Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into auxtools-atmos
This commit is contained in:
@@ -28,7 +28,7 @@
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if(skipface || get_visible_name() == "Unknown")
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. += "You can't make out what species they are."
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else
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. += "[t_He] [t_is] a [dna.custom_species ? dna.custom_species : dna.species.name]!"
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. += "[t_He] [t_is] a [spec_trait_examine_font()][dna.custom_species ? dna.custom_species : dna.species.name]</font>!"
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//uniform
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if(w_uniform && !(SLOT_W_UNIFORM in obscured))
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@@ -1083,6 +1083,30 @@
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. = ..()
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set_species(race)
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/**
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* # `spec_trait_examine_font()`
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*
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* This gets a humanoid's special examine font, which is used to color their species name during examine / health analyzing.
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* The first of these that applies is returned.
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* Returns:
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* * Metallic font if robotic
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* * Cyan if a toxinlover
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* * Purple if plasmaperson
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* * Rock / Brownish if a golem
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* * Green if none of the others apply (aka, generic organic)
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*/
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/mob/living/carbon/human/proc/spec_trait_examine_font()
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if(HAS_TRAIT(src, TRAIT_ROBOTIC_ORGANISM))
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return "<font color='#aaa9ad'>"
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if(HAS_TRAIT(src, TRAIT_TOXINLOVER))
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return "<font color='#00ffff'>"
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if(isplasmaman(src))
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return "<font color='#800080'"
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if(isgolem(src))
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return "<font color='#8b4513'"
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return "<font color='#18d855'>"
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/mob/living/carbon/human/get_tooltip_data()
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var/t_He = p_they(TRUE)
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var/t_is = p_are()
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@@ -1091,7 +1115,7 @@
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if(skipface || get_visible_name() == "Unknown")
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. += "You can't make out what species they are."
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else
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. += "[t_He] [t_is] a [dna.custom_species ? dna.custom_species : dna.species.name]"
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. += "[t_He] [t_is] a [spec_trait_examine_font()][dna.custom_species ? dna.custom_species : dna.species.name]</font>"
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SEND_SIGNAL(src, COMSIG_PARENT_EXAMINE, usr, .)
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/mob/living/carbon/human/species/abductor
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@@ -149,6 +149,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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///
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var/sound/attack_sound = 'sound/weapons/punch1.ogg'
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var/sound/miss_sound = 'sound/weapons/punchmiss.ogg'
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var/attack_sound_override = null
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var/list/mob/living/ignored_by = list() // list of mobs that will ignore this species
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//Breathing!
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@@ -569,12 +570,10 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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/datum/species/proc/remove_blacklisted_quirks(mob/living/carbon/C)
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var/mob/living/L = C.mind?.current
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if(istype(L))
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var/list/my_quirks = L.client?.prefs.all_quirks.Copy()
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SSquirks.filter_quirks(my_quirks, blacklisted_quirks)
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for(var/q in L.roundstart_quirks)
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var/datum/quirk/Q = q
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if(!(SSquirks.quirk_name_by_path(Q.type) in my_quirks))
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L.remove_quirk(Q.type)
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if(Q.type in blacklisted_quirks)
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qdel(Q)
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removed_quirks += Q.type
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// restore any quirks that we removed
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@@ -1615,7 +1614,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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var/armor_block = target.run_armor_check(affecting, "melee")
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playsound(target.loc, user.dna.species.attack_sound, 25, 1, -1)
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playsound(target.loc, user.dna.species.attack_sound_override || attack_sound, 25, 1, -1)
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target.visible_message("<span class='danger'>[user] [atk_verb]ed [target]!</span>", \
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"<span class='userdanger'>[user] [atk_verb]ed you!</span>", null, COMBAT_MESSAGE_RANGE, null, \
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user, "<span class='danger'>You [atk_verb]ed [target]!</span>")
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@@ -2003,6 +2002,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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var/turf/target_shove_turf = get_step(target.loc, shove_dir)
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var/mob/living/carbon/human/target_collateral_human
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var/shove_blocked = FALSE //Used to check if a shove is blocked so that if it is knockdown logic can be applied
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var/targetatrest = !CHECK_MOBILITY(target, MOBILITY_STAND)
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//Thank you based whoneedsspace
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target_collateral_human = locate(/mob/living/carbon/human) in target_shove_turf.contents
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@@ -2017,7 +2017,6 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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var/append_message = ""
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if(shove_blocked && !target.buckled)
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var/directional_blocked = !target.Adjacent(target_shove_turf)
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var/targetatrest = !CHECK_MOBILITY(target, MOBILITY_STAND)
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if((directional_blocked || !(target_collateral_human || target_shove_turf.shove_act(target, user))) && !targetatrest)
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target.DefaultCombatKnockdown(SHOVE_KNOCKDOWN_SOLID)
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target.visible_message("<span class='danger'>[user.name] shoves [target.name], knocking them down!</span>",
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@@ -2046,11 +2045,15 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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append_message += ", loosening their grip on [target_held_item]"
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else
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append_message += ", but couldn't loose their grip on [target_held_item]"
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else if(target_held_item)
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if(target.dropItemToGround(target_held_item))
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target.visible_message("<span class='danger'>[target.name] drops \the [target_held_item]!!</span>",
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"<span class='danger'>You drop \the [target_held_item]!!</span>", null, COMBAT_MESSAGE_RANGE)
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append_message += ", causing them to drop [target_held_item]"
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else if(target.has_status_effect(STATUS_EFFECT_OFF_BALANCE))
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if(target_held_item)
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if(shove_blocked)
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if (target.buckled)
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return
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else if(target.dropItemToGround(target_held_item))
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target.visible_message("<span class='danger'>[target.name] drops \the [target_held_item]!!</span>",
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"<span class='danger'>You drop \the [target_held_item]!!</span>", null, COMBAT_MESSAGE_RANGE)
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append_message += ", causing them to drop [target_held_item]"
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target.ShoveOffBalance(SHOVE_OFFBALANCE_DURATION)
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log_combat(user, target, "shoved", append_message)
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