Merge branch 'master' into upstream-merge-27669
This commit is contained in:
@@ -632,7 +632,14 @@ GLOBAL_LIST_EMPTY(PDAs)
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||||
L = get(src, /mob/living/silicon)
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||||
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||||
if(L && L.stat != UNCONSCIOUS)
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||||
to_chat(L, "\icon[src] <b>Message from [source.owner] ([source.ownjob]), </b>\"[msg.message]\"[msg.get_photo_ref()] (<a href='byond://?src=\ref[src];choice=Message;skiprefresh=1;target=\ref[source]'>Reply</a>)")
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||||
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||||
var/hrefstart
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var/hrefend
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if (isAI(L))
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hrefstart = "<a href='?src=\ref[L];track=[html_encode(source.owner)]'>"
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hrefend = "</a>"
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to_chat(L, "\icon[src.icon] <b>Message from [hrefstart][source.owner] ([source.ownjob])[hrefend], </b>\"[msg.message]\"[msg.get_photo_ref()] (<a href='byond://?src=\ref[src];choice=Message;skiprefresh=1;target=\ref[source]'>Reply</a>)")
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update_icon()
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add_overlay(icon_alert)
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@@ -890,9 +897,9 @@ GLOBAL_LIST_EMPTY(PDAs)
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if(T)
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T.hotspot_expose(700,125)
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if(istype(cartridge, /obj/item/weapon/cartridge/syndicate))
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explosion(T, -1, 1, 3, 4)
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explosion(T, -1, 1, 3, 4)
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else
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explosion(T, -1, -1, 2, 3)
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explosion(T, -1, -1, 2, 3)
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qdel(src)
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return
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@@ -10,15 +10,14 @@
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resistance_flags = FIRE_PROOF | ACID_PROOF | INDESTRUCTIBLE
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/obj/item/device/paicard/Initialize()
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..()
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SSpai.pai_card_list += src
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add_overlay("pai-off")
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return ..()
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/obj/item/device/paicard/Destroy()
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//Will stop people throwing friend pAIs into the singularity so they can respawn
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SSpai.pai_card_list -= src
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if(!isnull(pai))
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pai.death(0)
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QDEL_NULL(pai)
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return ..()
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/obj/item/device/paicard/attack_self(mob/user)
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@@ -26,9 +25,9 @@
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return
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user.set_machine(src)
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var/dat = "<TT><B>Personal AI Device</B><BR>"
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if(pai && (!pai.master_dna || !pai.master))
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dat += "<a href='byond://?src=\ref[src];setdna=1'>Imprint Master DNA</a><br>"
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if(pai)
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if(!pai.master_dna || !pai.master)
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dat += "<a href='byond://?src=\ref[src];setdna=1'>Imprint Master DNA</a><br>"
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dat += "Installed Personality: [pai.name]<br>"
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dat += "Prime directive: <br>[pai.laws.zeroth]<br>"
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for(var/slaws in pai.laws.supplied)
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@@ -86,7 +85,7 @@
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to_chat(pai, "<span class='danger'>Byte by byte you lose your sense of self.</span>")
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to_chat(pai, "<span class='userdanger'>Your mental faculties leave you.</span>")
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to_chat(pai, "<span class='rose'>oblivion... </span>")
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pai.death(0)
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removePersonality()
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if(href_list["wires"])
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var/wire = text2num(href_list["wires"])
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if(pai.radio)
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@@ -119,9 +118,9 @@
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audible_message("\The [src] plays a cheerful startup noise!")
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/obj/item/device/paicard/proc/removePersonality()
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src.pai = null
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src.cut_overlays()
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src.add_overlay("pai-off")
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QDEL_NULL(pai)
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cut_overlays()
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add_overlay("pai-off")
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/obj/item/device/paicard/proc/setEmotion(emotion)
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if(pai)
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@@ -141,5 +141,5 @@
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if(power_drained >= max_power)
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STOP_PROCESSING(SSobj, src)
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explosion(src.loc, 4,8,16,32)
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explosion(src.loc, 4,8,16,32)
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qdel(src)
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@@ -504,6 +504,8 @@
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S.change_head_color(color2)
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dropped = TRUE
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#define PKBORG_DAMPEN_CYCLE_DELAY 20
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//Peacekeeper Cyborg Projectile Dampenening Field
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/obj/item/borg/projectile_dampen
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name = "Hyperkinetic Dampening projector"
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@@ -526,6 +528,7 @@
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var/image/projectile_effect
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var/field_radius = 3
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var/active = FALSE
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var/cycle_delay = 0
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/obj/item/borg/projectile_dampen/debug
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maxenergy = 50000
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@@ -545,29 +548,31 @@
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return ..()
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/obj/item/borg/projectile_dampen/attack_self(mob/user)
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if(!istype(dampening_field))
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activate_field()
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active = TRUE
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if(cycle_delay > world.time)
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to_chat(user, "<span class='boldwarning'>\the [src] is still recycling its projectors!</span>")
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return
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cycle_delay = world.time + PKBORG_DAMPEN_CYCLE_DELAY
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active = !active
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if(active)
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activate_field(user)
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else
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deactivate_field()
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active = FALSE
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update_icon()
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to_chat(user, "<span class='boldnotice'>You [active? "activate":"deactivate"] the [src].</span>")
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/obj/item/borg/projectile_dampen/update_icon()
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. = ..()
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icon_state = "[initial(icon_state)][active]"
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/obj/item/borg/projectile_dampen/proc/activate_field()
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if(!istype(dampening_field))
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dampening_field = make_field(/datum/proximity_monitor/advanced/peaceborg_dampener, list("current_range" = field_radius, "host" = src, "projector" = src))
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update_icon()
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if(istype(dampening_field))
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QDEL_NULL(dampening_field)
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dampening_field = make_field(/datum/proximity_monitor/advanced/peaceborg_dampener, list("current_range" = field_radius, "host" = src, "projector" = src))
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/obj/item/borg/projectile_dampen/proc/deactivate_field()
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QDEL_NULL(dampening_field)
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visible_message("<span class='warning'>The [src] shuts off!</span>")
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for(var/obj/item/projectile/P in tracked)
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visible_message("<span class='warning'>\The [src] shuts off!</span>")
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for(var/P in tracked)
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restore_projectile(P)
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update_icon()
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/obj/item/borg/projectile_dampen/dropped()
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. = ..()
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@@ -83,6 +83,14 @@
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var/list/access = list()
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var/registered_name = null // The name registered_name on the card
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var/assignment = null
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var/access_txt // mapping aid
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/obj/item/weapon/card/id/Initialize(mapload)
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. = ..()
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if(mapload && access_txt)
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access = text2access(access_txt)
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/obj/item/weapon/card/id/attack_self(mob/user)
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user.visible_message("<span class='notice'>[user] shows you: \icon[src] [src.name].</span>", \
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@@ -54,10 +54,10 @@
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var/obj/effect/chrono_field/field = null
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var/turf/startpos = null
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/obj/item/weapon/gun/energy/chrono_gun/New(var/obj/item/weapon/chrono_eraser/T)
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/obj/item/weapon/gun/energy/chrono_gun/Initialize()
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. = ..()
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if(istype(T))
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TED = T
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if(istype(loc, /obj/item/weapon/chrono_eraser))
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TED = loc
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else //admin must have spawned it
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TED = new(src.loc)
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qdel(src)
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@@ -622,6 +622,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
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icon = 'icons/obj/clothing/masks.dmi'
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icon_state = null
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item_state = null
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w_class = WEIGHT_CLASS_TINY
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var/chem_volume = 100
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var/vapetime = 0 //this so it won't puff out clouds every tick
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var/screw = 0 // kinky
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@@ -633,8 +634,8 @@ CIGARETTE PACKETS ARE IN FANCY.DM
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return (TOXLOSS|OXYLOSS)
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/obj/item/clothing/mask/vape/New(loc, var/param_color = null)
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..()
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/obj/item/clothing/mask/vape/Initialize(mapload, param_color)
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. = ..()
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create_reagents(chem_volume)
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reagents.set_reacting(FALSE) // so it doesn't react until you light it
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reagents.add_reagent("nicotine", 50)
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@@ -23,14 +23,14 @@
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||||
var/combat = 0 //can we revive through space suits?
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var/grab_ghost = FALSE // Do we pull the ghost back into their body?
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||||
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||||
/obj/item/weapon/defibrillator/New() //starts without a cell for rnd
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||||
..()
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/obj/item/weapon/defibrillator/Initialize() //starts without a cell for rnd
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. = ..()
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paddles = make_paddles()
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update_icon()
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return
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/obj/item/weapon/defibrillator/loaded/New() //starts with hicap
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..()
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||||
/obj/item/weapon/defibrillator/loaded/Initialize() //starts with hicap
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. = ..()
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paddles = make_paddles()
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bcell = new(src)
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update_icon()
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@@ -237,8 +237,8 @@
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if(slot == user.getBeltSlot())
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return 1
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||||
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||||
/obj/item/weapon/defibrillator/compact/loaded/New()
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||||
..()
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||||
/obj/item/weapon/defibrillator/compact/loaded/Initialize()
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||||
. = ..()
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||||
paddles = make_paddles()
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||||
bcell = new(src)
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update_icon()
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@@ -249,8 +249,8 @@
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||||
combat = 1
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||||
safety = 0
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||||
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||||
/obj/item/weapon/defibrillator/compact/combat/loaded/New()
|
||||
..()
|
||||
/obj/item/weapon/defibrillator/compact/combat/loaded/Initialize()
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||||
. = ..()
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||||
paddles = make_paddles()
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bcell = new /obj/item/weapon/stock_parts/cell/infinite(src)
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update_icon()
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||||
@@ -14,14 +14,16 @@
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||||
origin_tech = "combat=1;plasmatech=2;engineering=2"
|
||||
resistance_flags = FIRE_PROOF
|
||||
var/status = 0
|
||||
var/throw_amount = 100
|
||||
var/lit = 0 //on or off
|
||||
var/operating = 0//cooldown
|
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var/obj/item/weapon/weldingtool/weldtool = null
|
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var/obj/item/device/assembly/igniter/igniter = null
|
||||
var/obj/item/weapon/tank/internals/plasma/ptank = null
|
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var/warned_admins = 0 //for the message_admins() when lit
|
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|
||||
//variables for prebuilt flamethrowers
|
||||
var/create_full = FALSE
|
||||
var/create_with_tank = FALSE
|
||||
var/igniter_type = /obj/item/device/assembly/igniter
|
||||
|
||||
/obj/item/weapon/flamethrower/Destroy()
|
||||
if(weldtool)
|
||||
@@ -32,9 +34,8 @@
|
||||
qdel(ptank)
|
||||
return ..()
|
||||
|
||||
|
||||
/obj/item/weapon/flamethrower/process()
|
||||
if(!lit)
|
||||
if(!lit || !igniter)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
return null
|
||||
var/turf/location = loc
|
||||
@@ -43,8 +44,7 @@
|
||||
if(M.is_holding(src))
|
||||
location = M.loc
|
||||
if(isturf(location)) //start a fire if possible
|
||||
location.hotspot_expose(700, 2)
|
||||
return
|
||||
igniter.flamethrower_process(location)
|
||||
|
||||
|
||||
/obj/item/weapon/flamethrower/update_icon()
|
||||
@@ -58,6 +58,9 @@
|
||||
item_state = "flamethrower_1"
|
||||
else
|
||||
item_state = "flamethrower_0"
|
||||
if(ismob(loc))
|
||||
var/mob/M = loc
|
||||
M.update_inv_hands()
|
||||
return
|
||||
|
||||
/obj/item/weapon/flamethrower/afterattack(atom/target, mob/user, flag)
|
||||
@@ -82,13 +85,13 @@
|
||||
if(istype(W, /obj/item/weapon/wrench) && !status)//Taking this apart
|
||||
var/turf/T = get_turf(src)
|
||||
if(weldtool)
|
||||
weldtool.loc = T
|
||||
weldtool.forceMove(T)
|
||||
weldtool = null
|
||||
if(igniter)
|
||||
igniter.loc = T
|
||||
igniter.forceMove(T)
|
||||
igniter = null
|
||||
if(ptank)
|
||||
ptank.loc = T
|
||||
ptank.forceMove(T)
|
||||
ptank = null
|
||||
new /obj/item/stack/rods(T)
|
||||
qdel(src)
|
||||
@@ -114,7 +117,10 @@
|
||||
|
||||
else if(istype(W,/obj/item/weapon/tank/internals/plasma))
|
||||
if(ptank)
|
||||
to_chat(user, "<span class='notice'>There is already a plasma tank loaded in [src]!</span>")
|
||||
if(user.transferItemToLoc(W,src))
|
||||
ptank.forceMove(get_turf(src))
|
||||
ptank = W
|
||||
to_chat(user, "<span class='notice'>You swap the plasma tank in [src]!</span>")
|
||||
return
|
||||
if(!user.transferItemToLoc(W, src))
|
||||
return
|
||||
@@ -129,53 +135,26 @@
|
||||
|
||||
|
||||
/obj/item/weapon/flamethrower/attack_self(mob/user)
|
||||
if(user.stat || user.restrained() || user.lying)
|
||||
return
|
||||
user.set_machine(src)
|
||||
toggle_igniter(user)
|
||||
|
||||
|
||||
/obj/item/weapon/flamethrower/proc/toggle_igniter(mob/user)
|
||||
if(!ptank)
|
||||
to_chat(user, "<span class='notice'>Attach a plasma tank first!</span>")
|
||||
return
|
||||
var/dat = text("<TT><B>Flamethrower (<A HREF='?src=\ref[src];light=1'>[lit ? "<font color='red'>Lit</font>" : "Unlit"]</a>)</B><BR>\n Tank Pressure: [ptank.air_contents.return_pressure()]<BR>\nAmount to throw: <A HREF='?src=\ref[src];amount=-100'>-</A> <A HREF='?src=\ref[src];amount=-10'>-</A> <A HREF='?src=\ref[src];amount=-1'>-</A> [throw_amount] <A HREF='?src=\ref[src];amount=1'>+</A> <A HREF='?src=\ref[src];amount=10'>+</A> <A HREF='?src=\ref[src];amount=100'>+</A><BR>\n<A HREF='?src=\ref[src];remove=1'>Remove plasmatank</A> - <A HREF='?src=\ref[src];close=1'>Close</A></TT>")
|
||||
user << browse(dat, "window=flamethrower;size=600x300")
|
||||
onclose(user, "flamethrower")
|
||||
return
|
||||
|
||||
|
||||
/obj/item/weapon/flamethrower/Topic(href,href_list[])
|
||||
if(href_list["close"])
|
||||
usr.unset_machine()
|
||||
usr << browse(null, "window=flamethrower")
|
||||
if(!status)
|
||||
to_chat(user, "<span class='notice'>Secure the igniter first!</span>")
|
||||
return
|
||||
if(usr.stat || usr.restrained() || usr.lying)
|
||||
return
|
||||
usr.set_machine(src)
|
||||
if(href_list["light"])
|
||||
if(!ptank)
|
||||
return
|
||||
if(!status)
|
||||
return
|
||||
lit = !lit
|
||||
if(lit)
|
||||
START_PROCESSING(SSobj, src)
|
||||
if(!warned_admins)
|
||||
message_admins("[ADMIN_LOOKUPFLW(usr)] has lit a flamethrower.")
|
||||
warned_admins = 1
|
||||
if(href_list["amount"])
|
||||
throw_amount = throw_amount + text2num(href_list["amount"])
|
||||
throw_amount = max(50, min(5000, throw_amount))
|
||||
if(href_list["remove"])
|
||||
if(!ptank)
|
||||
return
|
||||
usr.put_in_hands(ptank)
|
||||
ptank = null
|
||||
lit = 0
|
||||
usr.unset_machine()
|
||||
usr << browse(null, "window=flamethrower")
|
||||
for(var/mob/M in viewers(1, loc))
|
||||
if((M.client && M.machine == src))
|
||||
attack_self(M)
|
||||
to_chat(user, "<span class='notice'>You ignite [src]!</span>")
|
||||
lit = !lit
|
||||
if(lit)
|
||||
START_PROCESSING(SSobj, src)
|
||||
if(!warned_admins)
|
||||
message_admins("[ADMIN_LOOKUPFLW(user)] has lit a flamethrower.")
|
||||
warned_admins = 1
|
||||
else
|
||||
STOP_PROCESSING(SSobj,src)
|
||||
update_icon()
|
||||
return
|
||||
|
||||
/obj/item/weapon/flamethrower/CheckParts(list/parts_list)
|
||||
..()
|
||||
@@ -195,19 +174,22 @@
|
||||
for(var/turf/T in turflist)
|
||||
if(T == previousturf)
|
||||
continue //so we don't burn the tile we be standin on
|
||||
if(!T.atmos_adjacent_turfs || !T.atmos_adjacent_turfs[previousturf])
|
||||
var/list/turfs_sharing_with_prev = previousturf.GetAtmosAdjacentTurfs(alldir=1)
|
||||
if(!(T in turfs_sharing_with_prev))
|
||||
break
|
||||
ignite_turf(T)
|
||||
if(igniter)
|
||||
igniter.ignite_turf(src,T)
|
||||
else
|
||||
default_ignite(T)
|
||||
sleep(1)
|
||||
previousturf = T
|
||||
operating = 0
|
||||
for(var/mob/M in viewers(1, loc))
|
||||
if((M.client && M.machine == src))
|
||||
attack_self(M)
|
||||
return
|
||||
|
||||
|
||||
/obj/item/weapon/flamethrower/proc/ignite_turf(turf/target, release_amount = 0.05)
|
||||
/obj/item/weapon/flamethrower/proc/default_ignite(turf/target, release_amount = 0.05)
|
||||
//TODO: DEFERRED Consider checking to make sure tank pressure is high enough before doing this...
|
||||
//Transfer 5% of current tank air contents to turf
|
||||
var/datum/gas_mixture/air_transfer = ptank.air_contents.remove_ratio(release_amount)
|
||||
@@ -218,30 +200,42 @@
|
||||
target.hotspot_expose((ptank.air_contents.temperature*2) + 380,500)
|
||||
//location.hotspot_expose(1000,500,1)
|
||||
SSair.add_to_active(target, 0)
|
||||
return
|
||||
|
||||
|
||||
/obj/item/weapon/flamethrower/full/New(var/loc)
|
||||
..()
|
||||
if(!weldtool)
|
||||
weldtool = new /obj/item/weapon/weldingtool(src)
|
||||
weldtool.status = 0
|
||||
if(!igniter)
|
||||
igniter = new /obj/item/device/assembly/igniter(src)
|
||||
igniter.secured = 0
|
||||
status = 1
|
||||
update_icon()
|
||||
/obj/item/weapon/flamethrower/Initialize(mapload)
|
||||
. = ..()
|
||||
if(create_full)
|
||||
if(!weldtool)
|
||||
weldtool = new /obj/item/weapon/weldingtool(src)
|
||||
weldtool.status = 0
|
||||
if(!igniter)
|
||||
igniter = new igniter_type(src)
|
||||
igniter.secured = 0
|
||||
status = 1
|
||||
if(create_with_tank)
|
||||
ptank = new /obj/item/weapon/tank/internals/plasma/full(src)
|
||||
update_icon()
|
||||
|
||||
/obj/item/weapon/flamethrower/full/tank/New(var/loc)
|
||||
..()
|
||||
ptank = new /obj/item/weapon/tank/internals/plasma/full(src)
|
||||
update_icon()
|
||||
/obj/item/weapon/flamethrower/full/tank
|
||||
create_full = TRUE
|
||||
|
||||
/obj/item/weapon/flamethrower/full/tank
|
||||
create_with_tank = TRUE
|
||||
|
||||
/obj/item/weapon/flamethrower/hit_reaction(mob/living/carbon/human/owner, attack_text, final_block_chance, damage, attack_type)
|
||||
if(ptank && damage && attack_type == PROJECTILE_ATTACK && prob(15))
|
||||
owner.visible_message("<span class='danger'>[attack_text] hits the fueltank on [owner]'s [src], rupturing it! What a shot!</span>")
|
||||
var/target_turf = get_turf(owner)
|
||||
ignite_turf(target_turf, 100)
|
||||
igniter.ignite_turf(src,target_turf, release_amount = 100)
|
||||
qdel(ptank)
|
||||
return 1 //It hit the flamethrower, not them
|
||||
|
||||
|
||||
/obj/item/device/assembly/igniter/proc/flamethrower_process(turf/open/location)
|
||||
location.hotspot_expose(700,2)
|
||||
|
||||
/obj/item/device/assembly/igniter/cold/flamethrower_process(turf/open/location)
|
||||
return
|
||||
|
||||
/obj/item/device/assembly/igniter/proc/ignite_turf(obj/item/weapon/flamethrower/F,turf/open/location,release_amount = 0.05)
|
||||
F.default_ignite(location,release_amount)
|
||||
@@ -59,7 +59,7 @@
|
||||
|
||||
/obj/item/weapon/grenade/iedcasing/prime() //Blowing that can up
|
||||
update_mob()
|
||||
explosion(src.loc,-1,-1,2, flame_range = 4) // small explosion, plus a very large fireball.
|
||||
explosion(src.loc,-1,-1,2, flame_range = 4) // small explosion, plus a very large fireball.
|
||||
qdel(src)
|
||||
|
||||
/obj/item/weapon/grenade/iedcasing/examine(mob/user)
|
||||
|
||||
@@ -235,7 +235,7 @@
|
||||
|
||||
to_chat(user, "<span class='notice'>You start planting the bomb...</span>")
|
||||
|
||||
if(do_after(user, 50, target = AM))
|
||||
if(do_after(user, 30, target = AM))
|
||||
if(!user.temporarilyRemoveItemFromInventory(src))
|
||||
return
|
||||
src.target = AM
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
|
||||
/obj/item/weapon/grenade/syndieminibomb/prime()
|
||||
update_mob()
|
||||
explosion(src.loc,1,2,4,flame_range = 2)
|
||||
explosion(src.loc,1,2,4,flame_range = 2)
|
||||
qdel(src)
|
||||
|
||||
/obj/item/weapon/grenade/syndieminibomb/concussion
|
||||
@@ -20,7 +20,7 @@
|
||||
|
||||
/obj/item/weapon/grenade/syndieminibomb/concussion/prime()
|
||||
update_mob()
|
||||
explosion(src.loc,0,2,3,flame_range = 3)
|
||||
explosion(src.loc,0,2,3,flame_range = 3)
|
||||
qdel(src)
|
||||
|
||||
/obj/item/weapon/grenade/syndieminibomb/concussion/frag
|
||||
|
||||
@@ -65,6 +65,7 @@
|
||||
attack_verb = list("slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
|
||||
sharpness = IS_SHARP_ACCURATE
|
||||
armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 50, acid = 50)
|
||||
var/bayonet = FALSE //Can this be attached to a gun?
|
||||
|
||||
/obj/item/weapon/kitchen/knife/attack(mob/living/carbon/M, mob/living/carbon/user)
|
||||
if(user.zone_selected == "eyes")
|
||||
@@ -107,7 +108,7 @@
|
||||
throwforce = 20
|
||||
origin_tech = "materials=3;combat=4"
|
||||
attack_verb = list("slashed", "stabbed", "sliced", "torn", "ripped", "cut")
|
||||
|
||||
bayonet = TRUE
|
||||
|
||||
/obj/item/weapon/kitchen/knife/combat/survival
|
||||
name = "survival knife"
|
||||
@@ -115,6 +116,7 @@
|
||||
desc = "A hunting grade survival knife."
|
||||
force = 15
|
||||
throwforce = 15
|
||||
bayonet = TRUE
|
||||
|
||||
/obj/item/weapon/kitchen/knife/combat/bone
|
||||
name = "bone dagger"
|
||||
|
||||
@@ -270,4 +270,4 @@
|
||||
|
||||
/obj/item/weapon/pneumatic_cannon/pie/selfcharge/process()
|
||||
if(++charge_tick >= charge_ticks)
|
||||
fill_with_type(/obj/item/weapon/reagent_containers/food/snacks/pie, charge_amount)
|
||||
fill_with_type(/obj/item/weapon/reagent_containers/food/snacks/pie/cream, charge_amount)
|
||||
|
||||
@@ -83,7 +83,7 @@
|
||||
|
||||
/obj/item/weapon/storage/backpack/holding/singularity_act(current_size)
|
||||
var/dist = max((current_size - 2),1)
|
||||
explosion(src.loc,(dist),(dist*2),(dist*4))
|
||||
explosion(src.loc,(dist),(dist*2),(dist*4))
|
||||
return
|
||||
|
||||
|
||||
|
||||
@@ -21,10 +21,9 @@
|
||||
user.visible_message("<span class='suicide'>[user] is putting the live [name] in [user.p_their()] mouth! It looks like [user.p_theyre()] trying to commit suicide!</span>")
|
||||
return (FIRELOSS)
|
||||
|
||||
/obj/item/weapon/melee/baton/New()
|
||||
..()
|
||||
/obj/item/weapon/melee/baton/Initialize()
|
||||
. = ..()
|
||||
update_icon()
|
||||
return
|
||||
|
||||
/obj/item/weapon/melee/baton/throw_impact(atom/hit_atom)
|
||||
..()
|
||||
@@ -32,10 +31,9 @@
|
||||
if(status && prob(throw_hit_chance) && iscarbon(hit_atom))
|
||||
baton_stun(hit_atom)
|
||||
|
||||
/obj/item/weapon/melee/baton/loaded/New() //this one starts with a cell pre-installed.
|
||||
..()
|
||||
/obj/item/weapon/melee/baton/loaded/Initialize() //this one starts with a cell pre-installed.
|
||||
bcell = new(src)
|
||||
update_icon()
|
||||
. = ..()
|
||||
|
||||
/obj/item/weapon/melee/baton/proc/deductcharge(chrgdeductamt)
|
||||
if(bcell)
|
||||
@@ -188,8 +186,8 @@
|
||||
slot_flags = SLOT_BACK
|
||||
var/obj/item/device/assembly/igniter/sparkler = 0
|
||||
|
||||
/obj/item/weapon/melee/baton/cattleprod/New()
|
||||
..()
|
||||
/obj/item/weapon/melee/baton/cattleprod/Initialize()
|
||||
. = ..()
|
||||
sparkler = new (src)
|
||||
|
||||
/obj/item/weapon/melee/baton/cattleprod/baton_stun()
|
||||
|
||||
@@ -140,7 +140,7 @@
|
||||
item_state = "plasmaman_tank_belt"
|
||||
slot_flags = SLOT_BELT
|
||||
force = 5
|
||||
volume = 3
|
||||
volume = 6
|
||||
w_class = WEIGHT_CLASS_SMALL //thanks i forgot this
|
||||
|
||||
/obj/item/weapon/tank/internals/plasmaman/belt/full/New()
|
||||
|
||||
Reference in New Issue
Block a user