atomizes some of the med rework's stamina tweaks - you can now scramble on the ground while in hard stamcrit, and the more staminaloss you take while in stamcrit decreases the amount of staminaloss you'll take for the entirety of your time in stamcrit (#7689)
This commit is contained in:
@@ -454,6 +454,9 @@ GLOBAL_LIST_INIT(ballmer_windows_me_msg, list("Yo man, what if, we like, uh, put
|
||||
if(getStaminaLoss() && !combatmode)//CIT CHANGE - prevents stamina regen while combat mode is active
|
||||
adjustStaminaLoss(resting ? (recoveringstam ? -7.5 : -3) : -1.5)//CIT CHANGE - decreases adjuststaminaloss to stop stamina damage from being such a joke
|
||||
|
||||
if(!recoveringstam && incomingstammult != 1)
|
||||
incomingstammult = min(1, incomingstammult*2)
|
||||
|
||||
//CIT CHANGES START HERE. STAMINA BUFFER STUFF
|
||||
if(bufferedstam && world.time > stambufferregentime)
|
||||
var/drainrate = max((bufferedstam*(bufferedstam/(5)))*0.1,1)
|
||||
|
||||
Reference in New Issue
Block a user