made flavor things a game option + more hoard
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@@ -215,7 +215,6 @@
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else
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var/datum/objective/flavor/traitor/flavor_objective = new
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flavor_objective.owner = owner
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flavor_objective.forge_objective()
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add_objective(flavor_objective)
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/datum/antagonist/traitor/proc/forge_single_AI_objective()
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@@ -104,7 +104,7 @@ GLOBAL_VAR_INIT(summon_magic_triggered, FALSE)
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G.unlock()
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var/datum/antagonist/survivalist/guns/our_antag_datum = H.mind.has_antag_datum(/datum/antagonist/survivalist/guns)
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if(our_antag_datum)
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var/datum/objective/horde/O = new()
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var/datum/objective/hoard/O = new()
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O.owner = H
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O.set_target(G)
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our_antag_datum.objectives += O
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@@ -136,7 +136,7 @@ GLOBAL_VAR_INIT(summon_magic_triggered, FALSE)
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var/datum/antagonist/survivalist/magic/our_antag_datum = H.mind.has_antag_datum(/datum/antagonist/survivalist/magic)
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if(istype(our_antag_datum))
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var/datum/objective/horde/O = new()
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var/datum/objective/hoard/O = new()
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O.owner = H
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O.set_target(M)
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our_antag_datum.objectives += O
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