fixes a lot of things
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@@ -5,7 +5,7 @@
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/datum/sprite_accessory/body_markings
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icon = 'icons/mob/mutant_bodyparts.dmi'
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relevant_layers = list(BODY_ADJ_LAYER)
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mutant_part_string = "bodymarkings"
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mutant_part_string = "body_markings"
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/datum/sprite_accessory/body_markings/none
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name = "None"
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@@ -711,6 +711,8 @@ use_mob_overlay_icon: if FALSE, it will always use the default_icon_file even if
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if(length(BP.markings_color) && length(BP.markings_color[1]))
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for(var/color in BP.markings_color[1])
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. += "-[color]"
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if(BP.icon)
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. += "-[BP.icon]"
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else
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. += "-no_marking"
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