This commit is contained in:
kevinz000
2020-03-25 21:23:54 -07:00
parent 13a8e7a777
commit 825adfa29f
10 changed files with 74 additions and 45 deletions
+6
View File
@@ -107,6 +107,12 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
var/list/grind_results //A reagent list containing the reagents this item produces when ground up in a grinder - this can be an empty list to allow for reagent transferring only
var/list/juice_results //A reagent list containing blah blah... but when JUICED in a grinder!
/* Our block parry data. Should be set in init, or something if you are using it.
* This won't be accessed without ITEM_CAN_BLOCK or ITEM_CAN_PARRY so do not set it unless you have to to save memory.
* If you decide it's a good idea to leave this unset while turning the flags on, you will runtime. Enjoy.
*/
var/datum/block_parry_data/block_parry_data
/obj/item/Initialize()
if (attack_verb)