From 83d1ad9e4572ece67bff43637b54732125ea8f92 Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Wed, 21 Feb 2018 09:27:50 -0600 Subject: [PATCH] [MIRROR] Fixes jugg spell object damage (#5626) * Merge pull request #35839 from AnturK/take-code-damage Fixes jugg spell object damage * Fixes jugg spell object damage --- code/modules/spells/spell_types/construct_spells.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/spells/spell_types/construct_spells.dm b/code/modules/spells/spell_types/construct_spells.dm index 64605e0587..7e22a1d36b 100644 --- a/code/modules/spells/spell_types/construct_spells.dm +++ b/code/modules/spells/spell_types/construct_spells.dm @@ -307,6 +307,6 @@ new /obj/effect/temp_visual/cult/sac(T) for(var/obj/O in range(src,1)) if(O.density && !istype(O, /obj/structure/destructible/cult)) - O.take_damage(90, BRUTE, "gauntlet echo", 0) + O.take_damage(90, BRUTE, "melee", 0) new /obj/effect/temp_visual/cult/turf/floor ..()