diff --git a/code/game/objects/items/weaponry.dm b/code/game/objects/items/weaponry.dm
index 60b019bcf7..9a9cdbdebe 100644
--- a/code/game/objects/items/weaponry.dm
+++ b/code/game/objects/items/weaponry.dm
@@ -399,572 +399,6 @@
user.visible_message("[user] is inhaling [src]! It looks like [user.p_theyre()] trying to visit the astral plane.")
return (OXYLOSS)
-/obj/item/mounted_chainsaw
- name = "mounted chainsaw"
- desc = "A chainsaw that has replaced your arm."
- icon_state = "chainsaw_on"
- item_state = "mounted_chainsaw"
- lefthand_file = 'icons/mob/inhands/weapons/chainsaw_lefthand.dmi'
- righthand_file = 'icons/mob/inhands/weapons/chainsaw_righthand.dmi'
- flags_1 = NODROP_1 | ABSTRACT_1 | DROPDEL_1
- w_class = WEIGHT_CLASS_HUGE
- force = 21
- throwforce = 0
- throw_range = 0
- throw_speed = 0
- sharpness = IS_SHARP
- attack_verb = list("sawed", "torn", "cut", "chopped", "diced")
- hitsound = 'sound/weapons/chainsawhit.ogg'
-
-/obj/item/mounted_chainsaw/Destroy()
- var/obj/item/bodypart/part
- new /obj/item/twohanded/required/chainsaw(get_turf(src))
- if(iscarbon(loc))
- var/mob/living/carbon/holder = loc
- var/index = holder.get_held_index_of_item(src)
- if(index)
- part = holder.hand_bodyparts[index]
- . = ..()
- if(part)
- part.drop_limb()
-
-/obj/item/statuebust
- name = "bust"
- desc = "A priceless ancient marble bust, the kind that belongs in a museum." //or you can hit people with it
- icon = 'icons/obj/statue.dmi'
- icon_state = "bust"
- force = 15
- throwforce = 10
- throw_speed = 5
- throw_range = 2
- attack_verb = list("busted")
-
-/obj/item/tailclub
- name = "tail club"
- desc = "For the beating to death of lizards with their own tails."
- icon_state = "tailclub"
- force = 14
- throwforce = 1 // why are you throwing a club do you even weapon
- throw_speed = 1
- throw_range = 1
- attack_verb = list("clubbed", "bludgeoned")
-
-/obj/item/melee/chainofcommand/tailwhip
- name = "liz o' nine tails"
- desc = "A whip fashioned from the severed tails of lizards."
- icon_state = "tailwhip"
- origin_tech = "engineering=3;combat=3;biotech=3"
- needs_permit = 0
-
-/obj/item/melee/chainofcommand/tailwhip/kitty
- name = "cat o' nine tails"
- desc = "A whip fashioned from the severed tails of cats."
- icon_state = "catwhip"
-
-/obj/item/melee/skateboard
- name = "skateboard"
- desc = "A skateboard. It can be placed on its wheels and ridden, or used as a strong weapon."
- icon_state = "skateboard"
- item_state = "skateboard"
- force = 12
- throwforce = 4
- w_class = WEIGHT_CLASS_HUGE
- attack_verb = list("smacked", "whacked", "slammed", "smashed")
-
-/obj/item/melee/skateboard/attack_self(mob/user)
- new /obj/vehicle/scooter/skateboard(get_turf(user))
- qdel(src)
-
-/obj/item/melee/baseball_bat
- name = "baseball bat"
- desc = "There ain't a skull in the league that can withstand a swatter."
- icon = 'icons/obj/items_and_weapons.dmi'
- icon_state = "baseball_bat"
- item_state = "baseball_bat"
- lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi'
- righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi'
- force = 10
- throwforce = 12
- attack_verb = list("beat", "smacked")
- w_class = WEIGHT_CLASS_HUGE
- var/homerun_ready = 0
- var/homerun_able = 0
-
-/obj/item/melee/baseball_bat/homerun
- name = "home run bat"
- desc = "This thing looks dangerous... Dangerously good at baseball, that is."
- homerun_able = 1
-
-/obj/item/melee/baseball_bat/attack_self(mob/user)
- if(!homerun_able)
- ..()
- return
- if(homerun_ready)
- to_chat(user, "You're already ready to do a home run!")
- ..()
- return
- to_chat(user, "You begin gathering strength...")
- playsound(get_turf(src), 'sound/magic/lightning_chargeup.ogg', 65, 1)
- if(do_after(user, 90, target = src))
- to_chat(user, "You gather power! Time for a home run!")
- homerun_ready = 1
- ..()
-
-/obj/item/melee/baseball_bat/attack(mob/living/target, mob/living/user)
- . = ..()
- var/atom/throw_target = get_edge_target_turf(target, user.dir)
- if(homerun_ready)
- user.visible_message("It's a home run!")
- target.throw_at(throw_target, rand(8,10), 14, user)
- target.ex_act(EXPLODE_HEAVY)
- playsound(get_turf(src), 'sound/weapons/homerun.ogg', 100, 1)
- homerun_ready = 0
- return
- else if(!target.anchored)
- target.throw_at(throw_target, rand(1,2), 7, user)
-
-/obj/item/melee/baseball_bat/ablative
- name = "metal baseball bat"
- desc = "This bat is made of highly reflective, highly armored material."
- icon_state = "baseball_bat_metal"
- item_state = "baseball_bat_metal"
- force = 12
- throwforce = 15
-
-/obj/item/melee/baseball_bat/ablative/IsReflect()//some day this will reflect thrown items instead of lasers
- var/picksound = rand(1,2)
- var/turf = get_turf(src)
- if(picksound == 1)
- playsound(turf, 'sound/weapons/effects/batreflect1.ogg', 50, 1)
- if(picksound == 2)
- playsound(turf, 'sound/weapons/effects/batreflect2.ogg', 50, 1)
- return 1
-
-/obj/item/melee/flyswatter
- name = "flyswatter"
- desc = "Useful for killing insects of all sizes."
- icon = 'icons/obj/items_and_weapons.dmi'
- icon_state = "flyswatter"
- item_state = "flyswatter"
- lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi'
- righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi'
- force = 1
- throwforce = 1
- attack_verb = list("swatted", "smacked")
- hitsound = 'sound/effects/snap.ogg'
- w_class = WEIGHT_CLASS_SMALL
- //Things in this list will be instantly splatted. Flyman weakness is handled in the flyman species weakness proc.
- var/list/strong_against
-
-/obj/item/melee/flyswatter/Initialize()
- . = ..()
- strong_against = typecacheof(list(
- /mob/living/simple_animal/hostile/poison/bees/,
- /mob/living/simple_animal/butterfly,
- /mob/living/simple_animal/cockroach,
- /obj/item/queen_bee
- ))
-
-
-/obj/item/melee/flyswatter/afterattack(atom/target, mob/user, proximity_flag)
- if(proximity_flag)
- if(is_type_in_typecache(target, strong_against))
- new /obj/effect/decal/cleanable/deadcockroach(get_turf(target))
- to_chat(user, "You easily splat the [target].")
- if(istype(target, /mob/living/))
- var/mob/living/bug = target
- bug.death(1)
- else
- qdel(target)
-
-/obj/item/circlegame
- name = "circled hand"
- desc = "If somebody looks at this while it's below your waist, you get to bop them."
- icon_state = "madeyoulook"
- force = 0
- throwforce = 0
- flags_1 = DROPDEL_1 | ABSTRACT_1
- attack_verb = list("bopped")
-
-/obj/item/proc/can_trigger_gun(mob/living/user)
- if(!user.can_use_guns(src))
- return FALSE
- playsound(loc, 'sound/effects/adminhelp.ogg', 15) //keep it at 15% volume so people don't jump out of their skin too much
-
-/obj/item/sord
- name = "\improper SORD"
- desc = "This thing is so unspeakably shitty you are having a hard time even holding it."
- icon_state = "sord"
- item_state = "sord"
- lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
- righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
- slot_flags = SLOT_BELT
- force = 2
- throwforce = 1
- w_class = WEIGHT_CLASS_NORMAL
- hitsound = 'sound/weapons/bladeslice.ogg'
- attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
-
-/obj/item/sord/suicide_act(mob/user)
- user.visible_message("[user] is trying to impale [user.p_them()]self with [src]! It might be a suicide attempt if it weren't so shitty.", \
- "You try to impale yourself with [src], but it's USELESS...")
- return SHAME
-
-/obj/item/claymore
- name = "claymore"
- desc = "What are you standing around staring at this for? Get to killing!"
- icon_state = "claymore"
- item_state = "claymore"
- lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
- righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
- hitsound = 'sound/weapons/bladeslice.ogg'
- flags_1 = CONDUCT_1
- slot_flags = SLOT_BELT | SLOT_BACK
- force = 40
- throwforce = 10
- w_class = WEIGHT_CLASS_NORMAL
- attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
- block_chance = 50
- sharpness = IS_SHARP
- max_integrity = 200
- armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 50)
- resistance_flags = FIRE_PROOF
-
-/obj/item/claymore/suicide_act(mob/user)
- user.visible_message("[user] is falling on [src]! It looks like [user.p_theyre()] trying to commit suicide!")
- return(BRUTELOSS)
-
-/obj/item/claymore/highlander //ALL COMMENTS MADE REGARDING THIS SWORD MUST BE MADE IN ALL CAPS
- desc = "THERE CAN BE ONLY ONE, AND IT WILL BE YOU!!!\nActivate it in your hand to point to the nearest victim."
- flags_1 = CONDUCT_1 | NODROP_1 | DROPDEL_1
- slot_flags = null
- block_chance = 0 //RNG WON'T HELP YOU NOW, PANSY
- luminosity = 3
- attack_verb = list("brutalized", "eviscerated", "disemboweled", "hacked", "carved", "cleaved") //ONLY THE MOST VISCERAL ATTACK VERBS
- var/notches = 0 //HOW MANY PEOPLE HAVE BEEN SLAIN WITH THIS BLADE
- var/obj/item/disk/nuclear/nuke_disk //OUR STORED NUKE DISK
-
-/obj/item/claymore/highlander/Initialize()
- . = ..()
- START_PROCESSING(SSobj, src)
-
-/obj/item/claymore/highlander/Destroy()
- if(nuke_disk)
- nuke_disk.forceMove(get_turf(src))
- nuke_disk.visible_message("The nuke disk is vulnerable!")
- nuke_disk = null
- STOP_PROCESSING(SSobj, src)
- return ..()
-
-/obj/item/claymore/highlander/process()
- if(ishuman(loc))
- var/mob/living/carbon/human/H = loc
- loc.layer = LARGE_MOB_LAYER //NO HIDING BEHIND PLANTS FOR YOU, DICKWEED (HA GET IT, BECAUSE WEEDS ARE PLANTS)
- H.bleedsuppress = TRUE //AND WE WON'T BLEED OUT LIKE COWARDS
- else
- if(!admin_spawned)
- qdel(src)
-
-
-/obj/item/claymore/highlander/pickup(mob/living/user)
- to_chat(user, "The power of Scotland protects you! You are shielded from all stuns and knockdowns.")
- user.add_stun_absorption("highlander", INFINITY, 1, " is protected by the power of Scotland!", "The power of Scotland absorbs the stun!", " is protected by the power of Scotland!")
- user.status_flags += IGNORESLOWDOWN
-
-/obj/item/claymore/highlander/dropped(mob/living/user)
- user.status_flags -= IGNORESLOWDOWN
- qdel(src) //If this ever happens, it's because you lost an arm
-
-/obj/item/claymore/highlander/examine(mob/user)
- ..()
- to_chat(user, "It has [!notches ? "nothing" : "[notches] notches"] scratched into the blade.")
- if(nuke_disk)
- to_chat(user, "It's holding the nuke disk!")
-
-/obj/item/claymore/highlander/attack(mob/living/target, mob/living/user)
- . = ..()
- if(!QDELETED(target) && iscarbon(target) && target.stat == DEAD && target.mind && target.mind.special_role == "highlander")
- user.fully_heal() //STEAL THE LIFE OF OUR FALLEN FOES
- add_notch(user)
- target.visible_message("[target] crumbles to dust beneath [user]'s blows!", "As you fall, your body crumbles to dust!")
- target.dust()
-
-/obj/item/claymore/highlander/attack_self(mob/living/user)
- var/closest_victim
- var/closest_distance = 255
- for(var/mob/living/carbon/human/H in GLOB.player_list - user)
- if(H.client && H.mind.special_role == "highlander" && (!closest_victim || get_dist(user, closest_victim) < closest_distance))
- closest_victim = H
- if(!closest_victim)
- to_chat(user, "[src] thrums for a moment and falls dark. Perhaps there's nobody nearby.")
- return
- to_chat(user, "[src] thrums and points to the [dir2text(get_dir(user, closest_victim))].")
-
-/obj/item/claymore/highlander/IsReflect()
- return 1 //YOU THINK YOUR PUNY LASERS CAN STOP ME?
-
-/obj/item/claymore/highlander/proc/add_notch(mob/living/user) //DYNAMIC CLAYMORE PROGRESSION SYSTEM - THIS IS THE FUTURE
- notches++
- force++
- var/new_name = name
- switch(notches)
- if(1)
- to_chat(user, "Your first kill - hopefully one of many. You scratch a notch into [src]'s blade.")
- to_chat(user, "You feel your fallen foe's soul entering your blade, restoring your wounds!")
- new_name = "notched claymore"
- if(2)
- to_chat(user, "Another falls before you. Another soul fuses with your own. Another notch in the blade.")
- new_name = "double-notched claymore"
- add_atom_colour(rgb(255, 235, 235), ADMIN_COLOUR_PRIORITY)
- if(3)
- to_chat(user, "You're beginning to relish the thrill of battle.")
- new_name = "triple-notched claymore"
- add_atom_colour(rgb(255, 215, 215), ADMIN_COLOUR_PRIORITY)
- if(4)
- to_chat(user, "You've lost count of how many you've killed.")
- new_name = "many-notched claymore"
- add_atom_colour(rgb(255, 195, 195), ADMIN_COLOUR_PRIORITY)
- if(5)
- to_chat(user, "Five voices now echo in your mind, cheering the slaughter.")
- new_name = "battle-tested claymore"
- add_atom_colour(rgb(255, 175, 175), ADMIN_COLOUR_PRIORITY)
- if(6)
- to_chat(user, "Is this what the vikings felt like? Visions of glory fill your head as you slay your sixth foe.")
- new_name = "battle-scarred claymore"
- add_atom_colour(rgb(255, 155, 155), ADMIN_COLOUR_PRIORITY)
- if(7)
- to_chat(user, "Kill. Butcher. Conquer.")
- new_name = "vicious claymore"
- add_atom_colour(rgb(255, 135, 135), ADMIN_COLOUR_PRIORITY)
- if(8)
- to_chat(user, "IT NEVER GETS OLD. THE SCREAMING. THE BLOOD AS IT SPRAYS ACROSS YOUR FACE.")
- new_name = "bloodthirsty claymore"
- add_atom_colour(rgb(255, 115, 115), ADMIN_COLOUR_PRIORITY)
- if(9)
- to_chat(user, "ANOTHER ONE FALLS TO YOUR BLOWS. ANOTHER WEAKLING UNFIT TO LIVE.")
- new_name = "gore-stained claymore"
- add_atom_colour(rgb(255, 95, 95), ADMIN_COLOUR_PRIORITY)
- if(10)
- user.visible_message("[user]'s eyes light up with a vengeful fire!", \
- "YOU FEEL THE POWER OF VALHALLA FLOWING THROUGH YOU! THERE CAN BE ONLY ONE!!!")
- user.update_icons()
- new_name = "GORE-DRENCHED CLAYMORE OF [pick("THE WHIMSICAL SLAUGHTER", "A THOUSAND SLAUGHTERED CATTLE", "GLORY AND VALHALLA", "ANNIHILATION", "OBLITERATION")]"
- icon_state = "claymore_valhalla"
- item_state = "cultblade"
- remove_atom_colour(ADMIN_COLOUR_PRIORITY)
-
- name = new_name
- playsound(user, 'sound/items/screwdriver2.ogg', 50, 1)
-
-/obj/item/katana
- name = "katana"
- desc = "Woefully underpowered in D20"
- icon_state = "katana"
- item_state = "katana"
- lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
- righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
- flags_1 = CONDUCT_1
- slot_flags = SLOT_BELT | SLOT_BACK
- force = 40
- throwforce = 10
- w_class = WEIGHT_CLASS_NORMAL
- hitsound = 'sound/weapons/bladeslice.ogg'
- attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
- block_chance = 50
- sharpness = IS_SHARP
- max_integrity = 200
- armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 50)
- resistance_flags = FIRE_PROOF
-
-/obj/item/katana/cursed
- slot_flags = null
-
-/obj/item/katana/suicide_act(mob/user)
- user.visible_message("[user] is slitting [user.p_their()] stomach open with [src]! It looks like [user.p_theyre()] trying to commit seppuku!")
- return(BRUTELOSS)
-
-/obj/item/wirerod
- name = "wired rod"
- desc = "A rod with some wire wrapped around the top. It'd be easy to attach something to the top bit."
- icon_state = "wiredrod"
- item_state = "rods"
- flags_1 = CONDUCT_1
- force = 9
- throwforce = 10
- w_class = WEIGHT_CLASS_NORMAL
- materials = list(MAT_METAL=1150, MAT_GLASS=75)
- attack_verb = list("hit", "bludgeoned", "whacked", "bonked")
-
-/obj/item/wirerod/attackby(obj/item/I, mob/user, params)
- if(istype(I, /obj/item/shard))
- var/obj/item/twohanded/spear/S = new /obj/item/twohanded/spear
-
- remove_item_from_storage(user)
- qdel(I)
- qdel(src)
-
- user.put_in_hands(S)
- to_chat(user, "You fasten the glass shard to the top of the rod with the cable.")
-
- else if(istype(I, /obj/item/device/assembly/igniter) && !(I.flags_1 & NODROP_1))
- var/obj/item/melee/baton/cattleprod/P = new /obj/item/melee/baton/cattleprod
-
- remove_item_from_storage(user)
-
- to_chat(user, "You fasten [I] to the top of the rod with the cable.")
-
- qdel(I)
- qdel(src)
-
- user.put_in_hands(P)
- else
- return ..()
-
-
-/obj/item/throwing_star
- name = "throwing star"
- desc = "An ancient weapon still used to this day due to it's ease of lodging itself into victim's body parts"
- icon_state = "throwingstar"
- item_state = "eshield0"
- lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi'
- righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi'
- force = 2
- throwforce = 20 //This is never used on mobs since this has a 100% embed chance.
- throw_speed = 4
- embedded_pain_multiplier = 4
- w_class = WEIGHT_CLASS_SMALL
- embed_chance = 100
- embedded_fall_chance = 0 //Hahaha!
- sharpness = IS_SHARP
- materials = list(MAT_METAL=500, MAT_GLASS=500)
- resistance_flags = FIRE_PROOF
-
-
-/obj/item/switchblade
- name = "switchblade"
- icon_state = "switchblade"
- lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
- righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
- desc = "A sharp, concealable, spring-loaded knife."
- flags_1 = CONDUCT_1
- force = 3
- w_class = WEIGHT_CLASS_SMALL
- throwforce = 5
- throw_speed = 3
- throw_range = 6
- materials = list(MAT_METAL=12000)
- origin_tech = "engineering=3;combat=2"
- hitsound = 'sound/weapons/genhit.ogg'
- attack_verb = list("stubbed", "poked")
- resistance_flags = FIRE_PROOF
- var/extended = 0
-
-/obj/item/switchblade/attack_self(mob/user)
- extended = !extended
- playsound(src.loc, 'sound/weapons/batonextend.ogg', 50, 1)
- if(extended)
- force = 20
- w_class = WEIGHT_CLASS_NORMAL
- throwforce = 23
- icon_state = "switchblade_ext"
- attack_verb = list("slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
- hitsound = 'sound/weapons/bladeslice.ogg'
- sharpness = IS_SHARP
- else
- force = 3
- w_class = WEIGHT_CLASS_SMALL
- throwforce = 5
- icon_state = "switchblade"
- attack_verb = list("stubbed", "poked")
- hitsound = 'sound/weapons/genhit.ogg'
- sharpness = IS_BLUNT
-
-/obj/item/switchblade/suicide_act(mob/user)
- user.visible_message("[user] is slitting [user.p_their()] own throat with [src]! It looks like [user.p_theyre()] trying to commit suicide!")
- return (BRUTELOSS)
-
-/obj/item/phone
- name = "red phone"
- desc = "Should anything ever go wrong..."
- icon = 'icons/obj/items_and_weapons.dmi'
- icon_state = "red_phone"
- force = 3
- throwforce = 2
- throw_speed = 3
- throw_range = 4
- w_class = WEIGHT_CLASS_SMALL
- attack_verb = list("called", "rang")
- hitsound = 'sound/weapons/ring.ogg'
-
-/obj/item/phone/suicide_act(mob/user)
- if(locate(/obj/structure/chair/stool) in user.loc)
- user.visible_message("[user] begins to tie a noose with [src]'s cord! It looks like [user.p_theyre()] trying to commit suicide!")
- else
- user.visible_message("[user] is strangling [user.p_them()]self with [src]'s cord! It looks like [user.p_theyre()] trying to commit suicide!")
- return(OXYLOSS)
-
-/obj/item/cane
- name = "cane"
- desc = "A cane used by a true gentleman. Or a clown."
- icon = 'icons/obj/items_and_weapons.dmi'
- icon_state = "cane"
- item_state = "stick"
- lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi'
- righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi'
- force = 5
- throwforce = 5
- w_class = WEIGHT_CLASS_SMALL
- materials = list(MAT_METAL=50)
- attack_verb = list("bludgeoned", "whacked", "disciplined", "thrashed")
-
-/obj/item/staff
- name = "wizard staff"
- desc = "Apparently a staff used by the wizard."
- icon = 'icons/obj/wizard.dmi'
- icon_state = "staff"
- lefthand_file = 'icons/mob/inhands/weapons/staves_lefthand.dmi'
- righthand_file = 'icons/mob/inhands/weapons/staves_righthand.dmi'
- force = 3
- throwforce = 5
- throw_speed = 2
- throw_range = 5
- w_class = WEIGHT_CLASS_SMALL
- armour_penetration = 100
- attack_verb = list("bludgeoned", "whacked", "disciplined")
- resistance_flags = FLAMMABLE
-
-/obj/item/staff/broom
- name = "broom"
- desc = "Used for sweeping, and flying into the night while cackling. Black cat not included."
- icon = 'icons/obj/wizard.dmi'
- icon_state = "broom"
- resistance_flags = FLAMMABLE
-
-/obj/item/staff/stick
- name = "stick"
- desc = "A great tool to drag someone else's drinks across the bar."
- icon = 'icons/obj/items_and_weapons.dmi'
- icon_state = "stick"
- item_state = "stick"
- lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi'
- righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi'
- force = 3
- throwforce = 5
- throw_speed = 2
- throw_range = 5
- w_class = WEIGHT_CLASS_SMALL
-
-/obj/item/ectoplasm
- name = "ectoplasm"
- desc = "spooky"
- gender = PLURAL
- icon = 'icons/obj/wizard.dmi'
- icon_state = "ectoplasm"
-
-/obj/item/ectoplasm/suicide_act(mob/user)
- user.visible_message("[user] is inhaling [src]! It looks like [user.p_theyre()] trying to visit the astral plane.")
- return (OXYLOSS)
-
/obj/item/mounted_chainsaw
name = "mounted chainsaw"
desc = "A chainsaw that has replaced your arm."