diff --git a/code/modules/clothing/glasses/engine_goggles.dm b/code/modules/clothing/glasses/engine_goggles.dm
index 6dbbb4512d..012a446b1d 100644
--- a/code/modules/clothing/glasses/engine_goggles.dm
+++ b/code/modules/clothing/glasses/engine_goggles.dm
@@ -7,15 +7,20 @@
actions_types = list(/datum/action/item_action/toggle_mode)
origin_tech = "materials=3;magnets=3;engineering=3;plasmatech=3"
- mesons_on = TRUE //if set to FALSE, these goggles work as t-ray scanners.
+ var/mesons_on = TRUE //if set to FALSE, these goggles work as t-ray scanners.
var/range = 1
-/obj/item/clothing/glasses/meson/engine/toggle_mode(mob/user, voluntary)
- var/turf/T = get_turf(src)
- if(T && T.z == ZLEVEL_MINING && !mesons_on)
- if(picked_excuse)
- to_chat(user, "Due to [picked_excuse], the [name] cannot currently be swapped to \[Meson] mode.")
- return
+
+
+/obj/item/clothing/glasses/meson/engine/Initialize()
+ . = ..()
+ START_PROCESSING(SSobj, src)
+
+/obj/item/clothing/glasses/meson/engine/Destroy()
+ STOP_PROCESSING(SSobj, src)
+ return ..()
+
+/obj/item/clothing/glasses/meson/engine/proc/toggle_mode(mob/user, voluntary)
mesons_on = !mesons_on
if(!mesons_on)
@@ -103,9 +108,6 @@
invis_view = SEE_INVISIBLE_LIVING
range = 2
-/obj/item/clothing/glasses/meson/engine/tray/Initialize()
- . = ..()
- picked_excuse = null
/obj/item/clothing/glasses/meson/engine/tray/process()
if(!on)
diff --git a/code/modules/clothing/glasses/glasses.dm b/code/modules/clothing/glasses/glasses.dm
index 55b2d40c4b..83adfea0c1 100644
--- a/code/modules/clothing/glasses/glasses.dm
+++ b/code/modules/clothing/glasses/glasses.dm
@@ -39,47 +39,6 @@
vision_flags = SEE_TURFS
lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_VISIBLE
glass_colour_type = /datum/client_colour/glass_colour/lightgreen
- var/static/list/meson_mining_failure_excuses = list("badly understood science", "damaged meson generators", "electromagnetic storms", "bluespace disruption", "ancient structures", \
- "ambient radiation", "seismic activity", "extreme weather", "strange signals", "excessive lava", "giant monsters", "a loose wire", "lens warping", "radiant heat", "volcanic ash", \
- "budget cuts","alien life","dense rock", "gravity", "dust")
- var/picked_excuse
- var/mesons_on = TRUE
-
-/obj/item/clothing/glasses/meson/Initialize()
- . = ..()
- picked_excuse = pick(meson_mining_failure_excuses)
- START_PROCESSING(SSobj, src)
-
-/obj/item/clothing/glasses/meson/Destroy()
- STOP_PROCESSING(SSobj, src)
- return ..()
-
-/obj/item/clothing/glasses/meson/examine(mob/user)
- ..()
- var/turf/T = get_turf(src)
- if(T && T.z == ZLEVEL_MINING && !mesons_on && picked_excuse)
- to_chat(user, "Due to [picked_excuse], these Meson Scanners will not be able to display terrain layouts in this area.")
-
-/obj/item/clothing/glasses/meson/proc/toggle_mode(mob/user)
- vision_flags ^= SEE_TURFS
- mesons_on = (vision_flags & SEE_TURFS)? TRUE : FALSE
-
- if(iscarbon(user)) //only carbons can wear glasses
- var/mob/living/carbon/C = user
- if(mesons_on)
- to_chat(C, "Your Meson Scanners have reactivated.")
- else if(picked_excuse)
- to_chat(C, "Due to [picked_excuse], your Meson Scanners will not be able to display terrain layouts in this area.")
- if(C.glasses == src)
- C.update_sight()
-
-/obj/item/clothing/glasses/meson/process()
- var/turf/T = get_turf(src)
- if(T && T.z == ZLEVEL_MINING)
- if(mesons_on) //if we're on mining, turn mesons OFF
- toggle_mode(loc)
- else if(!mesons_on) //otherwise, if we're not on mining, turn mesons back ON
- toggle_mode(loc)
/obj/item/clothing/glasses/meson/night
name = "night vision meson scanner"