Merge branch 'master' into TGUIs_Nexties
This commit is contained in:
@@ -389,6 +389,7 @@
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if(resilience)
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actual_trauma.resilience = resilience
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SSblackbox.record_feedback("tally", "traumas", 1, actual_trauma.type)
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return actual_trauma
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//Add a random trauma of a certain subtype
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/obj/item/organ/brain/proc/gain_trauma_type(brain_trauma_type = /datum/brain_trauma, resilience)
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@@ -13,7 +13,7 @@
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var/alt_inhands_file = 'icons/mob/alienqueen.dmi'
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/mob/living/carbon/alien/humanoid/royal/can_inject()
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/mob/living/carbon/alien/humanoid/royal/can_inject(mob/user, error_msg, target_zone, penetrate_thick = FALSE, bypass_immunity = FALSE)
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return 0
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/mob/living/carbon/alien/humanoid/royal/queen
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@@ -44,7 +44,8 @@
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if(M.occupant == src)
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M.go_out()
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dna.species.spec_death(gibbed, src)
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if(!QDELETED(dna)) //The gibbed param is bit redundant here since dna won't exist at this point if they got deleted.
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dna.species.spec_death(gibbed, src)
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if(SSticker.HasRoundStarted())
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SSblackbox.ReportDeath(src)
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@@ -385,20 +385,17 @@
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else if(isobserver(user) && traitstring)
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. += "<span class='info'><b>Traits:</b> [traitstring]</span>"
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if(print_flavor_text())
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if(get_visible_name() == "Unknown") //Are we sure we know who this is? Don't show flavor text unless we can recognize them. Prevents certain metagaming with impersonation.
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. += "...?"
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else if(skipface) //Sometimes we're not unknown, but impersonating someone in a hardsuit, let's not reveal our flavor text then either.
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. += "...?"
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else
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. += "[print_flavor_text()]"
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if(print_flavor_text_2())
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if(get_visible_name() == "Unknown") //Are we sure we know who this is? Don't show flavor text unless we can recognize them. Prevents certain metagaming with impersonation.
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. += "...?"
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else if(skipface) //Sometimes we're not unknown, but impersonating someone in a hardsuit, let's not reveal our flavor text then either.
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. += "...?"
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else
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. += "[print_flavor_text_2()]"
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//No flavor text unless the face can be seen. Prevents certain metagaming with impersonation.
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var/invisible_man = skipface || get_visible_name() == "Unknown"
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if(invisible_man)
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. += "...?"
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else
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var/flavor = print_flavor_text()
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if(flavor)
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. += flavor
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var/temp_flavor = print_flavor_text_2()
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if(temp_flavor)
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. += temp_flavor
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. += "*---------*</span>"
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/mob/living/proc/status_effect_examines(pronoun_replacement) //You can include this in any mob's examine() to show the examine texts of status effects!
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@@ -336,7 +336,8 @@
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if(bomb_armor < EXPLODE_GIB_THRESHOLD) //gibs the mob if their bomb armor is lower than EXPLODE_GIB_THRESHOLD
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for(var/I in contents)
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var/atom/A = I
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A.ex_act(severity)
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if(!QDELETED(A))
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A.ex_act(severity)
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gib()
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return
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else
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@@ -849,6 +849,8 @@
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linked_mobs.Add(M)
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if(!selflink)
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to_chat(M, "<span class='notice'>You are now connected to [slimelink_owner.real_name]'s Slime Link.</span>")
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RegisterSignal(M, COMSIG_MOB_DEATH , .proc/unlink_mob)
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RegisterSignal(M, COMSIG_PARENT_QDELETING, .proc/unlink_mob)
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var/datum/action/innate/linked_speech/action = new(src)
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linked_actions.Add(action)
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action.Grant(M)
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@@ -858,6 +860,7 @@
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var/link_id = linked_mobs.Find(M)
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if(!(link_id))
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return
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UnregisterSignal(M, list(COMSIG_MOB_DEATH, COMSIG_PARENT_QDELETING))
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var/datum/action/innate/linked_speech/action = linked_actions[link_id]
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action.Remove(M)
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to_chat(M, "<span class='notice'>You are no longer connected to [slimelink_owner.real_name]'s Slime Link.</span>")
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@@ -890,18 +893,11 @@
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Remove(H)
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return
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if(QDELETED(H) || H.stat == DEAD)
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species.unlink_mob(H)
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return
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if(message)
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var/msg = "<i><font color=#008CA2>\[[species.slimelink_owner.real_name]'s Slime Link\] <b>[H]:</b> [message]</font></i>"
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log_directed_talk(H, species.slimelink_owner, msg, LOG_SAY, "slime link")
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for(var/X in species.linked_mobs)
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var/mob/living/M = X
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if(QDELETED(M) || M.stat == DEAD)
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species.unlink_mob(M)
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continue
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to_chat(M, msg)
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for(var/X in GLOB.dead_mob_list)
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@@ -54,7 +54,7 @@
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..()
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/datum/species/plasmaman/before_equip_job(datum/job/J, mob/living/carbon/human/H, visualsOnly = FALSE)
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var/current_job = J.title
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var/current_job = J?.title
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var/datum/outfit/plasmaman/O = new /datum/outfit/plasmaman
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switch(current_job)
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if("Chaplain")
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@@ -382,9 +382,6 @@ There are several things that need to be remembered:
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if(wear_suit)
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var/obj/item/clothing/suit/S = wear_suit
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var/item_level_support = FALSE // LISTEN! If you must degrade the code with further snowflake checks, at least keep it compatible with worn non-clothing items!
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if(!istype(S))
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item_level_support = TRUE
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wear_suit.screen_loc = ui_oclothing
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if(client && hud_used && hud_used.hud_shown)
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if(hud_used.inventory_shown)
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@@ -400,7 +397,7 @@ There are several things that need to be remembered:
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if("taur" in dna.species.mutant_bodyparts)
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T = GLOB.taur_list[dna.features["taur"]]
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if(!item_level_support && S.mutantrace_variation)
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if(S.mutantrace_variation)
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if(T?.taur_mode)
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var/init_worn_icon = worn_icon
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variation_flag |= S.mutantrace_variation & T.taur_mode || S.mutantrace_variation & T.alt_taur_mode
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@@ -30,6 +30,9 @@
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/mob/living/carbon/monkey/handle_mutations_and_radiation()
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if(radiation)
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if(radiation > RAD_MOB_MUTATE && prob((radiation - RAD_MOB_MUTATE) / 25))
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gorillize()
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return
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if(radiation > RAD_MOB_KNOCKDOWN && prob(RAD_MOB_KNOCKDOWN_PROB))
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if(!IsKnockdown())
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emote("collapse")
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@@ -41,10 +44,6 @@
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randmutb()
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emote("gasp")
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domutcheck()
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if(radiation > RAD_MOB_MUTATE * 2 && prob(50))
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gorillize()
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return
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if(radiation > RAD_MOB_VOMIT && prob(RAD_MOB_VOMIT_PROB))
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vomit(10, TRUE)
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return ..()
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@@ -459,7 +459,7 @@
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return ret
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// Living mobs use can_inject() to make sure that the mob is not syringe-proof in general.
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/mob/living/proc/can_inject()
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/mob/living/proc/can_inject(mob/user, error_msg, target_zone, penetrate_thick = FALSE, bypass_immunity = FALSE)
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return TRUE
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/mob/living/is_injectable(allowmobs = TRUE)
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@@ -53,11 +53,11 @@
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if(NONE)
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return FALSE
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if(POWER_REQ_ALL)
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return !T || !A || ((!A.power_equip || isspaceturf(T)) && !is_type_in_list(loc, list(/obj/item, /obj/mecha)))
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return !T || !A || ((!A.powered(EQUIP) || isspaceturf(T)) && !is_type_in_list(loc, list(/obj/item, /obj/mecha)))
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if(POWER_REQ_CLOCKCULT)
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for(var/obj/effect/clockwork/sigil/transmission/ST in range(src, SIGIL_ACCESS_RANGE))
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return FALSE
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return !T || !A || (!istype(T, /turf/open/floor/clockwork) && (!A.power_equip || isspaceturf(T)) && !is_type_in_list(loc, list(/obj/item, /obj/mecha)))
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return !T || !A || (!istype(T, /turf/open/floor/clockwork) && (!A.powered(EQUIP) || isspaceturf(T)) && !is_type_in_list(loc, list(/obj/item, /obj/mecha)))
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/mob/living/silicon/ai/updatehealth()
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if(status_flags & GODMODE)
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@@ -100,7 +100,7 @@
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sleep(50)
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var/turf/T = get_turf(src)
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var/area/AIarea = get_area(src)
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if(AIarea && AIarea.power_equip)
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if(AIarea && AIarea.powered(EQUIP))
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if(!isspaceturf(T))
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ai_restore_power()
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return
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@@ -120,7 +120,7 @@
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var/PRP //like ERP with the code, at least this stuff is no more 4x sametext
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for (PRP=1, PRP<=4, PRP++)
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T = get_turf(src)
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AIarea = get_area(src)
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AIarea = get_base_area(src)
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if(AIarea)
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for (var/obj/machinery/power/apc/APC in AIarea)
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if (!(APC.stat & BROKEN))
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@@ -134,7 +134,7 @@
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to_chat(src, "Lost connection with the APC!")
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aiRestorePowerRoutine = POWER_RESTORATION_SEARCH_APC
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return
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if(AIarea.power_equip)
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if(AIarea.powered(EQUIP))
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if(!isspaceturf(T))
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ai_restore_power()
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return
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@@ -438,7 +438,7 @@
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if(1)
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. += "<CENTER><B>Medical Record</B></CENTER><BR>"
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if(medicalActive1 in GLOB.data_core.general)
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. += "Name: [medicalActive1.fields["name"]] ID: [medicalActive1.fields["id"]]<BR>\nSex: [medicalActive1.fields["sex"]]<BR>\nAge: [medicalActive1.fields["age"]]<BR>\nFingerprint: [medicalActive1.fields["fingerprint"]]<BR>\nPhysical Status: [medicalActive1.fields["p_stat"]]<BR>\nMental Status: [medicalActive1.fields["m_stat"]]<BR>"
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. += "Name: [medicalActive1.fields["name"]] ID: [medicalActive1.fields["id"]]<BR>\nGender: [medicalActive1.fields["gender"]]<BR>\nAge: [medicalActive1.fields["age"]]<BR>\nFingerprint: [medicalActive1.fields["fingerprint"]]<BR>\nPhysical Status: [medicalActive1.fields["p_stat"]]<BR>\nMental Status: [medicalActive1.fields["m_stat"]]<BR>"
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else
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. += "<pre>Requested medical record not found.</pre><BR>"
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if(medicalActive2 in GLOB.data_core.medical)
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@@ -460,7 +460,7 @@
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if(1)
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. += "<h3>Security Record</h3>"
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if(securityActive1 in GLOB.data_core.general)
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. += "Name: <A href='?src=[REF(src)];field=name'>[securityActive1.fields["name"]]</A> ID: <A href='?src=[REF(src)];field=id'>[securityActive1.fields["id"]]</A><BR>\nSex: <A href='?src=[REF(src)];field=sex'>[securityActive1.fields["sex"]]</A><BR>\nAge: <A href='?src=[REF(src)];field=age'>[securityActive1.fields["age"]]</A><BR>\nRank: <A href='?src=[REF(src)];field=rank'>[securityActive1.fields["rank"]]</A><BR>\nFingerprint: <A href='?src=[REF(src)];field=fingerprint'>[securityActive1.fields["fingerprint"]]</A><BR>\nPhysical Status: [securityActive1.fields["p_stat"]]<BR>\nMental Status: [securityActive1.fields["m_stat"]]<BR>"
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. += "Name: <A href='?src=[REF(src)];field=name'>[securityActive1.fields["name"]]</A> ID: <A href='?src=[REF(src)];field=id'>[securityActive1.fields["id"]]</A><BR>\nGender: <A href='?src=[REF(src)];field=sex'>[securityActive1.fields["gender"]]</A><BR>\nAge: <A href='?src=[REF(src)];field=age'>[securityActive1.fields["age"]]</A><BR>\nRank: <A href='?src=[REF(src)];field=rank'>[securityActive1.fields["rank"]]</A><BR>\nFingerprint: <A href='?src=[REF(src)];field=fingerprint'>[securityActive1.fields["fingerprint"]]</A><BR>\nPhysical Status: [securityActive1.fields["p_stat"]]<BR>\nMental Status: [securityActive1.fields["m_stat"]]<BR>"
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else
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. += "<pre>Requested security record not found,</pre><BR>"
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if(securityActive2 in GLOB.data_core.security)
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@@ -151,7 +151,7 @@
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for(var/key in alarm_types_clear)
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alarm_types_clear[key] = 0
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/mob/living/silicon/can_inject(mob/user, error_msg)
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/mob/living/silicon/can_inject(mob/user, error_msg, target_zone, penetrate_thick = FALSE, bypass_immunity = FALSE)
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if(error_msg)
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to_chat(user, "<span class='alert'>[p_their(TRUE)] outer shell is too tough.</span>")
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return FALSE
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@@ -207,7 +207,11 @@
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switch(add_to)
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if("collar")
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add_collar(usr.get_active_held_item(), usr)
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var/obj/item/clothing/neck/petcollar/P = usr.get_active_held_item()
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if(!istype(P))
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to_chat(usr,"<span class='warning'>That's not a collar.</span>")
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return
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add_collar(P, usr)
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update_corgi_fluff()
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if(BODY_ZONE_HEAD)
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@@ -479,31 +479,33 @@ Difficulty: Very Hard
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NewTerrainTables = /obj/structure/table/abductor
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/obj/machinery/anomalous_crystal/theme_warp/ActivationReaction(mob/user, method)
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if(..())
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var/area/A = get_area(src)
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if(!A.outdoors && !(A in affected_targets))
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for(var/atom/Stuff in A)
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if(isturf(Stuff))
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var/turf/T = Stuff
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if((isspaceturf(T) || isfloorturf(T)) && NewTerrainFloors)
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var/turf/open/O = T.ChangeTurf(NewTerrainFloors, flags = CHANGETURF_INHERIT_AIR)
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if(prob(florachance) && NewFlora.len && !is_blocked_turf(O, TRUE))
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var/atom/Picked = pick(NewFlora)
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new Picked(O)
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continue
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if(iswallturf(T) && NewTerrainWalls)
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T.ChangeTurf(NewTerrainWalls)
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continue
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if(istype(Stuff, /obj/structure/chair) && NewTerrainChairs)
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var/obj/structure/chair/Original = Stuff
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var/obj/structure/chair/C = new NewTerrainChairs(Original.loc)
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C.setDir(Original.dir)
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qdel(Stuff)
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continue
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if(istype(Stuff, /obj/structure/table) && NewTerrainTables)
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new NewTerrainTables(Stuff.loc)
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continue
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affected_targets += A
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. = ..()
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if(!.)
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return
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for(var/i in get_sub_areas(src))
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var/area/A = i
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if(A.outdoors || (A in affected_targets))
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continue
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affected_targets += A
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for(var/stuff in A)
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var/atom/target = stuff
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if(isturf(target))
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var/turf/T = target
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if((isspaceturf(T) || isfloorturf(T)) && NewTerrainFloors)
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var/turf/open/O = T.ChangeTurf(NewTerrainFloors, flags = CHANGETURF_INHERIT_AIR)
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if(NewFlora.len && prob(florachance) && !is_blocked_turf(O, TRUE))
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var/atom/Picked = pick(NewFlora)
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new Picked(O)
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else if(iswallturf(T) && NewTerrainWalls)
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T.ChangeTurf(NewTerrainWalls)
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else if(NewTerrainChairs && istype(target, /obj/structure/chair))
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var/obj/structure/chair/Original = target
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var/obj/structure/chair/C = new NewTerrainChairs(Original.loc)
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C.setDir(Original.dir)
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qdel(target)
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else if(NewTerrainTables && istype(target, /obj/structure/table))
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new NewTerrainTables(target.loc)
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qdel(target)
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/obj/machinery/anomalous_crystal/emitter //Generates a projectile when interacted with
|
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observer_desc = "This crystal generates a projectile when activated."
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@@ -170,7 +170,7 @@ Difficulty: Medium
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to_chat(user, "<span class='warning'>The staff is still recharging!</span>")
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return
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||||
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var/area/user_area = get_area(user)
|
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var/area/user_area = get_base_area(user)
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var/turf/user_turf = get_turf(user)
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if(!user_area || !user_turf || (user_area.type in excluded_areas))
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to_chat(user, "<span class='warning'>Something is preventing you from using the staff here.</span>")
|
||||
|
||||
Reference in New Issue
Block a user