Minor speedups to movement: First Blood Part 2
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CitadelStationBot
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9c7da6a133
commit
8136148303
@@ -405,7 +405,7 @@
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/obj/item/projectile/Crossed(atom/movable/AM) //A mob moving on a tile with a projectile is hit by it.
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..()
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if(isliving(AM) && (AM.density || AM == original) && !checkpass(PASSMOB))
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if(isliving(AM) && (AM.density || AM == original) && !(src.pass_flags & PASSMOB))
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Collide(AM)
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/obj/item/projectile/Destroy()
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