section 2
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@@ -25,8 +25,10 @@
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/obj/item/projectile/bullet/mm195x129
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name = "1.95x129mm bullet"
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damage = 45
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damage = 40
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armour_penetration = 5
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wound_bonus = -50
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wound_falloff_tile = 0
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/obj/item/projectile/bullet/mm195x129_ap
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name = "1.95x129mm armor-piercing bullet"
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@@ -35,8 +37,12 @@
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/obj/item/projectile/bullet/mm195x129_hp
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name = "1.95x129mm hollow-point bullet"
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damage = 60
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damage = 50
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armour_penetration = -60
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sharpness = SHARP_EDGED
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wound_bonus = -40
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bare_wound_bonus = 30
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wound_falloff_tile = -8
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/obj/item/projectile/bullet/incendiary/mm195x129
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name = "1.95x129mm incendiary bullet"
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