Merge branch 'master' into TGUIs_Nexties

This commit is contained in:
Arturlang
2020-01-30 20:46:20 +02:00
committed by GitHub
418 changed files with 3862 additions and 4206 deletions
+37 -45
View File
@@ -56,6 +56,8 @@
integrity_failure = 50
var/damage_deflection = 10
resistance_flags = FIRE_PROOF
armor = list("melee" = 40, "bullet" = 40, "laser" = 40, "energy" = 100, "bomb" = 30, "bio" = 100, "rad" = 100, "fire" = 90, "acid" = 50)
req_access = list(ACCESS_ENGINE_EQUIP)
interaction_flags_machine = INTERACT_MACHINE_WIRES_IF_OPEN | INTERACT_MACHINE_ALLOW_SILICON | INTERACT_MACHINE_OPEN_SILICON
var/lon_range = 1.5
@@ -148,12 +150,40 @@
if(terminal)
terminal.connect_to_network()
/obj/machinery/power/apc/New(turf/loc, var/ndir, var/building=0)
if (!req_access)
req_access = list(ACCESS_ENGINE_EQUIP)
if (!armor)
armor = list("melee" = 40, "bullet" = 40, "laser" = 40, "energy" = 100, "bomb" = 30, "bio" = 100, "rad" = 100, "fire" = 90, "acid" = 50)
..()
/obj/machinery/power/apc/Initialize(mapload, ndir, building = FALSE)
. = ..()
var/area/A = get_base_area(src)
if(!building)
has_electronics = APC_ELECTRONICS_SECURED
// is starting with a power cell installed, create it and set its charge level
if(cell_type)
cell = new cell_type
cell.charge = start_charge * cell.maxcharge / 100 // (convert percentage to actual value)
//if area isn't specified use current
if(areastring)
area = get_area_instance_from_text(areastring)
if(!area)
area = A
stack_trace("Bad areastring path for [src], [src.areastring]")
else if(isarea(A) && !areastring)
area = A
if(auto_name)
name = "\improper [A.name] APC"
update_icon()
make_terminal()
update_nightshift_auth_requirement()
else
area = A
opened = APC_COVER_OPENED
operating = FALSE
name = "\improper [A.name] APC"
stat |= MAINT
update_icon()
addtimer(CALLBACK(src, .proc/update), 5)
GLOB.apcs_list += src
wires = new /datum/wires/apc(src)
@@ -164,9 +194,6 @@
src.tdir = dir // to fix Vars bug
setDir(SOUTH)
if(auto_name)
name = "\improper [get_area(src)] APC"
switch(tdir)
if(NORTH)
pixel_y = 23
@@ -176,14 +203,6 @@
pixel_x = 24
if(WEST)
pixel_x = -25
if (building)
area = get_area(src)
opened = APC_COVER_OPENED
operating = FALSE
name = "[area.name] APC"
stat |= MAINT
src.update_icon()
addtimer(CALLBACK(src, .proc/update), 5)
/obj/machinery/power/apc/Destroy()
GLOB.apcs_list -= src
@@ -217,33 +236,6 @@
terminal.setDir(tdir)
terminal.master = src
/obj/machinery/power/apc/Initialize(mapload)
. = ..()
if(!mapload)
return
has_electronics = APC_ELECTRONICS_SECURED
// is starting with a power cell installed, create it and set its charge level
if(cell_type)
cell = new cell_type
cell.charge = start_charge * cell.maxcharge / 100 // (convert percentage to actual value)
var/area/A = src.loc.loc
//if area isn't specified use current
if(areastring)
src.area = get_area_instance_from_text(areastring)
if(!src.area)
src.area = A
stack_trace("Bad areastring path for [src], [src.areastring]")
else if(isarea(A) && src.areastring == null)
src.area = A
update_icon()
make_terminal()
update_nightshift_auth_requirement()
addtimer(CALLBACK(src, .proc/update), 5)
/obj/machinery/power/apc/examine(mob/user)
. = ..()
if(stat & BROKEN)
@@ -1432,7 +1424,7 @@
return
for(var/A in GLOB.ai_list)
var/mob/living/silicon/ai/I = A
if(get_area(I) == area)
if(get_base_area(I) == area)
return
failure_timer = max(failure_timer, round(duration))
+12 -12
View File
@@ -193,9 +193,9 @@
var/on = FALSE // 1 if on, 0 if off
var/on_gs = FALSE
var/static_power_used = 0
var/brightness = 8 // luminosity when on, also used in power calculation
var/brightness = 11 // luminosity when on, also used in power calculation
var/bulb_power = 0.75 // basically the alpha of the emitted light source
var/bulb_colour = "#FFEEDD" // befault colour of the light.
var/bulb_colour = "#FFF6ED" // befault colour of the light.
var/status = LIGHT_OK // LIGHT_OK, _EMPTY, _BURNED or _BROKEN
var/flickering = FALSE
var/light_type = /obj/item/light/tube // the type of light item
@@ -231,7 +231,7 @@
icon_state = "bulb"
base_state = "bulb"
fitting = "bulb"
brightness = 4
brightness = 6
bulb_colour = "#FFDDBB"
desc = "A small lighting fixture."
light_type = /obj/item/light/bulb
@@ -272,11 +272,11 @@
spawn(2)
switch(fitting)
if("tube")
brightness = 8
brightness = 11
if(prob(2))
break_light_tube(1)
if("bulb")
brightness = 4
brightness = 6
if(prob(5))
break_light_tube(1)
spawn(1)
@@ -294,7 +294,7 @@
cut_overlays()
switch(status) // set icon_states
if(LIGHT_OK)
var/area/A = get_area(src)
var/area/A = get_base_area(src)
if(emergency_mode || (A && A.fire))
icon_state = "[base_state]_emergency"
else
@@ -323,7 +323,7 @@
var/CO = bulb_colour
if(color)
CO = color
var/area/A = get_area(src)
var/area/A = get_base_area(src)
if (A && A.fire)
CO = bulb_emergency_colour
else if (nightshift_enabled)
@@ -351,11 +351,11 @@
set_light(0)
update_icon()
active_power_usage = (brightness * 10)
active_power_usage = (brightness * 7.2)
if(on != on_gs)
on_gs = on
if(on)
static_power_used = brightness * 20 //20W per unit luminosity
static_power_used = brightness * 14.4 //20W per unit luminosity
addStaticPower(static_power_used, STATIC_LIGHT)
else
removeStaticPower(static_power_used, STATIC_LIGHT)
@@ -738,7 +738,7 @@
icon_state = "ltube"
base_state = "ltube"
item_state = "c_tube"
brightness = 8
brightness = 11
/obj/item/light/tube/broken
status = LIGHT_BROKEN
@@ -751,7 +751,7 @@
item_state = "contvapour"
lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
brightness = 4
brightness = 6
/obj/item/light/bulb/broken
status = LIGHT_BROKEN
@@ -820,7 +820,7 @@
icon = 'icons/obj/lighting.dmi'
base_state = "floor" // base description and icon_state
icon_state = "floor"
brightness = 4
brightness = 6
layer = 2.5
light_type = /obj/item/light/bulb
fitting = "bulb"
+2 -1
View File
@@ -382,6 +382,7 @@
return null
/area/proc/get_apc()
var/target = base_area ? base_area : src
for(var/obj/machinery/power/apc/APC in GLOB.apcs_list)
if(APC.area == src)
if(APC.area == target)
return APC