This commit is contained in:
Ghommie
2019-12-30 18:14:47 +01:00
293 changed files with 21962 additions and 13202 deletions
@@ -275,6 +275,18 @@
name = "Snow"
icon_state = "snow"
/datum/sprite_accessory/insect_fluff/oakworm
name = "Oak Worm"
icon_state = "oakworm"
/datum/sprite_accessory/insect_fluff/jungle
name = "Jungle"
icon_state = "jungle"
/datum/sprite_accessory/insect_fluff/witchwing
name = "Witch Wing"
icon_state = "witchwing"
/datum/sprite_accessory/insect_fluff/colored
name = "Colored (Hair)"
icon_state = "snow"
@@ -213,4 +213,81 @@
/datum/sprite_accessory/insect_wings/whitefly
name = "White Fly"
icon_state = "whitefly"
icon_state = "whitefly"
/datum/sprite_accessory/insect_wings/oakworm
name = "Oak Worm"
icon_state = "oakworm"
/datum/sprite_accessory/insect_wings/jungle
name = "Jungle"
icon_state = "jungle"
/datum/sprite_accessory/insect_wings/witchwing
name = "Witch Wing"
icon_state = "witchwing"
//insect markings
/datum/sprite_accessory/insect_markings // Extra markings for insects ported from tg.
icon = 'icons/mob/insect_markings.dmi'
color_src = null
/datum/sprite_accessory/insect_markings/none
name = "None"
icon_state = "none"
/datum/sprite_accessory/insect_markings/reddish
name = "Reddish"
icon_state = "reddish"
/datum/sprite_accessory/insect_markings/royal
name = "Royal"
icon_state = "royal"
/datum/sprite_accessory/insect_markings/gothic
name = "Gothic"
icon_state = "gothic"
/datum/sprite_accessory/insect_markings/whitefly
name = "White Fly"
icon_state = "whitefly"
/datum/sprite_accessory/insect_markings/lovers
name = "Lovers"
icon_state = "lovers"
/datum/sprite_accessory/insect_markings/punished
name = "Punished"
icon_state = "punished"
/datum/sprite_accessory/insect_markings/firewatch
name = "Firewatch"
icon_state = "firewatch"
/datum/sprite_accessory/insect_markings/deathhead
name = "Deathshead"
icon_state = "deathhead"
/datum/sprite_accessory/insect_markings/poison
name = "Poison"
icon_state = "poison"
/datum/sprite_accessory/insect_markings/ragged
name = "Ragged"
icon_state = "ragged"
/datum/sprite_accessory/insect_markings/moonfly
name = "Moon Fly"
icon_state = "moonfly"
/datum/sprite_accessory/insect_markings/oakworm
name = "Oak Worm"
icon_state = "oakworm"
/datum/sprite_accessory/insect_markings/jungle
name = "Jungle"
icon_state = "jungle"
/datum/sprite_accessory/insect_markings/witchwing
name = "Witch Wing"
icon_state = "witchwing"
+3
View File
@@ -18,3 +18,6 @@
update_icon(preferred_form)
updateghostimages()
client.reenter_round_timeout = max(client.reenter_round_timeout, clientless_round_timeout)
clientless_round_timeout = client.reenter_round_timeout
+19 -12
View File
@@ -3,8 +3,6 @@ GLOBAL_LIST_EMPTY(ghost_images_simple) //this is a list of all ghost images as t
GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER)
#define CANT_REENTER_ROUND -1
/mob/dead/observer
name = "ghost"
desc = "It's a g-g-g-g-ghooooost!" //jinkies!
@@ -21,7 +19,7 @@ GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER)
hud_type = /datum/hud/ghost
movement_type = GROUND | FLYING
var/can_reenter_corpse
var/reenter_round_timeout = 0 // used to prevent people from coming back through ghost roles/midround antags as they suicide/cryo for a duration set by CONFIG_GET(number/suicide_reenter_round_timer) and CONFIG_GET(number/roundstart_suicide_time_limit)
var/clientless_round_timeout = 0 //mobs will lack a client as long as their player is disconnected. See client_defines.dm "reenter_round_timeout"
var/datum/hud/living/carbon/hud = null // hud
var/bootime = 0
var/started_as_observer //This variable is set to 1 when you enter the game as an observer.
@@ -178,7 +176,8 @@ GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER)
* Hair will always update its dir, so if your sprite has no dirs the haircut will go all over the place.
* |- Ricotez
*/
/mob/dead/observer/proc/update_icon(new_form)
/mob/dead/observer/update_icon(new_form)
. = ..()
if(client) //We update our preferences in case they changed right before update_icon was called.
ghost_accs = client.prefs.ghost_accs
ghost_others = client.prefs.ghost_others
@@ -277,9 +276,16 @@ Works together with spawning an observer, noted above.
if(world.time < roundstart_quit_limit) //add up the time difference to their antag rolling penalty if they quit before half a (ingame) hour even passed.
penalty += roundstart_quit_limit - world.time
if(penalty)
ghost.reenter_round_timeout = world.realtime + penalty
if(ghost.reenter_round_timeout - SSshuttle.realtimeofstart > SSshuttle.auto_call + SSshuttle.emergencyCallTime + SSshuttle.emergencyDockTime + SSshuttle.emergencyEscapeTime)
ghost.reenter_round_timeout = CANT_REENTER_ROUND
penalty += world.realtime
if(penalty - SSshuttle.realtimeofstart > SSshuttle.auto_call + SSshuttle.emergencyCallTime + SSshuttle.emergencyDockTime + SSshuttle.emergencyEscapeTime)
penalty = CANT_REENTER_ROUND
if(client)
client.reenter_round_timeout = penalty
else //A disconnected player (quite likely for cryopods)
ghost.clientless_round_timeout = penalty
if (client && client.prefs && client.prefs.auto_ooc)
if (!(client.prefs.chat_toggles & CHAT_OOC))
client.prefs.chat_toggles ^= CHAT_OOC
transfer_ckey(ghost, FALSE)
return ghost
@@ -338,10 +344,13 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
ghostize(0, penalize = TRUE)
/mob/dead/observer/proc/can_reenter_round(silent = FALSE)
if(reenter_round_timeout != CANT_REENTER_ROUND && reenter_round_timeout <= world.realtime)
var/timeout = clientless_round_timeout
if(client)
timeout = client.reenter_round_timeout
if(timeout != CANT_REENTER_ROUND && timeout <= world.realtime)
return TRUE
if(!silent)
to_chat(src, "<span class='warning'>You are unable to reenter the round[reenter_round_timeout != CANT_REENTER_ROUND ? " yet. Your ghost role blacklist will expire in [DisplayTimeText(reenter_round_timeout - world.realtime)]" : ""].</span>")
if(!silent && client)
to_chat(src, "<span class='warning'>You are unable to reenter the round[timeout != CANT_REENTER_ROUND ? " yet. Your ghost role blacklist will expire in [DisplayTimeText(timeout - world.realtime)]" : ""].</span>")
return FALSE
/mob/dead/observer/Move(NewLoc, direct)
@@ -897,5 +906,3 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
spawners_menu = new(src)
spawners_menu.ui_interact(src)
#undef CANT_REENTER_ROUND