this sure was FUN
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@@ -856,7 +856,7 @@ GLOBAL_LIST_EMPTY(PDAs)
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var/list/plist = list()
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var/list/namecounts = list()
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if(user.stat == 2)
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if(user.stat == DEAD)
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return //won't work if dead
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if(src.aiPDA.toff)
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@@ -889,7 +889,7 @@ GLOBAL_LIST_EMPTY(PDAs)
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/mob/living/silicon/ai/verb/cmd_toggle_pda_receiver()
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set category = "AI Commands"
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set name = "PDA - Toggle Sender/Receiver"
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if(usr.stat == 2)
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if(usr.stat == DEAD)
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return //won't work if dead
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if(!isnull(aiPDA))
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aiPDA.toff = !aiPDA.toff
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@@ -900,7 +900,7 @@ GLOBAL_LIST_EMPTY(PDAs)
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/mob/living/silicon/ai/verb/cmd_toggle_pda_silent()
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set category = "AI Commands"
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set name = "PDA - Toggle Ringer"
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if(usr.stat == 2)
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if(usr.stat == DEAD)
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return //won't work if dead
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if(!isnull(aiPDA))
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//0
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@@ -910,7 +910,7 @@ GLOBAL_LIST_EMPTY(PDAs)
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to_chat(usr, "You do not have a PDA. You should make an issue report about this.")
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/mob/living/silicon/ai/proc/cmd_show_message_log(mob/user)
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if(user.stat == 2)
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if(user.stat == DEAD)
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return //won't work if dead
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if(!isnull(aiPDA))
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var/HTML = "<html><head><title>AI PDA Message Log</title></head><body>[aiPDA.tnote]</body></html>"
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@@ -426,7 +426,7 @@
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signal.frequency = freqnum // Quick frequency set
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for(var/obj/machinery/telecomms/receiver/R in GLOB.telecomms_list)
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R.receive_signal(signal)
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// Allinone can act as receivers. (Unless of course whoever coded this last time forgot to put it in somewhere!)
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for(var/obj/machinery/telecomms/allinone/R in GLOB.telecomms_list)
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R.receive_signal(signal)
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@@ -449,6 +449,8 @@
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return
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if(broadcasting)
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if(get_dist(src, speaker) <= canhear_range)
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if(message_mode == MODE_WHISPER || message_mode == MODE_WHISPER_CRIT)
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raw_message = stars(raw_message)
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talk_into(speaker, raw_message, , spans, language=message_language)
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/*
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/obj/item/device/radio/proc/accept_rad(obj/item/device/radio/R as obj, message)
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@@ -113,7 +113,7 @@ MASS SPECTROMETER
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var/tox_loss = M.getToxLoss()
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var/fire_loss = M.getFireLoss()
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var/brute_loss = M.getBruteLoss()
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var/mob_status = (M.stat > 1 ? "<span class='alert'><b>Deceased</b></span>" : "<b>[round(M.health/M.maxHealth,0.01)*100] % healthy</b>")
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var/mob_status = (M.stat == DEAD ? "<span class='alert'><b>Deceased</b></span>" : "<b>[round(M.health/M.maxHealth,0.01)*100] % healthy</b>")
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if(M.status_flags & FAKEDEATH)
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mob_status = "<span class='alert'>Deceased</span>"
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@@ -18,7 +18,7 @@
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/obj/item/stack/medical/attack(mob/living/M, mob/user)
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if(M.stat == 2)
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if(M.stat == DEAD)
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var/t_him = "it"
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if(M.gender == MALE)
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t_him = "him"
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@@ -89,7 +89,7 @@ Frequency:
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continue
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else
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var/mob/M = W.loc
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if (M.stat == 2)
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if (M.stat == DEAD)
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if (M.timeofdeath + 6000 < world.time)
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continue
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