"])
|
||||
if(value)
|
||||
value = round(time + value)
|
||||
time = clamp(value, 0, 600)
|
||||
. = TRUE
|
||||
|
||||
@@ -8,32 +8,49 @@
|
||||
custom_materials = list(/datum/material/iron=400, /datum/material/glass=120)
|
||||
wires = WIRE_RECEIVE | WIRE_PULSE | WIRE_RADIO_PULSE | WIRE_RADIO_RECEIVE
|
||||
attachable = TRUE
|
||||
|
||||
drop_sound = 'sound/items/handling/component_drop.ogg'
|
||||
pickup_sound = 'sound/items/handling/component_pickup.ogg'
|
||||
var/ui_x = 280
|
||||
var/ui_y = 132
|
||||
var/code = DEFAULT_SIGNALER_CODE
|
||||
var/frequency = FREQ_SIGNALER
|
||||
var/datum/radio_frequency/radio_connection
|
||||
var/suicider = null
|
||||
///Holds the mind that commited suicide.
|
||||
var/datum/mind/suicider
|
||||
///Holds a reference string to the mob, decides how much of a gamer you are.
|
||||
var/suicide_mob
|
||||
var/hearing_range = 1
|
||||
|
||||
/obj/item/assembly/signaler/suicide_act(mob/living/carbon/user)
|
||||
user.visible_message("<span class='suicide'>[user] eats \the [src]! If it is signaled, [user.p_they()] will die!</span>")
|
||||
playsound(src, 'sound/items/eatfood.ogg', 50, TRUE)
|
||||
user.transferItemToLoc(src, user, TRUE)
|
||||
suicider = user
|
||||
return MANUAL_SUICIDE
|
||||
moveToNullspace()
|
||||
suicider = user.mind
|
||||
suicide_mob = REF(user)
|
||||
return MANUAL_SUICIDE_NONLETHAL
|
||||
|
||||
/obj/item/assembly/signaler/proc/manual_suicide(mob/living/carbon/user)
|
||||
user.visible_message("<span class='suicide'>[user]'s \the [src] receives a signal, killing [user.p_them()] instantly!</span>")
|
||||
/obj/item/assembly/signaler/proc/manual_suicide(datum/mind/suicidee)
|
||||
var/mob/living/user = suicidee.current
|
||||
if(!istype(user))
|
||||
return
|
||||
if(suicide_mob == REF(user))
|
||||
user.visible_message("<span class='suicide'>[user]'s [src] receives a signal, killing [user.p_them()] instantly!</span>")
|
||||
else
|
||||
user.visible_message("<span class='suicide'>[user]'s [src] receives a signal and [user.p_they()] die[user.p_s()] like a gamer!</span>")
|
||||
user.adjustOxyLoss(200)//it sends an electrical pulse to their heart, killing them. or something.
|
||||
user.death(0)
|
||||
user.set_suicide(TRUE)
|
||||
user.suicide_log()
|
||||
playsound(user, 'sound/machines/triple_beep.ogg', ASSEMBLY_BEEP_VOLUME, TRUE)
|
||||
qdel(src)
|
||||
|
||||
/obj/item/assembly/signaler/Initialize()
|
||||
. = ..()
|
||||
set_frequency(frequency)
|
||||
|
||||
|
||||
/obj/item/assembly/signaler/Destroy()
|
||||
SSradio.remove_object(src,frequency)
|
||||
suicider = null
|
||||
. = ..()
|
||||
|
||||
/obj/item/assembly/signaler/activate()
|
||||
@@ -47,14 +64,16 @@
|
||||
holder.update_icon()
|
||||
return
|
||||
|
||||
/obj/item/assembly/signaler/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = 0, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
if(!is_secured(user))
|
||||
return
|
||||
/obj/item/assembly/signaler/ui_status(mob/user)
|
||||
if(is_secured(user))
|
||||
return ..()
|
||||
return UI_CLOSE
|
||||
|
||||
/obj/item/assembly/signaler/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.hands_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
var/ui_width = 280
|
||||
var/ui_height = 132
|
||||
ui = new(user, src, ui_key, "signaler", name, ui_width, ui_height, master_ui, state)
|
||||
ui = new(user, src, ui_key, "Signaler", name, ui_x, ui_y, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/item/assembly/signaler/ui_data(mob/user)
|
||||
@@ -63,12 +82,12 @@
|
||||
data["code"] = code
|
||||
data["minFrequency"] = MIN_FREE_FREQ
|
||||
data["maxFrequency"] = MAX_FREE_FREQ
|
||||
|
||||
return data
|
||||
|
||||
/obj/item/assembly/signaler/ui_act(action, params)
|
||||
if(..())
|
||||
return
|
||||
|
||||
switch(action)
|
||||
if("signal")
|
||||
INVOKE_ASYNC(src, .proc/signal)
|
||||
@@ -90,7 +109,7 @@
|
||||
. = TRUE
|
||||
|
||||
update_icon()
|
||||
|
||||
|
||||
/obj/item/assembly/signaler/attackby(obj/item/W, mob/user, params)
|
||||
if(issignaler(W))
|
||||
var/obj/item/assembly/signaler/signaler2 = W
|
||||
@@ -112,9 +131,6 @@
|
||||
if(usr)
|
||||
GLOB.lastsignalers.Add("[time] <B>:</B> [usr.key] used [src] @ location ([T.x],[T.y],[T.z]) <B>:</B> [format_frequency(frequency)]/[code]")
|
||||
|
||||
|
||||
return
|
||||
|
||||
/obj/item/assembly/signaler/receive_signal(datum/signal/signal)
|
||||
. = FALSE
|
||||
if(!signal)
|
||||
@@ -125,6 +141,7 @@
|
||||
return
|
||||
if(suicider)
|
||||
manual_suicide(suicider)
|
||||
return
|
||||
pulse(TRUE)
|
||||
audible_message("[icon2html(src, hearers(src))] *beep* *beep* *beep*", null, hearing_range)
|
||||
for(var/CHM in get_hearers_in_view(hearing_range, src))
|
||||
@@ -133,7 +150,6 @@
|
||||
LM.playsound_local(get_turf(src), 'sound/machines/triple_beep.ogg', ASSEMBLY_BEEP_VOLUME, TRUE)
|
||||
return TRUE
|
||||
|
||||
|
||||
/obj/item/assembly/signaler/proc/set_frequency(new_frequency)
|
||||
SSradio.remove_object(src, frequency)
|
||||
frequency = new_frequency
|
||||
@@ -162,7 +178,6 @@
|
||||
return
|
||||
return ..(signal)
|
||||
|
||||
|
||||
// Embedded signaller used in anomalies.
|
||||
/obj/item/assembly/signaler/anomaly
|
||||
name = "anomaly core"
|
||||
@@ -179,6 +194,8 @@
|
||||
return FALSE
|
||||
if(signal.data["code"] != code)
|
||||
return FALSE
|
||||
if(suicider)
|
||||
manual_suicide(suicider)
|
||||
for(var/obj/effect/anomaly/A in get_turf(src))
|
||||
A.anomalyNeutralize()
|
||||
return TRUE
|
||||
@@ -191,4 +208,4 @@
|
||||
/obj/item/assembly/signaler/cyborg/attackby(obj/item/W, mob/user, params)
|
||||
return
|
||||
/obj/item/assembly/signaler/cyborg/screwdriver_act(mob/living/user, obj/item/I)
|
||||
return
|
||||
return
|
||||
|
||||
@@ -4,7 +4,10 @@
|
||||
icon_state = "timer"
|
||||
custom_materials = list(/datum/material/iron=500, /datum/material/glass=50)
|
||||
attachable = TRUE
|
||||
|
||||
drop_sound = 'sound/items/handling/component_drop.ogg'
|
||||
pickup_sound = 'sound/items/handling/component_pickup.ogg'
|
||||
var/ui_x = 275
|
||||
var/ui_y = 115
|
||||
var/timing = FALSE
|
||||
var/time = 5
|
||||
var/saved_time = 5
|
||||
@@ -41,7 +44,6 @@
|
||||
update_icon()
|
||||
return TRUE
|
||||
|
||||
|
||||
/obj/item/assembly/timer/toggle_secure()
|
||||
secured = !secured
|
||||
if(secured)
|
||||
@@ -52,7 +54,6 @@
|
||||
update_icon()
|
||||
return secured
|
||||
|
||||
|
||||
/obj/item/assembly/timer/proc/timer_end()
|
||||
if(!secured || next_activate > world.time)
|
||||
return FALSE
|
||||
@@ -66,7 +67,6 @@
|
||||
timing = TRUE
|
||||
update_icon()
|
||||
|
||||
|
||||
/obj/item/assembly/timer/process()
|
||||
if(!timing)
|
||||
return
|
||||
@@ -76,7 +76,6 @@
|
||||
timer_end()
|
||||
time = saved_time
|
||||
|
||||
|
||||
/obj/item/assembly/timer/update_icon()
|
||||
cut_overlays()
|
||||
attached_overlays = list()
|
||||
@@ -86,50 +85,44 @@
|
||||
if(holder)
|
||||
holder.update_icon()
|
||||
|
||||
|
||||
/obj/item/assembly/timer/ui_interact(mob/user)//TODO: Have this use the wires
|
||||
. = ..()
|
||||
/obj/item/assembly/timer/ui_status(mob/user)
|
||||
if(is_secured(user))
|
||||
var/second = time % 60
|
||||
var/minute = (time - second) / 60
|
||||
var/dat = "<TT><B>Timing Unit</B></TT>"
|
||||
dat += "<BR>[(timing ? "<A href='?src=[REF(src)];time=0'>Timing</A>" : "<A href='?src=[REF(src)];time=1'>Not Timing</A>")] [minute]:[second]"
|
||||
dat += "<BR><A href='?src=[REF(src)];tp=-30'>-</A> <A href='?src=[REF(src)];tp=-1'>-</A> <A href='?src=[REF(src)];tp=1'>+</A> <A href='?src=[REF(src)];tp=30'>+</A>"
|
||||
dat += "<BR><BR><A href='?src=[REF(src)];repeat=[(loop ? "0'>Stop repeating" : "1'>Set to repeat")]</A>"
|
||||
dat += "<BR><BR><A href='?src=[REF(src)];refresh=1'>Refresh</A>"
|
||||
dat += "<BR><BR><A href='?src=[REF(src)];close=1'>Close</A>"
|
||||
var/datum/browser/popup = new(user, "timer", name)
|
||||
popup.set_content(dat)
|
||||
popup.open()
|
||||
return ..()
|
||||
return UI_CLOSE
|
||||
|
||||
/obj/item/assembly/timer/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.hands_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "Timer", name, ui_x, ui_y, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/item/assembly/timer/Topic(href, href_list)
|
||||
..()
|
||||
if(!usr.canUseTopic(src, BE_CLOSE))
|
||||
usr << browse(null, "window=timer")
|
||||
onclose(usr, "timer")
|
||||
/obj/item/assembly/timer/ui_data(mob/user)
|
||||
var/list/data = list()
|
||||
data["seconds"] = round(time % 60)
|
||||
data["minutes"] = round((time - data["seconds"]) / 60)
|
||||
data["timing"] = timing
|
||||
data["loop"] = loop
|
||||
return data
|
||||
|
||||
/obj/item/assembly/timer/ui_act(action, params)
|
||||
if(..())
|
||||
return
|
||||
|
||||
if(href_list["time"])
|
||||
timing = text2num(href_list["time"])
|
||||
if(timing && istype(holder, /obj/item/transfer_valve))
|
||||
var/timer_message = "[ADMIN_LOOKUPFLW(usr)] activated [src] attachment on [holder]."
|
||||
message_admins(timer_message)
|
||||
GLOB.bombers += timer_message
|
||||
log_game("[key_name(usr)] activated [src] attachment on [holder]")
|
||||
update_icon()
|
||||
if(href_list["repeat"])
|
||||
loop = text2num(href_list["repeat"])
|
||||
|
||||
if(href_list["tp"])
|
||||
var/tp = text2num(href_list["tp"])
|
||||
time += tp
|
||||
time = min(max(round(time), 1), 600)
|
||||
saved_time = time
|
||||
|
||||
if(href_list["close"])
|
||||
usr << browse(null, "window=timer")
|
||||
return
|
||||
|
||||
if(usr)
|
||||
attack_self(usr)
|
||||
switch(action)
|
||||
if("time")
|
||||
timing = !timing
|
||||
if(timing && istype(holder, /obj/item/transfer_valve))
|
||||
log_bomber(usr, "activated a", src, "attachment on [holder]")
|
||||
update_icon()
|
||||
. = TRUE
|
||||
if("repeat")
|
||||
loop = !loop
|
||||
. = TRUE
|
||||
if("input")
|
||||
var/value = text2num(params["adjust"])
|
||||
if(value)
|
||||
value = round(time + value)
|
||||
time = clamp(value, 1, 600)
|
||||
saved_time = time
|
||||
. = TRUE
|
||||
|
||||
@@ -239,7 +239,7 @@
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "airalarm", name, 440, 650, master_ui, state)
|
||||
ui = new(user, src, ui_key, "AirAlarm", name, 440, 650, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/airalarm/ui_data(mob/user)
|
||||
|
||||
@@ -26,6 +26,21 @@ Passive gate is similar to the regular pump except:
|
||||
construction_type = /obj/item/pipe/directional
|
||||
pipe_state = "passivegate"
|
||||
|
||||
ui_x = 335
|
||||
ui_y = 115
|
||||
|
||||
/obj/machinery/atmospherics/components/binary/passive_gate/CtrlClick(mob/user)
|
||||
if(can_interact(user))
|
||||
on = !on
|
||||
update_icon()
|
||||
return ..()
|
||||
|
||||
/obj/machinery/atmospherics/components/binary/passive_gate/AltClick(mob/user)
|
||||
if(can_interact(user))
|
||||
target_pressure = MAX_OUTPUT_PRESSURE
|
||||
update_icon()
|
||||
return ..()
|
||||
|
||||
/obj/machinery/atmospherics/components/binary/passive_gate/Destroy()
|
||||
SSradio.remove_object(src,frequency)
|
||||
return ..()
|
||||
@@ -91,7 +106,7 @@ Passive gate is similar to the regular pump except:
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "atmos_pump", name, 335, 115, master_ui, state)
|
||||
ui = new(user, src, ui_key, "AtmosPump", name, ui_x, ui_y, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/atmospherics/components/binary/passive_gate/ui_data()
|
||||
|
||||
@@ -111,7 +111,7 @@
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "atmos_pump", name, 335, 115, master_ui, state)
|
||||
ui = new(user, src, ui_key, "AtmosPump", name, 335, 115, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/atmospherics/components/binary/pump/ui_data()
|
||||
@@ -212,4 +212,4 @@
|
||||
|
||||
/obj/machinery/atmospherics/components/binary/pump/on/layer3
|
||||
piping_layer = 3
|
||||
icon_state= "pump_on_map-3"
|
||||
icon_state= "pump_on_map-3"
|
||||
|
||||
@@ -96,7 +96,7 @@
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "atmos_pump", name, 310, 115, master_ui, state)
|
||||
ui = new(user, src, ui_key, "AtmosPump", name, 310, 115, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/atmospherics/components/binary/volume_pump/ui_data()
|
||||
@@ -200,4 +200,4 @@
|
||||
|
||||
/obj/machinery/atmospherics/components/binary/volume_pump/on/layer3
|
||||
piping_layer = 3
|
||||
icon_state = "volpump_map-3"
|
||||
icon_state = "volpump_map-3"
|
||||
|
||||
@@ -138,7 +138,7 @@
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "atmos_filter", name, 475, 185, master_ui, state)
|
||||
ui = new(user, src, ui_key, "AtmosFilter", name, 475, 185, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/atmospherics/components/trinary/filter/ui_data()
|
||||
@@ -280,4 +280,4 @@
|
||||
critical_machine = TRUE
|
||||
|
||||
/obj/machinery/atmospherics/components/trinary/filter/flipped/critical
|
||||
critical_machine = TRUE
|
||||
critical_machine = TRUE
|
||||
|
||||
@@ -131,7 +131,7 @@
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "atmos_mixer", name, ui_x, ui_y, master_ui, state)
|
||||
ui = new(user, src, ui_key, "AtmosMixer", name, ui_x, ui_y, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/atmospherics/components/trinary/mixer/ui_data()
|
||||
|
||||
@@ -317,7 +317,7 @@
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.notcontained_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "cryo", name, 400, 550, master_ui, state)
|
||||
ui = new(user, src, ui_key, "Cryo", name, 400, 550, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/atmospherics/components/unary/cryo_cell/ui_data()
|
||||
|
||||
@@ -20,6 +20,21 @@
|
||||
|
||||
pipe_state = "injector"
|
||||
|
||||
ui_x = 310
|
||||
ui_y = 115
|
||||
|
||||
/obj/machinery/atmospherics/components/unary/outlet_injector/CtrlClick(mob/user)
|
||||
if(can_interact(user))
|
||||
on = !on
|
||||
update_icon()
|
||||
return ..()
|
||||
|
||||
/obj/machinery/atmospherics/components/unary/outlet_injector/AltClick(mob/user)
|
||||
if(can_interact(user))
|
||||
volume_rate = MAX_TRANSFER_RATE
|
||||
update_icon()
|
||||
return ..()
|
||||
|
||||
/obj/machinery/atmospherics/components/unary/outlet_injector/Destroy()
|
||||
SSradio.remove_object(src,frequency)
|
||||
return ..()
|
||||
@@ -140,7 +155,7 @@
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "atmos_pump", name, 310, 115, master_ui, state)
|
||||
ui = new(user, src, ui_key, "AtmosPump", name, ui_x, ui_y, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/atmospherics/components/unary/outlet_injector/ui_data()
|
||||
|
||||
@@ -128,7 +128,7 @@
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "thermomachine", name, ui_x, ui_y, master_ui, state)
|
||||
ui = new(user, src, ui_key, "ThermoMachine", name, ui_x, ui_y, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/atmospherics/components/unary/thermomachine/ui_data(mob/user)
|
||||
|
||||
@@ -321,7 +321,7 @@
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.physical_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "canister", name, 420, 405, master_ui, state)
|
||||
ui = new(user, src, ui_key, "Canister", name, 420, 405, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/portable_atmospherics/canister/ui_data()
|
||||
|
||||
@@ -8,6 +8,8 @@
|
||||
name = "portable air pump"
|
||||
icon_state = "psiphon:0"
|
||||
density = TRUE
|
||||
ui_x = 300
|
||||
ui_y = 315
|
||||
|
||||
var/on = FALSE
|
||||
var/direction = PUMP_OUT
|
||||
@@ -32,7 +34,6 @@
|
||||
/obj/machinery/portable_atmospherics/pump/update_icon_state()
|
||||
icon_state = "psiphon:[on]"
|
||||
|
||||
|
||||
/obj/machinery/portable_atmospherics/pump/update_overlays()
|
||||
. = ..()
|
||||
if(holding)
|
||||
@@ -79,14 +80,14 @@
|
||||
on = FALSE
|
||||
update_icon()
|
||||
else if(on && holding && direction == PUMP_OUT)
|
||||
investigate_log("[key_name(user)] started a transfer into [holding].<br>", INVESTIGATE_ATMOS)
|
||||
investigate_log("[key_name(user)] started a transfer into [holding].", INVESTIGATE_ATMOS)
|
||||
|
||||
|
||||
/obj/machinery/portable_atmospherics/pump/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.physical_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "portable_pump", name, 300, 315, master_ui, state)
|
||||
ui = new(user, src, ui_key, "PortablePump", name, ui_x, ui_y, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/portable_atmospherics/pump/ui_data()
|
||||
@@ -121,14 +122,14 @@
|
||||
message_admins("[ADMIN_LOOKUPFLW(usr)] turned on a pump that contains [n2o ? "N2O" : ""][n2o && plasma ? " & " : ""][plasma ? "Plasma" : ""] at [ADMIN_VERBOSEJMP(src)]")
|
||||
log_admin("[key_name(usr)] turned on a pump that contains [n2o ? "N2O" : ""][n2o && plasma ? " & " : ""][plasma ? "Plasma" : ""] at [AREACOORD(src)]")
|
||||
else if(on && direction == PUMP_OUT)
|
||||
investigate_log("[key_name(usr)] started a transfer into [holding].<br>", INVESTIGATE_ATMOS)
|
||||
investigate_log("[key_name(usr)] started a transfer into [holding].", INVESTIGATE_ATMOS)
|
||||
. = TRUE
|
||||
if("direction")
|
||||
if(direction == PUMP_OUT)
|
||||
direction = PUMP_IN
|
||||
else
|
||||
if(on && holding)
|
||||
investigate_log("[key_name(usr)] started a transfer into [holding].<br>", INVESTIGATE_ATMOS)
|
||||
investigate_log("[key_name(usr)] started a transfer into [holding].", INVESTIGATE_ATMOS)
|
||||
direction = PUMP_OUT
|
||||
. = TRUE
|
||||
if("pressure")
|
||||
@@ -142,19 +143,14 @@
|
||||
else if(pressure == "max")
|
||||
pressure = PUMP_MAX_PRESSURE
|
||||
. = TRUE
|
||||
else if(pressure == "input")
|
||||
pressure = input("New release pressure ([PUMP_MIN_PRESSURE]-[PUMP_MAX_PRESSURE] kPa):", name, pump.target_pressure) as num|null
|
||||
if(!isnull(pressure) && !..())
|
||||
. = TRUE
|
||||
else if(text2num(pressure) != null)
|
||||
pressure = text2num(pressure)
|
||||
. = TRUE
|
||||
if(.)
|
||||
pump.target_pressure = CLAMP(round(pressure), PUMP_MIN_PRESSURE, PUMP_MAX_PRESSURE)
|
||||
pump.target_pressure = clamp(round(pressure), PUMP_MIN_PRESSURE, PUMP_MAX_PRESSURE)
|
||||
investigate_log("was set to [pump.target_pressure] kPa by [key_name(usr)].", INVESTIGATE_ATMOS)
|
||||
if("eject")
|
||||
if(holding)
|
||||
holding.forceMove(drop_location())
|
||||
holding = null
|
||||
replace_tank(usr, FALSE)
|
||||
. = TRUE
|
||||
update_icon()
|
||||
|
||||
@@ -2,6 +2,8 @@
|
||||
name = "portable air scrubber"
|
||||
icon_state = "pscrubber:0"
|
||||
density = TRUE
|
||||
ui_x = 320
|
||||
ui_y = 350
|
||||
|
||||
var/on = FALSE
|
||||
var/volume_rate = 1000
|
||||
@@ -71,7 +73,7 @@
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.physical_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "portable_scrubber", name, 320, 335, master_ui, state)
|
||||
ui = new(user, src, ui_key, "PortableScrubber", name, ui_x, ui_y, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/portable_atmospherics/scrubber/ui_data()
|
||||
|
||||
@@ -1,246 +1,327 @@
|
||||
/// Station home gateway
|
||||
GLOBAL_DATUM(the_gateway, /obj/machinery/gateway/centerstation)
|
||||
/// List of possible gateway destinations.
|
||||
GLOBAL_LIST_EMPTY(gateway_destinations)
|
||||
|
||||
/**
|
||||
* Corresponds to single entry in gateway control.
|
||||
*
|
||||
* Will NOT be added automatically to GLOB.gateway_destinations list.
|
||||
*/
|
||||
/datum/gateway_destination
|
||||
var/name = "Unknown Destination"
|
||||
var/wait = 0 /// How long after roundstart this destination becomes active
|
||||
var/enabled = TRUE /// If disabled, the destination won't be availible
|
||||
var/hidden = FALSE /// Will not show on gateway controls at all.
|
||||
|
||||
/* Can a gateway link to this destination right now. */
|
||||
/datum/gateway_destination/proc/is_availible()
|
||||
return enabled && (world.time - SSticker.round_start_time >= wait)
|
||||
|
||||
/* Returns user-friendly description why you can't connect to this destination, displayed in UI */
|
||||
/datum/gateway_destination/proc/get_availible_reason()
|
||||
. = "Unreachable"
|
||||
if(world.time - SSticker.round_start_time < wait)
|
||||
. = "Connection desynchronized. Recalibration in progress."
|
||||
|
||||
/* Check if the movable is allowed to arrive at this destination (exile implants mostly) */
|
||||
/datum/gateway_destination/proc/incoming_pass_check(atom/movable/AM)
|
||||
return TRUE
|
||||
|
||||
/* Get the actual turf we'll arrive at */
|
||||
/datum/gateway_destination/proc/get_target_turf()
|
||||
CRASH("get target turf not implemented for this destination type")
|
||||
|
||||
/* Called after moving the movable to target turf */
|
||||
/datum/gateway_destination/proc/post_transfer(atom/movable/AM)
|
||||
if (ismob(AM))
|
||||
var/mob/M = AM
|
||||
if (M.client)
|
||||
M.client.move_delay = max(world.time + 5, M.client.move_delay)
|
||||
|
||||
/* Called when gateway activates with this destination. */
|
||||
/datum/gateway_destination/proc/activate(obj/machinery/gateway/activated)
|
||||
return
|
||||
|
||||
/* Called when gateway targeting this destination deactivates. */
|
||||
/datum/gateway_destination/proc/deactivate(obj/machinery/gateway/deactivated)
|
||||
return
|
||||
|
||||
/* Returns data used by gateway controller ui */
|
||||
/datum/gateway_destination/proc/get_ui_data()
|
||||
. = list()
|
||||
.["ref"] = REF(src)
|
||||
.["name"] = name
|
||||
.["availible"] = is_availible()
|
||||
.["reason"] = get_availible_reason()
|
||||
if(wait)
|
||||
.["timeout"] = max(1 - (wait - (world.time - SSticker.round_start_time)) / wait, 0)
|
||||
|
||||
/* Destination is another gateway */
|
||||
/datum/gateway_destination/gateway
|
||||
/// The gateway this destination points at
|
||||
var/obj/machinery/gateway/target_gateway
|
||||
|
||||
/* We set the target gateway target to activator gateway */
|
||||
/datum/gateway_destination/gateway/activate(obj/machinery/gateway/activated)
|
||||
if(!target_gateway.target)
|
||||
target_gateway.activate(activated)
|
||||
|
||||
/* We turn off the target gateway if it's linked with us */
|
||||
/datum/gateway_destination/gateway/deactivate(obj/machinery/gateway/deactivated)
|
||||
if(target_gateway.target == deactivated.destination)
|
||||
target_gateway.deactivate()
|
||||
|
||||
/datum/gateway_destination/gateway/is_availible()
|
||||
return ..() && target_gateway.calibrated && !target_gateway.target && target_gateway.powered()
|
||||
|
||||
/datum/gateway_destination/gateway/get_availible_reason()
|
||||
. = ..()
|
||||
if(!target_gateway.calibrated)
|
||||
. = "Exit gateway malfunction. Manual recalibration required."
|
||||
if(target_gateway.target)
|
||||
. = "Exit gateway in use."
|
||||
if(!target_gateway.powered())
|
||||
. = "Exit gateway unpowered."
|
||||
|
||||
/datum/gateway_destination/gateway/get_target_turf()
|
||||
return get_step(target_gateway.portal,SOUTH)
|
||||
|
||||
/datum/gateway_destination/gateway/post_transfer(atom/movable/AM)
|
||||
. = ..()
|
||||
addtimer(CALLBACK(AM,/atom/movable.proc/setDir,SOUTH),0)
|
||||
|
||||
/* Special home destination, so we can check exile implants */
|
||||
/datum/gateway_destination/gateway/home
|
||||
|
||||
/datum/gateway_destination/gateway/home/incoming_pass_check(atom/movable/AM)
|
||||
if(isliving(AM))
|
||||
if(check_exile_implant(AM))
|
||||
return FALSE
|
||||
else
|
||||
for(var/mob/living/L in AM.contents)
|
||||
if(check_exile_implant(L))
|
||||
target_gateway.say("Rejecting [AM]: Exile implant detected in contained lifeform.")
|
||||
return FALSE
|
||||
if(AM.has_buckled_mobs())
|
||||
for(var/mob/living/L in AM.buckled_mobs)
|
||||
if(check_exile_implant(L))
|
||||
target_gateway.say("Rejecting [AM]: Exile implant detected in close proximity lifeform.")
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/datum/gateway_destination/gateway/home/proc/check_exile_implant(mob/living/L)
|
||||
for(var/obj/item/implant/exile/E in L.implants)//Checking that there is an exile implant
|
||||
to_chat(L, "<span class='userdanger'>The station gate has detected your exile implant and is blocking your entry.</span>")
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
|
||||
/* Destination is one ore more turfs - created by landmarks */
|
||||
/datum/gateway_destination/point
|
||||
var/list/target_turfs = list()
|
||||
/// Used by away landmarks
|
||||
var/id
|
||||
|
||||
/datum/gateway_destination/point/get_target_turf()
|
||||
return pick(target_turfs)
|
||||
|
||||
/* Dense invisible object starting the teleportation. Created by gateways on activation. */
|
||||
/obj/effect/gateway_portal_bumper
|
||||
var/obj/machinery/gateway/gateway
|
||||
density = TRUE
|
||||
invisibility = INVISIBILITY_ABSTRACT
|
||||
|
||||
/obj/effect/gateway_portal_bumper/Bumped(atom/movable/AM)
|
||||
if(get_dir(src,AM) == SOUTH)
|
||||
gateway.Transfer(AM)
|
||||
|
||||
/obj/effect/gateway_portal_bumper/Destroy(force)
|
||||
. = ..()
|
||||
gateway = null
|
||||
|
||||
/obj/machinery/gateway
|
||||
name = "gateway"
|
||||
desc = "A mysterious gateway built by unknown hands, it allows for faster than light travel to far-flung locations."
|
||||
icon = 'icons/obj/machines/gateway.dmi'
|
||||
icon_state = "off"
|
||||
density = TRUE
|
||||
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
|
||||
var/active = 0
|
||||
var/checkparts = TRUE
|
||||
var/list/obj/effect/landmark/randomspawns = list()
|
||||
|
||||
// 3x2 offset by one row
|
||||
pixel_x = -32
|
||||
pixel_y = -32
|
||||
bound_height = 64
|
||||
bound_width = 96
|
||||
bound_x = -32
|
||||
bound_y = 0
|
||||
density = TRUE
|
||||
|
||||
use_power = IDLE_POWER_USE
|
||||
idle_power_usage = 100
|
||||
active_power_usage = 5000
|
||||
|
||||
var/calibrated = TRUE
|
||||
var/list/linked = list()
|
||||
var/can_link = FALSE //Is this the centerpiece?
|
||||
/// Type of instanced gateway destination, needs to be subtype of /datum/gateway_destination/gateway
|
||||
var/destination_type = /datum/gateway_destination/gateway
|
||||
/// Name of the generated destination
|
||||
var/destination_name = "Unknown Gateway"
|
||||
/// This is our own destination, pointing at this gateway
|
||||
var/datum/gateway_destination/gateway/destination
|
||||
/// This is current active destination
|
||||
var/datum/gateway_destination/target
|
||||
/// bumper object, the thing that starts actual teleport
|
||||
var/obj/effect/gateway_portal_bumper/portal
|
||||
|
||||
/obj/machinery/gateway/Initialize()
|
||||
randomspawns = GLOB.awaydestinations
|
||||
generate_destination()
|
||||
update_icon()
|
||||
if(!istype(src, /obj/machinery/gateway/centerstation) && !istype(src, /obj/machinery/gateway/centeraway))
|
||||
switch(dir)
|
||||
if(SOUTH,SOUTHEAST,SOUTHWEST)
|
||||
density = FALSE
|
||||
return ..()
|
||||
|
||||
/obj/machinery/gateway/proc/toggleoff()
|
||||
for(var/obj/machinery/gateway/G in linked)
|
||||
G.active = 0
|
||||
G.update_icon()
|
||||
active = 0
|
||||
/obj/machinery/gateway/proc/generate_destination()
|
||||
destination = new destination_type
|
||||
destination.name = destination_name
|
||||
destination.target_gateway = src
|
||||
GLOB.gateway_destinations += destination
|
||||
|
||||
/obj/machinery/gateway/proc/deactivate()
|
||||
var/datum/gateway_destination/dest = target
|
||||
target = null
|
||||
dest.deactivate(src)
|
||||
QDEL_NULL(portal)
|
||||
use_power = IDLE_POWER_USE
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/gateway/proc/detect()
|
||||
if(!can_link)
|
||||
return FALSE
|
||||
linked = list() //clear the list
|
||||
var/turf/T = loc
|
||||
var/ready = FALSE
|
||||
|
||||
for(var/i in GLOB.alldirs)
|
||||
T = get_step(loc, i)
|
||||
var/obj/machinery/gateway/G = locate(/obj/machinery/gateway) in T
|
||||
if(G)
|
||||
linked.Add(G)
|
||||
continue
|
||||
|
||||
//this is only done if we fail to find a part
|
||||
ready = FALSE
|
||||
toggleoff()
|
||||
break
|
||||
|
||||
if((linked.len == 8) || !checkparts)
|
||||
ready = TRUE
|
||||
return ready
|
||||
/obj/machinery/gateway/process()
|
||||
if((stat & (NOPOWER)) && use_power)
|
||||
if(target)
|
||||
deactivate()
|
||||
return
|
||||
|
||||
/obj/machinery/gateway/update_icon_state()
|
||||
icon_state = active ? "on" : "off"
|
||||
if(target)
|
||||
icon_state = "on"
|
||||
else
|
||||
icon_state = "off"
|
||||
|
||||
/obj/machinery/gateway/attack_hand(mob/user)
|
||||
. = ..()
|
||||
if(.)
|
||||
return
|
||||
if(!detect())
|
||||
return
|
||||
if(!active)
|
||||
toggleon(user)
|
||||
return
|
||||
toggleoff()
|
||||
|
||||
/obj/machinery/gateway/proc/toggleon(mob/user)
|
||||
return FALSE
|
||||
|
||||
/obj/machinery/gateway/safe_throw_at()
|
||||
/obj/machinery/gateway/safe_throw_at(atom/target, range, speed, mob/thrower, spin = TRUE, diagonals_first = FALSE, datum/callback/callback, force = MOVE_FORCE_STRONG, gentle = FALSE)
|
||||
return
|
||||
|
||||
/obj/machinery/gateway/proc/generate_bumper()
|
||||
portal = new(get_turf(src))
|
||||
portal.gateway = src
|
||||
|
||||
/obj/machinery/gateway/proc/activate(datum/gateway_destination/D)
|
||||
if(!powered() || target)
|
||||
return
|
||||
target = D
|
||||
target.activate(destination)
|
||||
generate_bumper()
|
||||
use_power = ACTIVE_POWER_USE
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/gateway/proc/Transfer(atom/movable/AM)
|
||||
if(!target || !target.incoming_pass_check(AM))
|
||||
return
|
||||
AM.forceMove(target.get_target_turf())
|
||||
target.post_transfer(AM)
|
||||
|
||||
/* Station's primary gateway */
|
||||
/obj/machinery/gateway/centerstation
|
||||
destination_type = /datum/gateway_destination/gateway/home
|
||||
destination_name = "Home Gateway"
|
||||
|
||||
/obj/machinery/gateway/centerstation/Initialize()
|
||||
. = ..()
|
||||
if(!GLOB.the_gateway)
|
||||
GLOB.the_gateway = src
|
||||
update_icon()
|
||||
wait = world.time + CONFIG_GET(number/gateway_delay) //+ thirty minutes default
|
||||
awaygate = locate(/obj/machinery/gateway/centeraway)
|
||||
|
||||
/obj/machinery/gateway/centerstation/Destroy()
|
||||
if(GLOB.the_gateway == src)
|
||||
GLOB.the_gateway = null
|
||||
return ..()
|
||||
|
||||
//this is da important part wot makes things go
|
||||
/obj/machinery/gateway/centerstation
|
||||
density = TRUE
|
||||
icon_state = "offcenter"
|
||||
use_power = IDLE_POWER_USE
|
||||
|
||||
//warping vars
|
||||
var/wait = 0 //this just grabs world.time at world start
|
||||
var/obj/machinery/gateway/centeraway/awaygate = null
|
||||
can_link = TRUE
|
||||
|
||||
/obj/machinery/gateway/centerstation/update_icon_state()
|
||||
icon_state = active ? "oncenter" : "offcenter"
|
||||
|
||||
/obj/machinery/gateway/centerstation/process()
|
||||
if((stat & (NOPOWER)) && use_power)
|
||||
if(active)
|
||||
toggleoff()
|
||||
return
|
||||
|
||||
if(active)
|
||||
use_power(5000)
|
||||
|
||||
/obj/machinery/gateway/centerstation/toggleon(mob/user)
|
||||
if(!detect())
|
||||
return
|
||||
if(!powered())
|
||||
return
|
||||
if(!awaygate)
|
||||
to_chat(user, "<span class='notice'>Error: No destination found.</span>")
|
||||
return
|
||||
if(world.time < wait)
|
||||
to_chat(user, "<span class='notice'>Error: Warpspace triangulation in progress. Estimated time to completion: [DisplayTimeText(wait - world.time)].</span>")
|
||||
return
|
||||
|
||||
for(var/obj/machinery/gateway/G in linked)
|
||||
G.active = 1
|
||||
G.update_icon()
|
||||
active = 1
|
||||
update_icon()
|
||||
|
||||
//okay, here's the good teleporting stuff
|
||||
/obj/machinery/gateway/centerstation/Bumped(atom/movable/AM)
|
||||
if(!active)
|
||||
return
|
||||
if(!detect())
|
||||
return
|
||||
if(!awaygate || QDELETED(awaygate))
|
||||
return
|
||||
|
||||
if(awaygate.calibrated)
|
||||
AM.forceMove(get_step(awaygate.loc, SOUTH))
|
||||
AM.setDir(SOUTH)
|
||||
if (ismob(AM))
|
||||
var/mob/M = AM
|
||||
if (M.client)
|
||||
M.client.move_delay = max(world.time + 5, M.client.move_delay)
|
||||
return
|
||||
/obj/machinery/gateway/multitool_act(mob/living/user, obj/item/I)
|
||||
if(calibrated)
|
||||
to_chat(user, "<span class='alert'>The gate is already calibrated, there is no work for you to do here.</span>")
|
||||
else
|
||||
var/obj/effect/landmark/dest = pick(randomspawns)
|
||||
if(dest)
|
||||
AM.forceMove(get_turf(dest))
|
||||
AM.setDir(SOUTH)
|
||||
use_power(5000)
|
||||
return
|
||||
|
||||
/obj/machinery/gateway/centeraway/attackby(obj/item/W, mob/user, params)
|
||||
if(istype(W, /obj/item/multitool))
|
||||
if(calibrated)
|
||||
to_chat(user, "\black The gate is already calibrated, there is no work for you to do here.")
|
||||
return
|
||||
else
|
||||
to_chat(user, "<span class='boldnotice'>Recalibration successful!</span>: \black This gate's systems have been fine tuned. Travel to this gate will now be on target.")
|
||||
calibrated = TRUE
|
||||
return
|
||||
|
||||
/////////////////////////////////////Away////////////////////////
|
||||
|
||||
|
||||
/obj/machinery/gateway/centeraway
|
||||
density = TRUE
|
||||
icon_state = "offcenter"
|
||||
use_power = NO_POWER_USE
|
||||
var/obj/machinery/gateway/centerstation/stationgate = null
|
||||
can_link = TRUE
|
||||
|
||||
|
||||
/obj/machinery/gateway/centeraway/Initialize()
|
||||
. = ..()
|
||||
update_icon()
|
||||
stationgate = locate(/obj/machinery/gateway/centerstation)
|
||||
|
||||
|
||||
/obj/machinery/gateway/centeraway/update_icon_state()
|
||||
icon_state = active ? "oncenter" : "offcenter"
|
||||
|
||||
/obj/machinery/gateway/centeraway/toggleon(mob/user)
|
||||
if(!detect())
|
||||
return
|
||||
if(!stationgate)
|
||||
to_chat(user, "<span class='notice'>Error: No destination found.</span>")
|
||||
return
|
||||
|
||||
for(var/obj/machinery/gateway/G in linked)
|
||||
G.active = 1
|
||||
G.update_icon()
|
||||
active = 1
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/gateway/centeraway/proc/check_exile_implant(mob/living/L)
|
||||
for(var/obj/item/implant/exile/E in L.implants)//Checking that there is an exile implant
|
||||
to_chat(L, "\black The station gate has detected your exile implant and is blocking your entry.")
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/obj/machinery/gateway/centeraway/Bumped(atom/movable/AM)
|
||||
if(!detect())
|
||||
return
|
||||
if(!active)
|
||||
return
|
||||
if(!stationgate || QDELETED(stationgate))
|
||||
return
|
||||
if(isliving(AM))
|
||||
if(check_exile_implant(AM))
|
||||
return
|
||||
else
|
||||
for(var/mob/living/L in AM.contents)
|
||||
if(check_exile_implant(L))
|
||||
say("Rejecting [AM]: Exile implant detected in contained lifeform.")
|
||||
return
|
||||
if(AM.has_buckled_mobs())
|
||||
for(var/mob/living/L in AM.buckled_mobs)
|
||||
if(check_exile_implant(L))
|
||||
say("Rejecting [AM]: Exile implant detected in close proximity lifeform.")
|
||||
return
|
||||
AM.forceMove(get_step(stationgate.loc, SOUTH))
|
||||
AM.setDir(SOUTH)
|
||||
if (ismob(AM))
|
||||
var/mob/M = AM
|
||||
if (M.client)
|
||||
M.client.move_delay = max(world.time + 5, M.client.move_delay)
|
||||
|
||||
|
||||
/obj/machinery/gateway/centeraway/admin
|
||||
desc = "A mysterious gateway built by unknown hands, this one seems more compact."
|
||||
|
||||
/obj/machinery/gateway/centeraway/admin/Initialize()
|
||||
. = ..()
|
||||
if(stationgate && !stationgate.awaygate)
|
||||
stationgate.awaygate = src
|
||||
|
||||
/obj/machinery/gateway/centeraway/admin/detect()
|
||||
to_chat(user, "<span class='boldnotice'>Recalibration successful!</span>: \black This gate's systems have been fine tuned. Travel to this gate will now be on target.")
|
||||
calibrated = TRUE
|
||||
return TRUE
|
||||
|
||||
/* Doesn't need control console or power, always links to home when interacting. */
|
||||
/obj/machinery/gateway/away
|
||||
density = TRUE
|
||||
use_power = NO_POWER_USE
|
||||
|
||||
/obj/machinery/gateway/away/interact(mob/user, special_state)
|
||||
. = ..()
|
||||
if(!target)
|
||||
if(!GLOB.the_gateway)
|
||||
to_chat(user,"<span class='warning'>Home gateway is not responding!</span>")
|
||||
if(GLOB.the_gateway.target)
|
||||
to_chat(user,"<span class='warning'>Home gateway already in use!</span>")
|
||||
return
|
||||
activate(GLOB.the_gateway.destination)
|
||||
else
|
||||
deactivate()
|
||||
|
||||
/* Gateway control computer */
|
||||
/obj/machinery/computer/gateway_control
|
||||
name = "Gateway Control"
|
||||
desc = "Human friendly interface to the mysterious gate next to it."
|
||||
var/obj/machinery/gateway/G
|
||||
|
||||
/obj/machinery/computer/gateway_control/Initialize(mapload, obj/item/circuitboard/C)
|
||||
. = ..()
|
||||
try_to_linkup()
|
||||
|
||||
/obj/machinery/computer/gateway_control/ui_interact(mob/user, ui_key = "main", datum/tgui/ui, force_open, datum/tgui/master_ui, datum/ui_state/state = GLOB.default_state)
|
||||
. = ..()
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "Gateway", name, ui_x, ui_y, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/computer/gateway_control/ui_data(mob/user)
|
||||
. = ..()
|
||||
.["gateway_present"] = G
|
||||
.["gateway_status"] = G ? G.powered() : FALSE
|
||||
.["current_target"] = G?.target?.get_ui_data()
|
||||
var/list/destinations = list()
|
||||
if(G)
|
||||
for(var/datum/gateway_destination/D in GLOB.gateway_destinations)
|
||||
if(D == G.destination)
|
||||
continue
|
||||
destinations += list(D.get_ui_data())
|
||||
.["destinations"] = destinations
|
||||
|
||||
/obj/machinery/computer/gateway_control/ui_act(action, list/params)
|
||||
. = ..()
|
||||
if(.)
|
||||
return
|
||||
switch(action)
|
||||
if("linkup")
|
||||
try_to_linkup()
|
||||
return TRUE
|
||||
if("activate")
|
||||
var/datum/gateway_destination/D = locate(params["destination"]) in GLOB.gateway_destinations
|
||||
try_to_connect(D)
|
||||
return TRUE
|
||||
if("deactivate")
|
||||
if(G && G.target)
|
||||
G.deactivate()
|
||||
return TRUE
|
||||
|
||||
/obj/machinery/computer/gateway_control/proc/try_to_linkup()
|
||||
G = locate(/obj/machinery/gateway) in view(7,get_turf(src))
|
||||
|
||||
/obj/machinery/computer/gateway_control/proc/try_to_connect(datum/gateway_destination/D)
|
||||
if(!D || !G)
|
||||
return
|
||||
if(!D.is_availible() || G.target)
|
||||
return
|
||||
G.activate(D)
|
||||
|
||||
/obj/item/paper/fluff/gateway
|
||||
info = "Congratulations,<br><br>Your station has been selected to carry out the Gateway Project.<br><br>The equipment will be shipped to you at the start of the next quarter.<br> You are to prepare a secure location to house the equipment as outlined in the attached documents.<br><br>--Nanotrasen Blue Space Research"
|
||||
info = "Congratulations,<br><br>Your station has been selected to carry out the Gateway Project.<br><br>The equipment will be shipped to you at the start of the next quarter.<br> You are to prepare a secure location to house the equipment as outlined in the attached documents.<br><br>--Nanotrasen Bluespace Research"
|
||||
name = "Confidential Correspondence, Pg 1"
|
||||
|
||||
@@ -55,7 +55,7 @@ force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.adm
|
||||
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "centcom_podlauncher", "Config/Launch Supplypod", 700, 700, master_ui, state)
|
||||
ui = new(user, src, ui_key, "CentcomPodLauncher", "Config/Launch Supplypod", 700, 700, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/datum/centcom_podlauncher/ui_data(mob/user) //Sends info about the pod to the UI.
|
||||
|
||||
@@ -68,15 +68,18 @@
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "cargo", name, ui_x, ui_y, master_ui, state)
|
||||
ui = new(user, src, ui_key, "Cargo", name, ui_x, ui_y, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/computer/cargo/ui_data()
|
||||
var/list/data = list()
|
||||
data["location"] = SSshuttle.supply.getStatusText()
|
||||
/*var/datum/bank_account/D = SSeconomy.get_dep_account(ACCOUNT_CAR)
|
||||
if(D)
|
||||
data["points"] = D.account_balance*/
|
||||
data["away"] = SSshuttle.supply.getDockedId() == "supply_away"
|
||||
//data["self_paid"] = self_paid
|
||||
data["docked"] = SSshuttle.supply.mode == SHUTTLE_IDLE
|
||||
data["points"] = SSshuttle.points
|
||||
data["loan"] = !!SSshuttle.shuttle_loan
|
||||
data["loan_dispatched"] = SSshuttle.shuttle_loan && SSshuttle.shuttle_loan.dispatched
|
||||
var/message = "Remember to stamp and send back the supply manifests."
|
||||
@@ -92,6 +95,7 @@
|
||||
"cost" = SO.pack.cost,
|
||||
"id" = SO.id,
|
||||
"orderer" = SO.orderer,
|
||||
"paid" = !isnull(SO.paying_account) //paid by requester
|
||||
))
|
||||
|
||||
data["requests"] = list()
|
||||
@@ -124,6 +128,7 @@
|
||||
"cost" = P.cost,
|
||||
"id" = pack,
|
||||
"desc" = P.desc || P.name, // If there is a description, use it. Otherwise use the pack's name.
|
||||
//"small_item" = P.small_item,
|
||||
"access" = P.access
|
||||
))
|
||||
return data
|
||||
@@ -162,6 +167,8 @@
|
||||
else
|
||||
SSshuttle.shuttle_loan.loan_shuttle()
|
||||
say("The supply shuttle has been loaned to CentCom.")
|
||||
investigate_log("[key_name(usr)] accepted a shuttle loan event.", INVESTIGATE_CARGO)
|
||||
log_game("[key_name(usr)] accepted a shuttle loan event.")
|
||||
. = TRUE
|
||||
if("add")
|
||||
var/id = text2path(params["id"])
|
||||
@@ -182,19 +189,36 @@
|
||||
name = usr.real_name
|
||||
rank = "Silicon"
|
||||
|
||||
/* var/datum/bank_account/account
|
||||
if(self_paid && ishuman(usr))
|
||||
var/mob/living/carbon/human/H = usr
|
||||
var/obj/item/card/id/id_card = H.get_idcard(TRUE)
|
||||
if(!istype(id_card))
|
||||
say("No ID card detected.")
|
||||
return
|
||||
account = id_card.registered_account
|
||||
if(!istype(account))
|
||||
say("Invalid bank account.")
|
||||
return
|
||||
*/
|
||||
var/reason = ""
|
||||
if(requestonly)
|
||||
if(requestonly && !self_paid)
|
||||
reason = stripped_input("Reason:", name, "")
|
||||
if(isnull(reason) || ..())
|
||||
return
|
||||
|
||||
var/turf/T = get_turf(src)
|
||||
var/datum/supply_order/SO = new(pack, name, rank, ckey, reason)
|
||||
var/datum/supply_order/SO = new(pack, name, rank, ckey, reason, account)
|
||||
SO.generateRequisition(T)
|
||||
if(requestonly)
|
||||
if(requestonly && !self_paid)
|
||||
SSshuttle.requestlist += SO
|
||||
else
|
||||
SSshuttle.shoppinglist += SO
|
||||
if(self_paid)
|
||||
say("Order processed. The price will be charged to [account.account_holder]'s bank account on delivery.")
|
||||
if(requestonly && message_cooldown < world.time)
|
||||
radio.talk_into(src, "A new order has been requested.", RADIO_CHANNEL_SUPPLY)
|
||||
message_cooldown = world.time + 30 SECONDS
|
||||
. = TRUE
|
||||
if("remove")
|
||||
var/id = text2num(params["id"])
|
||||
@@ -224,6 +248,9 @@
|
||||
if("denyall")
|
||||
SSshuttle.requestlist.Cut()
|
||||
. = TRUE
|
||||
/* if("toggleprivate")
|
||||
self_paid = !self_paid
|
||||
*/ . = TRUE
|
||||
if(.)
|
||||
post_signal("supply")
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
#define MAX_EMAG_ROCKETS 8
|
||||
#define BEACON_COST 5000
|
||||
#define BEACON_COST 500
|
||||
#define SP_LINKED 1
|
||||
#define SP_READY 2
|
||||
#define SP_LAUNCH 3
|
||||
@@ -13,8 +13,11 @@
|
||||
All sales are near instantaneous - please choose carefully"
|
||||
icon_screen = "supply_express"
|
||||
circuit = /obj/item/circuitboard/computer/cargo/express
|
||||
ui_x = 600
|
||||
ui_y = 700
|
||||
blockade_warning = "Bluespace instability detected. Delivery impossible."
|
||||
req_access = list(ACCESS_QM)
|
||||
|
||||
var/message
|
||||
var/printed_beacons = 0 //number of beacons printed. Used to determine beacon names.
|
||||
var/list/meme_pack_data
|
||||
@@ -40,7 +43,7 @@
|
||||
to_chat(user, "<span class='notice'>You [locked ? "lock" : "unlock"] the interface.</span>")
|
||||
return
|
||||
else if(istype(W, /obj/item/disk/cargo/bluespace_pod))
|
||||
podType = /obj/structure/closet/supplypod/bluespacepod
|
||||
podType = /obj/structure/closet/supplypod/bluespacepod//doesnt effect circuit board, making reversal possible
|
||||
to_chat(user, "<span class='notice'>You insert the disk into [src], allowing for advanced supply delivery vehicles.</span>")
|
||||
qdel(W)
|
||||
return TRUE
|
||||
@@ -50,22 +53,20 @@
|
||||
sb.link_console(src, user)
|
||||
return TRUE
|
||||
else
|
||||
to_chat(user, "<span class='notice'>[src] is already linked to [sb].</span>")
|
||||
to_chat(user, "<span class='alert'>[src] is already linked to [sb].</span>")
|
||||
..()
|
||||
|
||||
/obj/machinery/computer/cargo/express/emag_act(mob/living/user)
|
||||
. = SEND_SIGNAL(src, COMSIG_ATOM_EMAG_ACT)
|
||||
if(obj_flags & EMAGGED)
|
||||
return
|
||||
user.visible_message("<span class='warning'>[user] swipes a suspicious card through [src]!</span>",
|
||||
"<span class='notice'>You change the routing protocols, allowing the Supply Pod to land anywhere on the station.</span>")
|
||||
if(user)
|
||||
user.visible_message("<span class='warning'>[user] swipes a suspicious card through [src]!</span>",
|
||||
"<span class='notice'>You change the routing protocols, allowing the Supply Pod to land anywhere on the station.</span>")
|
||||
obj_flags |= EMAGGED
|
||||
// This also sets this on the circuit board
|
||||
var/obj/item/circuitboard/computer/cargo/board = circuit
|
||||
board.obj_flags |= EMAGGED
|
||||
packin_up()
|
||||
req_access = list()
|
||||
return TRUE
|
||||
|
||||
/obj/machinery/computer/cargo/express/proc/packin_up() // oh shit, I'm sorry
|
||||
meme_pack_data = list() // sorry for what?
|
||||
@@ -90,23 +91,25 @@
|
||||
/obj/machinery/computer/cargo/express/ui_interact(mob/living/user, ui_key = "main", datum/tgui/ui = null, force_open = 0, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) // Remember to use the appropriate state.
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "cargo_express", name, 600, 700, master_ui, state)
|
||||
ui = new(user, src, ui_key, "CargoExpress", name, ui_x, ui_y, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/computer/cargo/express/ui_data(mob/user)
|
||||
var/canBeacon = beacon && (isturf(beacon.loc) || ismob(beacon.loc))//is the beacon in a valid location?
|
||||
var/list/data = list()
|
||||
var/datum/bank_account/D = SSeconomy.get_dep_account(ACCOUNT_CAR)
|
||||
if(D)
|
||||
data["points"] = D.account_balance
|
||||
data["locked"] = locked//swipe an ID to unlock
|
||||
data["siliconUser"] = hasSiliconAccessInArea(user)
|
||||
data["siliconUser"] = user.has_unlimited_silicon_privilege
|
||||
data["beaconzone"] = beacon ? get_area(beacon) : ""//where is the beacon located? outputs in the tgui
|
||||
data["usingBeacon"] = usingBeacon //is the mode set to deliver to the beacon or the cargobay?
|
||||
data["canBeacon"] = !usingBeacon || canBeacon //is the mode set to beacon delivery, and is the beacon in a valid location?
|
||||
data["canBuyBeacon"] = cooldown <= 0 && SSshuttle.points >= BEACON_COST
|
||||
data["canBuyBeacon"] = cooldown <= 0 && D.account_balance >= BEACON_COST
|
||||
data["beaconError"] = usingBeacon && !canBeacon ? "(BEACON ERROR)" : ""//changes button text to include an error alert if necessary
|
||||
data["hasBeacon"] = beacon != null//is there a linked beacon?
|
||||
data["beaconName"] = beacon ? beacon.name : "No Beacon Found"
|
||||
data["printMsg"] = cooldown > 0 ? "Print Beacon for [BEACON_COST] credits ([cooldown])" : "Print Beacon for [BEACON_COST] credits"//buttontext for printing beacons
|
||||
data["points"] = SSshuttle.points
|
||||
data["supplies"] = list()
|
||||
message = "Sales are near-instantaneous - please choose carefully."
|
||||
if(SSshuttle.supplyBlocked)
|
||||
@@ -137,13 +140,15 @@
|
||||
if (beacon)
|
||||
beacon.update_status(SP_READY) //turns on the beacon's ready light
|
||||
if("printBeacon")
|
||||
if (SSshuttle.points >= BEACON_COST)
|
||||
cooldown = 10//a ~ten second cooldown for printing beacons to prevent spam
|
||||
var/obj/item/supplypod_beacon/C = new /obj/item/supplypod_beacon(drop_location())
|
||||
C.link_console(src, usr)//rather than in beacon's Initialize(), we can assign the computer to the beacon by reusing this proc)
|
||||
printed_beacons++//printed_beacons starts at 0, so the first one out will be called beacon # 1
|
||||
beacon.name = "Supply Pod Beacon #[printed_beacons]"
|
||||
SSshuttle.points -= BEACON_COST
|
||||
var/datum/bank_account/D = SSeconomy.get_dep_account(ACCOUNT_CAR)
|
||||
if(D)
|
||||
if(D.adjust_money(-BEACON_COST))
|
||||
cooldown = 10//a ~ten second cooldown for printing beacons to prevent spam
|
||||
var/obj/item/supplypod_beacon/C = new /obj/item/supplypod_beacon(drop_location())
|
||||
C.link_console(src, usr)//rather than in beacon's Initialize(), we can assign the computer to the beacon by reusing this proc)
|
||||
printed_beacons++//printed_beacons starts at 0, so the first one out will be called beacon # 1
|
||||
beacon.name = "Supply Pod Beacon #[printed_beacons]"
|
||||
|
||||
|
||||
if("add")//Generate Supply Order first
|
||||
var/id = text2path(params["id"])
|
||||
@@ -163,8 +168,12 @@
|
||||
var/reason = ""
|
||||
var/list/empty_turfs
|
||||
var/datum/supply_order/SO = new(pack, name, rank, ckey, reason)
|
||||
var/points_to_check
|
||||
var/datum/bank_account/D = SSeconomy.get_dep_account(ACCOUNT_CAR)
|
||||
if(D)
|
||||
points_to_check = D.account_balance
|
||||
if(!(obj_flags & EMAGGED))
|
||||
if(SO.pack.cost <= SSshuttle.points)
|
||||
if(SO.pack.cost <= points_to_check)
|
||||
var/LZ
|
||||
if (istype(beacon) && usingBeacon)//prioritize beacons over landing in cargobay
|
||||
LZ = get_turf(beacon)
|
||||
@@ -181,14 +190,13 @@
|
||||
CHECK_TICK
|
||||
if(empty_turfs && empty_turfs.len)
|
||||
LZ = pick(empty_turfs)
|
||||
if (SO.pack.cost <= SSshuttle.points && LZ)//we need to call the cost check again because of the CHECK_TICK call
|
||||
SSshuttle.points -= SO.pack.cost
|
||||
SSblackbox.record_feedback("nested tally", "cargo_imports", 1, list("[SO.pack.cost]", "[SO.pack.name]"))
|
||||
new /obj/effect/abstract/DPtarget(LZ, podType, SO)
|
||||
if (SO.pack.cost <= points_to_check && LZ)//we need to call the cost check again because of the CHECK_TICK call
|
||||
D.adjust_money(-SO.pack.cost)
|
||||
new /obj/effect/DPtarget(LZ, podType, SO)
|
||||
. = TRUE
|
||||
update_icon()
|
||||
else
|
||||
if(SO.pack.cost * (0.72*MAX_EMAG_ROCKETS) <= SSshuttle.points) // bulk discount :^)
|
||||
if(SO.pack.cost * (0.72*MAX_EMAG_ROCKETS) <= points_to_check) // bulk discount :^)
|
||||
landingzone = GLOB.areas_by_type[pick(GLOB.the_station_areas)] //override default landing zone
|
||||
for(var/turf/open/floor/T in landingzone.contents)
|
||||
if(is_blocked_turf(T))
|
||||
@@ -196,13 +204,13 @@
|
||||
LAZYADD(empty_turfs, T)
|
||||
CHECK_TICK
|
||||
if(empty_turfs && empty_turfs.len)
|
||||
SSshuttle.points -= SO.pack.cost * (0.72*MAX_EMAG_ROCKETS)
|
||||
SSblackbox.record_feedback("nested tally", "cargo_imports", MAX_EMAG_ROCKETS, list("[SO.pack.cost * 0.72]", "[SO.pack.name]"))
|
||||
D.adjust_money(-(SO.pack.cost * (0.72*MAX_EMAG_ROCKETS)))
|
||||
|
||||
SO.generateRequisition(get_turf(src))
|
||||
for(var/i in 1 to MAX_EMAG_ROCKETS)
|
||||
var/LZ = pick(empty_turfs)
|
||||
LAZYREMOVE(empty_turfs, LZ)
|
||||
new /obj/effect/abstract/DPtarget(LZ, podType, SO)
|
||||
new /obj/effect/DPtarget(LZ, podType, SO)
|
||||
. = TRUE
|
||||
update_icon()
|
||||
CHECK_TICK
|
||||
|
||||
+109
-101
@@ -5,7 +5,7 @@
|
||||
max_occurrences = 1
|
||||
min_players = 10
|
||||
earliest_start = 30 MINUTES
|
||||
gamemode_blacklist = list("nuclear","dynamic")
|
||||
gamemode_blacklist = list("nuclear")
|
||||
|
||||
/datum/round_event_control/pirates/preRunEvent()
|
||||
if (!SSmapping.empty_space)
|
||||
@@ -15,8 +15,9 @@
|
||||
|
||||
/datum/round_event/pirates
|
||||
startWhen = 60 //2 minutes to answer
|
||||
var/datum/comm_message/threat_message
|
||||
var/datum/comm_message/threat
|
||||
var/payoff = 0
|
||||
var/payoff_min = 20000
|
||||
var/paid_off = FALSE
|
||||
var/ship_name = "Space Privateers Association"
|
||||
var/shuttle_spawned = FALSE
|
||||
@@ -25,30 +26,38 @@
|
||||
ship_name = pick(strings(PIRATE_NAMES_FILE, "ship_names"))
|
||||
|
||||
/datum/round_event/pirates/announce(fake)
|
||||
priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", "commandreport") // CITADEL EDIT metabreak
|
||||
priority_announce("Incoming subspace communication. Secure channel opened at all communication consoles.", "Incoming Message", 'sound/ai/commandreport.ogg')
|
||||
if(fake)
|
||||
return
|
||||
threat_message = new
|
||||
payoff = round(SSshuttle.points * 0.80)
|
||||
threat_message.title = "Business proposition"
|
||||
threat_message.content = "This is [ship_name]. Pay up [payoff] credits or you'll walk the plank."
|
||||
threat_message.possible_answers = list("We'll pay.","No way.")
|
||||
threat_message.answer_callback = CALLBACK(src,.proc/answered)
|
||||
SScommunications.send_message(threat_message,unique = TRUE)
|
||||
threat = new
|
||||
var/datum/bank_account/D = SSeconomy.get_dep_account(ACCOUNT_CAR)
|
||||
if(D)
|
||||
payoff = max(payoff_min, FLOOR(D.account_balance * 0.80, 1000))
|
||||
threat.title = "Business proposition"
|
||||
threat.content = "This is [ship_name]. Pay up [payoff] credits or you'll walk the plank."
|
||||
threat.possible_answers = list("We'll pay.","No way.")
|
||||
threat.answer_callback = CALLBACK(src,.proc/answered)
|
||||
SScommunications.send_message(threat,unique = TRUE)
|
||||
|
||||
/datum/round_event/pirates/proc/answered()
|
||||
if(threat_message && threat_message.answered == 1)
|
||||
if(SSshuttle.points >= payoff)
|
||||
SSshuttle.points -= payoff
|
||||
priority_announce("Thanks for the credits, landlubbers.",sender_override = ship_name)
|
||||
paid_off = TRUE
|
||||
return
|
||||
else
|
||||
priority_announce("Trying to cheat us? You'll regret this!",sender_override = ship_name)
|
||||
if(threat && threat.answered == 1)
|
||||
var/datum/bank_account/D = SSeconomy.get_dep_account(ACCOUNT_CAR)
|
||||
if(D)
|
||||
if(D.adjust_money(-payoff))
|
||||
priority_announce("Thanks for the credits, landlubbers.", sender_override = ship_name)
|
||||
paid_off = TRUE
|
||||
return
|
||||
else
|
||||
priority_announce("Trying to cheat us? You'll regret this!", sender_override = ship_name)
|
||||
if(!shuttle_spawned)
|
||||
spawn_shuttle()
|
||||
else
|
||||
priority_announce("Too late to beg for mercy!", sender_override = ship_name)
|
||||
|
||||
/datum/round_event/pirates/start()
|
||||
if(threat && !threat.answered)
|
||||
threat.possible_answers = list("Too late")
|
||||
threat.answered = 1
|
||||
if(!paid_off && !shuttle_spawned)
|
||||
spawn_shuttle()
|
||||
|
||||
@@ -59,8 +68,8 @@
|
||||
shuffle_inplace(candidates)
|
||||
|
||||
var/datum/map_template/shuttle/pirate/default/ship = new
|
||||
var/x = rand(TRANSITIONEDGE,world.maxx - TRANSITIONEDGE - ship.width)
|
||||
var/y = rand(TRANSITIONEDGE,world.maxy - TRANSITIONEDGE - ship.height)
|
||||
var/x = rand(TRANSITIONEDGE, world.maxx - TRANSITIONEDGE - ship.width)
|
||||
var/y = rand(TRANSITIONEDGE, world.maxy - TRANSITIONEDGE - ship.height)
|
||||
var/z = SSmapping.empty_space.z_value
|
||||
var/turf/T = locate(x,y,z)
|
||||
if(!T)
|
||||
@@ -68,16 +77,18 @@
|
||||
|
||||
if(!ship.load(T))
|
||||
CRASH("Loading pirate ship failed!")
|
||||
|
||||
for(var/turf/A in ship.get_affected_turfs(T))
|
||||
for(var/obj/effect/mob_spawn/human/pirate/spawner in A)
|
||||
if(candidates.len > 0)
|
||||
var/mob/M = candidates[1]
|
||||
spawner.create(M.ckey)
|
||||
candidates -= M
|
||||
announce_to_ghosts(M)
|
||||
else
|
||||
notify_ghosts("Space pirates are waking up!", source = spawner, action=NOTIFY_ATTACK, flashwindow = FALSE, ignore_dnr_observers = TRUE)
|
||||
announce_to_ghosts(spawner)
|
||||
|
||||
priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", "commandreport") //CITADEL EDIT also metabreak here too
|
||||
priority_announce("Unidentified armed ship detected near the station.")
|
||||
|
||||
//Shuttle equipment
|
||||
|
||||
@@ -94,16 +105,16 @@
|
||||
|
||||
/obj/machinery/shuttle_scrambler/Initialize(mapload)
|
||||
. = ..()
|
||||
gps = new/obj/item/gps/internal/pirate(src)
|
||||
gps.tracking = FALSE
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/shuttle_scrambler/process()
|
||||
if(active)
|
||||
if(is_station_level(z))
|
||||
var/siphoned = min(SSshuttle.points,siphon_per_tick)
|
||||
SSshuttle.points -= siphoned
|
||||
credits_stored += siphoned
|
||||
var/datum/bank_account/D = SSeconomy.get_dep_account(ACCOUNT_CAR)
|
||||
if(D)
|
||||
var/siphoned = min(D.account_balance,siphon_per_tick)
|
||||
D.adjust_money(-siphoned)
|
||||
credits_stored += siphoned
|
||||
interrupt_research()
|
||||
else
|
||||
return
|
||||
@@ -122,7 +133,7 @@
|
||||
if(!active)
|
||||
if(alert(user, "Turning the scrambler on will make the shuttle trackable by GPS. Are you sure you want to do it?", "Scrambler", "Yes", "Cancel") == "Cancel")
|
||||
return
|
||||
if(active || !user.canUseTopic(src))
|
||||
if(active || !user.canUseTopic(src, BE_CLOSE))
|
||||
return
|
||||
toggle_on(user)
|
||||
update_icon()
|
||||
@@ -139,14 +150,12 @@
|
||||
new /obj/effect/temp_visual/emp(get_turf(S))
|
||||
|
||||
/obj/machinery/shuttle_scrambler/proc/dump_loot(mob/user)
|
||||
if(credits_stored < 200)
|
||||
to_chat(user,"<span class='notice'>Not enough credits to retrieve.</span>")
|
||||
return
|
||||
while(credits_stored >= 200)
|
||||
new /obj/item/stack/spacecash/c200(drop_location())
|
||||
credits_stored -= 200
|
||||
to_chat(user,"<span class='notice'>You retrieve the siphoned credits!</span>")
|
||||
credits_stored = 0
|
||||
if(credits_stored) // Prevents spamming empty holochips
|
||||
new /obj/item/holochip(drop_location(), credits_stored)
|
||||
to_chat(user,"<span class='notice'>You retrieve the siphoned credits!</span>")
|
||||
credits_stored = 0
|
||||
else
|
||||
to_chat(user,"<span class='notice'>There's nothing to withdraw.</span>")
|
||||
|
||||
/obj/machinery/shuttle_scrambler/proc/send_notification()
|
||||
priority_announce("Data theft signal detected, source registered on local gps units.")
|
||||
@@ -171,7 +180,6 @@
|
||||
/obj/item/gps/internal/pirate
|
||||
gpstag = "Nautical Signal"
|
||||
desc = "You can hear shanties over the static."
|
||||
|
||||
/obj/machinery/computer/shuttle/pirate
|
||||
name = "pirate shuttle console"
|
||||
shuttleId = "pirateship"
|
||||
@@ -195,40 +203,19 @@
|
||||
/obj/docking_port/mobile/pirate
|
||||
name = "pirate shuttle"
|
||||
id = "pirateship"
|
||||
var/engines_cooling = FALSE
|
||||
var/engine_cooldown = 3 MINUTES
|
||||
|
||||
/obj/docking_port/mobile/pirate/getStatusText()
|
||||
. = ..()
|
||||
if(engines_cooling)
|
||||
return "[.] - Engines cooling."
|
||||
|
||||
/obj/docking_port/mobile/pirate/initiate_docking(obj/docking_port/stationary/new_dock, movement_direction, force=FALSE)
|
||||
. = ..()
|
||||
if(. == DOCKING_SUCCESS && !is_reserved_level(new_dock.z))
|
||||
engines_cooling = TRUE
|
||||
addtimer(CALLBACK(src,.proc/reset_cooldown),engine_cooldown,TIMER_UNIQUE)
|
||||
|
||||
/obj/docking_port/mobile/pirate/proc/reset_cooldown()
|
||||
engines_cooling = FALSE
|
||||
|
||||
/obj/docking_port/mobile/pirate/canMove()
|
||||
if(engines_cooling)
|
||||
return FALSE
|
||||
return ..()
|
||||
rechargeTime = 3 MINUTES
|
||||
|
||||
/obj/machinery/suit_storage_unit/pirate
|
||||
suit_type = /obj/item/clothing/suit/space
|
||||
helmet_type = /obj/item/clothing/head/helmet/space
|
||||
mask_type = /obj/item/clothing/mask/breath
|
||||
storage_type = /obj/item/tank/jetpack/void
|
||||
storage_type = /obj/item/tank/internals/oxygen
|
||||
|
||||
/obj/machinery/loot_locator
|
||||
name = "Booty Locator"
|
||||
desc = "This sophisticated machine scans the nearby space for items of value."
|
||||
icon = 'icons/obj/machines/research.dmi'
|
||||
icon_state = "tdoppler"
|
||||
resistance_flags = INDESTRUCTIBLE
|
||||
density = TRUE
|
||||
var/cooldown = 300
|
||||
var/next_use = 0
|
||||
@@ -262,13 +249,13 @@
|
||||
name = "cargo hold pad"
|
||||
icon = 'icons/obj/telescience.dmi'
|
||||
icon_state = "lpad-idle-o"
|
||||
resistance_flags = INDESTRUCTIBLE
|
||||
var/idle_state = "lpad-idle-o"
|
||||
var/warmup_state = "lpad-idle"
|
||||
var/sending_state = "lpad-beam"
|
||||
var/cargo_hold_id
|
||||
|
||||
/obj/machinery/piratepad/multitool_act(mob/living/user, obj/item/multitool/I)
|
||||
. = ..()
|
||||
if (istype(I))
|
||||
to_chat(user, "<span class='notice'>You register [src] in [I]s buffer.</span>")
|
||||
I.buffer = src
|
||||
@@ -276,8 +263,9 @@
|
||||
|
||||
/obj/machinery/computer/piratepad_control
|
||||
name = "cargo hold control terminal"
|
||||
resistance_flags = INDESTRUCTIBLE
|
||||
var/status_report = "Idle"
|
||||
ui_x = 600
|
||||
ui_y = 230
|
||||
var/status_report = "Ready for delivery."
|
||||
var/obj/machinery/piratepad/pad
|
||||
var/warmup_time = 100
|
||||
var/sending = FALSE
|
||||
@@ -291,10 +279,10 @@
|
||||
return INITIALIZE_HINT_LATELOAD
|
||||
|
||||
/obj/machinery/computer/piratepad_control/multitool_act(mob/living/user, obj/item/multitool/I)
|
||||
. = ..()
|
||||
if (istype(I) && istype(I.buffer,/obj/machinery/piratepad))
|
||||
to_chat(user, "<span class='notice'>You link [src] with [I.buffer] in [I] buffer.</span>")
|
||||
pad = I.buffer
|
||||
updateDialog()
|
||||
return TRUE
|
||||
|
||||
/obj/machinery/computer/piratepad_control/LateInitialize()
|
||||
@@ -307,29 +295,44 @@
|
||||
else
|
||||
pad = locate() in range(4,src)
|
||||
|
||||
/obj/machinery/computer/piratepad_control/ui_interact(mob/user)
|
||||
. = ..()
|
||||
var/list/t = list()
|
||||
t += "<div class='statusDisplay'>Cargo Hold Control<br>"
|
||||
t += "Current cargo value : [points]"
|
||||
t += "</div>"
|
||||
if(!pad)
|
||||
t += "<div class='statusDisplay'>No pad located.</div><BR>"
|
||||
else
|
||||
t += "<br>[status_report]<br>"
|
||||
if(!sending)
|
||||
t += "<a href='?src=[REF(src)];recalc=1;'>Recalculate Value</a><a href='?src=[REF(src)];send=1'>Send</a>"
|
||||
else
|
||||
t += "<a href='?src=[REF(src)];stop=1'>Stop sending</a>"
|
||||
/obj/machinery/computer/piratepad_control/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "CargoHoldTerminal", name, ui_x, ui_y, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
var/datum/browser/popup = new(user, "piratepad", name, 300, 500)
|
||||
popup.set_content(t.Join())
|
||||
popup.open()
|
||||
/obj/machinery/computer/piratepad_control/ui_data(mob/user)
|
||||
var/list/data = list()
|
||||
data["points"] = points
|
||||
data["pad"] = pad ? TRUE : FALSE
|
||||
data["sending"] = sending
|
||||
data["status_report"] = status_report
|
||||
return data
|
||||
|
||||
/obj/machinery/computer/piratepad_control/ui_act(action, params)
|
||||
if(..())
|
||||
return
|
||||
if(!pad)
|
||||
return
|
||||
|
||||
switch(action)
|
||||
if("recalc")
|
||||
recalc()
|
||||
. = TRUE
|
||||
if("send")
|
||||
start_sending()
|
||||
. = TRUE
|
||||
if("stop")
|
||||
stop_sending()
|
||||
. = TRUE
|
||||
|
||||
/obj/machinery/computer/piratepad_control/proc/recalc()
|
||||
if(sending)
|
||||
return
|
||||
status_report = "Predicted value:<br>"
|
||||
|
||||
status_report = "Predicted value: "
|
||||
var/value = 0
|
||||
var/datum/export_report/ex = new
|
||||
for(var/atom/movable/AM in get_turf(pad))
|
||||
if(AM == pad)
|
||||
@@ -337,7 +340,12 @@
|
||||
export_item_and_contents(AM, EXPORT_PIRATE | EXPORT_CARGO | EXPORT_CONTRABAND | EXPORT_EMAG, apply_elastic = FALSE, dry_run = TRUE, external_report = ex)
|
||||
|
||||
for(var/datum/export/E in ex.total_amount)
|
||||
status_report += E.total_printout(ex,notes = FALSE) + "<br>"
|
||||
status_report += E.total_printout(ex,notes = FALSE)
|
||||
status_report += " "
|
||||
value += ex.total_value[E]
|
||||
|
||||
if(!value)
|
||||
status_report += "0"
|
||||
|
||||
/obj/machinery/computer/piratepad_control/proc/send()
|
||||
if(!sending)
|
||||
@@ -350,14 +358,15 @@
|
||||
continue
|
||||
export_item_and_contents(AM, EXPORT_PIRATE | EXPORT_CARGO | EXPORT_CONTRABAND | EXPORT_EMAG, apply_elastic = FALSE, delete_unsold = FALSE, external_report = ex)
|
||||
|
||||
status_report = "Sold:<br>"
|
||||
status_report = "Sold: "
|
||||
var/value = 0
|
||||
for(var/datum/export/E in ex.total_amount)
|
||||
var/export_text = E.total_printout(ex,notes = FALSE) //Don't want nanotrasen messages, makes no sense here.
|
||||
if(!export_text)
|
||||
continue
|
||||
|
||||
status_report += export_text + "<br>"
|
||||
status_report += export_text
|
||||
status_report += " "
|
||||
value += ex.total_value[E]
|
||||
|
||||
if(!total_report)
|
||||
@@ -370,11 +379,13 @@
|
||||
|
||||
points += value
|
||||
|
||||
if(!value)
|
||||
status_report += "Nothing"
|
||||
|
||||
pad.visible_message("<span class='notice'>[pad] activates!</span>")
|
||||
flick(pad.sending_state,pad)
|
||||
pad.icon_state = pad.idle_state
|
||||
sending = FALSE
|
||||
updateDialog()
|
||||
|
||||
/obj/machinery/computer/piratepad_control/proc/start_sending()
|
||||
if(sending)
|
||||
@@ -389,24 +400,10 @@
|
||||
if(!sending)
|
||||
return
|
||||
sending = FALSE
|
||||
status_report = "Idle"
|
||||
status_report = "Ready for delivery."
|
||||
pad.icon_state = pad.idle_state
|
||||
deltimer(sending_timer)
|
||||
|
||||
/obj/machinery/computer/piratepad_control/Topic(href, href_list)
|
||||
if(..())
|
||||
return
|
||||
if(pad)
|
||||
if(href_list["recalc"])
|
||||
recalc()
|
||||
if(href_list["send"])
|
||||
start_sending()
|
||||
if(href_list["stop"])
|
||||
stop_sending()
|
||||
updateDialog()
|
||||
else
|
||||
updateDialog()
|
||||
|
||||
/datum/export/pirate
|
||||
export_category = EXPORT_PIRATE
|
||||
|
||||
@@ -431,6 +428,8 @@
|
||||
var/mob/living/carbon/human/H = AM
|
||||
if(H.stat != CONSCIOUS || !H.mind || !H.mind.assigned_role) //mint condition only
|
||||
return 0
|
||||
else if("pirate" in H.faction) //can't ransom your fellow pirates to CentCom!
|
||||
return 0
|
||||
else
|
||||
if(H.mind.assigned_role in GLOB.command_positions)
|
||||
return 3000
|
||||
@@ -456,3 +455,12 @@
|
||||
/datum/export/pirate/cash/get_amount(obj/O)
|
||||
var/obj/item/stack/spacecash/C = O
|
||||
return ..() * C.amount * C.value
|
||||
|
||||
/datum/export/pirate/holochip
|
||||
cost = 1
|
||||
unit_name = "holochip"
|
||||
export_types = list(/obj/item/holochip)
|
||||
|
||||
/datum/export/pirate/holochip/get_cost(atom/movable/AM)
|
||||
var/obj/item/holochip/H = AM
|
||||
return H.credits
|
||||
|
||||
@@ -160,7 +160,7 @@
|
||||
/obj/machinery/smartfridge/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "smartvend", name, 440, 550, master_ui, state)
|
||||
ui = new(user, src, ui_key, "SmartVend", name, 440, 550, master_ui, state)
|
||||
ui.set_autoupdate(FALSE)
|
||||
ui.open()
|
||||
|
||||
|
||||
@@ -83,7 +83,7 @@
|
||||
/obj/machinery/computer/holodeck/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "holodeck", name, 400, 500, master_ui, state)
|
||||
ui = new(user, src, ui_key, "Holodeck", name, 400, 500, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/computer/holodeck/ui_data(mob/user)
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
/datum/language_menu/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.language_menu_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "language_menu", "Language Menu", 700, 600, master_ui, state)
|
||||
ui = new(user, src, ui_key, "LanguageMenu", "Language Menu", 700, 600, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/datum/language_menu/ui_data(mob/user)
|
||||
|
||||
@@ -99,7 +99,7 @@
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "codex_gigas", name, 450, 450, master_ui, state)
|
||||
ui = new(user, src, ui_key, "CodexGigas", name, 450, 450, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/item/book/codex_gigas/ui_data(mob/user)
|
||||
|
||||
@@ -209,7 +209,7 @@
|
||||
/obj/structure/chisel_message/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.always_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "engraved_message", name, 600, 300, master_ui, state)
|
||||
ui = new(user, src, ui_key, "EngravedMessage", name, 600, 300, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/structure/chisel_message/ui_data(mob/user)
|
||||
|
||||
@@ -8,6 +8,9 @@ GLOBAL_LIST(labor_sheet_values)
|
||||
icon = 'icons/obj/machines/mining_machines.dmi'
|
||||
icon_state = "console"
|
||||
density = FALSE
|
||||
ui_x = 315
|
||||
ui_y = 430
|
||||
|
||||
var/obj/machinery/mineral/stacking_machine/laborstacker/stacking_machine = null
|
||||
var/machinedir = SOUTH
|
||||
var/obj/machinery/door/airlock/release_door
|
||||
@@ -36,7 +39,7 @@ GLOBAL_LIST(labor_sheet_values)
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "labor_claim_console", name, 315, 430, master_ui, state)
|
||||
ui = new(user, src, ui_key, "LaborClaimConsole", name, ui_x, ui_y, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/mineral/labor_claim_console/ui_data(mob/user)
|
||||
@@ -100,7 +103,6 @@ GLOBAL_LIST(labor_sheet_values)
|
||||
Radio.talk_into(src, "A prisoner has returned to the station. Minerals and Prisoner ID card ready for retrieval.", FREQ_SECURITY)
|
||||
to_chat(usr, "<span class='notice'>Shuttle received message and will be sent shortly.</span>")
|
||||
. = TRUE
|
||||
|
||||
|
||||
/obj/machinery/mineral/labor_claim_console/proc/locate_stacking_machine()
|
||||
stacking_machine = locate(/obj/machinery/mineral/stacking_machine, get_step(src, machinedir))
|
||||
@@ -110,19 +112,16 @@ GLOBAL_LIST(labor_sheet_values)
|
||||
qdel(src)
|
||||
|
||||
/obj/machinery/mineral/labor_claim_console/emag_act(mob/user)
|
||||
. = ..()
|
||||
if(obj_flags & EMAGGED)
|
||||
return
|
||||
obj_flags |= EMAGGED
|
||||
to_chat(user, "<span class='warning'>PZZTTPFFFT</span>")
|
||||
return TRUE
|
||||
if(!(obj_flags & EMAGGED))
|
||||
obj_flags |= EMAGGED
|
||||
to_chat(user, "<span class='warning'>PZZTTPFFFT</span>")
|
||||
|
||||
/**********************Prisoner Collection Unit**************************/
|
||||
|
||||
/obj/machinery/mineral/stacking_machine/laborstacker
|
||||
force_connect = TRUE
|
||||
var/points = 0 //The unclaimed value of ore stacked.
|
||||
|
||||
damage_deflection = 21
|
||||
/obj/machinery/mineral/stacking_machine/laborstacker/process_sheet(obj/item/stack/sheet/inp)
|
||||
points += inp.point_value * inp.amount
|
||||
..()
|
||||
|
||||
@@ -193,7 +193,7 @@
|
||||
/obj/machinery/mineral/ore_redemption/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "ore_redemption_machine", "Ore Redemption Machine", 440, 550, master_ui, state)
|
||||
ui = new(user, src, ui_key, "OreRedemptionMachine", "Ore Redemption Machine", 440, 550, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/mineral/ore_redemption/ui_data(mob/user)
|
||||
|
||||
@@ -93,10 +93,22 @@
|
||||
else
|
||||
icon_state = "[initial(icon_state)]-off"
|
||||
|
||||
/obj/machinery/mineral/equipment_vendor/ui_interact(mob/user)
|
||||
. = ..()
|
||||
var/list/dat = list()
|
||||
dat += "<br><b>Equipment point cost list:</b><BR><table border='0' width='300'>"
|
||||
/obj/machinery/mineral/equipment_vendor/ui_base_html(html)
|
||||
var/datum/asset/spritesheet/assets = get_asset_datum(/datum/asset/spritesheet/vending)
|
||||
. = replacetext(html, "<!--customheadhtml-->", assets.css_tag())
|
||||
|
||||
/obj/machinery/mineral/equipment_vendor/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
var/datum/asset/assets = get_asset_datum(/datum/asset/spritesheet/vending)
|
||||
assets.send(user)
|
||||
ui = new(user, src, ui_key, "MiningVendor", name, ui_x, ui_y, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/mineral/equipment_vendor/ui_static_data(mob/user)
|
||||
. = list()
|
||||
.["product_records"] = list()
|
||||
for(var/datum/data/mining_equipment/prize in prize_list)
|
||||
dat += "<tr><td>[prize.equipment_name]</td><td>[prize.cost]</td><td><A href='?src=[REF(src)];purchase=[REF(prize)]'>Purchase</A></td></tr>"
|
||||
dat += "</table>"
|
||||
|
||||
+92
-76
@@ -6,11 +6,14 @@
|
||||
icon = 'icons/obj/economy.dmi'
|
||||
icon_state = "coinpress0"
|
||||
density = TRUE
|
||||
var/newCoins = 0 //how many coins the machine made in it's last load
|
||||
input_dir = EAST
|
||||
ui_x = 300
|
||||
ui_y = 250
|
||||
needs_item_input = TRUE
|
||||
|
||||
var/produced_coins = 0 // how many coins the machine has made in it's last cycle
|
||||
var/processing = FALSE
|
||||
var/chosen = /datum/material/iron //which material will be used to make coins
|
||||
var/coinsToProduce = 10
|
||||
speed_process = TRUE
|
||||
|
||||
|
||||
/obj/machinery/mineral/mint/Initialize()
|
||||
@@ -28,89 +31,102 @@
|
||||
/datum/material/mythril,
|
||||
/datum/material/plastic,
|
||||
/datum/material/runite
|
||||
), MINERAL_MATERIAL_AMOUNT * 50, FALSE, /obj/item/stack)
|
||||
chosen = SSmaterials.GetMaterialRef(chosen)
|
||||
), MINERAL_MATERIAL_AMOUNT * 75, FALSE, /obj/item/stack)
|
||||
chosen = SSmaterials.GetMaterialRef(chosen)
|
||||
|
||||
/obj/machinery/mineral/mint/process()
|
||||
var/turf/T = get_step(src, input_dir)
|
||||
if(!T)
|
||||
|
||||
/obj/machinery/mineral/mint/pickup_item(datum/source, atom/movable/target, atom/oldLoc)
|
||||
if(!istype(target, /obj/item/stack))
|
||||
return
|
||||
|
||||
var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
|
||||
for(var/obj/item/stack/sheet/O in T)
|
||||
var/inserted = materials.insert_item(O)
|
||||
if(inserted)
|
||||
qdel(O)
|
||||
var/obj/item/stack/S = target
|
||||
|
||||
/obj/machinery/mineral/mint/attack_hand(mob/user)
|
||||
if(materials.insert_item(S))
|
||||
qdel(S)
|
||||
|
||||
/obj/machinery/mineral/mint/process()
|
||||
if(processing)
|
||||
var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
|
||||
var/datum/material/M = chosen
|
||||
|
||||
if(!M)
|
||||
processing = FALSE
|
||||
icon_state = "coinpress0"
|
||||
return
|
||||
|
||||
icon_state = "coinpress1"
|
||||
var/coin_mat = MINERAL_MATERIAL_AMOUNT
|
||||
|
||||
for(var/sheets in 1 to 2)
|
||||
if(materials.use_amount_mat(coin_mat, chosen))
|
||||
for(var/coin_to_make in 1 to 5)
|
||||
create_coins()
|
||||
produced_coins++
|
||||
else
|
||||
var/found_new = FALSE
|
||||
for(var/datum/material/inserted_material in materials.materials)
|
||||
var/amount = materials.get_material_amount(inserted_material)
|
||||
|
||||
if(amount)
|
||||
chosen = inserted_material
|
||||
found_new = TRUE
|
||||
|
||||
if(!found_new)
|
||||
processing = FALSE
|
||||
else
|
||||
end_processing()
|
||||
icon_state = "coinpress0"
|
||||
|
||||
/obj/machinery/mineral/mint/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "Mint", name, ui_x, ui_y, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/mineral/mint/ui_data()
|
||||
var/list/data = list()
|
||||
data["inserted_materials"] = list()
|
||||
data["chosen_material"] = null
|
||||
|
||||
var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
|
||||
for(var/datum/material/inserted_material in materials.materials)
|
||||
var/amount = materials.get_material_amount(inserted_material)
|
||||
if(!amount)
|
||||
continue
|
||||
data["inserted_materials"] += list(list(
|
||||
"material" = inserted_material.name,
|
||||
"amount" = amount,
|
||||
))
|
||||
if(chosen == inserted_material)
|
||||
data["chosen_material"] = inserted_material.name
|
||||
|
||||
data["produced_coins"] = produced_coins
|
||||
data["processing"] = processing
|
||||
|
||||
return data;
|
||||
|
||||
/obj/machinery/mineral/mint/ui_act(action, params, datum/tgui/ui)
|
||||
. = ..()
|
||||
if(.)
|
||||
return
|
||||
var/dat = "<b>Coin Press</b><br>"
|
||||
|
||||
var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
|
||||
for(var/datum/material/M in materials.materials)
|
||||
var/amount = materials.get_material_amount(M)
|
||||
if(!amount && chosen != M)
|
||||
continue
|
||||
dat += "<br><b>[M.name] amount:</b> [amount] cm<sup>3</sup> "
|
||||
if (chosen == M)
|
||||
dat += "<b>Chosen</b>"
|
||||
else
|
||||
dat += "<A href='?src=[REF(src)];choose=[REF(M)]'>Choose</A>"
|
||||
|
||||
var/datum/material/M = chosen
|
||||
|
||||
dat += "<br><br>Will produce [coinsToProduce] [lowertext(M.name)] coins if enough materials are available.<br>"
|
||||
dat += "<A href='?src=[REF(src)];chooseAmt=-10'>-10</A> "
|
||||
dat += "<A href='?src=[REF(src)];chooseAmt=-5'>-5</A> "
|
||||
dat += "<A href='?src=[REF(src)];chooseAmt=-1'>-1</A> "
|
||||
dat += "<A href='?src=[REF(src)];chooseAmt=1'>+1</A> "
|
||||
dat += "<A href='?src=[REF(src)];chooseAmt=5'>+5</A> "
|
||||
dat += "<A href='?src=[REF(src)];chooseAmt=10'>+10</A> "
|
||||
|
||||
dat += "<br><br>In total this machine produced <font color='green'><b>[newCoins]</b></font> coins."
|
||||
dat += "<br><A href='?src=[REF(src)];makeCoins=[1]'>Make coins</A>"
|
||||
user << browse(dat, "window=mint")
|
||||
|
||||
/obj/machinery/mineral/mint/Topic(href, href_list)
|
||||
if(..())
|
||||
return
|
||||
usr.set_machine(src)
|
||||
src.add_fingerprint(usr)
|
||||
if(processing==1)
|
||||
to_chat(usr, "<span class='notice'>The machine is processing.</span>")
|
||||
return
|
||||
var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
|
||||
if(href_list["choose"])
|
||||
var/datum/material/new_material = locate(href_list["choose"])
|
||||
if(istype(new_material))
|
||||
chosen = new_material
|
||||
if(href_list["chooseAmt"])
|
||||
coinsToProduce = CLAMP(coinsToProduce + text2num(href_list["chooseAmt"]), 0, 1000)
|
||||
updateUsrDialog()
|
||||
if(href_list["makeCoins"])
|
||||
var/temp_coins = coinsToProduce
|
||||
if(action == "startpress")
|
||||
if (!processing)
|
||||
produced_coins = 0
|
||||
processing = TRUE
|
||||
icon_state = "coinpress1"
|
||||
var/coin_mat = MINERAL_MATERIAL_AMOUNT * 0.2
|
||||
var/datum/material/M = chosen
|
||||
if(!M)
|
||||
updateUsrDialog()
|
||||
return
|
||||
|
||||
while(coinsToProduce > 0 && materials.use_amount_mat(coin_mat, chosen))
|
||||
create_coins()
|
||||
coinsToProduce--
|
||||
newCoins++
|
||||
src.updateUsrDialog()
|
||||
sleep(5)
|
||||
|
||||
icon_state = "coinpress0"
|
||||
begin_processing()
|
||||
return TRUE
|
||||
if (action == "stoppress")
|
||||
processing = FALSE
|
||||
coinsToProduce = temp_coins
|
||||
src.updateUsrDialog()
|
||||
return
|
||||
end_processing()
|
||||
return TRUE
|
||||
if (action == "changematerial")
|
||||
var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
|
||||
for(var/datum/material/mat in materials.materials)
|
||||
if (params["material_name"] == mat.name)
|
||||
chosen = mat
|
||||
return TRUE
|
||||
|
||||
/obj/machinery/mineral/mint/proc/create_coins()
|
||||
var/turf/T = get_step(src,output_dir)
|
||||
|
||||
@@ -9,6 +9,9 @@
|
||||
density = TRUE
|
||||
pressure_resistance = 5*ONE_ATMOSPHERE
|
||||
|
||||
var/ui_x = 335
|
||||
var/ui_y = 415
|
||||
|
||||
/obj/structure/ore_box/attackby(obj/item/W, mob/user, params)
|
||||
if (istype(W, /obj/item/stack/ore))
|
||||
user.transferItemToLoc(W, src)
|
||||
@@ -24,16 +27,16 @@
|
||||
|
||||
/obj/structure/ore_box/crowbar_act(mob/living/user, obj/item/I)
|
||||
if(I.use_tool(src, user, 50, volume=50))
|
||||
user.visible_message("[user] pries \the [src] apart.",
|
||||
user.visible_message("<span class='notice'>[user] pries \the [src] apart.</span>",
|
||||
"<span class='notice'>You pry apart \the [src].</span>",
|
||||
"<span class='italics'>You hear splitting wood.</span>")
|
||||
"<span class='hear'>You hear splitting wood.</span>")
|
||||
deconstruct(TRUE, user)
|
||||
return TRUE
|
||||
|
||||
/obj/structure/ore_box/examine(mob/living/user)
|
||||
if(Adjacent(user) && istype(user))
|
||||
ui_interact(user)
|
||||
return ..()
|
||||
. = ..()
|
||||
|
||||
/obj/structure/ore_box/attack_hand(mob/user)
|
||||
. = ..()
|
||||
@@ -62,7 +65,7 @@
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "ore_box", name, 335, 415, master_ui, state)
|
||||
ui = new(user, src, ui_key, "OreBox", name, ui_x, ui_y, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/structure/ore_box/ui_data()
|
||||
|
||||
@@ -24,7 +24,7 @@
|
||||
/datum/notificationpanel/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.observer_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "notificationpanel", "Notification Preferences", 270, 360, master_ui, state)
|
||||
ui = new(user, src, ui_key, "NotificationPreferences", "Notification Preferences", 270, 360, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/datum/notificationpanel/ui_data(mob/user)
|
||||
|
||||
@@ -302,7 +302,7 @@
|
||||
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "slime_swap_body", name, 400, 400, master_ui, state)
|
||||
ui = new(user, src, ui_key, "SlimeBodySwapper", name, 400, 400, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/datum/action/innate/swap_body/ui_data(mob/user)
|
||||
|
||||
@@ -0,0 +1,74 @@
|
||||
/datum/robot_control
|
||||
var/mob/living/silicon/ai/owner
|
||||
|
||||
/datum/robot_control/New(mob/living/silicon/ai/new_owner)
|
||||
if(!istype(new_owner))
|
||||
qdel(src)
|
||||
owner = new_owner
|
||||
|
||||
/datum/robot_control/proc/is_interactable(mob/user)
|
||||
if(user != owner || owner.incapacitated())
|
||||
return FALSE
|
||||
if(owner.control_disabled)
|
||||
to_chat(user, "<span class='warning'>Wireless control is disabled.</span>")
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/datum/robot_control/ui_status(mob/user)
|
||||
if(is_interactable(user))
|
||||
return ..()
|
||||
return UI_CLOSE
|
||||
|
||||
/datum/robot_control/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.always_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "RemoteRobotControl", "Remote Robot Control", 500, 500, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/datum/robot_control/ui_data(mob/user)
|
||||
if(!owner || user != owner)
|
||||
return
|
||||
var/list/data = list()
|
||||
var/turf/ai_current_turf = get_turf(owner)
|
||||
var/ai_zlevel = ai_current_turf.z
|
||||
|
||||
data["robots"] = list()
|
||||
for(var/mob/living/simple_animal/bot/B in GLOB.bots_list)
|
||||
if(B.z != ai_zlevel || B.remote_disabled) //Only non-emagged bots on the same Z-level are detected!
|
||||
continue
|
||||
var/list/robot_data = list(
|
||||
name = B.name,
|
||||
model = B.model,
|
||||
mode = B.get_mode(),
|
||||
hacked = B.hacked,
|
||||
location = get_area_name(B, TRUE),
|
||||
ref = REF(B)
|
||||
)
|
||||
data["robots"] += list(robot_data)
|
||||
|
||||
return data
|
||||
|
||||
/datum/robot_control/ui_act(action, params)
|
||||
if(..())
|
||||
return
|
||||
if(!is_interactable(usr))
|
||||
return
|
||||
|
||||
switch(action)
|
||||
if("callbot") //Command a bot to move to a selected location.
|
||||
if(owner.call_bot_cooldown > world.time)
|
||||
to_chat(usr, "<span class='danger'>Error: Your last call bot command is still processing, please wait for the bot to finish calculating a route.</span>")
|
||||
return
|
||||
owner.Bot = locate(params["ref"]) in GLOB.bots_list
|
||||
if(!owner.Bot || owner.Bot.remote_disabled || owner.control_disabled)
|
||||
return
|
||||
owner.waypoint_mode = TRUE
|
||||
to_chat(usr, "<span class='notice'>Set your waypoint by clicking on a valid location free of obstructions.</span>")
|
||||
. = TRUE
|
||||
if("interface") //Remotely connect to a bot!
|
||||
owner.Bot = locate(params["ref"]) in GLOB.bots_list
|
||||
if(!owner.Bot || owner.Bot.remote_disabled || owner.control_disabled)
|
||||
return
|
||||
owner.Bot.attack_ai(usr)
|
||||
. = TRUE
|
||||
@@ -174,7 +174,7 @@
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "mulebot", name, ui_x, ui_y, master_ui, state)
|
||||
ui = new(user, src, ui_key, "Mule", name, ui_x, ui_y, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/mob/living/simple_animal/bot/mulebot/ui_data(mob/user)
|
||||
|
||||
@@ -37,9 +37,9 @@
|
||||
if (!ui)
|
||||
var/datum/asset/assets = get_asset_datum(/datum/asset/simple/headers)
|
||||
assets.send(user)
|
||||
|
||||
ui = new(user, src, ui_key, "ntos_main", "NtOS Main menu", 400, 500, master_ui, state)
|
||||
ui.set_style("ntos")
|
||||
assets = get_asset_datum(/datum/asset/simple/arcade)
|
||||
assets.send(user)
|
||||
ui = new(user, src, ui_key, "NtosMain", "NtOS Main menu", 400, 500, master_ui, state)
|
||||
ui.open()
|
||||
ui.set_autoupdate(state = 1)
|
||||
|
||||
|
||||
@@ -7,9 +7,9 @@
|
||||
requires_ntnet = 0
|
||||
usage_flags = PROGRAM_CONSOLE
|
||||
transfer_access = ACCESS_HEADS
|
||||
available_on_ntnet = 1
|
||||
tgui_id = "ntos_ai_restorer"
|
||||
ui_x = 600
|
||||
available_on_ntnet = TRUE
|
||||
tgui_id = "NtosAiRestorer"
|
||||
ui_x = 370
|
||||
ui_y = 400
|
||||
|
||||
var/restoring = FALSE
|
||||
@@ -118,4 +118,4 @@
|
||||
|
||||
/datum/computer_file/program/aidiag/kill_program(forced)
|
||||
restoring = FALSE
|
||||
return ..(forced)
|
||||
return ..(forced)
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
requires_ntnet = 1
|
||||
network_destination = "alarm monitoring network"
|
||||
size = 5
|
||||
tgui_id = "ntos_station_alert"
|
||||
tgui_id = "NtosStationAlertConsole"
|
||||
ui_x = 315
|
||||
ui_y = 500
|
||||
|
||||
|
||||
@@ -8,9 +8,8 @@
|
||||
available_on_ntnet = 0
|
||||
unsendable = 1
|
||||
undeletable = 1
|
||||
tgui_id = "synd_contract"
|
||||
ui_style = "syndicate"
|
||||
ui_x = 600
|
||||
tgui_id = "SyndContractor"
|
||||
ui_x = 500
|
||||
ui_y = 600
|
||||
var/error = ""
|
||||
var/page = CONTRACT_UPLINK_PAGE_CONTRACTS
|
||||
@@ -165,4 +164,4 @@
|
||||
screen_to_be = "assign"
|
||||
program_icon_state = screen_to_be
|
||||
update_computer_icon()
|
||||
return data
|
||||
return data
|
||||
|
||||
@@ -4,11 +4,10 @@
|
||||
program_icon_state = "hostile"
|
||||
extended_desc = "This advanced script can perform denial of service attacks against NTNet quantum relays. The system administrator will probably notice this. Multiple devices can run this program together against same relay for increased effect"
|
||||
size = 20
|
||||
requires_ntnet = 1
|
||||
available_on_ntnet = 0
|
||||
available_on_syndinet = 1
|
||||
tgui_id = "ntos_net_dos"
|
||||
ui_style = "syndicate"
|
||||
requires_ntnet = TRUE
|
||||
available_on_ntnet = FALSE
|
||||
available_on_syndinet = TRUE
|
||||
tgui_id = "NtosNetDos"
|
||||
ui_x = 400
|
||||
ui_y = 250
|
||||
|
||||
@@ -97,4 +96,4 @@
|
||||
data["relays"] += list(list("id" = R.uid))
|
||||
data["focus"] = target ? target.uid : null
|
||||
|
||||
return data
|
||||
return data
|
||||
|
||||
@@ -4,11 +4,10 @@
|
||||
program_icon_state = "hostile"
|
||||
extended_desc = "This virus can destroy hard drive of system it is executed on. It may be obfuscated to look like another non-malicious program. Once armed, it will destroy the system upon next execution."
|
||||
size = 13
|
||||
requires_ntnet = 0
|
||||
available_on_ntnet = 0
|
||||
available_on_syndinet = 1
|
||||
tgui_id = "ntos_revelation"
|
||||
ui_style = "syndicate"
|
||||
requires_ntnet = FALSE
|
||||
available_on_ntnet = FALSE
|
||||
available_on_syndinet = TRUE
|
||||
tgui_id = "NtosRevelation"
|
||||
ui_x = 400
|
||||
ui_y = 250
|
||||
|
||||
@@ -68,4 +67,4 @@
|
||||
|
||||
data["armed"] = armed
|
||||
|
||||
return data
|
||||
return data
|
||||
|
||||
@@ -0,0 +1,176 @@
|
||||
/datum/computer_file/program/arcade
|
||||
filename = "arcade"
|
||||
filedesc = "Nanotrasen Micro Arcade"
|
||||
program_icon_state = "arcade"
|
||||
extended_desc = "This port of the classic game 'Outbomb Cuban Pete', redesigned to run on tablets, with thrilling graphics and chilling storytelling."
|
||||
requires_ntnet = FALSE
|
||||
network_destination = "arcade network"
|
||||
size = 6
|
||||
tgui_id = "NtosArcade"
|
||||
ui_x = 450
|
||||
ui_y = 350
|
||||
|
||||
///Returns TRUE if the game is being played.
|
||||
var/game_active = TRUE
|
||||
///This disables buttom actions from having any impact if TRUE. Resets to FALSE when the player is allowed to make an action again.
|
||||
var/pause_state = FALSE
|
||||
var/boss_hp = 45
|
||||
var/boss_mp = 15
|
||||
var/player_hp = 30
|
||||
var/player_mp = 10
|
||||
var/ticket_count = 0
|
||||
///Shows what text is shown on the app, usually showing the log of combat actions taken by the player.
|
||||
var/heads_up = "Nanotrasen says, winners make us money."
|
||||
var/boss_name = "Cuban Pete's Minion"
|
||||
///Determines which boss image to use on the UI.
|
||||
var/boss_id = 1
|
||||
|
||||
/datum/computer_file/program/arcade/proc/game_check(mob/user)
|
||||
sleep(5)
|
||||
user?.mind?.adjust_experience(/datum/skill/gaming, 1)
|
||||
if(boss_hp <= 0)
|
||||
heads_up = "You have crushed [boss_name]! Rejoice!"
|
||||
playsound(computer.loc, 'sound/arcade/win.ogg', 50, TRUE, extrarange = -3, falloff = 10)
|
||||
game_active = FALSE
|
||||
program_icon_state = "arcade_off"
|
||||
if(istype(computer))
|
||||
computer.update_icon()
|
||||
ticket_count += 1
|
||||
user?.mind?.adjust_experience(/datum/skill/gaming, 50)
|
||||
sleep(10)
|
||||
else if(player_hp <= 0 || player_mp <= 0)
|
||||
heads_up = "You have been defeated... how will the station survive?"
|
||||
playsound(computer.loc, 'sound/arcade/lose.ogg', 50, TRUE, extrarange = -3, falloff = 10)
|
||||
game_active = FALSE
|
||||
program_icon_state = "arcade_off"
|
||||
if(istype(computer))
|
||||
computer.update_icon()
|
||||
user?.mind?.adjust_experience(/datum/skill/gaming, 10)
|
||||
sleep(10)
|
||||
|
||||
/datum/computer_file/program/arcade/proc/enemy_check(mob/user)
|
||||
var/boss_attackamt = 0 //Spam protection from boss attacks as well.
|
||||
var/boss_mpamt = 0
|
||||
var/bossheal = 0
|
||||
if(pause_state == TRUE)
|
||||
boss_attackamt = rand(3,6)
|
||||
boss_mpamt = rand (2,4)
|
||||
bossheal = rand (4,6)
|
||||
if(game_active == FALSE)
|
||||
return
|
||||
if (boss_mp <= 5)
|
||||
heads_up = "[boss_mpamt] magic power has been stolen from you!"
|
||||
playsound(computer.loc, 'sound/arcade/steal.ogg', 50, TRUE, extrarange = -3, falloff = 10)
|
||||
player_mp -= boss_mpamt
|
||||
boss_mp += boss_mpamt
|
||||
else if(boss_mp > 5 && boss_hp <12)
|
||||
heads_up = "[boss_name] heals for [bossheal] health!"
|
||||
playsound(computer.loc, 'sound/arcade/heal.ogg', 50, TRUE, extrarange = -3, falloff = 10)
|
||||
boss_hp += bossheal
|
||||
boss_mp -= boss_mpamt
|
||||
else
|
||||
heads_up = "[boss_name] attacks you for [boss_attackamt] damage!"
|
||||
playsound(computer.loc, 'sound/arcade/hit.ogg', 50, TRUE, extrarange = -3, falloff = 10)
|
||||
player_hp -= boss_attackamt
|
||||
|
||||
pause_state = FALSE
|
||||
game_check()
|
||||
|
||||
/datum/computer_file/program/arcade/ui_interact(mob/user, ui_key, datum/tgui/ui, force_open, datum/tgui/master_ui, datum/ui_state/state)
|
||||
. = ..()
|
||||
var/datum/asset/assets = get_asset_datum(/datum/asset/simple/arcade)
|
||||
assets.send(user)
|
||||
|
||||
/datum/computer_file/program/arcade/ui_data(mob/user)
|
||||
var/list/data = get_header_data()
|
||||
|
||||
data["Hitpoints"] = boss_hp
|
||||
data["PlayerHitpoints"] = player_hp
|
||||
data["PlayerMP"] = player_mp
|
||||
data["TicketCount"] = ticket_count
|
||||
data["GameActive"] = game_active
|
||||
data["PauseState"] = pause_state
|
||||
data["Status"] = heads_up
|
||||
data["BossID"] = "boss[boss_id].gif"
|
||||
return data
|
||||
|
||||
/datum/computer_file/program/arcade/ui_act(action, list/params)
|
||||
if(..())
|
||||
return TRUE
|
||||
var/obj/item/computer_hardware/printer/printer
|
||||
if(computer)
|
||||
printer = computer.all_components[MC_PRINT]
|
||||
|
||||
var/gamerSkillLevel = usr.mind?.get_skill_level(/datum/skill/gaming)
|
||||
var/gamerSkill = usr.mind?.get_skill_modifier(/datum/skill/gaming, SKILL_RANDS_MODIFIER)
|
||||
switch(action)
|
||||
if("Attack")
|
||||
var/attackamt = 0 //Spam prevention.
|
||||
if(pause_state == FALSE)
|
||||
attackamt = rand(2,6) + rand(0, gamerSkill)
|
||||
pause_state = TRUE
|
||||
heads_up = "You attack for [attackamt] damage."
|
||||
playsound(computer.loc, 'sound/arcade/hit.ogg', 50, TRUE, extrarange = -3, falloff = 10)
|
||||
boss_hp -= attackamt
|
||||
sleep(10)
|
||||
game_check()
|
||||
enemy_check()
|
||||
return TRUE
|
||||
if("Heal")
|
||||
var/healamt = 0 //More Spam Prevention.
|
||||
var/healcost = 0
|
||||
if(pause_state == FALSE)
|
||||
healamt = rand(6,8) + rand(0, gamerSkill)
|
||||
var/maxPointCost = 3
|
||||
if(gamerSkillLevel >= SKILL_LEVEL_JOURNEYMAN)
|
||||
maxPointCost = 2
|
||||
healcost = rand(1, maxPointCost)
|
||||
pause_state = TRUE
|
||||
heads_up = "You heal for [healamt] damage."
|
||||
playsound(computer.loc, 'sound/arcade/heal.ogg', 50, TRUE, extrarange = -3, falloff = 10)
|
||||
player_hp += healamt
|
||||
player_mp -= healcost
|
||||
sleep(10)
|
||||
game_check()
|
||||
enemy_check()
|
||||
return TRUE
|
||||
if("Recharge_Power")
|
||||
var/rechargeamt = 0 //As above.
|
||||
if(pause_state == FALSE)
|
||||
rechargeamt = rand(4,7) + rand(0, gamerSkill)
|
||||
pause_state = TRUE
|
||||
heads_up = "You regain [rechargeamt] magic power."
|
||||
playsound(computer.loc, 'sound/arcade/mana.ogg', 50, TRUE, extrarange = -3, falloff = 10)
|
||||
player_mp += rechargeamt
|
||||
sleep(10)
|
||||
game_check()
|
||||
enemy_check()
|
||||
return TRUE
|
||||
if("Dispense_Tickets")
|
||||
if(!printer)
|
||||
to_chat(usr, "<span class='notice'>Hardware error: A printer is required to redeem tickets.</span>")
|
||||
return
|
||||
if(printer.stored_paper <= 0)
|
||||
to_chat(usr, "<span class='notice'>Hardware error: Printer is out of paper.</span>")
|
||||
return
|
||||
else
|
||||
computer.visible_message("<span class='notice'>\The [computer] prints out paper.</span>")
|
||||
if(ticket_count >= 1)
|
||||
new /obj/item/stack/arcadeticket((get_turf(computer)), 1)
|
||||
to_chat(usr, "<span class='notice'>[src] dispenses a ticket!</span>")
|
||||
ticket_count -= 1
|
||||
printer.stored_paper -= 1
|
||||
else
|
||||
to_chat(usr, "<span class='notice'>You don't have any stored tickets!</span>")
|
||||
return TRUE
|
||||
if("Start_Game")
|
||||
game_active = TRUE
|
||||
boss_hp = 45
|
||||
player_hp = 30
|
||||
player_mp = 10
|
||||
heads_up = "You stand before [boss_name]! Prepare for battle!"
|
||||
program_icon_state = "arcade"
|
||||
boss_id = rand(1,6)
|
||||
pause_state = FALSE
|
||||
if(istype(computer))
|
||||
computer.update_icon()
|
||||
@@ -0,0 +1,33 @@
|
||||
/datum/computer_file/program/atmosscan
|
||||
filename = "atmosscan"
|
||||
filedesc = "Atmospheric Scanner"
|
||||
program_icon_state = "air"
|
||||
extended_desc = "A small built-in sensor reads out the atmospheric conditions around the device."
|
||||
network_destination = "atmos scan"
|
||||
size = 4
|
||||
tgui_id = "NtosAtmos"
|
||||
ui_x = 300
|
||||
ui_y = 350
|
||||
|
||||
/datum/computer_file/program/atmosscan/ui_data(mob/user)
|
||||
var/list/data = get_header_data()
|
||||
var/list/airlist = list()
|
||||
var/turf/T = get_turf(ui_host())
|
||||
if(T)
|
||||
var/datum/gas_mixture/environment = T.return_air()
|
||||
var/list/env_gases = environment.gases
|
||||
var/pressure = environment.return_pressure()
|
||||
var/total_moles = environment.total_moles()
|
||||
data["AirPressure"] = round(pressure,0.1)
|
||||
data["AirTemp"] = round(environment.temperature-T0C)
|
||||
if (total_moles)
|
||||
for(var/id in env_gases)
|
||||
var/gas_level = env_gases[id][MOLES]/total_moles
|
||||
if(gas_level > 0)
|
||||
airlist += list(list("name" = "[env_gases[id][GAS_META][META_GAS_NAME]]", "percentage" = round(gas_level*100, 0.01)))
|
||||
data["AirData"] = airlist
|
||||
return data
|
||||
|
||||
/datum/computer_file/program/atmosscan/ui_act(action, list/params)
|
||||
if(..())
|
||||
return TRUE
|
||||
@@ -0,0 +1,69 @@
|
||||
/datum/computer_file/program/borg_monitor
|
||||
filename = "cyborgmonitor"
|
||||
filedesc = "Cyborg Remote Monitoring"
|
||||
ui_header = "borg_mon.gif"
|
||||
program_icon_state = "generic"
|
||||
extended_desc = "This program allows for remote monitoring of station cyborgs."
|
||||
requires_ntnet = TRUE
|
||||
transfer_access = ACCESS_ROBOTICS
|
||||
network_destination = "cyborg remote monitoring"
|
||||
size = 5
|
||||
tgui_id = "NtosCyborgRemoteMonitor"
|
||||
ui_x = 600
|
||||
ui_y = 800
|
||||
|
||||
/datum/computer_file/program/borg_monitor/ui_data(mob/user)
|
||||
var/list/data = get_header_data()
|
||||
|
||||
data["card"] = FALSE
|
||||
if(computer.GetID())
|
||||
data["card"] = TRUE
|
||||
|
||||
data["cyborgs"] = list()
|
||||
for(var/mob/living/silicon/robot/R in GLOB.silicon_mobs)
|
||||
if((get_turf(computer)).z != (get_turf(R)).z)
|
||||
continue
|
||||
if(R.scrambledcodes)
|
||||
continue
|
||||
|
||||
var/list/upgrade
|
||||
for(var/obj/item/borg/upgrade/I in R.upgrades)
|
||||
upgrade += "\[[I.name]\] "
|
||||
|
||||
var/shell = FALSE
|
||||
if(R.shell && !R.ckey)
|
||||
shell = TRUE
|
||||
|
||||
var/list/cyborg_data = list(
|
||||
name = R.name,
|
||||
locked_down = R.lockcharge,
|
||||
status = R.stat,
|
||||
shell_discon = shell,
|
||||
charge = R.cell ? round(R.cell.percent()) : null,
|
||||
module = R.module ? "[R.module.name] Module" : "No Module Detected",
|
||||
upgrades = upgrade,
|
||||
ref = REF(R)
|
||||
)
|
||||
data["cyborgs"] += list(cyborg_data)
|
||||
return data
|
||||
|
||||
/datum/computer_file/program/borg_monitor/ui_act(action, params)
|
||||
if(..())
|
||||
return
|
||||
|
||||
switch(action)
|
||||
if("messagebot")
|
||||
var/mob/living/silicon/robot/R = locate(params["ref"]) in GLOB.silicon_mobs
|
||||
if(!istype(R))
|
||||
return
|
||||
var/obj/item/card/id/ID = computer.GetID()
|
||||
if(!ID)
|
||||
return
|
||||
var/message = stripped_input(usr, message = "Enter message to be sent to remote cyborg.", title = "Send Message")
|
||||
if(!message)
|
||||
return
|
||||
to_chat(R, "<br><br><span class='notice'>Message from [ID.registered_name] -- \"[message]\"</span><br>")
|
||||
SEND_SOUND(R, 'sound/machines/twobeep_high.ogg')
|
||||
if(R.connected_ai)
|
||||
to_chat(R.connected_ai, "<br><br><span class='notice'>Message from [ID.registered_name] to [R] -- \"[message]\"</span><br>")
|
||||
SEND_SOUND(R.connected_ai, 'sound/machines/twobeep_high.ogg')
|
||||
@@ -6,91 +6,84 @@
|
||||
transfer_access = ACCESS_HEADS
|
||||
requires_ntnet = 0
|
||||
size = 8
|
||||
tgui_id = "ntos_card"
|
||||
ui_x = 600
|
||||
ui_y = 700
|
||||
tgui_id = "NtosCard"
|
||||
ui_x = 450
|
||||
ui_y = 520
|
||||
|
||||
var/mod_mode = 1
|
||||
var/is_centcom = 0
|
||||
var/show_assignments = 0
|
||||
var/minor = 0
|
||||
var/authenticated = 0
|
||||
var/list/reg_ids = list()
|
||||
var/list/region_access = null
|
||||
var/list/head_subordinates = null
|
||||
var/target_dept = 0 //Which department this computer has access to. 0=all departments
|
||||
var/change_position_cooldown = 30
|
||||
//Jobs you cannot open new positions for
|
||||
var/list/blacklisted = list(
|
||||
"AI",
|
||||
"Assistant",
|
||||
"Cyborg",
|
||||
"Captain",
|
||||
"Head of Personnel",
|
||||
"Head of Security",
|
||||
"Chief Engineer",
|
||||
"Research Director",
|
||||
"Chief Medical Officer")
|
||||
var/is_centcom = FALSE
|
||||
var/minor = FALSE
|
||||
var/authenticated = FALSE
|
||||
var/list/region_access
|
||||
var/list/head_subordinates
|
||||
///Which departments this computer has access to. Defined as access regions. null = all departments
|
||||
var/target_dept
|
||||
|
||||
//The scaling factor of max total positions in relation to the total amount of people on board the station in %
|
||||
var/max_relative_positions = 30 //30%: Seems reasonable, limit of 6 @ 20 players
|
||||
//For some reason everything was exploding if this was static.
|
||||
var/list/sub_managers
|
||||
|
||||
//This is used to keep track of opened positions for jobs to allow instant closing
|
||||
//Assoc array: "JobName" = (int)<Opened Positions>
|
||||
var/list/opened_positions = list();
|
||||
/datum/computer_file/program/card_mod/New(obj/item/modular_computer/comp)
|
||||
. = ..()
|
||||
sub_managers = list(
|
||||
"[ACCESS_HOP]" = list(
|
||||
"department" = list(CARDCON_DEPARTMENT_SERVICE, CARDCON_DEPARTMENT_COMMAND),
|
||||
"region" = 1,
|
||||
"head" = "Head of Personnel"
|
||||
),
|
||||
"[ACCESS_HOS]" = list(
|
||||
"department" = CARDCON_DEPARTMENT_SECURITY,
|
||||
"region" = 2,
|
||||
"head" = "Head of Security"
|
||||
),
|
||||
"[ACCESS_CMO]" = list(
|
||||
"department" = CARDCON_DEPARTMENT_MEDICAL,
|
||||
"region" = 3,
|
||||
"head" = "Chief Medical Officer"
|
||||
),
|
||||
"[ACCESS_RD]" = list(
|
||||
"department" = CARDCON_DEPARTMENT_SCIENCE,
|
||||
"region" = 4,
|
||||
"head" = "Research Director"
|
||||
),
|
||||
"[ACCESS_CE]" = list(
|
||||
"department" = CARDCON_DEPARTMENT_ENGINEERING,
|
||||
"region" = 5,
|
||||
"head" = "Chief Engineer"
|
||||
)
|
||||
)
|
||||
|
||||
/datum/computer_file/program/card_mod/New()
|
||||
..()
|
||||
addtimer(CALLBACK(src, .proc/SetConfigCooldown), 0)
|
||||
/datum/computer_file/program/card_mod/proc/authenticate(mob/user, obj/item/card/id/id_card)
|
||||
if(!id_card)
|
||||
return
|
||||
|
||||
/datum/computer_file/program/card_mod/proc/SetConfigCooldown()
|
||||
change_position_cooldown = CONFIG_GET(number/id_console_jobslot_delay)
|
||||
region_access = list()
|
||||
if(!target_dept && (ACCESS_CHANGE_IDS in id_card.access))
|
||||
minor = FALSE
|
||||
authenticated = TRUE
|
||||
update_static_data(user)
|
||||
return TRUE
|
||||
|
||||
/datum/computer_file/program/card_mod/event_idremoved(background, slot)
|
||||
if(!slot || slot == 2)// slot being false means both are removed
|
||||
minor = 0
|
||||
authenticated = 0
|
||||
head_subordinates = null
|
||||
region_access = null
|
||||
var/list/head_types = list()
|
||||
for(var/access_text in sub_managers)
|
||||
var/list/info = sub_managers[access_text]
|
||||
var/access = text2num(access_text)
|
||||
if((access in id_card.access) && ((info["region"] in target_dept) || !length(target_dept)))
|
||||
region_access += info["region"]
|
||||
//I don't even know what I'm doing anymore
|
||||
head_types += info["head"]
|
||||
|
||||
head_subordinates = list()
|
||||
if(length(head_types))
|
||||
for(var/j in SSjob.occupations)
|
||||
var/datum/job/job = j
|
||||
for(var/head in head_types)//god why
|
||||
if(head in job.department_head)
|
||||
head_subordinates += job.title
|
||||
|
||||
/datum/computer_file/program/card_mod/proc/job_blacklisted(jobtitle)
|
||||
return (jobtitle in blacklisted)
|
||||
|
||||
|
||||
//Logic check for if you can open the job
|
||||
/datum/computer_file/program/card_mod/proc/can_open_job(datum/job/job)
|
||||
if(job)
|
||||
if(!job_blacklisted(job.title))
|
||||
if((job.total_positions <= GLOB.player_list.len * (max_relative_positions / 100)))
|
||||
var/delta = (world.time / 10) - GLOB.time_last_changed_position
|
||||
if((change_position_cooldown < delta) || (opened_positions[job.title] < 0))
|
||||
return 1
|
||||
return -2
|
||||
return 0
|
||||
return 0
|
||||
|
||||
//Logic check for if you can close the job
|
||||
/datum/computer_file/program/card_mod/proc/can_close_job(datum/job/job)
|
||||
if(job)
|
||||
if(!job_blacklisted(job.title))
|
||||
if(job.total_positions > job.current_positions)
|
||||
var/delta = (world.time / 10) - GLOB.time_last_changed_position
|
||||
if((change_position_cooldown < delta) || (opened_positions[job.title] > 0))
|
||||
return 1
|
||||
return -2
|
||||
return 0
|
||||
return 0
|
||||
|
||||
/datum/computer_file/program/card_mod/proc/format_jobs(list/jobs)
|
||||
var/obj/item/computer_hardware/card_slot/card_slot = computer.all_components[MC_CARD]
|
||||
var/obj/item/card/id/id_card = card_slot.stored_card
|
||||
var/list/formatted = list()
|
||||
for(var/job in jobs)
|
||||
formatted.Add(list(list(
|
||||
"display_name" = replacetext(job, " ", " "),
|
||||
"target_rank" = id_card && id_card.assignment ? id_card.assignment : "Unassigned",
|
||||
"job" = job)))
|
||||
if(length(region_access))
|
||||
minor = TRUE
|
||||
authenticated = TRUE
|
||||
update_static_data(user)
|
||||
return TRUE
|
||||
|
||||
return formatted
|
||||
|
||||
|
||||
@@ -0,0 +1,74 @@
|
||||
/datum/computer_file/program/shipping
|
||||
filename = "shipping"
|
||||
filedesc = "Nanotrasen Shipping Scanner"
|
||||
program_icon_state = "shipping"
|
||||
extended_desc = "A combination printer/scanner app that enables modular computers to print barcodes for easy scanning and shipping."
|
||||
network_destination = "ship scanner"
|
||||
size = 6
|
||||
tgui_id = "NtosShipping"
|
||||
ui_x = 450
|
||||
ui_y = 350
|
||||
///Account used for creating barcodes.
|
||||
var/datum/bank_account/payments_acc
|
||||
///The amount which the tagger will recieve for the sale.
|
||||
var/percent_cut = 20
|
||||
|
||||
/datum/computer_file/program/shipping/ui_data(mob/user)
|
||||
var/list/data = get_header_data()
|
||||
|
||||
var/obj/item/computer_hardware/card_slot/card_slot = computer.all_components[MC_CARD]
|
||||
var/obj/item/computer_hardware/printer/printer = computer.all_components[MC_PRINT]
|
||||
var/obj/item/card/id/id_card = card_slot ? card_slot.stored_card : null
|
||||
data["has_id_slot"] = !!card_slot
|
||||
data["has_printer"] = !!printer
|
||||
data["paperamt"] = printer ? "[printer.stored_paper] / [printer.max_paper]" : null
|
||||
data["card_owner"] = card_slot && card_slot.stored_card ? id_card.registered_name : "No Card Inserted."
|
||||
data["current_user"] = payments_acc ? payments_acc.account_holder : null
|
||||
data["barcode_split"] = percent_cut
|
||||
return data
|
||||
|
||||
/datum/computer_file/program/shipping/ui_act(action, list/params)
|
||||
if(..())
|
||||
return TRUE
|
||||
if(!computer)
|
||||
return
|
||||
|
||||
// Get components
|
||||
var/obj/item/computer_hardware/card_slot/card_slot = computer.all_components[MC_CARD]
|
||||
var/obj/item/computer_hardware/printer/printer = computer.all_components[MC_PRINT]
|
||||
var/obj/item/card/id/id_card = card_slot ? card_slot.stored_card : null
|
||||
if(!card_slot || !printer) //We need both to successfully use this app.
|
||||
return
|
||||
|
||||
switch(action)
|
||||
if("ejectid")
|
||||
if(id_card)
|
||||
card_slot.try_eject(TRUE, usr)
|
||||
if("selectid")
|
||||
if(!id_card)
|
||||
return
|
||||
if(!id_card.registered_account)
|
||||
playsound(get_turf(ui_host()), 'sound/machines/buzz-sigh.ogg', 50, TRUE, -1)
|
||||
return
|
||||
payments_acc = id_card.registered_account
|
||||
playsound(get_turf(ui_host()), 'sound/machines/ping.ogg', 50, TRUE, -1)
|
||||
if("resetid")
|
||||
payments_acc = null
|
||||
if("setsplit")
|
||||
var/potential_cut = input("How much would you like to payout to the registered card?","Percentage Profit") as num|null
|
||||
percent_cut = potential_cut ? clamp(round(potential_cut, 1), 1, 50) : 20
|
||||
if("print")
|
||||
if(!printer)
|
||||
to_chat(usr, "<span class='notice'>Hardware error: A printer is required to print barcodes.</span>")
|
||||
return
|
||||
if(printer.stored_paper <= 0)
|
||||
to_chat(usr, "<span class='notice'>Hardware error: Printer is out of paper.</span>")
|
||||
return
|
||||
if(!payments_acc)
|
||||
to_chat(usr, "<span class='notice'>Software error: Please set a current user first.</span>")
|
||||
return
|
||||
var/obj/item/barcode/barcode = new /obj/item/barcode(get_turf(ui_host()))
|
||||
barcode.payments_acc = payments_acc
|
||||
barcode.percent_cut = percent_cut
|
||||
printer.stored_paper--
|
||||
to_chat(usr, "<span class='notice'>The computer prints out a barcode.</span>")
|
||||
@@ -14,7 +14,7 @@
|
||||
ui_y = 630
|
||||
available_on_ntnet = 0
|
||||
requires_ntnet = 0
|
||||
tgui_id = "ntos_configuration"
|
||||
tgui_id = "NtosConfiguration"
|
||||
|
||||
var/obj/item/modular_computer/movable = null
|
||||
|
||||
|
||||
@@ -0,0 +1,50 @@
|
||||
/datum/computer_file/program/crew_manifest
|
||||
filename = "crewmani"
|
||||
filedesc = "Crew Manifest"
|
||||
program_icon_state = "id"
|
||||
extended_desc = "Program for viewing and printing the current crew manifest"
|
||||
transfer_access = ACCESS_HEADS
|
||||
requires_ntnet = FALSE
|
||||
size = 4
|
||||
tgui_id = "NtosCrewManifest"
|
||||
ui_x = 400
|
||||
ui_y = 480
|
||||
|
||||
/datum/computer_file/program/crew_manifest/ui_static_data(mob/user)
|
||||
var/list/data = list()
|
||||
data["manifest"] = GLOB.data_core.get_manifest()
|
||||
return data
|
||||
|
||||
/datum/computer_file/program/crew_manifest/ui_data(mob/user)
|
||||
var/list/data = get_header_data()
|
||||
|
||||
var/obj/item/computer_hardware/printer/printer
|
||||
if(computer)
|
||||
printer = computer.all_components[MC_PRINT]
|
||||
|
||||
if(computer)
|
||||
data["have_printer"] = !!printer
|
||||
else
|
||||
data["have_printer"] = FALSE
|
||||
return data
|
||||
|
||||
/datum/computer_file/program/crew_manifest/ui_act(action, params, datum/tgui/ui)
|
||||
if(..())
|
||||
return
|
||||
|
||||
var/obj/item/computer_hardware/printer/printer
|
||||
if(computer)
|
||||
printer = computer.all_components[MC_PRINT]
|
||||
|
||||
switch(action)
|
||||
if("PRG_print")
|
||||
if(computer && printer) //This option should never be called if there is no printer
|
||||
var/contents = {"<h4>Crew Manifest</h4>
|
||||
<br>
|
||||
[GLOB.data_core ? GLOB.data_core.get_manifest_html(0) : ""]
|
||||
"}
|
||||
if(!printer.print_text(contents,text("crew manifest ([])", station_time_timestamp())))
|
||||
to_chat(usr, "<span class='notice'>Hardware error: Printer was unable to print the file. It may be out of paper.</span>")
|
||||
return
|
||||
else
|
||||
computer.visible_message("<span class='notice'>\The [computer] prints out a paper.</span>")
|
||||
@@ -4,10 +4,10 @@
|
||||
extended_desc = "This program allows management of files."
|
||||
program_icon_state = "generic"
|
||||
size = 8
|
||||
requires_ntnet = 0
|
||||
available_on_ntnet = 0
|
||||
undeletable = 1
|
||||
tgui_id = "ntos_file_manager"
|
||||
requires_ntnet = FALSE
|
||||
available_on_ntnet = FALSE
|
||||
undeletable = TRUE
|
||||
tgui_id = "NtosFileManager"
|
||||
|
||||
var/open_file
|
||||
var/error
|
||||
|
||||
@@ -0,0 +1,141 @@
|
||||
/datum/computer_file/program/job_management
|
||||
filename = "job_manage"
|
||||
filedesc = "Job Manager"
|
||||
program_icon_state = "id"
|
||||
extended_desc = "Program for viewing and changing job slot avalibility."
|
||||
transfer_access = ACCESS_HEADS
|
||||
requires_ntnet = 0
|
||||
size = 4
|
||||
tgui_id = "NtosJobManager"
|
||||
ui_x = 400
|
||||
ui_y = 620
|
||||
|
||||
var/change_position_cooldown = 30
|
||||
//Jobs you cannot open new positions for
|
||||
var/list/blacklisted = list(
|
||||
"AI",
|
||||
"Assistant",
|
||||
"Cyborg",
|
||||
"Captain",
|
||||
"Head of Personnel",
|
||||
"Head of Security",
|
||||
"Chief Engineer",
|
||||
"Research Director",
|
||||
"Chief Medical Officer")
|
||||
|
||||
//The scaling factor of max total positions in relation to the total amount of people on board the station in %
|
||||
var/max_relative_positions = 30 //30%: Seems reasonable, limit of 6 @ 20 players
|
||||
|
||||
//This is used to keep track of opened positions for jobs to allow instant closing
|
||||
//Assoc array: "JobName" = (int)<Opened Positions>
|
||||
var/list/opened_positions = list()
|
||||
|
||||
/datum/computer_file/program/job_management/New()
|
||||
..()
|
||||
change_position_cooldown = CONFIG_GET(number/id_console_jobslot_delay)
|
||||
|
||||
/datum/computer_file/program/job_management/proc/can_open_job(datum/job/job)
|
||||
if(!(job?.title in blacklisted))
|
||||
if((job.total_positions <= length(GLOB.player_list) * (max_relative_positions / 100)))
|
||||
var/delta = (world.time / 10) - GLOB.time_last_changed_position
|
||||
if((change_position_cooldown < delta) || (opened_positions[job.title] < 0))
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/datum/computer_file/program/job_management/proc/can_close_job(datum/job/job)
|
||||
if(!(job?.title in blacklisted))
|
||||
if(job.total_positions > length(GLOB.player_list) * (max_relative_positions / 100))
|
||||
var/delta = (world.time / 10) - GLOB.time_last_changed_position
|
||||
if((change_position_cooldown < delta) || (opened_positions[job.title] > 0))
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/datum/computer_file/program/job_management/ui_act(action, params, datum/tgui/ui)
|
||||
if(..())
|
||||
return
|
||||
|
||||
var/authed = FALSE
|
||||
var/mob/user = usr
|
||||
var/obj/item/card/id/user_id = user.get_idcard()
|
||||
if(user_id)
|
||||
if(ACCESS_CHANGE_IDS in user_id.access)
|
||||
authed = TRUE
|
||||
|
||||
if(!authed)
|
||||
return
|
||||
|
||||
switch(action)
|
||||
if("PRG_open_job")
|
||||
var/edit_job_target = params["target"]
|
||||
var/datum/job/j = SSjob.GetJob(edit_job_target)
|
||||
if(!j || !can_open_job(j))
|
||||
return
|
||||
if(opened_positions[edit_job_target] >= 0)
|
||||
GLOB.time_last_changed_position = world.time / 10
|
||||
j.total_positions++
|
||||
opened_positions[edit_job_target]++
|
||||
playsound(computer, 'sound/machines/terminal_prompt_confirm.ogg', 50, FALSE)
|
||||
return TRUE
|
||||
if("PRG_close_job")
|
||||
var/edit_job_target = params["target"]
|
||||
var/datum/job/j = SSjob.GetJob(edit_job_target)
|
||||
if(!j || !can_close_job(j))
|
||||
return
|
||||
//Allow instant closing without cooldown if a position has been opened before
|
||||
if(opened_positions[edit_job_target] <= 0)
|
||||
GLOB.time_last_changed_position = world.time / 10
|
||||
j.total_positions--
|
||||
opened_positions[edit_job_target]--
|
||||
playsound(computer, 'sound/machines/terminal_prompt_confirm.ogg', 50, FALSE)
|
||||
return TRUE
|
||||
if("PRG_priority")
|
||||
if(length(SSjob.prioritized_jobs) >= 5)
|
||||
return
|
||||
var/priority_target = params["target"]
|
||||
var/datum/job/j = SSjob.GetJob(priority_target)
|
||||
if(!j)
|
||||
return
|
||||
if(j.total_positions <= j.current_positions)
|
||||
return
|
||||
if(j in SSjob.prioritized_jobs)
|
||||
SSjob.prioritized_jobs -= j
|
||||
else
|
||||
SSjob.prioritized_jobs += j
|
||||
playsound(computer, 'sound/machines/terminal_prompt_confirm.ogg', 50, FALSE)
|
||||
return TRUE
|
||||
|
||||
|
||||
/datum/computer_file/program/job_management/ui_data(mob/user)
|
||||
var/list/data = get_header_data()
|
||||
|
||||
var/authed = FALSE
|
||||
var/obj/item/card/id/user_id = user.get_idcard(FALSE)
|
||||
if(user_id)
|
||||
if(ACCESS_CHANGE_IDS in user_id.access)
|
||||
authed = TRUE
|
||||
|
||||
data["authed"] = authed
|
||||
|
||||
var/list/pos = list()
|
||||
for(var/j in SSjob.occupations)
|
||||
var/datum/job/job = j
|
||||
if(job.title in blacklisted)
|
||||
continue
|
||||
|
||||
pos += list(list(
|
||||
"title" = job.title,
|
||||
"current" = job.current_positions,
|
||||
"total" = job.total_positions,
|
||||
"status_open" = authed ? can_open_job(job) : FALSE,
|
||||
"status_close" = authed ? can_close_job(job) : FALSE,
|
||||
))
|
||||
data["slots"] = pos
|
||||
var/delta = round(change_position_cooldown - ((world.time / 10) - GLOB.time_last_changed_position), 1)
|
||||
data["cooldown"] = delta < 0 ? 0 : delta
|
||||
var/list/priority = list()
|
||||
for(var/j in SSjob.prioritized_jobs)
|
||||
var/datum/job/job = j
|
||||
priority += job.title
|
||||
data["prioritized"] = priority
|
||||
return data
|
||||
|
||||
@@ -10,7 +10,9 @@
|
||||
requires_ntnet_feature = NTNET_SOFTWAREDOWNLOAD
|
||||
available_on_ntnet = 0
|
||||
ui_header = "downloader_finished.gif"
|
||||
tgui_id = "ntos_net_downloader"
|
||||
tgui_id = "NtosNetDownloader"
|
||||
ui_x = 480
|
||||
ui_y = 735
|
||||
|
||||
var/datum/computer_file/program/downloaded_file = null
|
||||
var/hacked_download = 0
|
||||
@@ -168,4 +170,4 @@
|
||||
|
||||
/datum/computer_file/program/ntnetdownload/kill_program(forced)
|
||||
abort_file_download()
|
||||
return ..(forced)
|
||||
return ..(forced)
|
||||
|
||||
@@ -6,8 +6,8 @@
|
||||
size = 12
|
||||
requires_ntnet = 1
|
||||
required_access = ACCESS_NETWORK //NETWORK CONTROL IS A MORE SECURE PROGRAM.
|
||||
available_on_ntnet = 1
|
||||
tgui_id = "ntos_net_monitor"
|
||||
available_on_ntnet = TRUE
|
||||
tgui_id = "NtosNetMonitor"
|
||||
|
||||
/datum/computer_file/program/ntnetmonitor/ui_act(action, params)
|
||||
if(..())
|
||||
@@ -78,4 +78,4 @@
|
||||
data["ntnetlogs"] += list(list("entry" = i))
|
||||
data["ntnetmaxlogs"] = SSnetworks.station_network.setting_maxlogcount
|
||||
|
||||
return data
|
||||
return data
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
network_destination = "NTNRC server"
|
||||
ui_header = "ntnrc_idle.gif"
|
||||
available_on_ntnet = 1
|
||||
tgui_id = "ntos_net_chat"
|
||||
tgui_id = "NtosNetChat"
|
||||
ui_x = 900
|
||||
ui_y = 675
|
||||
|
||||
|
||||
@@ -11,8 +11,7 @@
|
||||
requires_ntnet = 0
|
||||
network_destination = "power monitoring system"
|
||||
size = 9
|
||||
tgui_id = "ntos_power_monitor"
|
||||
ui_style = "ntos"
|
||||
tgui_id = "NtosPowerMonitor"
|
||||
ui_x = 550
|
||||
ui_y = 700
|
||||
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user