This commit is contained in:
Putnam
2021-06-11 16:28:12 -07:00
179 changed files with 2371 additions and 709 deletions
@@ -28,7 +28,7 @@
if(skipface || get_visible_name() == "Unknown")
. += "You can't make out what species they are."
else
. += "[t_He] [t_is] a [dna.custom_species ? dna.custom_species : dna.species.name]!"
. += "[t_He] [t_is] a [spec_trait_examine_font()][dna.custom_species ? dna.custom_species : dna.species.name]</font>!"
//uniform
if(w_uniform && !(SLOT_W_UNIFORM in obscured))
+25 -1
View File
@@ -1083,6 +1083,30 @@
. = ..()
set_species(race)
/**
* # `spec_trait_examine_font()`
*
* This gets a humanoid's special examine font, which is used to color their species name during examine / health analyzing.
* The first of these that applies is returned.
* Returns:
* * Metallic font if robotic
* * Cyan if a toxinlover
* * Purple if plasmaperson
* * Rock / Brownish if a golem
* * Green if none of the others apply (aka, generic organic)
*/
/mob/living/carbon/human/proc/spec_trait_examine_font()
if(HAS_TRAIT(src, TRAIT_ROBOTIC_ORGANISM))
return "<font color='#aaa9ad'>"
if(HAS_TRAIT(src, TRAIT_TOXINLOVER))
return "<font color='#00ffff'>"
if(isplasmaman(src))
return "<font color='#800080'"
if(isgolem(src))
return "<font color='#8b4513'"
return "<font color='#18d855'>"
/mob/living/carbon/human/get_tooltip_data()
var/t_He = p_they(TRUE)
var/t_is = p_are()
@@ -1091,7 +1115,7 @@
if(skipface || get_visible_name() == "Unknown")
. += "You can't make out what species they are."
else
. += "[t_He] [t_is] a [dna.custom_species ? dna.custom_species : dna.species.name]"
. += "[t_He] [t_is] a [spec_trait_examine_font()][dna.custom_species ? dna.custom_species : dna.species.name]</font>"
SEND_SIGNAL(src, COMSIG_PARENT_EXAMINE, usr, .)
/mob/living/carbon/human/species/abductor
+14 -11
View File
@@ -149,6 +149,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
///
var/sound/attack_sound = 'sound/weapons/punch1.ogg'
var/sound/miss_sound = 'sound/weapons/punchmiss.ogg'
var/attack_sound_override = null
var/list/mob/living/ignored_by = list() // list of mobs that will ignore this species
//Breathing!
@@ -569,12 +570,10 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
/datum/species/proc/remove_blacklisted_quirks(mob/living/carbon/C)
var/mob/living/L = C.mind?.current
if(istype(L))
var/list/my_quirks = L.client?.prefs.all_quirks.Copy()
SSquirks.filter_quirks(my_quirks, blacklisted_quirks)
for(var/q in L.roundstart_quirks)
var/datum/quirk/Q = q
if(!(SSquirks.quirk_name_by_path(Q.type) in my_quirks))
L.remove_quirk(Q.type)
if(Q.type in blacklisted_quirks)
qdel(Q)
removed_quirks += Q.type
// restore any quirks that we removed
@@ -1615,7 +1614,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
var/armor_block = target.run_armor_check(affecting, "melee")
playsound(target.loc, user.dna.species.attack_sound, 25, 1, -1)
playsound(target.loc, user.dna.species.attack_sound_override || attack_sound, 25, 1, -1)
target.visible_message("<span class='danger'>[user] [atk_verb]ed [target]!</span>", \
"<span class='userdanger'>[user] [atk_verb]ed you!</span>", null, COMBAT_MESSAGE_RANGE, null, \
user, "<span class='danger'>You [atk_verb]ed [target]!</span>")
@@ -2003,6 +2002,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
var/turf/target_shove_turf = get_step(target.loc, shove_dir)
var/mob/living/carbon/human/target_collateral_human
var/shove_blocked = FALSE //Used to check if a shove is blocked so that if it is knockdown logic can be applied
var/targetatrest = !CHECK_MOBILITY(target, MOBILITY_STAND)
//Thank you based whoneedsspace
target_collateral_human = locate(/mob/living/carbon/human) in target_shove_turf.contents
@@ -2017,7 +2017,6 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
var/append_message = ""
if(shove_blocked && !target.buckled)
var/directional_blocked = !target.Adjacent(target_shove_turf)
var/targetatrest = !CHECK_MOBILITY(target, MOBILITY_STAND)
if((directional_blocked || !(target_collateral_human || target_shove_turf.shove_act(target, user))) && !targetatrest)
target.DefaultCombatKnockdown(SHOVE_KNOCKDOWN_SOLID)
target.visible_message("<span class='danger'>[user.name] shoves [target.name], knocking them down!</span>",
@@ -2046,11 +2045,15 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
append_message += ", loosening their grip on [target_held_item]"
else
append_message += ", but couldn't loose their grip on [target_held_item]"
else if(target_held_item)
if(target.dropItemToGround(target_held_item))
target.visible_message("<span class='danger'>[target.name] drops \the [target_held_item]!!</span>",
"<span class='danger'>You drop \the [target_held_item]!!</span>", null, COMBAT_MESSAGE_RANGE)
append_message += ", causing them to drop [target_held_item]"
else if(target.has_status_effect(STATUS_EFFECT_OFF_BALANCE))
if(target_held_item)
if(shove_blocked)
if (target.buckled)
return
else if(target.dropItemToGround(target_held_item))
target.visible_message("<span class='danger'>[target.name] drops \the [target_held_item]!!</span>",
"<span class='danger'>You drop \the [target_held_item]!!</span>", null, COMBAT_MESSAGE_RANGE)
append_message += ", causing them to drop [target_held_item]"
target.ShoveOffBalance(SHOVE_OFFBALANCE_DURATION)
log_combat(user, target, "shoved", append_message)