fixes lizard code
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@@ -567,7 +567,6 @@
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client.prefs.scars_list["[cur_scar_index]"] = valid_scars
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client.prefs.save_character()
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client.prefs.copy_to(H)
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H.dna.update_dna_identity()
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if(mind)
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@@ -47,6 +47,5 @@ GLOBAL_LIST_EMPTY(dummy_mob_list)
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return
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var/mob/living/carbon/human/dummy/D = GLOB.human_dummy_list[slotnumber]
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if(istype(D))
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D.set_species(/datum/species/human,icon_update = TRUE, pref_load = TRUE) //for some fucking reason, if you don't change the species every time, some species will dafault certain things when it's their own species on the mannequin two times in a row, like lizards losing spines and tails setting to smooth. If you can find a fix for this that isn't this, good on you
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D.wipe_state()
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D.in_use = FALSE
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