diff --git a/code/game/objects/items/weaponry.dm b/code/game/objects/items/weaponry.dm index 60b019bcf7..9a9cdbdebe 100644 --- a/code/game/objects/items/weaponry.dm +++ b/code/game/objects/items/weaponry.dm @@ -399,572 +399,6 @@ user.visible_message("[user] is inhaling [src]! It looks like [user.p_theyre()] trying to visit the astral plane.") return (OXYLOSS) -/obj/item/mounted_chainsaw - name = "mounted chainsaw" - desc = "A chainsaw that has replaced your arm." - icon_state = "chainsaw_on" - item_state = "mounted_chainsaw" - lefthand_file = 'icons/mob/inhands/weapons/chainsaw_lefthand.dmi' - righthand_file = 'icons/mob/inhands/weapons/chainsaw_righthand.dmi' - flags_1 = NODROP_1 | ABSTRACT_1 | DROPDEL_1 - w_class = WEIGHT_CLASS_HUGE - force = 21 - throwforce = 0 - throw_range = 0 - throw_speed = 0 - sharpness = IS_SHARP - attack_verb = list("sawed", "torn", "cut", "chopped", "diced") - hitsound = 'sound/weapons/chainsawhit.ogg' - -/obj/item/mounted_chainsaw/Destroy() - var/obj/item/bodypart/part - new /obj/item/twohanded/required/chainsaw(get_turf(src)) - if(iscarbon(loc)) - var/mob/living/carbon/holder = loc - var/index = holder.get_held_index_of_item(src) - if(index) - part = holder.hand_bodyparts[index] - . = ..() - if(part) - part.drop_limb() - -/obj/item/statuebust - name = "bust" - desc = "A priceless ancient marble bust, the kind that belongs in a museum." //or you can hit people with it - icon = 'icons/obj/statue.dmi' - icon_state = "bust" - force = 15 - throwforce = 10 - throw_speed = 5 - throw_range = 2 - attack_verb = list("busted") - -/obj/item/tailclub - name = "tail club" - desc = "For the beating to death of lizards with their own tails." - icon_state = "tailclub" - force = 14 - throwforce = 1 // why are you throwing a club do you even weapon - throw_speed = 1 - throw_range = 1 - attack_verb = list("clubbed", "bludgeoned") - -/obj/item/melee/chainofcommand/tailwhip - name = "liz o' nine tails" - desc = "A whip fashioned from the severed tails of lizards." - icon_state = "tailwhip" - origin_tech = "engineering=3;combat=3;biotech=3" - needs_permit = 0 - -/obj/item/melee/chainofcommand/tailwhip/kitty - name = "cat o' nine tails" - desc = "A whip fashioned from the severed tails of cats." - icon_state = "catwhip" - -/obj/item/melee/skateboard - name = "skateboard" - desc = "A skateboard. It can be placed on its wheels and ridden, or used as a strong weapon." - icon_state = "skateboard" - item_state = "skateboard" - force = 12 - throwforce = 4 - w_class = WEIGHT_CLASS_HUGE - attack_verb = list("smacked", "whacked", "slammed", "smashed") - -/obj/item/melee/skateboard/attack_self(mob/user) - new /obj/vehicle/scooter/skateboard(get_turf(user)) - qdel(src) - -/obj/item/melee/baseball_bat - name = "baseball bat" - desc = "There ain't a skull in the league that can withstand a swatter." - icon = 'icons/obj/items_and_weapons.dmi' - icon_state = "baseball_bat" - item_state = "baseball_bat" - lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi' - righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi' - force = 10 - throwforce = 12 - attack_verb = list("beat", "smacked") - w_class = WEIGHT_CLASS_HUGE - var/homerun_ready = 0 - var/homerun_able = 0 - -/obj/item/melee/baseball_bat/homerun - name = "home run bat" - desc = "This thing looks dangerous... Dangerously good at baseball, that is." - homerun_able = 1 - -/obj/item/melee/baseball_bat/attack_self(mob/user) - if(!homerun_able) - ..() - return - if(homerun_ready) - to_chat(user, "You're already ready to do a home run!") - ..() - return - to_chat(user, "You begin gathering strength...") - playsound(get_turf(src), 'sound/magic/lightning_chargeup.ogg', 65, 1) - if(do_after(user, 90, target = src)) - to_chat(user, "You gather power! Time for a home run!") - homerun_ready = 1 - ..() - -/obj/item/melee/baseball_bat/attack(mob/living/target, mob/living/user) - . = ..() - var/atom/throw_target = get_edge_target_turf(target, user.dir) - if(homerun_ready) - user.visible_message("It's a home run!") - target.throw_at(throw_target, rand(8,10), 14, user) - target.ex_act(EXPLODE_HEAVY) - playsound(get_turf(src), 'sound/weapons/homerun.ogg', 100, 1) - homerun_ready = 0 - return - else if(!target.anchored) - target.throw_at(throw_target, rand(1,2), 7, user) - -/obj/item/melee/baseball_bat/ablative - name = "metal baseball bat" - desc = "This bat is made of highly reflective, highly armored material." - icon_state = "baseball_bat_metal" - item_state = "baseball_bat_metal" - force = 12 - throwforce = 15 - -/obj/item/melee/baseball_bat/ablative/IsReflect()//some day this will reflect thrown items instead of lasers - var/picksound = rand(1,2) - var/turf = get_turf(src) - if(picksound == 1) - playsound(turf, 'sound/weapons/effects/batreflect1.ogg', 50, 1) - if(picksound == 2) - playsound(turf, 'sound/weapons/effects/batreflect2.ogg', 50, 1) - return 1 - -/obj/item/melee/flyswatter - name = "flyswatter" - desc = "Useful for killing insects of all sizes." - icon = 'icons/obj/items_and_weapons.dmi' - icon_state = "flyswatter" - item_state = "flyswatter" - lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi' - righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi' - force = 1 - throwforce = 1 - attack_verb = list("swatted", "smacked") - hitsound = 'sound/effects/snap.ogg' - w_class = WEIGHT_CLASS_SMALL - //Things in this list will be instantly splatted. Flyman weakness is handled in the flyman species weakness proc. - var/list/strong_against - -/obj/item/melee/flyswatter/Initialize() - . = ..() - strong_against = typecacheof(list( - /mob/living/simple_animal/hostile/poison/bees/, - /mob/living/simple_animal/butterfly, - /mob/living/simple_animal/cockroach, - /obj/item/queen_bee - )) - - -/obj/item/melee/flyswatter/afterattack(atom/target, mob/user, proximity_flag) - if(proximity_flag) - if(is_type_in_typecache(target, strong_against)) - new /obj/effect/decal/cleanable/deadcockroach(get_turf(target)) - to_chat(user, "You easily splat the [target].") - if(istype(target, /mob/living/)) - var/mob/living/bug = target - bug.death(1) - else - qdel(target) - -/obj/item/circlegame - name = "circled hand" - desc = "If somebody looks at this while it's below your waist, you get to bop them." - icon_state = "madeyoulook" - force = 0 - throwforce = 0 - flags_1 = DROPDEL_1 | ABSTRACT_1 - attack_verb = list("bopped") - -/obj/item/proc/can_trigger_gun(mob/living/user) - if(!user.can_use_guns(src)) - return FALSE - playsound(loc, 'sound/effects/adminhelp.ogg', 15) //keep it at 15% volume so people don't jump out of their skin too much - -/obj/item/sord - name = "\improper SORD" - desc = "This thing is so unspeakably shitty you are having a hard time even holding it." - icon_state = "sord" - item_state = "sord" - lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi' - righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi' - slot_flags = SLOT_BELT - force = 2 - throwforce = 1 - w_class = WEIGHT_CLASS_NORMAL - hitsound = 'sound/weapons/bladeslice.ogg' - attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut") - -/obj/item/sord/suicide_act(mob/user) - user.visible_message("[user] is trying to impale [user.p_them()]self with [src]! It might be a suicide attempt if it weren't so shitty.", \ - "You try to impale yourself with [src], but it's USELESS...") - return SHAME - -/obj/item/claymore - name = "claymore" - desc = "What are you standing around staring at this for? Get to killing!" - icon_state = "claymore" - item_state = "claymore" - lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi' - righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi' - hitsound = 'sound/weapons/bladeslice.ogg' - flags_1 = CONDUCT_1 - slot_flags = SLOT_BELT | SLOT_BACK - force = 40 - throwforce = 10 - w_class = WEIGHT_CLASS_NORMAL - attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut") - block_chance = 50 - sharpness = IS_SHARP - max_integrity = 200 - armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 50) - resistance_flags = FIRE_PROOF - -/obj/item/claymore/suicide_act(mob/user) - user.visible_message("[user] is falling on [src]! It looks like [user.p_theyre()] trying to commit suicide!") - return(BRUTELOSS) - -/obj/item/claymore/highlander //ALL COMMENTS MADE REGARDING THIS SWORD MUST BE MADE IN ALL CAPS - desc = "THERE CAN BE ONLY ONE, AND IT WILL BE YOU!!!\nActivate it in your hand to point to the nearest victim." - flags_1 = CONDUCT_1 | NODROP_1 | DROPDEL_1 - slot_flags = null - block_chance = 0 //RNG WON'T HELP YOU NOW, PANSY - luminosity = 3 - attack_verb = list("brutalized", "eviscerated", "disemboweled", "hacked", "carved", "cleaved") //ONLY THE MOST VISCERAL ATTACK VERBS - var/notches = 0 //HOW MANY PEOPLE HAVE BEEN SLAIN WITH THIS BLADE - var/obj/item/disk/nuclear/nuke_disk //OUR STORED NUKE DISK - -/obj/item/claymore/highlander/Initialize() - . = ..() - START_PROCESSING(SSobj, src) - -/obj/item/claymore/highlander/Destroy() - if(nuke_disk) - nuke_disk.forceMove(get_turf(src)) - nuke_disk.visible_message("The nuke disk is vulnerable!") - nuke_disk = null - STOP_PROCESSING(SSobj, src) - return ..() - -/obj/item/claymore/highlander/process() - if(ishuman(loc)) - var/mob/living/carbon/human/H = loc - loc.layer = LARGE_MOB_LAYER //NO HIDING BEHIND PLANTS FOR YOU, DICKWEED (HA GET IT, BECAUSE WEEDS ARE PLANTS) - H.bleedsuppress = TRUE //AND WE WON'T BLEED OUT LIKE COWARDS - else - if(!admin_spawned) - qdel(src) - - -/obj/item/claymore/highlander/pickup(mob/living/user) - to_chat(user, "The power of Scotland protects you! You are shielded from all stuns and knockdowns.") - user.add_stun_absorption("highlander", INFINITY, 1, " is protected by the power of Scotland!", "The power of Scotland absorbs the stun!", " is protected by the power of Scotland!") - user.status_flags += IGNORESLOWDOWN - -/obj/item/claymore/highlander/dropped(mob/living/user) - user.status_flags -= IGNORESLOWDOWN - qdel(src) //If this ever happens, it's because you lost an arm - -/obj/item/claymore/highlander/examine(mob/user) - ..() - to_chat(user, "It has [!notches ? "nothing" : "[notches] notches"] scratched into the blade.") - if(nuke_disk) - to_chat(user, "It's holding the nuke disk!") - -/obj/item/claymore/highlander/attack(mob/living/target, mob/living/user) - . = ..() - if(!QDELETED(target) && iscarbon(target) && target.stat == DEAD && target.mind && target.mind.special_role == "highlander") - user.fully_heal() //STEAL THE LIFE OF OUR FALLEN FOES - add_notch(user) - target.visible_message("[target] crumbles to dust beneath [user]'s blows!", "As you fall, your body crumbles to dust!") - target.dust() - -/obj/item/claymore/highlander/attack_self(mob/living/user) - var/closest_victim - var/closest_distance = 255 - for(var/mob/living/carbon/human/H in GLOB.player_list - user) - if(H.client && H.mind.special_role == "highlander" && (!closest_victim || get_dist(user, closest_victim) < closest_distance)) - closest_victim = H - if(!closest_victim) - to_chat(user, "[src] thrums for a moment and falls dark. Perhaps there's nobody nearby.") - return - to_chat(user, "[src] thrums and points to the [dir2text(get_dir(user, closest_victim))].") - -/obj/item/claymore/highlander/IsReflect() - return 1 //YOU THINK YOUR PUNY LASERS CAN STOP ME? - -/obj/item/claymore/highlander/proc/add_notch(mob/living/user) //DYNAMIC CLAYMORE PROGRESSION SYSTEM - THIS IS THE FUTURE - notches++ - force++ - var/new_name = name - switch(notches) - if(1) - to_chat(user, "Your first kill - hopefully one of many. You scratch a notch into [src]'s blade.") - to_chat(user, "You feel your fallen foe's soul entering your blade, restoring your wounds!") - new_name = "notched claymore" - if(2) - to_chat(user, "Another falls before you. Another soul fuses with your own. Another notch in the blade.") - new_name = "double-notched claymore" - add_atom_colour(rgb(255, 235, 235), ADMIN_COLOUR_PRIORITY) - if(3) - to_chat(user, "You're beginning to relish the thrill of battle.") - new_name = "triple-notched claymore" - add_atom_colour(rgb(255, 215, 215), ADMIN_COLOUR_PRIORITY) - if(4) - to_chat(user, "You've lost count of how many you've killed.") - new_name = "many-notched claymore" - add_atom_colour(rgb(255, 195, 195), ADMIN_COLOUR_PRIORITY) - if(5) - to_chat(user, "Five voices now echo in your mind, cheering the slaughter.") - new_name = "battle-tested claymore" - add_atom_colour(rgb(255, 175, 175), ADMIN_COLOUR_PRIORITY) - if(6) - to_chat(user, "Is this what the vikings felt like? Visions of glory fill your head as you slay your sixth foe.") - new_name = "battle-scarred claymore" - add_atom_colour(rgb(255, 155, 155), ADMIN_COLOUR_PRIORITY) - if(7) - to_chat(user, "Kill. Butcher. Conquer.") - new_name = "vicious claymore" - add_atom_colour(rgb(255, 135, 135), ADMIN_COLOUR_PRIORITY) - if(8) - to_chat(user, "IT NEVER GETS OLD. THE SCREAMING. THE BLOOD AS IT SPRAYS ACROSS YOUR FACE.") - new_name = "bloodthirsty claymore" - add_atom_colour(rgb(255, 115, 115), ADMIN_COLOUR_PRIORITY) - if(9) - to_chat(user, "ANOTHER ONE FALLS TO YOUR BLOWS. ANOTHER WEAKLING UNFIT TO LIVE.") - new_name = "gore-stained claymore" - add_atom_colour(rgb(255, 95, 95), ADMIN_COLOUR_PRIORITY) - if(10) - user.visible_message("[user]'s eyes light up with a vengeful fire!", \ - "YOU FEEL THE POWER OF VALHALLA FLOWING THROUGH YOU! THERE CAN BE ONLY ONE!!!") - user.update_icons() - new_name = "GORE-DRENCHED CLAYMORE OF [pick("THE WHIMSICAL SLAUGHTER", "A THOUSAND SLAUGHTERED CATTLE", "GLORY AND VALHALLA", "ANNIHILATION", "OBLITERATION")]" - icon_state = "claymore_valhalla" - item_state = "cultblade" - remove_atom_colour(ADMIN_COLOUR_PRIORITY) - - name = new_name - playsound(user, 'sound/items/screwdriver2.ogg', 50, 1) - -/obj/item/katana - name = "katana" - desc = "Woefully underpowered in D20" - icon_state = "katana" - item_state = "katana" - lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi' - righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi' - flags_1 = CONDUCT_1 - slot_flags = SLOT_BELT | SLOT_BACK - force = 40 - throwforce = 10 - w_class = WEIGHT_CLASS_NORMAL - hitsound = 'sound/weapons/bladeslice.ogg' - attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut") - block_chance = 50 - sharpness = IS_SHARP - max_integrity = 200 - armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 50) - resistance_flags = FIRE_PROOF - -/obj/item/katana/cursed - slot_flags = null - -/obj/item/katana/suicide_act(mob/user) - user.visible_message("[user] is slitting [user.p_their()] stomach open with [src]! It looks like [user.p_theyre()] trying to commit seppuku!") - return(BRUTELOSS) - -/obj/item/wirerod - name = "wired rod" - desc = "A rod with some wire wrapped around the top. It'd be easy to attach something to the top bit." - icon_state = "wiredrod" - item_state = "rods" - flags_1 = CONDUCT_1 - force = 9 - throwforce = 10 - w_class = WEIGHT_CLASS_NORMAL - materials = list(MAT_METAL=1150, MAT_GLASS=75) - attack_verb = list("hit", "bludgeoned", "whacked", "bonked") - -/obj/item/wirerod/attackby(obj/item/I, mob/user, params) - if(istype(I, /obj/item/shard)) - var/obj/item/twohanded/spear/S = new /obj/item/twohanded/spear - - remove_item_from_storage(user) - qdel(I) - qdel(src) - - user.put_in_hands(S) - to_chat(user, "You fasten the glass shard to the top of the rod with the cable.") - - else if(istype(I, /obj/item/device/assembly/igniter) && !(I.flags_1 & NODROP_1)) - var/obj/item/melee/baton/cattleprod/P = new /obj/item/melee/baton/cattleprod - - remove_item_from_storage(user) - - to_chat(user, "You fasten [I] to the top of the rod with the cable.") - - qdel(I) - qdel(src) - - user.put_in_hands(P) - else - return ..() - - -/obj/item/throwing_star - name = "throwing star" - desc = "An ancient weapon still used to this day due to it's ease of lodging itself into victim's body parts" - icon_state = "throwingstar" - item_state = "eshield0" - lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi' - righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi' - force = 2 - throwforce = 20 //This is never used on mobs since this has a 100% embed chance. - throw_speed = 4 - embedded_pain_multiplier = 4 - w_class = WEIGHT_CLASS_SMALL - embed_chance = 100 - embedded_fall_chance = 0 //Hahaha! - sharpness = IS_SHARP - materials = list(MAT_METAL=500, MAT_GLASS=500) - resistance_flags = FIRE_PROOF - - -/obj/item/switchblade - name = "switchblade" - icon_state = "switchblade" - lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi' - righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi' - desc = "A sharp, concealable, spring-loaded knife." - flags_1 = CONDUCT_1 - force = 3 - w_class = WEIGHT_CLASS_SMALL - throwforce = 5 - throw_speed = 3 - throw_range = 6 - materials = list(MAT_METAL=12000) - origin_tech = "engineering=3;combat=2" - hitsound = 'sound/weapons/genhit.ogg' - attack_verb = list("stubbed", "poked") - resistance_flags = FIRE_PROOF - var/extended = 0 - -/obj/item/switchblade/attack_self(mob/user) - extended = !extended - playsound(src.loc, 'sound/weapons/batonextend.ogg', 50, 1) - if(extended) - force = 20 - w_class = WEIGHT_CLASS_NORMAL - throwforce = 23 - icon_state = "switchblade_ext" - attack_verb = list("slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut") - hitsound = 'sound/weapons/bladeslice.ogg' - sharpness = IS_SHARP - else - force = 3 - w_class = WEIGHT_CLASS_SMALL - throwforce = 5 - icon_state = "switchblade" - attack_verb = list("stubbed", "poked") - hitsound = 'sound/weapons/genhit.ogg' - sharpness = IS_BLUNT - -/obj/item/switchblade/suicide_act(mob/user) - user.visible_message("[user] is slitting [user.p_their()] own throat with [src]! It looks like [user.p_theyre()] trying to commit suicide!") - return (BRUTELOSS) - -/obj/item/phone - name = "red phone" - desc = "Should anything ever go wrong..." - icon = 'icons/obj/items_and_weapons.dmi' - icon_state = "red_phone" - force = 3 - throwforce = 2 - throw_speed = 3 - throw_range = 4 - w_class = WEIGHT_CLASS_SMALL - attack_verb = list("called", "rang") - hitsound = 'sound/weapons/ring.ogg' - -/obj/item/phone/suicide_act(mob/user) - if(locate(/obj/structure/chair/stool) in user.loc) - user.visible_message("[user] begins to tie a noose with [src]'s cord! It looks like [user.p_theyre()] trying to commit suicide!") - else - user.visible_message("[user] is strangling [user.p_them()]self with [src]'s cord! It looks like [user.p_theyre()] trying to commit suicide!") - return(OXYLOSS) - -/obj/item/cane - name = "cane" - desc = "A cane used by a true gentleman. Or a clown." - icon = 'icons/obj/items_and_weapons.dmi' - icon_state = "cane" - item_state = "stick" - lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi' - righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi' - force = 5 - throwforce = 5 - w_class = WEIGHT_CLASS_SMALL - materials = list(MAT_METAL=50) - attack_verb = list("bludgeoned", "whacked", "disciplined", "thrashed") - -/obj/item/staff - name = "wizard staff" - desc = "Apparently a staff used by the wizard." - icon = 'icons/obj/wizard.dmi' - icon_state = "staff" - lefthand_file = 'icons/mob/inhands/weapons/staves_lefthand.dmi' - righthand_file = 'icons/mob/inhands/weapons/staves_righthand.dmi' - force = 3 - throwforce = 5 - throw_speed = 2 - throw_range = 5 - w_class = WEIGHT_CLASS_SMALL - armour_penetration = 100 - attack_verb = list("bludgeoned", "whacked", "disciplined") - resistance_flags = FLAMMABLE - -/obj/item/staff/broom - name = "broom" - desc = "Used for sweeping, and flying into the night while cackling. Black cat not included." - icon = 'icons/obj/wizard.dmi' - icon_state = "broom" - resistance_flags = FLAMMABLE - -/obj/item/staff/stick - name = "stick" - desc = "A great tool to drag someone else's drinks across the bar." - icon = 'icons/obj/items_and_weapons.dmi' - icon_state = "stick" - item_state = "stick" - lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi' - righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi' - force = 3 - throwforce = 5 - throw_speed = 2 - throw_range = 5 - w_class = WEIGHT_CLASS_SMALL - -/obj/item/ectoplasm - name = "ectoplasm" - desc = "spooky" - gender = PLURAL - icon = 'icons/obj/wizard.dmi' - icon_state = "ectoplasm" - -/obj/item/ectoplasm/suicide_act(mob/user) - user.visible_message("[user] is inhaling [src]! It looks like [user.p_theyre()] trying to visit the astral plane.") - return (OXYLOSS) - /obj/item/mounted_chainsaw name = "mounted chainsaw" desc = "A chainsaw that has replaced your arm."