This commit is contained in:
Ghommie
2020-01-10 02:26:19 +01:00
178 changed files with 10647 additions and 1134 deletions
@@ -9,6 +9,8 @@
var/list/vassal_allowed_antags = list(/datum/antagonist/brother, /datum/antagonist/traitor, /datum/antagonist/traitor/internal_affairs, /datum/antagonist/survivalist, \
/datum/antagonist/rev, /datum/antagonist/nukeop, /datum/antagonist/pirate, /datum/antagonist/cult, /datum/antagonist/abductee)
// The antags you're allowed to be if turning Vassal.
/proc/isvamp(mob/living/M)
return istype(M) && M.mind && M.mind.has_antag_datum(/datum/antagonist/bloodsucker)
/datum/game_mode/bloodsucker
name = "bloodsucker"
@@ -17,10 +17,10 @@
var/list/living_antags = list()
var/list/dead_players = list()
var/list/list_observers = list()
var/list/ghost_eligible = list()
/datum/dynamic_ruleset/midround/from_ghosts
weight = 0
required_type = /mob/dead/observer
/// Whether the ruleset should call generate_ruleset_body or not.
var/makeBody = TRUE
@@ -34,6 +34,8 @@
living_players = trim_list(mode.current_players[CURRENT_LIVING_PLAYERS])
living_antags = trim_list(mode.current_players[CURRENT_LIVING_ANTAGS])
list_observers = trim_list(mode.current_players[CURRENT_OBSERVERS])
var/datum/element/ghost_role_eligibility/eligibility = SSdcs.GetElement(/datum/element/ghost_role_eligibility)
ghost_eligible = trim_list(eligibility.get_all_ghost_role_eligible())
/datum/dynamic_ruleset/midround/proc/trim_list(list/L = list())
var/list/trimmed_list = L.Copy()
@@ -70,6 +72,25 @@
continue
return trimmed_list
/datum/dynamic_ruleset/midround/from_ghosts/trim_list(list/L = list())
var/list/trimmed_list = L.Copy()
for(var/mob/M in trimmed_list)
if (!M.client) // Are they connected?
trimmed_list.Remove(M)
continue
if(!mode.check_age(M.client, minimum_required_age))
trimmed_list.Remove(M)
continue
if(antag_flag_override)
if(!(antag_flag_override in M.client.prefs.be_special) || jobban_isbanned(M.ckey, antag_flag_override))
trimmed_list.Remove(M)
continue
else
if(!(antag_flag in M.client.prefs.be_special) || jobban_isbanned(M.ckey, antag_flag))
trimmed_list.Remove(M)
continue
return trimmed_list
// You can then for example prompt dead players in execute() to join as strike teams or whatever
// Or autotator someone
@@ -91,11 +112,15 @@
return FALSE
return TRUE
/datum/dynamic_ruleset/midround/from_ghosts/ready(forced = FALSE)
if (required_candidates > ghost_eligible.len)
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts")
return FALSE
return ..()
/datum/dynamic_ruleset/midround/from_ghosts/execute()
var/list/possible_candidates = list()
possible_candidates.Add(dead_players)
possible_candidates.Add(list_observers)
var/application_successful = send_applications(possible_candidates)
var/application_successful = send_applications(ghost_eligible)
return assigned.len > 0 && application_successful
/// This sends a poll to ghosts if they want to be a ghost spawn from a ruleset.
@@ -303,9 +328,6 @@
var/datum/mind/wizard
/datum/dynamic_ruleset/midround/from_ghosts/wizard/ready(forced = FALSE)
if (required_candidates > (dead_players.len + list_observers.len))
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts")
return FALSE
if(GLOB.wizardstart.len == 0)
log_admin("Cannot accept Wizard ruleset. Couldn't find any wizard spawn points.")
message_admins("Cannot accept Wizard ruleset. Couldn't find any wizard spawn points.")
@@ -366,12 +388,6 @@
required_candidates = operative_cap[indice_pop]
return ..()
/datum/dynamic_ruleset/midround/from_ghosts/nuclear/ready(forced = FALSE)
if (required_candidates > (dead_players.len + list_observers.len))
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts")
return FALSE
return ..()
/datum/dynamic_ruleset/midround/from_ghosts/nuclear/finish_setup(mob/new_character, index)
new_character.mind.special_role = "Nuclear Operative"
new_character.mind.assigned_role = "Nuclear Operative"
@@ -404,12 +420,6 @@
repeatable = TRUE
property_weights = list("story_potential" = -1, "trust" = 2, "chaos" = 2, "extended" = -2, "valid" = 2)
/datum/dynamic_ruleset/midround/from_ghosts/blob/ready(forced = FALSE)
if (required_candidates > (dead_players.len + list_observers.len))
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts")
return FALSE
return ..()
/datum/dynamic_ruleset/midround/from_ghosts/blob/generate_ruleset_body(mob/applicant)
var/body = applicant.become_overmind()
return body
@@ -437,12 +447,6 @@
property_weights = list("story_potential" = -1, "trust" = 1, "chaos" = 2, "extended" = -2, "valid" = 2)
var/list/vents = list()
/datum/dynamic_ruleset/midround/from_ghosts/xenomorph/ready(forced = FALSE)
if (required_candidates > (dead_players.len + list_observers.len))
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts")
return FALSE
return ..()
/datum/dynamic_ruleset/midround/from_ghosts/xenomorph/execute()
// 50% chance of being incremented by one
required_candidates += prob(50)
@@ -539,12 +543,6 @@
property_weights = list("story_potential" = 1, "extended" = 1, "valid" = -2)
high_population_requirement = 5
/datum/dynamic_ruleset/midround/from_ghosts/sentient_disease/ready(forced = FALSE)
if (required_candidates > (dead_players.len + list_observers.len))
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts")
return FALSE
return ..()
/datum/dynamic_ruleset/midround/from_ghosts/sentient_disease/generate_ruleset_body(mob/applicant)
var/mob/camera/disease/virus = new /mob/camera/disease(SSmapping.get_station_center())
applicant.transfer_ckey(virus, FALSE)
@@ -583,9 +581,6 @@
return ..()
/datum/dynamic_ruleset/midround/from_ghosts/revenant/ready(forced = FALSE)
if(required_candidates > (dead_players.len + list_observers.len))
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts")
return FALSE
for(var/mob/living/L in GLOB.dead_mob_list) //look for any dead bodies
var/turf/T = get_turf(L)
if(T && is_station_level(T.z))
@@ -632,9 +627,6 @@
var/list/spawn_locs = list()
/datum/dynamic_ruleset/midround/from_ghosts/slaughter_demon/ready(forced = FALSE)
if(required_candidates > (dead_players.len + list_observers.len))
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts")
return FALSE
for(var/obj/effect/landmark/carpspawn/L in GLOB.landmarks_list)
if(isturf(L.loc))
spawn_locs += L.loc
@@ -685,9 +677,6 @@
repeatable = TRUE
/datum/dynamic_ruleset/midround/from_ghosts/abductors/ready(forced = FALSE)
if(required_candidates > (dead_players.len + list_observers.len))
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts")
return FALSE
team = new /datum/team/abductor_team
if(team.team_number > ABDUCTOR_MAX_TEAMS)
return FALSE
@@ -726,9 +715,6 @@
var/spawn_loc
/datum/dynamic_ruleset/midround/from_ghosts/ninja/ready(forced = FALSE)
if(required_candidates > (dead_players.len + list_observers.len))
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts")
return FALSE
if(!spawn_loc)
var/list/spawn_locs = list()
for(var/obj/effect/landmark/carpspawn/L in GLOB.landmarks_list)
+1 -1
View File
@@ -14,7 +14,7 @@
circuit = /obj/item/circuitboard/machine/sleeper
req_access = list(ACCESS_CMO) //Used for reagent deletion and addition of non medicines
var/efficiency = 1
var/min_health = -25
var/min_health = 30
var/list/available_chems
var/controls_inside = FALSE
var/list/possible_chems = list(
+2
View File
@@ -155,6 +155,8 @@
mess = TRUE
update_icon()
return FALSE
if(isvamp(clonemind)) //If the mind is a bloodsucker
return FALSE
attempting = TRUE //One at a time!!
countdown.start()
+1 -1
View File
@@ -491,4 +491,4 @@
//Attacks/effects.
/obj/machinery/cryopod/blob_act()
return //Sorta gamey, but we don't really want these to be destroyed.
return //Sorta gamey, but we don't really want these to be destroyed.
+46 -7
View File
@@ -7,26 +7,51 @@ GLOBAL_LIST_EMPTY(doppler_arrays)
icon_state = "tdoppler"
density = TRUE
var/integrated = FALSE
var/list_limit = 100
var/cooldown = 10
var/next_announce = 0
var/max_dist = 150
verb_say = "states coldly"
var/list/message_log = list()
/obj/machinery/doppler_array/Initialize()
. = ..()
GLOB.doppler_arrays += src
/obj/machinery/doppler_array/ComponentInitialize()
. = ..()
AddComponent(/datum/component/simple_rotation,ROTATION_ALTCLICK | ROTATION_CLOCKWISE,null,null,CALLBACK(src,.proc/rot_message))
/obj/machinery/doppler_array/Destroy()
GLOB.doppler_arrays -= src
return ..()
/obj/machinery/doppler_array/examine(mob/user)
/obj/machinery/doppler_array/ui_interact(mob/user)
. = ..()
. += "<span class='notice'>Its dish is facing to the [dir2text(dir)].</span>"
if(stat)
return FALSE
/obj/machinery/doppler_array/process()
return PROCESS_KILL
var/list/dat = list()
for(var/i in 1 to LAZYLEN(message_log))
dat += "Log recording #[i]: [message_log[i]]<br/><br>"
dat += "<A href='?src=[REF(src)];delete_log=1'>Delete logs</A><br>"
dat += "<hr>"
dat += "<A href='?src=[REF(src)];refresh=1'>(Refresh)</A><br>"
dat += "</body></html>"
var/datum/browser/popup = new(user, "computer", name, 400, 500)
popup.set_content(dat.Join(" "))
popup.open()
/obj/machinery/doppler_array/Topic(href, href_list)
if(..())
return
if(href_list["delete_log"])
LAZYCLEARLIST(message_log)
if(href_list["refresh"])
updateUsrDialog()
updateUsrDialog()
return
/obj/machinery/doppler_array/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/wrench))
@@ -46,15 +71,18 @@ GLOBAL_LIST_EMPTY(doppler_arrays)
to_chat(user, "<span class='notice'>You adjust [src]'s dish to face to the [dir2text(dir)].</span>")
playsound(src, 'sound/items/screwdriver2.ogg', 50, 1)
/obj/machinery/doppler_array/proc/sense_explosion(turf/epicenter,devastation_range,heavy_impact_range,light_impact_range,
took,orig_dev_range,orig_heavy_range,orig_light_range)
/obj/machinery/doppler_array/proc/sense_explosion(turf/epicenter, devastation_range, heavy_impact_range, light_impact_range,
took, orig_dev_range, orig_heavy_range, orig_light_range)
if(stat & NOPOWER)
return FALSE
var/turf/zone = get_turf(src)
if(zone.z != epicenter.z)
return FALSE
if(next_announce > world.time)
return FALSE
next_announce = world.time + cooldown
var/distance = get_dist(epicenter, zone)
var/direct = get_dir(zone, epicenter)
@@ -80,8 +108,19 @@ GLOBAL_LIST_EMPTY(doppler_arrays)
else
for(var/message in messages)
say(message)
if(LAZYLEN(message_log) > list_limit)
say("Storage buffer is full! Clearing buffers...")
LAZYCLEARLIST(message_log)
LAZYADD(message_log, messages.Join(" "))
return TRUE
/obj/machinery/doppler_array/examine(mob/user)
. = ..()
. += "<span class='notice'>Its dish is facing to the [dir2text(dir)].</span>"
/obj/machinery/doppler_array/process()
return PROCESS_KILL
/obj/machinery/doppler_array/power_change()
if(stat & BROKEN)
icon_state = "[initial(icon_state)]-broken"
-1
View File
@@ -256,7 +256,6 @@
return
return ..()
/obj/machinery/firealarm/take_damage(damage_amount, damage_type = BRUTE, damage_flag = 0, sound_effect = 1, attack_dir)
. = ..()
if(.) //damage received
+22
View File
@@ -18,6 +18,28 @@
. = ..()
update_icon()
/obj/machinery/recharge_station/upgraded
/obj/machinery/recharge_station/upgraded/Initialize()
. = ..()
component_parts = list()
component_parts += new /obj/item/circuitboard/machine/cyborgrecharger(null)
component_parts += new /obj/item/stock_parts/capacitor/super(null)
component_parts += new /obj/item/stock_parts/manipulator/pico(null)
component_parts += new /obj/item/stock_parts/cell/hyper(null)
RefreshParts()
/obj/machinery/recharge_station/fullupgrade
/obj/machinery/recharge_station/fullupgrade/Initialize()
. = ..()
component_parts = list()
component_parts += new /obj/item/circuitboard/machine/cyborgrecharger(null)
component_parts += new /obj/item/stock_parts/capacitor/quadratic(null)
component_parts += new /obj/item/stock_parts/manipulator/femto(null)
component_parts += new /obj/item/stock_parts/cell/bluespace(null)
RefreshParts()
/obj/machinery/recharge_station/RefreshParts()
recharge_speed = 0
repairs = 0
+6 -6
View File
@@ -435,7 +435,7 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark/start/new_player)
//------Station Rooms Landmarks------------//
/obj/effect/landmark/stationroom
var/list/template_names = list()
var/list/templates = list()
layer = BULLET_HOLE_LAYER
/obj/effect/landmark/stationroom/New()
@@ -452,11 +452,11 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark/start/new_player)
if(!T)
return FALSE
if(!template_name)
for(var/t in template_names)
for(var/t in templates)
if(!SSmapping.station_room_templates[t])
log_world("Station room spawner placed at ([T.x], [T.y], [T.z]) has invalid ruin name of \"[t]\" in its list")
template_names -= t
template_name = safepick(template_names)
templates -= t
template_name = pickweight(templates)
if(!template_name)
GLOB.stationroom_landmarks -= src
qdel(src)
@@ -474,10 +474,10 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark/start/new_player)
// The landmark for the Engine on Box
/obj/effect/landmark/stationroom/box/engine
template_names = list("Engine SM", "Engine Singulo", "Engine Tesla")
templates = list("Engine SM" = 3, "Engine Singulo" = 3, "Engine Tesla" = 3)
icon = 'icons/rooms/box/engine.dmi'
/obj/effect/landmark/stationroom/box/engine/New()
. = ..()
template_names = CONFIG_GET(keyed_list/box_random_engine)
templates = CONFIG_GET(keyed_list/box_random_engine)
@@ -260,9 +260,8 @@
var/position = vending_names_paths.Find(build_path)
position = (position == vending_names_paths.len) ? 1 : (position + 1)
var/typepath = vending_names_paths[position]
to_chat(user, "<span class='notice'>You set the board to \"[vending_names_paths[typepath]]\".</span>")
set_type(typepath)
to_chat(user, "<span class='notice'>You set the board to \"[vending_names_paths[typepath]]\".</span>")
else
return ..()
+10 -10
View File
@@ -700,10 +700,10 @@ GLOBAL_LIST_EMPTY(PDAs)
U << browse(null, "window=pda")
return
/obj/item/pda/proc/remove_id()
if(issilicon(usr) || !usr.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
/obj/item/pda/proc/remove_id(mob/user)
if(issilicon(user) || !user.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
return
do_remove_id(usr)
do_remove_id(user)
/obj/item/pda/proc/do_remove_id(mob/user)
if(!id)
@@ -827,23 +827,23 @@ GLOBAL_LIST_EMPTY(PDAs)
/obj/item/pda/proc/create_message(mob/living/U, obj/item/pda/P)
send_message(U,list(P))
/obj/item/pda/AltClick()
/obj/item/pda/AltClick(mob/user)
. = ..()
if(id)
remove_id()
remove_id(user)
playsound(src, 'sound/machines/terminal_eject_disc.ogg', 50, 1)
else
remove_pen()
remove_pen(user)
playsound(src, 'sound/machines/button4.ogg', 50, 1)
return TRUE
/obj/item/pda/CtrlClick()
/obj/item/pda/CtrlClick(mob/user)
..()
if(isturf(loc)) //stops the user from dragging the PDA by ctrl-clicking it.
return
remove_pen()
remove_pen(user)
/obj/item/pda/verb/verb_toggle_light()
set category = "Object"
@@ -857,7 +857,7 @@ GLOBAL_LIST_EMPTY(PDAs)
set src in usr
if(id)
remove_id()
remove_id(usr)
else
to_chat(usr, "<span class='warning'>This PDA does not have an ID in it!</span>")
@@ -896,7 +896,7 @@ GLOBAL_LIST_EMPTY(PDAs)
/obj/item/pda/proc/id_check(mob/user, obj/item/card/id/I)
if(!I)
if(id && (src in user.contents))
remove_id()
remove_id(user)
return TRUE
else
var/obj/item/card/id/C = user.get_active_held_item()
+2 -2
View File
@@ -479,10 +479,10 @@
possessed = TRUE
var/list/mob/dead/observer/candidates = pollGhostCandidates("Do you want to play as the spirit of [user.real_name]'s blade?", ROLE_PAI, null, FALSE, 100, POLL_IGNORE_POSSESSED_BLADE)
var/list/mob/candidates = pollGhostCandidates("Do you want to play as the spirit of [user.real_name]'s blade?", ROLE_PAI, null, FALSE, 100, POLL_IGNORE_POSSESSED_BLADE)
if(LAZYLEN(candidates))
var/mob/dead/observer/C = pick(candidates)
var/mob/C = pick(candidates)
var/mob/living/simple_animal/shade/S = new(src)
S.real_name = name
S.name = name
@@ -814,3 +814,93 @@
return
else
to_chat(user, "<span class='danger'>Your gripper cannot hold \the [target].</span>")
/obj/item/weapon/gripper/mining
name = "shelter capsule deployer"
desc = "A simple grasping tool for carrying and deploying shelter capsules."
icon_state = "gripper_mining"
can_hold = list(
/obj/item/survivalcapsule
)
/obj/item/weapon/gripper/mining/attack_self()
if(wrapped)
wrapped.forceMove(get_turf(wrapped))
wrapped.attack_self()
wrapped = null
return
/obj/item/gun/energy/plasmacutter/cyborg
name = "cyborg plasma cutter"
desc = "A basic variation of the plasma cutter, compressed into a cyborg chassis. Less effective than normal plasma cutters."
force = 15
ammo_type = list(/obj/item/ammo_casing/energy/plasma/weak)
can_charge = FALSE
selfcharge = EGUN_SELFCHARGE_BORG
cell_type = /obj/item/stock_parts/cell/secborg
charge_delay = 5
/obj/item/cyborg_clamp
name = "cyborg loading clamp"
desc = "Equipment for supply cyborgs. Lifts objects and loads them into cargo. Will not carry living beings."
icon = 'icons/mecha/mecha_equipment.dmi'
icon_state = "mecha_clamp"
tool_behaviour = TOOL_RETRACTOR
item_flags = NOBLUDGEON
flags_1 = NONE
var/cargo_capacity = 8
var/cargo = list()
/obj/item/cyborg_clamp/attack(mob/M, mob/user, def_zone)
return
/obj/item/cyborg_clamp/afterattack(atom/movable/target, mob/user, proximity)
. = ..()
if(!proximity)
return FALSE
if(isobj(target))
var/obj/O = target
if(!O.anchored)
if(contents.len < cargo_capacity)
user.visible_message("[user] lifts [target] and starts to load it into its cargo compartment.")
O.anchored = TRUE
if(do_mob(user, O, 20))
for(var/mob/chump in target.GetAllContents())
to_chat(user, "<span class='warning'>Error: Living entity detected in [target]. Cannot load.</span>")
O.anchored = initial(O.anchored)
return
for(var/obj/item/disk/nuclear/diskie in target.GetAllContents())
to_chat(user, "<span class='warning'>Error: Nuclear class authorization device detected in [target]. Cannot load.</span>")
O.anchored = initial(O.anchored)
return
if(contents.len < cargo_capacity) //check both before and after
cargo += O
O.forceMove(src)
O.anchored = FALSE
to_chat(user, "<span class='notice'>[target] successfully loaded.</span>")
playsound(loc, 'sound/effects/bin_close.ogg', 50, 0)
else
to_chat(user, "<span class='warning'>Not enough room in cargo compartment! Maximum of [cargo_capacity] objects!</span>")
O.anchored = initial(O.anchored)
return
else
O.anchored = initial(O.anchored)
else
to_chat(user, "<span class='warning'>Not enough room in cargo compartment! Maximum of eight objects!</span>")
else
to_chat(user, "<span class='warning'>[target] is firmly secured!</span>")
/obj/item/cyborg_clamp/attack_self(mob/user)
var/obj/chosen_cargo = input(user, "Drop what?") as null|anything in cargo
if(!chosen_cargo)
return
chosen_cargo.forceMove(get_turf(chosen_cargo))
cargo -= chosen_cargo
user.visible_message("[user] unloads [chosen_cargo] from its cargo.")
playsound(loc, 'sound/effects/bin_close.ogg', 50, 0)
/obj/item/card/id/miningborg
name = "mining point card"
desc = "A robotic ID strip used for claiming and transferring mining points. Must be held in an active slot to transfer points."
access = list(ACCESS_MINING, ACCESS_MINING_STATION, ACCESS_MAILSORTING, ACCESS_MINERAL_STOREROOM)
icon_state = "data_1"
+47 -15
View File
@@ -173,32 +173,64 @@
R.module.basic_modules += S
R.module.add_module(S, FALSE, TRUE)
/obj/item/borg/upgrade/soh
name = "mining cyborg satchel of holding"
desc = "A satchel of holding replacement for mining cyborg's ore satchel module."
/obj/item/borg/upgrade/premiumka
name = "mining cyborg premium KA"
desc = "A premium kinetic accelerator replacement for the mining module's standard kinetic accelerator."
icon_state = "cyborg_upgrade3"
require_module = 1
module_type = list(/obj/item/robot_module/miner)
/obj/item/borg/upgrade/soh/action(mob/living/silicon/robot/R)
/obj/item/borg/upgrade/premiumka/action(mob/living/silicon/robot/R, user = usr)
. = ..()
if(.)
for(var/obj/item/storage/bag/ore/cyborg/S in R.module)
R.module.remove_module(S, TRUE)
for(var/obj/item/gun/energy/kinetic_accelerator/cyborg/KA in R.module)
for(var/obj/item/borg/upgrade/modkit/M in KA.modkits)
M.uninstall(src)
R.module.remove_module(KA, TRUE)
var/obj/item/storage/bag/ore/holding/H = new /obj/item/storage/bag/ore/holding(R.module)
R.module.basic_modules += H
R.module.add_module(H, FALSE, TRUE)
var/obj/item/gun/energy/kinetic_accelerator/premiumka/cyborg/PKA = new /obj/item/gun/energy/kinetic_accelerator/premiumka/cyborg(R.module)
R.module.basic_modules += PKA
R.module.add_module(PKA, FALSE, TRUE)
/obj/item/borg/upgrade/soh/deactivate(mob/living/silicon/robot/R, user = usr)
/obj/item/borg/upgrade/premiumka/deactivate(mob/living/silicon/robot/R, user = usr)
. = ..()
if (.)
for(var/obj/item/storage/bag/ore/holding/H in R.module)
R.module.remove_module(H, TRUE)
for(var/obj/item/gun/energy/kinetic_accelerator/premiumka/cyborg/PKA in R.module)
for(var/obj/item/borg/upgrade/modkit/M in PKA.modkits)
M.uninstall(src)
R.module.remove_module(PKA, TRUE)
var/obj/item/storage/bag/ore/cyborg/S = new (R.module)
R.module.basic_modules += S
R.module.add_module(S, FALSE, TRUE)
var/obj/item/gun/energy/kinetic_accelerator/cyborg/KA = new (R.module)
R.module.basic_modules += KA
R.module.add_module(KA, FALSE, TRUE)
/obj/item/borg/upgrade/advcutter
name = "mining cyborg advanced plasma cutter"
desc = "An upgrade for the mining cyborgs plasma cutter, bringing it to advanced operation."
icon_state = "cyborg_upgrade3"
require_module = 1
module_type = list(/obj/item/robot_module/miner)
/obj/item/borg/upgrade/advcutter/action(mob/living/silicon/robot/R, user = usr)
. = ..()
if(.)
for(var/obj/item/gun/energy/plasmacutter/cyborg/C in R.module)
C.name = "advanced cyborg plasma cutter"
C.desc = "An improved version of the cyborg plasma cutter. Baring functionality identical to the standard hand held version."
C.icon_state = "adv_plasmacutter"
for(var/obj/item/ammo_casing/energy/plasma/weak/L in C.ammo_type)
L.projectile_type = /obj/item/projectile/plasma/adv
/obj/item/borg/upgrade/advcutter/deactivate(mob/living/silicon/robot/R, user = usr)
. = ..()
if (.)
for(var/obj/item/gun/energy/plasmacutter/cyborg/C in R.module)
C.name = initial(name)
C.desc = initial(desc)
C.icon_state = initial(icon_state)
for(var/obj/item/ammo_casing/energy/plasma/weak/L in C.ammo_type)
L.projectile_type = initial(L.projectile_type)
/obj/item/borg/upgrade/tboh
name = "janitor cyborg trash bag of holding"
+13 -1
View File
@@ -110,6 +110,7 @@
var/spam_protection = FALSE //If this is TRUE, the holder won't receive any messages when they fail to pick up ore through crossing it
var/mob/listeningTo
rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE
var/range = null
/obj/item/storage/bag/ore/ComponentInitialize()
. = ..()
@@ -130,7 +131,8 @@
/obj/item/storage/bag/ore/dropped()
. = ..()
UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
if(listeningTo)
UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
listeningTo = null
/obj/item/storage/bag/ore/proc/Pickup_ores(mob/living/user)
@@ -141,12 +143,21 @@
return
if (istype(user.pulling, /obj/structure/ore_box))
box = user.pulling
if(issilicon(user))
var/mob/living/silicon/robot/borgo = user
for(var/obj/item/cyborg_clamp/C in borgo.module.modules)
for(var/obj/structure/ore_box/B in C)
box = B
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
if(STR)
for(var/A in tile)
if (!is_type_in_typecache(A, STR.can_hold))
continue
if (box)
if(range)
for(var/obj/item/stack/ore/ore in range(range, user))
user.transferItemToLoc(ore, box)
user.transferItemToLoc(A, box)
show_message = TRUE
else if(SEND_SIGNAL(src, COMSIG_TRY_STORAGE_INSERT, A, user, TRUE))
@@ -168,6 +179,7 @@
/obj/item/storage/bag/ore/cyborg
name = "cyborg mining satchel"
range = 1
/obj/item/storage/bag/ore/cyborg/ComponentInitialize()
. = ..()
+26 -11
View File
@@ -225,16 +225,31 @@ GLOBAL_LIST_EMPTY(rubber_toolbox_icons)
STR.max_items = 10
/obj/item/storage/toolbox/artistic/PopulateContents()
new/obj/item/storage/crayons(src)
new/obj/item/crowbar(src)
new/obj/item/stack/cable_coil/red(src)
new/obj/item/stack/cable_coil/yellow(src)
new/obj/item/stack/cable_coil/blue(src)
new/obj/item/stack/cable_coil/green(src)
new/obj/item/stack/cable_coil/pink(src)
new/obj/item/stack/cable_coil/orange(src)
new/obj/item/stack/cable_coil/cyan(src)
new/obj/item/stack/cable_coil/white(src)
new /obj/item/storage/crayons(src)
new /obj/item/crowbar(src)
new /obj/item/stack/cable_coil/red(src)
new /obj/item/stack/cable_coil/yellow(src)
new /obj/item/stack/cable_coil/blue(src)
new /obj/item/stack/cable_coil/green(src)
new /obj/item/stack/cable_coil/pink(src)
new /obj/item/stack/cable_coil/orange(src)
new /obj/item/stack/cable_coil/cyan(src)
new /obj/item/stack/cable_coil/white(src)
/obj/item/storage/toolbox/ammo
name = "ammo box"
desc = "It contains a few clips."
icon_state = "ammobox"
item_state = "ammobox"
/obj/item/storage/toolbox/ammo/PopulateContents()
new /obj/item/ammo_box/a762(src)
new /obj/item/ammo_box/a762(src)
new /obj/item/ammo_box/a762(src)
new /obj/item/ammo_box/a762(src)
new /obj/item/ammo_box/a762(src)
new /obj/item/ammo_box/a762(src)
new /obj/item/ammo_box/a762(src)
/obj/item/storage/toolbox/gold_real
name = "golden toolbox"
@@ -314,4 +329,4 @@ GLOBAL_LIST_EMPTY(rubber_toolbox_icons)
generate_rubber_toolbox_icon()
icon = GLOB.rubber_toolbox_icons[icon_state]
. = ..()
AddComponent(/datum/component/bouncy)
AddComponent(/datum/component/bouncy)
@@ -88,6 +88,28 @@
else
return ..()
/obj/structure/chair/alt_attack_hand(mob/living/user)
if(Adjacent(user) && istype(user))
if(!item_chair || !user.can_hold_items() || !has_buckled_mobs() || buckled_mobs.len > 1 || dir != user.dir || flags_1 & NODECONSTRUCT_1)
return TRUE
if(!user.canUseTopic(src, BE_CLOSE, ismonkey(user)))
to_chat(user, "<span class='warning'>You can't do that right now!</span>")
return TRUE
if(user.getStaminaLoss() >= STAMINA_SOFTCRIT)
to_chat(user, "<span class='warning'>You're too exhausted for that.</span>")
return TRUE
var/mob/living/poordude = buckled_mobs[1]
if(!istype(poordude))
return TRUE
user.visible_message("<span class='notice'>[user] pulls [src] out from under [poordude].</span>", "<span class='notice'>You pull [src] out from under [poordude].</span>")
var/C = new item_chair(loc)
user.put_in_hands(C)
poordude.Knockdown(20)//rip in peace
user.adjustStaminaLoss(5)
unbuckle_all_mobs(TRUE)
qdel(src)
return TRUE
/obj/structure/chair/attack_tk(mob/user)
if(!anchored || has_buckled_mobs() || !isturf(user.loc))
..()
@@ -22,7 +22,9 @@
if(opened || move_delay || user.stat || user.IsStun() || user.IsKnockdown() || user.IsUnconscious() || !isturf(loc) || !has_gravity(loc))
return
move_delay = TRUE
if(step(src, direction))
var/oldloc = loc
step(src, direction)
if(oldloc != loc)
addtimer(CALLBACK(src, .proc/ResetMoveDelay), (use_mob_movespeed ? user.movement_delay() : CONFIG_GET(number/movedelay/walk_delay)) * move_speed_multiplier)
else
ResetMoveDelay()
@@ -237,6 +237,12 @@
start_showpiece_type = /obj/item/clothing/mask/facehugger/lamarr
req_access = list(ACCESS_RD)
/obj/structure/displaycase/clown
desc = "In the event of clown, honk glass."
alert = TRUE
start_showpiece_type = /obj/item/bikehorn
req_access = list(ACCESS_CENT_GENERAL)
/obj/structure/displaycase/trophy
name = "trophy display case"
desc = "Store your trophies of accomplishment in here, and they will stay forever."
@@ -626,7 +626,13 @@
O.equip(new_spawn, FALSE, new_spawn.client)
SSjob.equip_loadout(null, new_spawn, FALSE)
SSquirks.AssignQuirks(new_spawn, new_spawn.client, TRUE, TRUE, null, FALSE, new_spawn)
new_spawn.AddElement(/datum/element/ghost_role_eligibility)
ADD_TRAIT(new_spawn, TRAIT_SIXTHSENSE, GHOSTROLE_TRAIT)
ADD_TRAIT(new_spawn,TRAIT_EXEMPT_HEALTH_EVENTS,GHOSTROLE_TRAIT)
to_chat(new_spawn,"<span class='boldwarning'>You maybe sharing your cafe with some ninja-captured individuals, so make sure to only interact with the ghosts you hear as a ghost!</span>")
to_chat(new_spawn,"<span class='boldwarning'>You can turn yourself into a ghost and freely reenter your body with the ghost action.</span>")
var/datum/action/ghost/G = new(new_spawn)
G.Grant(new_spawn)
/datum/outfit/ghostcafe
name = "ID, jumpsuit and shoes"
+1 -1
View File
@@ -84,7 +84,7 @@
/obj/structure/grille/attack_animal(mob/user)
. = ..()
if(!shock(user, 70))
if(!shock(user, 70) && !QDELETED(src)) //Last hit still shocks but shouldn't deal damage to the grille)
take_damage(rand(5,10), BRUTE, "melee", 1)
/obj/structure/grille/attack_paw(mob/user)
+1 -1
View File
@@ -18,7 +18,7 @@
// flags = CONDUCT_1
/obj/structure/lattice/examine(mob/user)
..()
. = ..()
. += deconstruction_hints(user)
/obj/structure/lattice/proc/deconstruction_hints(mob/user)
@@ -182,6 +182,17 @@
else
return ..()
/obj/structure/table/alt_attack_hand(mob/user)
if(user && Adjacent(user) && !user.incapacitated())
user.setClickCooldown(CLICK_CD_MELEE)
if(istype(user) && user.a_intent == INTENT_HARM)
user.visible_message("<span class='warning'>[user] slams [user.p_their()] palms down on [src].</span>", "<span class='warning'>You slam your palms down on [src].</span>")
playsound(src, 'sound/weapons/sonic_jackhammer.ogg', 50, 1)
else
user.visible_message("<span class='notice'>[user] slaps [user.p_their()] hands on [src].</span>", "<span class='notice'>You slap your hands on [src].</span>")
playsound(src, 'sound/weapons/tap.ogg', 50, 1)
user.do_attack_animation(src)
return TRUE
/obj/structure/table/deconstruct(disassembled = TRUE, wrench_disassembly = 0)
if(!(flags_1 & NODECONSTRUCT_1))
+14 -18
View File
@@ -177,7 +177,7 @@
I.play_tool_sound(src, 80)
return remove_tile(user, silent)
/turf/open/floor/proc/remove_tile(mob/user, silent = FALSE, make_tile = TRUE)
/turf/open/floor/proc/remove_tile(mob/user, silent = FALSE, make_tile = TRUE, forced = FALSE)
if(broken || burnt)
broken = 0
burnt = 0
@@ -191,24 +191,20 @@
return make_plating()
/turf/open/floor/singularity_pull(S, current_size)
..()
if(current_size == STAGE_THREE)
if(prob(30))
. = ..()
switch(current_size)
if(STAGE_THREE)
if(floor_tile && prob(30))
remove_tile()
if(STAGE_FOUR)
if(floor_tile && prob(50))
remove_tile()
if(STAGE_FIVE to INFINITY)
if(floor_tile)
new floor_tile(src)
make_plating()
else if(current_size == STAGE_FOUR)
if(prob(50))
if(floor_tile)
new floor_tile(src)
make_plating()
else if(current_size >= STAGE_FIVE)
if(floor_tile)
if(prob(70))
new floor_tile(src)
make_plating()
else if(prob(50))
ReplaceWithLattice()
if(prob(70))
remove_tile()
else if(prob(50))
ReplaceWithLattice()
/turf/open/floor/narsie_act(force, ignore_mobs, probability = 20)
. = ..()
@@ -44,7 +44,7 @@
C.play_tool_sound(src, 80)
return remove_tile(user, silent, (C.tool_behaviour == TOOL_SCREWDRIVER))
/turf/open/floor/wood/remove_tile(mob/user, silent = FALSE, make_tile = TRUE)
/turf/open/floor/wood/remove_tile(mob/user, silent = FALSE, make_tile = TRUE, forced = FALSE)
if(broken || burnt)
broken = 0
burnt = 0
@@ -76,14 +76,16 @@
/turf/open/floor/engine/singularity_pull(S, current_size)
..()
if(current_size >= STAGE_FIVE)
if(current_size >= STAGE_FIVE && prob(30))
if(floor_tile)
if(prob(30))
new floor_tile(src)
make_plating()
else if(prob(30))
remove_tile(forced = TRUE)
else
ReplaceWithLattice()
/turf/open/floor/engine/remove_tile(mob/user, silent = FALSE, make_tile = TRUE, forced = FALSE)
if(forced)
return ..()
/turf/open/floor/engine/attack_paw(mob/user)
return attack_hand(user)
+7 -1
View File
@@ -47,7 +47,8 @@
return ..()
/turf/closed/mineral/attackby(obj/item/I, mob/user, params)
/turf/closed/mineral/attackby(obj/item/pickaxe/I, mob/user, params)
var/stored_dir = user.dir
if (!user.IsAdvancedToolUser())
to_chat(usr, "<span class='warning'>You don't have the dexterity to do this!</span>")
return
@@ -63,7 +64,12 @@
to_chat(user, "<span class='notice'>You start picking...</span>")
if(I.use_tool(src, user, 40, volume=50))
var/range = I.digrange //Store the current digrange so people don't cheese digspeed swapping for faster mining
if(ismineralturf(src))
if(I.digrange > 0)
for(var/turf/closed/mineral/M in range(user,range))
if(get_dir(user,M)&stored_dir)
M.gets_drilled()
to_chat(user, "<span class='notice'>You finish cutting into the rock.</span>")
gets_drilled(user)
SSblackbox.record_feedback("tally", "pick_used_mining", 1, I.type)
+11 -1
View File
@@ -112,6 +112,7 @@ GLOBAL_VAR(restart_counter)
GLOB.world_runtime_log = "[GLOB.log_directory]/runtime.log"
GLOB.query_debug_log = "[GLOB.log_directory]/query_debug.log"
GLOB.world_job_debug_log = "[GLOB.log_directory]/job_debug.log"
GLOB.subsystem_log = "[GLOB.log_directory]/subsystem.log"
#ifdef UNIT_TESTS
GLOB.test_log = file("[GLOB.log_directory]/tests.log")
@@ -126,6 +127,7 @@ GLOBAL_VAR(restart_counter)
start_log(GLOB.world_qdel_log)
start_log(GLOB.world_runtime_log)
start_log(GLOB.world_job_debug_log)
start_log(GLOB.subsystem_log)
GLOB.changelog_hash = md5('html/changelog.html') //for telling if the changelog has changed recently
if(fexists(GLOB.config_error_log))
@@ -143,6 +145,14 @@ GLOBAL_VAR(restart_counter)
/world/Topic(T, addr, master, key)
TGS_TOPIC //redirect to server tools if necessary
if(!SSfail2topic)
return "Server not initialized."
else if(SSfail2topic.IsRateLimited(addr))
return "Rate limited."
if(length(T) > CONFIG_GET(number/topic_max_size))
return "Payload too large!"
var/static/list/topic_handlers = TopicHandlers()
var/list/input = params2list(T)
@@ -159,7 +169,7 @@ GLOBAL_VAR(restart_counter)
return
handler = new handler()
return handler.TryRun(input)
return handler.TryRun(input, addr)
/world/proc/AnnouncePR(announcement, list/payload)
var/static/list/PRcounts = list() //PR id -> number of times announced this round