this sure was FUN
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@@ -49,6 +49,7 @@
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//Health Defines
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#define HEALTH_THRESHOLD_CRIT 0
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#define HEALTH_THRESHOLD_FULLCRIT -30
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#define HEALTH_THRESHOLD_DEAD -100
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//Actual combat defines
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@@ -73,6 +74,10 @@
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#define GRAB_NECK 2
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#define GRAB_KILL 3
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//slowdown when in softcrit
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#define SOFTCRIT_MIN_SLOWDOWN 8
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#define SOFTCRIT_ADD_SLOWDOWN 6
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//Attack types for checking shields/hit reactions
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#define MELEE_ATTACK 1
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#define UNARMED_ATTACK 2
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@@ -4,8 +4,9 @@
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//mob/var/stat things
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#define CONSCIOUS 0
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#define UNCONSCIOUS 1
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#define DEAD 2
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#define SOFT_CRIT 1
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#define UNCONSCIOUS 2
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#define DEAD 3
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//mob disabilities stat
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