CHECK PLASMA THOUGH!

This commit is contained in:
Fermi
2019-05-28 05:03:58 +01:00
parent df2a14880e
commit 8282819c84
8 changed files with 28 additions and 111 deletions
@@ -292,9 +292,15 @@
dna.features["genitals_use_skintone"] = TRUE
dna.species.use_skintones = TRUE
return
if(MUTCOLORS)
if(fixed_mut_color)
genital_overlay.color = "#[fixed_mut_color]"
else
genital_overlay.color = "#[H.dna.features["mcolor"]]"
return
//So people who haven't set stuff up don't get rainbow surprises.
//dna.features["cock_color"] = "#[dna.features["mcolor"]]"
//dna.features["breasts_color"] = "#[dna.features["mcolor"]]"
dna.features["cock_color"] = "#[dna.features["mcolor"]]"
dna.features["breasts_color"] = "#[dna.features["mcolor"]]"
return
/datum/species/proc/handle_genitals(mob/living/carbon/human/H)//more like handle sadness
@@ -335,7 +341,7 @@
S = GLOB.vagina_shapes_list[G.shape]
if(/obj/item/organ/genital/breasts)
S = GLOB.breasts_shapes_list[G.shape]
aroused_state = 0//Breasts don't have aroused_states, there's literally no difference in the spite.
var/temp_aroused_state = 0//Breasts don't have aroused_states, there's literally no difference in the spite. When someone touched up/edits the code for their implementation, remove this and change temp_aroused_state to aroused_state
//if(size == "huge")
@@ -344,14 +350,14 @@
if(!S || S.icon_state == "none")
continue
var/mutable_appearance/genital_overlay = mutable_appearance(S.icon, layer = -layer)
genital_overlay.icon_state = "[G.slot]_[S.icon_state]_[size]_[aroused_state]_[layertext]"
genital_overlay.icon_state = "[G.slot]_[S.icon_state]_[size]_[temp_aroused_state]_[layertext]"
if(S.center)
genital_overlay = center_image(genital_overlay, S.dimension_x, S.dimension_y)
if(use_skintones && H.dna.features["genitals_use_skintone"])
genital_overlay.color = "#[skintone2hex(H.skin_tone)]"
genital_overlay.icon_state = "[G.slot]_[S.icon_state]_[size]-s_[aroused_state]_[layertext]"
genital_overlay.icon_state = "[G.slot]_[S.icon_state]_[size]-s_[temp_aroused_state]_[layertext]"
else
switch(S.color_src)
if("cock_color")
@@ -383,75 +389,3 @@
for(var/L in relevant_layers)
H.apply_overlay(L)
/* Behold the maddness I went through. This is here until the genetial problem is confirmed fixed.
/datum/species/proc/handle_breasts(mob/living/carbon/human/H)
//check for breasts first!
var/obj/item/organ/genital/breasts/B = H.getorganslot("breasts")
if(!B)
return
message_admins("attempting to update sprite in a hacky way")
//obj/item/organ/genital/breasts/update_icon(/obj/item/organ/genital) //Where did this come from?
//Variables:
var/size = B.size
var/list/relevant_layers = list(GENITALS_BEHIND_LAYER, GENITALS_ADJ_LAYER, GENITALS_FRONT_LAYER)
var/datum/sprite_accessory/S = GLOB.breasts_shapes_list[B.shape]
var/list/standing = list()
//if(!S || S.icon_state == "none")
//return
for(var/layer in relevant_layers)
var/layertext = genitals_layertext(layer)
S = GLOB.breasts_shapes_list[B.shape]
message_admins("Attempting sprite calc: Bslot:[B.slot], B.shape:[B.shape], size:[size], Arouse:[B.aroused_state], layertxt:[layertext]")
var/mutable_appearance/genital_overlay = mutable_appearance(S.icon, layer = -layer)
//If breasts are hueg (larger than 5 only have one sprite atm)
if (B.breast_values[size] > 5)
genital_overlay.icon_state = "[B.slot]_[B.shape]_[size]_0_[layertext]"//I haven't done around sizes above 5, I dunno how..!
else
genital_overlay.icon_state = "[B.slot]_[S.icon_state]_[size]_[B.aroused_state]_[layertext]"
//center icon
if(S.center)
genital_overlay = center_image(genital_overlay, S.dimension_x, S.dimension_y)
//Check skin colour
if(use_skintones && H.dna.features["genitals_use_skintone"])
genital_overlay.color = "#[skintone2hex(H.skin_tone)]"
else
switch(S.color_src)
if("vag_color")
genital_overlay.color = "#[H.dna.features["vag_color"]]"
if(MUTCOLORS)
if(fixed_mut_color)
genital_overlay.color = "#[fixed_mut_color]"
else
genital_overlay.color = "#[H.dna.features["mcolor"]]"
if(MUTCOLORS2)
if(fixed_mut_color2)
genital_overlay.color = "#[fixed_mut_color2]"
else
genital_overlay.color = "#[H.dna.features["mcolor2"]]"
if(MUTCOLORS3)
if(fixed_mut_color3)
genital_overlay.color = "#[fixed_mut_color3]"
else
genital_overlay.color = "#[H.dna.features["mcolor3"]]"
standing += genital_overlay
//Standing..?
if(LAZYLEN(standing))
H.overlays_standing[layer] = standing.Copy()
standing = list()
for(var/L in relevant_layers)
H.apply_overlay(L)
H.update_icons()
///obj/item/organ/genital/breasts/update_icon(/obj/item/organ/genital) //Where did this come from?
*/
@@ -48,12 +48,12 @@
size = 3
if(owner.has_status_effect(/datum/status_effect/chem/PElarger))
o.remove_status_effect(/datum/status_effect/chem/PElarger)
if(21 to 29) //If massive and due for large effects
if(21 to 34) //If massive and due for large effects
length = cached_length
size = 3
if(!owner.has_status_effect(/datum/status_effect/chem/PElarger))
o.apply_status_effect(/datum/status_effect/chem/PElarger)
if(30 to INFINITY) //If comical
if(35 to INFINITY) //If comical
length = cached_length
size = 4 //no new sprites for anything larger yet
if(!owner.has_status_effect(/datum/status_effect/chem/PElarger))