Artur
2020-04-23 09:55:28 +03:00
parent 055606b81b
commit 80b47ec1c0
368 changed files with 29034 additions and 6568 deletions
+44 -1
View File
@@ -46,7 +46,7 @@
/obj/machinery/computer/operating/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = 0, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.not_incapacitated_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
ui = new(user, src, ui_key, "operating_computer", name, 350, 470, master_ui, state)
ui = new(user, src, ui_key, "OperatingComputer", name, 350, 470, master_ui, state)
ui.open()
/obj/machinery/computer/operating/ui_data(mob/user)
@@ -108,6 +108,49 @@
))
else
data["patient"] = null
return data
switch(patient.stat)
if(CONSCIOUS)
data["patient"]["stat"] = "Conscious"
data["patient"]["statstate"] = "good"
if(SOFT_CRIT)
data["patient"]["stat"] = "Conscious"
data["patient"]["statstate"] = "average"
if(UNCONSCIOUS)
data["patient"]["stat"] = "Unconscious"
data["patient"]["statstate"] = "average"
if(DEAD)
data["patient"]["stat"] = "Dead"
data["patient"]["statstate"] = "bad"
data["patient"]["health"] = patient.health
data["patient"]["blood_type"] = patient.dna.blood_type
data["patient"]["maxHealth"] = patient.maxHealth
data["patient"]["minHealth"] = HEALTH_THRESHOLD_DEAD
data["patient"]["bruteLoss"] = patient.getBruteLoss()
data["patient"]["fireLoss"] = patient.getFireLoss()
data["patient"]["toxLoss"] = patient.getToxLoss()
data["patient"]["oxyLoss"] = patient.getOxyLoss()
data["procedures"] = list()
if(patient.surgeries.len)
for(var/datum/surgery/procedure in patient.surgeries)
var/datum/surgery_step/surgery_step = procedure.get_surgery_step()
var/chems_needed = surgery_step.get_chem_list()
var/alternative_step
var/alt_chems_needed = ""
if(surgery_step.repeatable)
var/datum/surgery_step/next_step = procedure.get_surgery_next_step()
if(next_step)
alternative_step = capitalize(next_step.name)
alt_chems_needed = next_step.get_chem_list()
else
alternative_step = "Finish operation"
data["procedures"] += list(list(
"name" = capitalize("[parse_zone(procedure.location)] [procedure.name]"),
"next_step" = capitalize(surgery_step.name),
"chems_needed" = chems_needed,
"alternative_step" = alternative_step,
"alt_chems_needed" = alt_chems_needed
))
return data
/obj/machinery/computer/operating/ui_act(action, params)
+8 -2
View File
@@ -8,6 +8,8 @@
icon_keyboard = "tech_key"
icon_screen = "ai-fixer"
light_color = LIGHT_COLOR_PINK
ui_x = 370
ui_y = 360
/obj/machinery/computer/aifixer/attackby(obj/I, mob/user, params)
if(occupier && istype(I, /obj/item/screwdriver))
@@ -18,8 +20,12 @@
else
return ..()
/obj/machinery/computer/aifixer/ui_interact(mob/user)
. = ..()
/obj/machinery/computer/aifixer/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
ui = new(user, src, ui_key, "AiRestorer", name, ui_x, ui_y, master_ui, state)
ui.open()
var/dat = ""
+1 -1
View File
@@ -23,7 +23,7 @@
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
ui = new(user, src, ui_key, "atmos_alert", name, 350, 300, master_ui, state)
ui = new(user, src, ui_key, "AtmosAlertConsole", name, 350, 300, master_ui, state)
ui.open()
/obj/machinery/computer/atmos_alert/ui_data(mob/user)
@@ -127,7 +127,7 @@ GLOBAL_LIST_EMPTY(atmos_air_controllers)
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
ui = new(user, src, ui_key, "atmos_control", name, ui_x, ui_y, master_ui, state)
ui = new(user, src, ui_key, "AtmosControlConsole", name, ui_x, ui_y, master_ui, state)
ui.open()
/obj/machinery/computer/atmos_control/ui_data(mob/user)
@@ -269,7 +269,7 @@ GLOBAL_LIST_EMPTY(atmos_air_controllers)
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
ui = new(user, src, ui_key, "atmos_control", name, ui_x, ui_y, master_ui, state)
ui = new(user, src, ui_key, "AtmosControlConsole", name, ui_x, ui_y, master_ui, state)
ui.open()
/obj/machinery/computer/atmos_control/tank/ui_data(mob/user)
+175 -95
View File
@@ -4,109 +4,166 @@
icon_screen = "cameras"
icon_keyboard = "security_key"
circuit = /obj/item/circuitboard/computer/security
var/last_pic = 1
var/list/network = list("ss13")
var/list/watchers = list() //who's using the console, associated with the camera they're on.
light_color = LIGHT_COLOR_RED
ui_x = 870
ui_y = 708
var/list/network = list("ss13")
var/obj/machinery/camera/active_camera
var/list/concurrent_users = list()
// Stuff needed to render the map
var/map_name
var/const/default_map_size = 15
var/obj/screen/cam_screen
var/obj/screen/plane_master/lighting/cam_plane_master
var/obj/screen/background/cam_background
/obj/machinery/computer/security/Initialize()
. = ..()
// Map name has to start and end with an A-Z character,
// and definitely NOT with a square bracket or even a number.
// I wasted 6 hours on this. :agony:
map_name = "camera_console_[REF(src)]_map"
// Convert networks to lowercase
for(var/i in network)
network -= i
network += lowertext(i)
/obj/machinery/computer/security/check_eye(mob/user)
if(!can_interact(user) || !(user in watchers) || !watchers[user])
user.unset_machine()
return
var/obj/machinery/camera/C = watchers[user]
if(!C.can_use())
user.unset_machine()
return
/obj/machinery/computer/security/on_unset_machine(mob/user)
watchers.Remove(user)
user.reset_perspective(null)
// Initialize map objects
cam_screen = new
cam_screen.name = "screen"
cam_screen.assigned_map = map_name
cam_screen.del_on_map_removal = FALSE
cam_screen.screen_loc = "[map_name]:1,1"
cam_plane_master = new
cam_plane_master.name = "plane_master"
cam_plane_master.assigned_map = map_name
cam_plane_master.del_on_map_removal = FALSE
cam_plane_master.screen_loc = "[map_name]:CENTER"
cam_background = new
cam_background.assigned_map = map_name
cam_background.del_on_map_removal = FALSE
/obj/machinery/computer/security/Destroy()
if(watchers.len)
for(var/mob/M in watchers)
M.unset_machine() //to properly reset the view of the users if the console is deleted.
qdel(cam_screen)
qdel(cam_plane_master)
qdel(cam_background)
return ..()
/obj/machinery/computer/security/can_interact(mob/user)
if((!hasSiliconAccessInArea(user) && !Adjacent(user)) || is_blind(user) || !in_view_range(user, src))
return FALSE
return ..()
/obj/machinery/computer/security/connect_to_shuttle(obj/docking_port/mobile/port, obj/docking_port/stationary/dock, idnum, override=FALSE)
for(var/i in network)
network -= i
network += "[idnum][i]"
/obj/machinery/computer/security/interact(mob/user, special_state)
/obj/machinery/computer/security/ui_interact(\
mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
// Update UI
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
// Show static if can't use the camera
if(!active_camera?.can_use())
show_camera_static()
if(!ui)
var/user_ref = REF(user)
var/is_living = isliving(user)
// Ghosts shouldn't count towards concurrent users, which produces
// an audible terminal_on click.
if(is_living)
concurrent_users += user_ref
// Turn on the console
if(length(concurrent_users) == 1 && is_living)
playsound(src, 'sound/machines/terminal_on.ogg', 25, FALSE)
use_power(active_power_usage)
// Register map objects
user.client.register_map_obj(cam_screen)
user.client.register_map_obj(cam_plane_master)
user.client.register_map_obj(cam_background)
// Open UI
ui = new(user, src, ui_key, "CameraConsole", name, ui_x, ui_y, master_ui, state)
ui.open()
/obj/machinery/computer/security/ui_data()
var/list/data = list()
data["network"] = network
data["activeCamera"] = null
if(active_camera)
data["activeCamera"] = list(
name = active_camera.c_tag,
status = active_camera.status,
)
return data
/obj/machinery/computer/security/ui_static_data()
var/list/data = list()
data["mapRef"] = map_name
var/list/cameras = get_available_cameras()
data["cameras"] = list()
for(var/i in cameras)
var/obj/machinery/camera/C = cameras[i]
data["cameras"] += list(list(
name = C.c_tag,
))
return data
/obj/machinery/computer/security/ui_act(action, params)
. = ..()
if (ismob(user) && !isliving(user)) // ghosts don't need cameras
return
if (!network)
stack_trace("No camera network")
user.unset_machine()
return FALSE
if (!(islist(network)))
stack_trace("Camera network is not a list")
user.unset_machine()
return FALSE
var/list/camera_list = get_available_cameras()
if(!(user in watchers))
for(var/Num in camera_list)
var/obj/machinery/camera/CAM = camera_list[Num]
if(istype(CAM) && CAM.can_use())
watchers[user] = CAM //let's give the user the first usable camera, and then let him change to the camera he wants.
break
if(!(user in watchers))
user.unset_machine() // no usable camera on the network, we disconnect the user from the computer.
return FALSE
playsound(src, 'sound/machines/terminal_prompt.ogg', 25, 0)
use_camera_console(user)
/obj/machinery/computer/security/proc/use_camera_console(mob/user)
var/list/camera_list = get_available_cameras()
var/t = input(user, "Which camera should you change to?") as null|anything in camera_list
if(!src || user.machine != src) //while we were choosing we got disconnected from our computer or are using another machine.
return
if(!t || t == "Cancel")
user.unset_machine()
playsound(src, 'sound/machines/terminal_off.ogg', 25, 0)
if(.)
return
var/obj/machinery/camera/C = camera_list[t]
if(action == "switch_camera")
var/c_tag = params["name"]
var/list/cameras = get_available_cameras()
var/obj/machinery/camera/C = cameras[c_tag]
active_camera = C
playsound(src, get_sfx("terminal_type"), 25, FALSE)
if(!C || !C.can_use() || !can_interact(user))
user.unset_machine()
return FALSE
// Show static if can't use the camera
if(!active_camera?.can_use())
show_camera_static()
return TRUE
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 25, 0)
if(isAI(user))
var/mob/living/silicon/ai/A = user
A.eyeobj.setLoc(get_turf(C))
A.client.eye = A.eyeobj
else
user.reset_perspective(C)
user.overlay_fullscreen("flash", /obj/screen/fullscreen/flash/static)
user.clear_fullscreen("flash", 5)
watchers[user] = C
use_power(50)
addtimer(CALLBACK(src, .proc/use_camera_console, user), 5)
var/list/visible_turfs = list()
for(var/turf/T in (C.isXRay() \
? range(C.view_range, C) \
: view(C.view_range, C)))
visible_turfs += T
//returns the list of cameras accessible from this computer
var/list/bbox = get_bbox_of_atoms(visible_turfs)
var/size_x = bbox[3] - bbox[1] + 1
var/size_y = bbox[4] - bbox[2] + 1
cam_screen.vis_contents = visible_turfs
cam_background.icon_state = "clear"
cam_background.fill_rect(1, 1, size_x, size_y)
return TRUE
/obj/machinery/computer/security/ui_close(mob/user)
var/user_ref = REF(user)
var/is_living = isliving(user)
// Living creature or not, we remove you anyway.
concurrent_users -= user_ref
// Unregister map objects
user.client.clear_map(map_name)
// Turn off the console
if(length(concurrent_users) == 0 && is_living)
active_camera = null
playsound(src, 'sound/machines/terminal_off.ogg', 25, FALSE)
use_power(0)
/obj/machinery/computer/security/proc/show_camera_static()
cam_screen.vis_contents.Cut()
cam_background.icon_state = "scanline2"
cam_background.fill_rect(1, 1, default_map_size, default_map_size)
// Returns the list of cameras accessible from this computer
/obj/machinery/computer/security/proc/get_available_cameras()
var/list/L = list()
for (var/obj/machinery/camera/C in GLOB.cameranet.cameras)
if((is_away_level(z) || is_away_level(C.z)) && (C.z != z))//if on away mission, can only receive feed from same z_level cameras
continue
L.Add(C)
camera_sort(L)
var/list/D = list()
D["Cancel"] = "Cancel"
for(var/obj/machinery/camera/C in L)
if(!C.network)
stack_trace("Camera in a cameranet has no camera network")
@@ -114,9 +171,9 @@
if(!(islist(C.network)))
stack_trace("Camera in a cameranet has a non-list camera network")
continue
var/list/tempnetwork = C.network&network
var/list/tempnetwork = C.network & network
if(tempnetwork.len)
D["[C.c_tag][(C.status ? null : " (Deactivated)")]"] = C
D["[C.c_tag]"] = C
return D
// SECURITY MONITORS
@@ -127,7 +184,6 @@
icon_state = "television"
icon_keyboard = null
icon_screen = "detective_tv"
clockwork = TRUE //it'd look weird
pass_flags = PASSTABLE
/obj/machinery/computer/security/mining
@@ -145,7 +201,7 @@
circuit = /obj/item/circuitboard/computer/research
/obj/machinery/computer/security/hos
name = "Head of Security's camera console"
name = "\improper Head of Security's camera console"
desc = "A custom security console with added access to the labor camp network."
network = list("ss13", "labor")
circuit = null
@@ -157,7 +213,7 @@
circuit = null
/obj/machinery/computer/security/qm
name = "Quartermaster's camera console"
name = "\improper Quartermaster's camera console"
desc = "A console with access to the mining, auxillary base and vault camera networks."
network = list("mine", "auxbase", "vault")
circuit = null
@@ -169,10 +225,10 @@
desc = "Used for watching an empty arena."
icon = 'icons/obj/stationobjs.dmi'
icon_state = "telescreen"
layer = SIGN_LAYER
network = list("thunder")
density = FALSE
circuit = null
clockwork = TRUE //it'd look very weird
light_power = 0
/obj/machinery/computer/security/telescreen/update_icon_state()
@@ -184,38 +240,62 @@
name = "entertainment monitor"
desc = "Damn, they better have the /tg/ channel on these things."
icon = 'icons/obj/status_display.dmi'
icon_state = "entertainment"
icon_state = "entertainment_blank"
network = list("thunder")
density = FALSE
circuit = null
interaction_flags_atom = NONE // interact() is called by BigClick()
var/icon_state_off = "entertainment_blank"
var/icon_state_on = "entertainment"
/obj/machinery/computer/security/telescreen/entertainment/Initialize()
. = ..()
RegisterSignal(src, COMSIG_CLICK, .proc/BigClick)
// Bypass clickchain to allow humans to use the telescreen from a distance
/obj/machinery/computer/security/telescreen/entertainment/proc/BigClick()
interact(usr)
/obj/machinery/computer/security/telescreen/entertainment/proc/notify(on)
if(on && icon_state == icon_state_off)
say(pick(
"Feats of bravery live now at the thunderdome!",
"Two enter, one leaves! Tune in now!",
"Violence like you've never seen it before!",
"Spears! Camera! Action! LIVE NOW!"))
icon_state = icon_state_on
else
icon_state = icon_state_off
/obj/machinery/computer/security/telescreen/rd
name = "Research Director's telescreen"
name = "\improper Research Director's telescreen"
desc = "Used for watching the AI and the RD's goons from the safety of his office."
network = list("rd", "aicore", "aiupload", "minisat", "xeno", "test")
/obj/machinery/computer/security/telescreen/circuitry
name = "circuitry telescreen"
desc = "Used for watching the other eggheads from the safety of the circuitry lab."
/obj/machinery/computer/security/telescreen/research
name = "research telescreen"
desc = "A telescreen with access to the research division's camera network."
network = list("rd")
/obj/machinery/computer/security/telescreen/ce
name = "Chief Engineer's telescreen"
name = "\improper Chief Engineer's telescreen"
desc = "Used for watching the engine, telecommunications and the minisat."
network = list("engine", "singularity", "tcomms", "minisat")
/obj/machinery/computer/security/telescreen/cmo
name = "Chief Medical Officer's telescreen"
name = "\improper Chief Medical Officer's telescreen"
desc = "A telescreen with access to the medbay's camera network."
network = list("medbay")
/obj/machinery/computer/security/telescreen/vault
name = "Vault monitor"
name = "vault monitor"
desc = "A telescreen that connects to the vault's camera network."
network = list("vault")
/obj/machinery/computer/security/telescreen/toxins
name = "Bomb test site monitor"
name = "bomb test site monitor"
desc = "A telescreen that connects to the bomb test site's camera."
network = list("toxin")
network = list("toxins")
/obj/machinery/computer/security/telescreen/engine
name = "engine monitor"
@@ -248,6 +328,6 @@
network = list("minisat")
/obj/machinery/computer/security/telescreen/aiupload
name = "AI upload monitor"
name = "\improper AI upload monitor"
desc = "A telescreen that connects to the AI upload's camera network."
network = list("aiupload")
+1 -1
View File
@@ -80,7 +80,7 @@ GLOBAL_DATUM_INIT(crewmonitor, /datum/crewmonitor, new)
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if (!ui)
ui = new(user, src, ui_key, "crew", "crew monitor", 800, 600 , master_ui, state)
ui = new(user, src, ui_key, "CrewConsole", "crew monitor", 800, 600 , master_ui, state)
ui.open()
/datum/crewmonitor/proc/show(mob/M, source)
+3 -13
View File
@@ -441,19 +441,9 @@
var/location = viable_occupant.dna.mutation_index.Find(mutation) //We do this because we dont want people using sysexp or similair tools to just read the mutations.
if(!location) //Do this only when needed, dont make a list with mutations for every iteration if you dont need to
var/list/mutations = get_mutation_list(TRUE)
if(mutation in mutations)
location = mutations.Find(mutation)
if(mutation == current_mutation)
class = "selected"
if(location > DNA_MUTATION_BLOCKS)
temp_html += "<a class='clean' href='?src=[REF(src)];task=inspect;num=[location];'><img class='[class]' src='dna_extra.gif' width = '65' alt='Extra Mutation'></a>"
else if(mutation in stored_research.discovered_mutations)
temp_html += "<a class='clean' href='?src=[REF(src)];task=inspect;num=[location];'><img class='[class]' src='dna_discovered.gif' width = '65' alt='Discovered Mutation'></a>"
else
temp_html += "<a class='clean' clean href='?src=[REF(src)];task=inspect;num=[location];'><img class='[class]' src='dna_undiscovered.gif' width = '65' alt=Undiscovered Mutation'></a>"
return temp_html
if(!ui)
ui = new(user, src, ui_key, "DnaConsole", name, 539, 710, master_ui, state)
ui.open()
/obj/machinery/computer/scan_consolenew/proc/display_sequence(mutation, storage_slot) //Storage slot is for when viewing from the stored mutations
var/temp_html = ""
@@ -56,7 +56,7 @@
/obj/machinery/computer/launchpad/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = 0, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
ui = new(user, src, ui_key, "launchpad_console", name, ui_x, ui_y, master_ui, state)
ui = new(user, src, ui_key, "LaunchpadConsole", name, ui_x, ui_y, master_ui, state)
ui.open()
/obj/machinery/computer/launchpad/ui_data(mob/user)
@@ -25,7 +25,7 @@
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
ui = new(user, src, ui_key, "gulag_console", name, ui_x, ui_y, master_ui, state)
ui = new(user, src, ui_key, "GulagTeleporterConsole", name, ui_x, ui_y, master_ui, state)
ui.open()
/obj/machinery/computer/prisoner/gulag_teleporter_computer/ui_data(mob/user)
+21 -8
View File
@@ -8,6 +8,8 @@
var/temp = null
light_color = LIGHT_COLOR_PINK
ui_x = 500
ui_y = 460
/obj/machinery/computer/robotics/proc/can_control(mob/user, mob/living/silicon/robot/R)
if(!istype(R))
@@ -25,14 +27,25 @@
return FALSE
return TRUE
/obj/machinery/computer/robotics/ui_interact(mob/user)
. = ..()
if (src.z > 6)
to_chat(user, "<span class='boldannounce'>Unable to establish a connection</span>: \black You're too far away from the station!")
return
user.set_machine(src)
var/dat
var/robots = 0
/obj/machinery/computer/robotics/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
ui = new(user, src, ui_key, "RoboticsControlConsole", name, ui_x, ui_y, master_ui, state)
ui.open()
/obj/machinery/computer/robotics/ui_data(mob/user)
var/list/data = list()
data["can_hack"] = FALSE
if(issilicon(user))
var/mob/living/silicon/S = user
if(S.hack_software)
data["can_hack"] = TRUE
else if(IsAdminGhost(user))
data["can_hack"] = TRUE
data["cyborgs"] = list()
for(var/mob/living/silicon/robot/R in GLOB.silicon_mobs)
if(!can_control(user, R))
continue
@@ -20,7 +20,7 @@
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
ui = new(user, src, ui_key, "station_alert", name, 325, 500, master_ui, state)
ui = new(user, src, ui_key, "StationAlertConsole", name, 325, 500, master_ui, state)
ui.open()
/obj/machinery/computer/station_alert/ui_data(mob/user)
+1 -1
View File
@@ -38,7 +38,7 @@ obj/machinery/computer/teleporter/ui_interact(mob/user, ui_key = "main", datum/t
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
ui = new(user, src, ui_key, "teleporter", name, ui_x, ui_y, master_ui, state)
ui = new(user, src, ui_key, "Teleporter", name, ui_x, ui_y, master_ui, state)
ui.open()
/obj/machinery/computer/teleporter/ui_data(mob/user)