stuff
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@@ -32,7 +32,7 @@ Key procs
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/// Unique ID. You can never have different modifications with the same ID. By default, this SHOULD NOT be set. Only set it for cases where you're dynamically making modifiers/need to have two types overwrite each other. If unset, uses path (converted to text) as ID.
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var/id
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/// Higher ones override lower priorities. This is NOT used for ID, ID must be unique, if it isn't unique the newer one overwrites automatically if overriding.
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/// Determines order. Lower priorities are applied first.
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var/priority = 0
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var/flags = NONE
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