Makes thermite a component
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CitadelStationBot
parent
0a32eb3162
commit
82c388b3e8
@@ -6,6 +6,7 @@
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icon_state = "strangepresent"
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density = TRUE
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anchored = FALSE
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<<<<<<< HEAD
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/obj/effect/beam
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name = "beam"
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@@ -50,3 +51,59 @@
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/obj/effect/abstract/marker/at
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name = "active turf marker"
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=======
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/obj/effect/beam
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name = "beam"
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var/def_zone
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pass_flags = PASSTABLE
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/obj/effect/spawner
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name = "object spawner"
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/obj/effect/list_container
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name = "list container"
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/obj/effect/list_container/mobl
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name = "mobl"
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var/master = null
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var/list/container = list( )
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/obj/effect/overlay/thermite
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name = "thermite"
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desc = "Looks hot."
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icon = 'icons/effects/fire.dmi'
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icon_state = "2" //what?
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anchored = TRUE
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opacity = TRUE
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density = TRUE
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layer = FLY_LAYER
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//Makes a tile fully lit no matter what
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/obj/effect/fullbright
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icon = 'icons/effects/alphacolors.dmi'
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icon_state = "white"
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plane = LIGHTING_PLANE
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layer = LIGHTING_LAYER
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blend_mode = BLEND_ADD
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/obj/effect/abstract/marker
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name = "marker"
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icon = 'icons/effects/effects.dmi'
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anchored = TRUE
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icon_state = "wave3"
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layer = RIPPLE_LAYER
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/obj/effect/abstract/marker/Initialize(mapload)
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. = ..()
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GLOB.all_abstract_markers += src
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/obj/effect/abstract/marker/Destroy()
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GLOB.all_abstract_markers -= src
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. = ..()
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/obj/effect/abstract/marker/at
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name = "active turf marker"
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>>>>>>> 5dde2e3... Merge pull request #31864 from ninjanomnom/thermite
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