Gives wirecutters origin tech
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2
code/game/objects/items/weapons/tools.dm
Normal file → Executable file
2
code/game/objects/items/weapons/tools.dm
Normal file → Executable file
@@ -231,9 +231,11 @@
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attack_verb = list("pinched", "nipped")
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hitsound = 'sound/items/Wirecutter.ogg'
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usesound = 'sound/items/Wirecutter.ogg'
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origin_tech = "materials=1;engineering=1"
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toolspeed = 1
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 50, acid = 30)
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/obj/item/weapon/wirecutters/New(loc, var/param_color = null)
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..()
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if(!icon_state)
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