Merge branch 'master' into morefamstuff
This commit is contained in:
@@ -34,6 +34,7 @@
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/datum/component/storage/concrete/pockets/shoes/Initialize()
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. = ..()
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cant_hold = typecacheof(list(/obj/item/screwdriver/power))
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can_hold = typecacheof(list(
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/obj/item/kitchen/knife, /obj/item/switchblade, /obj/item/pen,
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/obj/item/scalpel, /obj/item/reagent_containers/syringe, /obj/item/dnainjector,
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@@ -44,6 +45,7 @@
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/datum/component/storage/concrete/pockets/shoes/clown/Initialize()
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. = ..()
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cant_hold = typecacheof(list(/obj/item/screwdriver/power))
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can_hold = typecacheof(list(
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/obj/item/kitchen/knife, /obj/item/switchblade, /obj/item/pen,
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/obj/item/scalpel, /obj/item/reagent_containers/syringe, /obj/item/dnainjector,
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@@ -5,7 +5,7 @@
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click_gather = TRUE
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max_w_class = WEIGHT_CLASS_NORMAL
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max_combined_w_class = 100
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max_items = 75
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max_items = 100
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display_numerical_stacking = TRUE
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/datum/component/storage/concrete/rped/can_be_inserted(obj/item/I, stop_messages, mob/M)
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@@ -22,7 +22,7 @@
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click_gather = TRUE
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max_w_class = WEIGHT_CLASS_BULKY // can fit vending refills
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max_combined_w_class = 800
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max_items = 325
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max_items = 350
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display_numerical_stacking = TRUE
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/datum/component/storage/concrete/bluespace/rped/can_be_inserted(obj/item/I, stop_messages, mob/M)
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@@ -31,3 +31,6 @@
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if (!stop_messages)
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to_chat(M, "<span class='warning'>[parent] only accepts machine parts!</span>")
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return FALSE
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/datum/component/storage/concrete/cyborg/rped
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max_items = 150
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@@ -169,10 +169,12 @@
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if(locked)
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to_chat(M, "<span class='warning'>[parent] seems to be locked!</span>")
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return FALSE
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var/atom/A = parent
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var/obj/item/I = O
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if(collection_mode == COLLECT_ONE)
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if(can_be_inserted(I, null, M))
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handle_item_insertion(I, null, M)
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A.do_squish()
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return
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if(!isturf(I.loc))
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return
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@@ -189,6 +191,7 @@
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stoplag(1)
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qdel(progress)
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to_chat(M, "<span class='notice'>You put everything you could [insert_preposition] [parent].</span>")
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A.do_squish(1.4, 0.4)
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/datum/component/storage/proc/handle_mass_item_insertion(list/things, datum/component/storage/src_object, mob/user, datum/progressbar/progress)
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var/atom/source_real_location = src_object.real_location()
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@@ -246,6 +249,7 @@
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while (do_after(M, 10, TRUE, T, FALSE, CALLBACK(src, .proc/mass_remove_from_storage, T, things, progress)))
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stoplag(1)
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qdel(progress)
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A.do_squish(0.8, 1.2)
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/datum/component/storage/proc/mass_remove_from_storage(atom/target, list/things, datum/progressbar/progress, trigger_on_found = TRUE)
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var/atom/real_location = real_location()
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@@ -455,6 +459,7 @@
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return FALSE
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if(dump_destination.storage_contents_dump_act(src, M))
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playsound(A, "rustle", 50, 1, -5)
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A.do_squish(0.8, 1.2)
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return TRUE
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return FALSE
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@@ -473,6 +478,8 @@
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return TRUE
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return FALSE
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handle_item_insertion(I, FALSE, M)
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var/atom/A = parent
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A.do_squish()
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/datum/component/storage/proc/return_inv(recursive)
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var/list/ret = list()
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@@ -514,6 +521,7 @@
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if(A.loc != M)
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return
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playsound(A, "rustle", 50, 1, -5)
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A.do_jiggle()
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if(istype(over_object, /obj/screen/inventory/hand))
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var/obj/screen/inventory/hand/H = over_object
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M.putItemFromInventoryInHandIfPossible(A, H.held_index)
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@@ -539,6 +547,8 @@
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if(!L.incapacitated() && I == L.get_active_held_item())
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if(!SEND_SIGNAL(I, COMSIG_CONTAINS_STORAGE) && can_be_inserted(I, FALSE)) //If it has storage it should be trying to dump, not insert.
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handle_item_insertion(I, FALSE, L)
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var/atom/A = parent
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A.do_squish()
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//This proc return 1 if the item can be picked up and 0 if it can't.
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//Set the stop_messages to stop it from printing messages
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@@ -712,6 +722,7 @@
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to_chat(user, "<span class='warning'>[parent] seems to be locked!</span>")
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else
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show_to(user)
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A.do_jiggle()
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/datum/component/storage/proc/signal_on_pickup(datum/source, mob/user)
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var/atom/A = parent
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@@ -732,16 +743,30 @@
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return hide_from(target)
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/datum/component/storage/proc/on_alt_click(datum/source, mob/user)
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if(!isliving(user) || user.incapacitated() || !quickdraw || locked || !user.CanReach(parent))
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if(!isliving(user) || !user.CanReach(parent))
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return
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var/obj/item/I = locate() in real_location()
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if(!I)
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if(locked)
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to_chat(user, "<span class='warning'>[parent] seems to be locked!</span>")
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return
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remove_from_storage(I, get_turf(user))
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if(!user.put_in_hands(I))
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to_chat(user, "<span class='notice'>You fumble for [I] and it falls on the floor.</span>")
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var/atom/A = parent
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if(!quickdraw)
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A.add_fingerprint(user)
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user_show_to_mob(user)
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playsound(A, "rustle", 50, 1, -5)
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return
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if(!user.incapacitated())
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var/obj/item/I = locate() in real_location()
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if(!I)
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return
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A.add_fingerprint(user)
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remove_from_storage(I, get_turf(user))
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if(!user.put_in_hands(I))
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to_chat(user, "<span class='notice'>You fumble for [I] and it falls on the floor.</span>")
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return
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user.visible_message("<span class='warning'>[user] draws [I] from [parent]!</span>", "<span class='notice'>You draw [I] from [parent].</span>")
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return
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user.visible_message("<span class='warning'>[user] draws [I] from [parent]!</span>", "<span class='notice'>You draw [I] from [parent].</span>")
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/datum/component/storage/proc/action_trigger(datum/signal_source, datum/action/source)
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gather_mode_switch(source.owner)
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@@ -51,7 +51,7 @@
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/obj/screen/alert/status_effect/vanguard
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name = "Vanguard"
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desc = "You're absorbing stuns! 25% of all stuns taken will affect you after this effect ends."
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desc = "You're absorbing stuns! Your stamina is greatly increased, but not infinite. 25% of all stuns taken will affect you after this effect ends."
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icon_state = "vanguard"
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alerttooltipstyle = "clockcult"
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@@ -75,6 +75,7 @@
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owner.visible_message("<span class='warning'>[owner] begins to faintly glow!</span>", "<span class='brass'>You will absorb all stuns for the next twenty seconds.</span>")
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owner.SetStun(0, FALSE)
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owner.SetKnockdown(0)
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owner.setStaminaLoss(0, FALSE)
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progbar = new(owner, duration, owner)
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progbar.bar.color = list("#FAE48C", "#FAE48C", "#FAE48C", rgb(0,0,0))
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progbar.update(duration - world.time)
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@@ -269,14 +269,32 @@
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/datum/quirk/phobia
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name = "Phobia"
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desc = "You've had a traumatic past, that has scared you for life while dealing with your greatest fear."
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desc = "You've had a traumatic past, one that has scarred you for life, and cripples you when dealing with your greatest fears."
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value = -2 // It can hardstun you. You can be a job that your phobia targets...
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gain_text = "<span class='danger'>You feel your fears manifest themselfs.</span>"
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lose_text = "<span class='notice'>You feel your fears fade away.</span>"
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medical_record_text = "Patient has an extreme or irrational fear of or aversion to something."
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gain_text = "<span class='danger'>You begin to tremble as an immeasurable fear grips your mind.</span>"
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lose_text = "<span class='notice'>Your confidence wipes away the fear that had been plaguing you.</span>"
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medical_record_text = "Patient has an extreme or irrational fear and aversion to an undefined stimuli."
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var/datum/brain_trauma/mild/phobia/phobia
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/datum/quirk/phobia/add()
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var/mob/living/carbon/human/H = quirk_holder
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phobia = new
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H.gain_trauma(phobia, TRAUMA_RESILIENCE_SURGERY)
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/datum/quirk/mute
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name = "Mute"
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desc = "Due to some accident, medical condition, or simply by choice, you are completely unable to speak."
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value = -2 //HALP MAINTS
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mob_trait = TRAIT_MUTE
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gain_text = "<span class='danger'>You find yourself unable to speak!</span>"
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lose_text = "<span class='notice'>You feel a growing strength in your vocal chords.</span>"
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medical_record_text = "Functionally mute, patient is unable to use their voice in any capacity."
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/datum/quirk/mute/add()
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var/mob/living/carbon/human/H = quirk_holder
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H.gain_trauma(TRAIT_MUTE, TRAUMA_RESILIENCE_SURGERY)
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/datum/quirk/mute/on_process()
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if(quirk_holder.mind && LAZYLEN(quirk_holder.mind.antag_datums))
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to_chat(quirk_holder, "<span class='boldannounce'>Your antagonistic nature has caused your voice to be heard.</span>")
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qdel(src)
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@@ -93,6 +93,10 @@
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/datum/weather/ash_storm/weather_act(mob/living/L)
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if(is_ash_immune(L))
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return
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if(is_species(L, /datum/species/lizard/ashwalker))
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if(L.getStaminaLoss() <= STAMINA_SOFTCRIT)
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L.adjustStaminaLossBuffered(4)
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return
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L.adjustFireLoss(4)
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