Initial changes to get this to github for public reviewing
-Removes the Reebe z level and puts it on the cc z level -Replaces the Neovgre mech stepsound -Moves spacial gateway into drivers so the cult isn't stuck stationside -Adds the Belligerant scripture, which applies the Belligerant status effect to non-clankers in range -Various other changes currently commented out for later work on them. -removes the abductor teleport cameras from Reebe -adds a Brass multitool, essentially just an advanced multitool with a special sprite. -makes clockcult armor have 0 laser defense normally and 10 defense when the ark is almost done summoning Ratvar instead of -25 --> -15 -Makes spear recalling worded to support the addition of new weapons to summon -Adds new structures for power generation and shuttle delaying -Other changes I've probably forgotton, but are too lazy to scrounge through the code at 12:43 AM
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@@ -15,6 +15,8 @@
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internals_req_access = list()
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add_req_access = 0
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wreckage = /obj/structure/mecha_wreckage/durand/neovgre
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stepsound = 'sound/mecha/powerloader_step.ogg'
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turnsound = 'sound/mecha/mechturn.ogg'
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/obj/mecha/combat/neovgre/GrantActions(mob/living/user, human_occupant = 0) //No Eject action for you sonny jim, your life for Ratvar!
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internals_action.Grant(user, src)
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@@ -32,7 +34,7 @@
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/obj/mecha/combat/neovgre/MouseDrop_T(mob/M, mob/user)
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if(!is_servant_of_ratvar(user))
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to_chat(user, "<span class='brass'>BEGONE HERETIC!</span>")
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to_chat(user, "<span class='neovgre'>BEGONE HEATHEN!</span>")
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return
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else
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..()
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@@ -91,7 +93,7 @@
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/obj/item/mecha_parts/mecha_equipment/weapon/energy/laser/heavy/neovgre
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equip_cooldown = 8 //Rapid fire heavy laser cannon, simple yet elegant
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energy_drain = 30
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name = "Aribter Laser Cannon"
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name = "Arbiter Laser Cannon"
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desc = "Please re-attach this to neovgre and stop asking questions about why it looks like a normal Nanotrasen issue Solaris laser cannon - Nezbere"
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fire_sound = 'sound/weapons/neovgre_laser.ogg'
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