Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into auxtools-atmos
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@@ -116,6 +116,7 @@ GLOBAL_LIST_INIT(admin_verbs_fun, list(
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/client/proc/show_tip,
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/client/proc/smite,
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/client/proc/admin_away,
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/client/proc/spawn_floor_cluwne,
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/client/proc/cmd_admin_toggle_fov, //CIT CHANGE - FOV
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/client/proc/roll_dices //CIT CHANGE - Adds dice verb
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))
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@@ -104,7 +104,7 @@ GLOBAL_VAR(antag_prototypes)
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var/datum/component/activity/activity = current.GetComponent(/datum/component/activity)
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if(activity)
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out += "Activity level: [activity.activity_level]<br>"
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out += "Hasn't changed areas in approximately [activity.not_moved_counter] seconds"
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out += "Hasn't changed areas in approximately [activity.not_moved_counter] seconds<br>"
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var/special_statuses = get_special_statuses()
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if(length(special_statuses))
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@@ -1333,9 +1333,10 @@ Traitors and the like can also be revived with the previous role mostly intact.
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ADMIN_PUNISHMENT_SHOES,
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ADMIN_PUNISHMENT_PICKLE,
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ADMIN_PUNISHMENT_FRY,
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ADMIN_PUNISHMENT_CRACK,
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ADMIN_PUNISHMENT_BLEED,
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ADMIN_PUNISHMENT_SCARIFY)
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ADMIN_PUNISHMENT_CRACK,
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ADMIN_PUNISHMENT_BLEED,
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ADMIN_PUNISHMENT_SCARIFY,
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ADMIN_PUNISHMENT_CLUWNE)
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var/punishment = input("Choose a punishment", "DIVINE SMITING") as null|anything in punishment_list
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@@ -1501,6 +1502,11 @@ Traitors and the like can also be revived with the previous role mostly intact.
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to_chat(usr,"<span class='warning'>[C] does not have knottable shoes!</span>")
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return
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sick_kicks.adjust_laces(SHOES_KNOTTED)
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if(ADMIN_PUNISHMENT_CLUWNE)
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if(!iscarbon(target))
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to_chat(usr,"<span class='warning'>This must be used on a carbon mob.</span>")
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return
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target.cluwneify()
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punish_log(target, punishment)
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@@ -1691,3 +1697,23 @@ Traitors and the like can also be revived with the previous role mostly intact.
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if(!source)
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return
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REMOVE_TRAIT(D,chosen_trait,source)
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/client/proc/spawn_floor_cluwne()
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set category = "Admin.Fun"
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set name = "Unleash Floor Cluwne"
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set desc = "Pick a specific target or just let it select randomly and spawn the floor cluwne mob on the station. Be warned: spawning more than one may cause issues!"
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var/target
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if(!check_rights(R_FUN))
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return
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var/turf/T = get_turf(usr)
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target = input("Any specific target in mind? Please note only live, non cluwned, human targets are valid.", "Target", target) as null|anything in GLOB.player_list
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if(target && ishuman(target))
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var/mob/living/carbon/human/H = target
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var/mob/living/simple_animal/hostile/floor_cluwne/FC = new /mob/living/simple_animal/hostile/floor_cluwne(T)
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FC.Acquire_Victim(H)
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else
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new /mob/living/simple_animal/hostile/floor_cluwne(T)
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log_admin("[key_name(usr)] spawned floor cluwne.")
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message_admins("[key_name(usr)] spawned floor cluwne.")
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