Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into tg-40046
This commit is contained in:
@@ -1,86 +1,86 @@
|
||||
|
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/////////////////////////////////////////
|
||||
//////////////Blue Space/////////////////
|
||||
/////////////////////////////////////////
|
||||
|
||||
/datum/design/beacon
|
||||
name = "Tracking Beacon"
|
||||
desc = "A blue space tracking beacon."
|
||||
id = "beacon"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 150, MAT_GLASS = 100)
|
||||
build_path = /obj/item/beacon
|
||||
category = list("Bluespace Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_CARGO | DEPARTMENTAL_FLAG_SECURITY
|
||||
|
||||
/datum/design/bag_holding
|
||||
name = "Bag of Holding"
|
||||
desc = "A backpack that opens into a localized pocket of bluespace."
|
||||
id = "bag_holding"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_GOLD = 3000, MAT_DIAMOND = 1500, MAT_URANIUM = 250, MAT_BLUESPACE = 2000)
|
||||
build_path = /obj/item/storage/backpack/holding
|
||||
category = list("Bluespace Designs")
|
||||
dangerous_construction = TRUE
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/satchel_holding
|
||||
name = "Satchel of Holding"
|
||||
desc = "A satchel that opens into a localized pocket of bluespace."
|
||||
id = "satchel_holding"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_GOLD = 3000, MAT_DIAMOND = 1500, MAT_URANIUM = 250, MAT_BLUESPACE = 2000)
|
||||
build_path = /obj/item/storage/backpack/holding/satchel
|
||||
category = list("Bluespace Designs")
|
||||
dangerous_construction = TRUE
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/biobag_holding
|
||||
name = "Bio Bag of Holding"
|
||||
desc = "A chemical holding thingy. Mostly used for xenobiology."
|
||||
id = "biobag_holding"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_GOLD = 1500, MAT_DIAMOND = 750, MAT_URANIUM = 250, MAT_BLUESPACE = 1000)
|
||||
build_path = /obj/item/storage/bag/bio/holding
|
||||
category = list("Bluespace Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/bluespace_crystal
|
||||
name = "Artificial Bluespace Crystal"
|
||||
desc = "A small blue crystal with mystical properties."
|
||||
id = "bluespace_crystal"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_DIAMOND = 1500, MAT_PLASMA = 1500)
|
||||
build_path = /obj/item/stack/ore/bluespace_crystal/artificial
|
||||
category = list("Bluespace Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/telesci_gps
|
||||
name = "GPS Device"
|
||||
desc = "Little thingie that can track its position at all times."
|
||||
id = "telesci_gps"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 500, MAT_GLASS = 1000)
|
||||
build_path = /obj/item/gps
|
||||
category = list("Bluespace Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_CARGO
|
||||
|
||||
/datum/design/desynchronizer
|
||||
name = "Desynchronizer"
|
||||
desc = "A device that can desynchronize the user from spacetime."
|
||||
id = "desynchronizer"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 1000, MAT_GLASS = 500, MAT_SILVER = 1500, MAT_BLUESPACE = 1000)
|
||||
build_path = /obj/item/desynchronizer
|
||||
category = list("Bluespace Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/miningsatchel_holding
|
||||
name = "Mining Satchel of Holding"
|
||||
desc = "A mining satchel that can hold an infinite amount of ores."
|
||||
id = "minerbag_holding"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_GOLD = 250, MAT_URANIUM = 500) //quite cheap, for more convenience
|
||||
build_path = /obj/item/storage/bag/ore/holding
|
||||
category = list("Bluespace Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_CARGO
|
||||
|
||||
/////////////////////////////////////////
|
||||
//////////////Blue Space/////////////////
|
||||
/////////////////////////////////////////
|
||||
|
||||
/datum/design/beacon
|
||||
name = "Tracking Beacon"
|
||||
desc = "A blue space tracking beacon."
|
||||
id = "beacon"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 150, MAT_GLASS = 100)
|
||||
build_path = /obj/item/beacon
|
||||
category = list("Bluespace Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_CARGO | DEPARTMENTAL_FLAG_SECURITY
|
||||
|
||||
/datum/design/bag_holding
|
||||
name = "Bag of Holding"
|
||||
desc = "A backpack that opens into a localized pocket of bluespace."
|
||||
id = "bag_holding"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_GOLD = 3000, MAT_DIAMOND = 1500, MAT_URANIUM = 250, MAT_BLUESPACE = 2000)
|
||||
build_path = /obj/item/storage/backpack/holding
|
||||
category = list("Bluespace Designs")
|
||||
dangerous_construction = TRUE
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/satchel_holding
|
||||
name = "Satchel of Holding"
|
||||
desc = "A satchel that opens into a localized pocket of bluespace."
|
||||
id = "satchel_holding"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_GOLD = 3000, MAT_DIAMOND = 1500, MAT_URANIUM = 250, MAT_BLUESPACE = 2000)
|
||||
build_path = /obj/item/storage/backpack/holding/satchel
|
||||
category = list("Bluespace Designs")
|
||||
dangerous_construction = TRUE
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/biobag_holding
|
||||
name = "Bio Bag of Holding"
|
||||
desc = "A chemical holding thingy. Mostly used for xenobiology."
|
||||
id = "biobag_holding"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_GOLD = 1500, MAT_DIAMOND = 750, MAT_URANIUM = 250, MAT_BLUESPACE = 1000)
|
||||
build_path = /obj/item/storage/bag/bio/holding
|
||||
category = list("Bluespace Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/bluespace_crystal
|
||||
name = "Artificial Bluespace Crystal"
|
||||
desc = "A small blue crystal with mystical properties."
|
||||
id = "bluespace_crystal"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_DIAMOND = 1500, MAT_PLASMA = 1500)
|
||||
build_path = /obj/item/stack/ore/bluespace_crystal/artificial
|
||||
category = list("Bluespace Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/telesci_gps
|
||||
name = "GPS Device"
|
||||
desc = "Little thingie that can track its position at all times."
|
||||
id = "telesci_gps"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 500, MAT_GLASS = 1000)
|
||||
build_path = /obj/item/gps
|
||||
category = list("Bluespace Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_CARGO
|
||||
|
||||
/datum/design/desynchronizer
|
||||
name = "Desynchronizer"
|
||||
desc = "A device that can desynchronize the user from spacetime."
|
||||
id = "desynchronizer"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 1000, MAT_GLASS = 500, MAT_SILVER = 1500, MAT_BLUESPACE = 1000)
|
||||
build_path = /obj/item/desynchronizer
|
||||
category = list("Bluespace Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/miningsatchel_holding
|
||||
name = "Mining Satchel of Holding"
|
||||
desc = "A mining satchel that can hold an infinite amount of ores."
|
||||
id = "minerbag_holding"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_GOLD = 250, MAT_URANIUM = 500) //quite cheap, for more convenience
|
||||
build_path = /obj/item/storage/bag/ore/holding
|
||||
category = list("Bluespace Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_CARGO
|
||||
|
||||
+1
-1
@@ -40,4 +40,4 @@
|
||||
id = "miningshuttle"
|
||||
build_path = /obj/item/circuitboard/computer/mining_shuttle
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_CARGO
|
||||
departmental_flags = DEPARTMENTAL_FLAG_CARGO
|
||||
@@ -1,170 +1,170 @@
|
||||
|
||||
///////////////////////////////////
|
||||
/////Non-Board Computer Stuff//////
|
||||
///////////////////////////////////
|
||||
|
||||
/datum/design/intellicard
|
||||
name = "Intellicard AI Transportation System"
|
||||
desc = "Allows for the construction of an intellicard."
|
||||
id = "intellicard"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_GLASS = 1000, MAT_GOLD = 200)
|
||||
build_path = /obj/item/aicard
|
||||
category = list("Electronics")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/paicard
|
||||
name = "Personal Artificial Intelligence Card"
|
||||
desc = "Allows for the construction of a pAI Card."
|
||||
id = "paicard"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_GLASS = 500, MAT_METAL = 500)
|
||||
build_path = /obj/item/paicard
|
||||
category = list("Electronics")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ALL
|
||||
|
||||
/datum/design/ai_cam_upgrade
|
||||
name = "AI Surveillance Software Update"
|
||||
desc = "A software package that will allow an artificial intelligence to 'hear' from its cameras via lip reading."
|
||||
id = "ai_cam_upgrade"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 5000, MAT_GLASS = 5000, MAT_GOLD = 15000, MAT_SILVER = 15000, MAT_DIAMOND = 20000, MAT_PLASMA = 10000)
|
||||
build_path = /obj/item/surveillance_upgrade
|
||||
category = list("Electronics")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
///////////////////////////////////
|
||||
//////////Nanite Devices///////////
|
||||
///////////////////////////////////
|
||||
/datum/design/nanite_remote
|
||||
name = "Nanite Remote"
|
||||
desc = "Allows for the construction of a nanite remote."
|
||||
id = "nanite_remote"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_GLASS = 500, MAT_METAL = 500)
|
||||
build_path = /obj/item/nanite_remote
|
||||
category = list("Electronics")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/nanite_scanner
|
||||
name = "Nanite Scanner"
|
||||
desc = "Allows for the construction of a nanite scanner."
|
||||
id = "nanite_scanner"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_GLASS = 500, MAT_METAL = 500)
|
||||
build_path = /obj/item/nanite_scanner
|
||||
category = list("Electronics")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
////////////////////////////////////////
|
||||
//////////Disk Construction Disks///////
|
||||
////////////////////////////////////////
|
||||
/datum/design/design_disk
|
||||
name = "Design Storage Disk"
|
||||
desc = "Produce additional disks for storing device designs."
|
||||
id = "design_disk"
|
||||
build_type = PROTOLATHE | AUTOLATHE
|
||||
materials = list(MAT_METAL = 300, MAT_GLASS = 100)
|
||||
build_path = /obj/item/disk/design_disk
|
||||
category = list("Electronics")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/design_disk_adv
|
||||
name = "Advanced Design Storage Disk"
|
||||
desc = "Produce additional disks for storing device designs."
|
||||
id = "design_disk_adv"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 300, MAT_GLASS = 100, MAT_SILVER=50)
|
||||
build_path = /obj/item/disk/design_disk/adv
|
||||
category = list("Electronics")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/tech_disk
|
||||
name = "Technology Data Storage Disk"
|
||||
desc = "Produce additional disks for storing technology data."
|
||||
id = "tech_disk"
|
||||
build_type = PROTOLATHE | AUTOLATHE
|
||||
materials = list(MAT_METAL = 300, MAT_GLASS = 100)
|
||||
build_path = /obj/item/disk/tech_disk
|
||||
category = list("Electronics")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/nanite_disk
|
||||
name = "Nanite Program Disk"
|
||||
desc = "Stores nanite programs."
|
||||
id = "nanite_disk"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 300, MAT_GLASS = 100)
|
||||
build_path = /obj/item/disk/nanite_program
|
||||
category = list("Electronics")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/integrated_printer
|
||||
name = "Integrated circuit printer"
|
||||
desc = "This machine provides all necessary things for circuitry."
|
||||
id = "icprinter"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_GLASS = 5000, MAT_METAL = 10000)
|
||||
build_path = /obj/item/integrated_circuit_printer
|
||||
category = list("Electronics")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/IC_printer_upgrade_advanced
|
||||
name = "Integrated circuit printer upgrade: Advanced Designs"
|
||||
desc = "This disk allows for integrated circuit printers to print advanced circuitry designs."
|
||||
id = "icupgadv"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_GLASS = 10000, MAT_METAL = 10000)
|
||||
build_path = /obj/item/disk/integrated_circuit/upgrade/advanced
|
||||
category = list("Electronics")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/IC_printer_upgrade_clone
|
||||
name = "Integrated circuit printer upgrade: Instant Cloning"
|
||||
desc = "This disk allows for integrated circuit printers to clone designs instantaneously."
|
||||
id = "icupgclo"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_GLASS = 10000, MAT_METAL = 10000)
|
||||
build_path = /obj/item/disk/integrated_circuit/upgrade/clone
|
||||
category = list("Electronics")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
//CIT ADDITIONS
|
||||
/datum/design/drone_shell
|
||||
name = "Drone Shell"
|
||||
desc = "A shell of a maintenance drone, an expendable robot built to perform station repairs."
|
||||
id = "drone_shell"
|
||||
build_type = MECHFAB | PROTOLATHE
|
||||
materials = list(MAT_METAL = 800, MAT_GLASS = 350)
|
||||
construction_time = 150
|
||||
build_path = /obj/item/drone_shell
|
||||
category = list("Misc")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/xenobio_upgrade
|
||||
name = "owo"
|
||||
desc = "someone's bussin"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 300, MAT_GLASS = 100)
|
||||
category = list("Electronics")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/xenobio_upgrade/xenobiomonkeys
|
||||
name = "Xenobiology console monkey upgrade disk"
|
||||
desc = "This disk will add the ability to remotely recycle monkeys via the Xenobiology console."
|
||||
id = "xenobio_monkeys"
|
||||
build_path = /obj/item/disk/xenobio_console_upgrade/monkey
|
||||
|
||||
/datum/design/xenobio_upgrade/xenobioslimebasic
|
||||
name = "Xenobiology console basic slime upgrade disk"
|
||||
desc = "This disk will add the ability to remotely manipulate slimes via the Xenobiology console."
|
||||
id = "xenobio_slimebasic"
|
||||
build_path = /obj/item/disk/xenobio_console_upgrade/slimebasic
|
||||
|
||||
/datum/design/xenobio_upgrade/xenobioslimeadv
|
||||
name = "Xenobiology console advanced slime upgrade disk"
|
||||
desc = "This disk will add the ability to remotely feed slimes potions via the Xenobiology console, and lift the restrictions on the number of slimes that can be stored inside the Xenobiology console. This includes the contents of the basic slime upgrade disk."
|
||||
id = "xenobio_slimeadv"
|
||||
build_path = /obj/item/disk/xenobio_console_upgrade/slimeadv
|
||||
|
||||
|
||||
|
||||
///////////////////////////////////
|
||||
/////Non-Board Computer Stuff//////
|
||||
///////////////////////////////////
|
||||
|
||||
/datum/design/intellicard
|
||||
name = "Intellicard AI Transportation System"
|
||||
desc = "Allows for the construction of an intellicard."
|
||||
id = "intellicard"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_GLASS = 1000, MAT_GOLD = 200)
|
||||
build_path = /obj/item/aicard
|
||||
category = list("Electronics")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/paicard
|
||||
name = "Personal Artificial Intelligence Card"
|
||||
desc = "Allows for the construction of a pAI Card."
|
||||
id = "paicard"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_GLASS = 500, MAT_METAL = 500)
|
||||
build_path = /obj/item/paicard
|
||||
category = list("Electronics")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ALL
|
||||
|
||||
/datum/design/ai_cam_upgrade
|
||||
name = "AI Surveillance Software Update"
|
||||
desc = "A software package that will allow an artificial intelligence to 'hear' from its cameras via lip reading."
|
||||
id = "ai_cam_upgrade"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 5000, MAT_GLASS = 5000, MAT_GOLD = 15000, MAT_SILVER = 15000, MAT_DIAMOND = 20000, MAT_PLASMA = 10000)
|
||||
build_path = /obj/item/surveillance_upgrade
|
||||
category = list("Electronics")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
///////////////////////////////////
|
||||
//////////Nanite Devices///////////
|
||||
///////////////////////////////////
|
||||
/datum/design/nanite_remote
|
||||
name = "Nanite Remote"
|
||||
desc = "Allows for the construction of a nanite remote."
|
||||
id = "nanite_remote"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_GLASS = 500, MAT_METAL = 500)
|
||||
build_path = /obj/item/nanite_remote
|
||||
category = list("Electronics")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/nanite_scanner
|
||||
name = "Nanite Scanner"
|
||||
desc = "Allows for the construction of a nanite scanner."
|
||||
id = "nanite_scanner"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_GLASS = 500, MAT_METAL = 500)
|
||||
build_path = /obj/item/nanite_scanner
|
||||
category = list("Electronics")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
////////////////////////////////////////
|
||||
//////////Disk Construction Disks///////
|
||||
////////////////////////////////////////
|
||||
/datum/design/design_disk
|
||||
name = "Design Storage Disk"
|
||||
desc = "Produce additional disks for storing device designs."
|
||||
id = "design_disk"
|
||||
build_type = PROTOLATHE | AUTOLATHE
|
||||
materials = list(MAT_METAL = 300, MAT_GLASS = 100)
|
||||
build_path = /obj/item/disk/design_disk
|
||||
category = list("Electronics")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/design_disk_adv
|
||||
name = "Advanced Design Storage Disk"
|
||||
desc = "Produce additional disks for storing device designs."
|
||||
id = "design_disk_adv"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 300, MAT_GLASS = 100, MAT_SILVER=50)
|
||||
build_path = /obj/item/disk/design_disk/adv
|
||||
category = list("Electronics")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/tech_disk
|
||||
name = "Technology Data Storage Disk"
|
||||
desc = "Produce additional disks for storing technology data."
|
||||
id = "tech_disk"
|
||||
build_type = PROTOLATHE | AUTOLATHE
|
||||
materials = list(MAT_METAL = 300, MAT_GLASS = 100)
|
||||
build_path = /obj/item/disk/tech_disk
|
||||
category = list("Electronics")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/nanite_disk
|
||||
name = "Nanite Program Disk"
|
||||
desc = "Stores nanite programs."
|
||||
id = "nanite_disk"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 300, MAT_GLASS = 100)
|
||||
build_path = /obj/item/disk/nanite_program
|
||||
category = list("Electronics")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/integrated_printer
|
||||
name = "Integrated circuit printer"
|
||||
desc = "This machine provides all necessary things for circuitry."
|
||||
id = "icprinter"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_GLASS = 5000, MAT_METAL = 10000)
|
||||
build_path = /obj/item/integrated_circuit_printer
|
||||
category = list("Electronics")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/IC_printer_upgrade_advanced
|
||||
name = "Integrated circuit printer upgrade: Advanced Designs"
|
||||
desc = "This disk allows for integrated circuit printers to print advanced circuitry designs."
|
||||
id = "icupgadv"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_GLASS = 10000, MAT_METAL = 10000)
|
||||
build_path = /obj/item/disk/integrated_circuit/upgrade/advanced
|
||||
category = list("Electronics")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/IC_printer_upgrade_clone
|
||||
name = "Integrated circuit printer upgrade: Instant Cloning"
|
||||
desc = "This disk allows for integrated circuit printers to clone designs instantaneously."
|
||||
id = "icupgclo"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_GLASS = 10000, MAT_METAL = 10000)
|
||||
build_path = /obj/item/disk/integrated_circuit/upgrade/clone
|
||||
category = list("Electronics")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
//CIT ADDITIONS
|
||||
/datum/design/drone_shell
|
||||
name = "Drone Shell"
|
||||
desc = "A shell of a maintenance drone, an expendable robot built to perform station repairs."
|
||||
id = "drone_shell"
|
||||
build_type = MECHFAB | PROTOLATHE
|
||||
materials = list(MAT_METAL = 800, MAT_GLASS = 350)
|
||||
construction_time = 150
|
||||
build_path = /obj/item/drone_shell
|
||||
category = list("Misc")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/xenobio_upgrade
|
||||
name = "owo"
|
||||
desc = "someone's bussin"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 300, MAT_GLASS = 100)
|
||||
category = list("Electronics")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/xenobio_upgrade/xenobiomonkeys
|
||||
name = "Xenobiology console monkey upgrade disk"
|
||||
desc = "This disk will add the ability to remotely recycle monkeys via the Xenobiology console."
|
||||
id = "xenobio_monkeys"
|
||||
build_path = /obj/item/disk/xenobio_console_upgrade/monkey
|
||||
|
||||
/datum/design/xenobio_upgrade/xenobioslimebasic
|
||||
name = "Xenobiology console basic slime upgrade disk"
|
||||
desc = "This disk will add the ability to remotely manipulate slimes via the Xenobiology console."
|
||||
id = "xenobio_slimebasic"
|
||||
build_path = /obj/item/disk/xenobio_console_upgrade/slimebasic
|
||||
|
||||
/datum/design/xenobio_upgrade/xenobioslimeadv
|
||||
name = "Xenobiology console advanced slime upgrade disk"
|
||||
desc = "This disk will add the ability to remotely feed slimes potions via the Xenobiology console, and lift the restrictions on the number of slimes that can be stored inside the Xenobiology console. This includes the contents of the basic slime upgrade disk."
|
||||
id = "xenobio_slimeadv"
|
||||
build_path = /obj/item/disk/xenobio_console_upgrade/slimeadv
|
||||
|
||||
|
||||
|
||||
@@ -1,55 +1,55 @@
|
||||
/*
|
||||
/datum/design/flightsuit
|
||||
name = "Flight Suit"
|
||||
desc = "A specialized hardsuit that is able to attach a flightpack and accessories.."
|
||||
id = "flightsuit"
|
||||
build_type = PROTOLATHE
|
||||
build_path = /obj/item/clothing/suit/space/hardsuit/flightsuit
|
||||
materials = list(MAT_METAL=16000, MAT_GLASS = 8000, MAT_DIAMOND = 200, MAT_GOLD = 3000, MAT_SILVER = 3000, MAT_TITANIUM = 16000) //This expensive enough for you?
|
||||
construction_time = 250
|
||||
category = list("Misc")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/flightpack
|
||||
name = "Flight Pack"
|
||||
desc = "An advanced back-worn system that has dual ion engines powerful enough to grant a humanoid flight. Contains an internal self-recharging high-current capacitor for short, powerful boosts."
|
||||
id = "flightpack"
|
||||
build_type = PROTOLATHE
|
||||
build_path = /obj/item/flightpack
|
||||
materials = list(MAT_METAL=16000, MAT_GLASS = 8000, MAT_DIAMOND = 4000, MAT_GOLD = 12000, MAT_SILVER = 12000, MAT_URANIUM = 20000, MAT_PLASMA = 16000, MAT_TITANIUM = 16000) //This expensive enough for you?
|
||||
construction_time = 250
|
||||
category = list("Misc")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/flightshoes
|
||||
name = "Flight Shoes"
|
||||
desc = "Flight shoes, attachable to a flight suit to provide additional functions."
|
||||
id = "flightshoes"
|
||||
build_type = PROTOLATHE
|
||||
build_path = /obj/item/clothing/shoes/flightshoes
|
||||
materials = list(MAT_METAL = 5000, MAT_GLASS = 5000, MAT_GOLD = 1500, MAT_SILVER = 1500, MAT_PLASMA = 2000, MAT_TITANIUM = 2000)
|
||||
construction_time = 100
|
||||
category = list("Misc")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING */
|
||||
|
||||
/datum/design/constructionhardsuit
|
||||
name = "Construction Hardsuit"
|
||||
desc = "A hardsuit, designed for EVA construction and hazardous material transportation"
|
||||
id = "chardsuit"
|
||||
build_type = PROTOLATHE
|
||||
build_path = /obj/item/clothing/suit/space/hardsuit/engine
|
||||
materials = list(MAT_METAL=16000, MAT_GLASS = 8000, MAT_DIAMOND = 200, MAT_GOLD = 3000, MAT_SILVER = 3000, MAT_TITANIUM = 16000)
|
||||
construction_time = 100
|
||||
category = list("Misc")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/integratedjpack
|
||||
name = "Hardsuit Jetpack Upgrade"
|
||||
desc = "A modular upgrade for any hardsuit, giving it an integrated jetpack."
|
||||
id = "hardsuitjpack"
|
||||
build_type = PROTOLATHE
|
||||
build_path = /obj/item/tank/jetpack/suit
|
||||
materials = list(MAT_METAL=16000, MAT_GLASS = 8000, MAT_DIAMOND = 2000, MAT_GOLD = 6000, MAT_SILVER = 6000, MAT_URANIUM = 10000, MAT_PLASMA = 8000, MAT_TITANIUM = 16000)
|
||||
construction_time = 100
|
||||
category = list("Misc")
|
||||
/*
|
||||
/datum/design/flightsuit
|
||||
name = "Flight Suit"
|
||||
desc = "A specialized hardsuit that is able to attach a flightpack and accessories.."
|
||||
id = "flightsuit"
|
||||
build_type = PROTOLATHE
|
||||
build_path = /obj/item/clothing/suit/space/hardsuit/flightsuit
|
||||
materials = list(MAT_METAL=16000, MAT_GLASS = 8000, MAT_DIAMOND = 200, MAT_GOLD = 3000, MAT_SILVER = 3000, MAT_TITANIUM = 16000) //This expensive enough for you?
|
||||
construction_time = 250
|
||||
category = list("Misc")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/flightpack
|
||||
name = "Flight Pack"
|
||||
desc = "An advanced back-worn system that has dual ion engines powerful enough to grant a humanoid flight. Contains an internal self-recharging high-current capacitor for short, powerful boosts."
|
||||
id = "flightpack"
|
||||
build_type = PROTOLATHE
|
||||
build_path = /obj/item/flightpack
|
||||
materials = list(MAT_METAL=16000, MAT_GLASS = 8000, MAT_DIAMOND = 4000, MAT_GOLD = 12000, MAT_SILVER = 12000, MAT_URANIUM = 20000, MAT_PLASMA = 16000, MAT_TITANIUM = 16000) //This expensive enough for you?
|
||||
construction_time = 250
|
||||
category = list("Misc")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/flightshoes
|
||||
name = "Flight Shoes"
|
||||
desc = "Flight shoes, attachable to a flight suit to provide additional functions."
|
||||
id = "flightshoes"
|
||||
build_type = PROTOLATHE
|
||||
build_path = /obj/item/clothing/shoes/flightshoes
|
||||
materials = list(MAT_METAL = 5000, MAT_GLASS = 5000, MAT_GOLD = 1500, MAT_SILVER = 1500, MAT_PLASMA = 2000, MAT_TITANIUM = 2000)
|
||||
construction_time = 100
|
||||
category = list("Misc")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING */
|
||||
|
||||
/datum/design/constructionhardsuit
|
||||
name = "Construction Hardsuit"
|
||||
desc = "A hardsuit, designed for EVA construction and hazardous material transportation"
|
||||
id = "chardsuit"
|
||||
build_type = PROTOLATHE
|
||||
build_path = /obj/item/clothing/suit/space/hardsuit/engine
|
||||
materials = list(MAT_METAL=16000, MAT_GLASS = 8000, MAT_DIAMOND = 200, MAT_GOLD = 3000, MAT_SILVER = 3000, MAT_TITANIUM = 16000)
|
||||
construction_time = 100
|
||||
category = list("Misc")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/integratedjpack
|
||||
name = "Hardsuit Jetpack Upgrade"
|
||||
desc = "A modular upgrade for any hardsuit, giving it an integrated jetpack."
|
||||
id = "hardsuitjpack"
|
||||
build_type = PROTOLATHE
|
||||
build_path = /obj/item/tank/jetpack/suit
|
||||
materials = list(MAT_METAL=16000, MAT_GLASS = 8000, MAT_DIAMOND = 2000, MAT_GOLD = 6000, MAT_SILVER = 6000, MAT_URANIUM = 10000, MAT_PLASMA = 8000, MAT_TITANIUM = 16000)
|
||||
construction_time = 100
|
||||
category = list("Misc")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
|
||||
@@ -1,133 +1,133 @@
|
||||
|
||||
/////////////////////////////////////////
|
||||
/////////////////Mining//////////////////
|
||||
/////////////////////////////////////////
|
||||
/datum/design/cargo_express
|
||||
name = "Computer Design (Express Supply Console)"//shes beautiful
|
||||
desc = "Allows for the construction of circuit boards used to build an Express Supply Console."//who?
|
||||
id = "cargoexpress"//the coder reading this
|
||||
build_type = IMPRINTER
|
||||
materials = list(MAT_GLASS = 1000)
|
||||
build_path = /obj/item/circuitboard/computer/cargo/express
|
||||
category = list("Mining Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_CARGO
|
||||
|
||||
/datum/design/bluespace_pod
|
||||
name = "Supply Drop Pod Upgrade Disk"
|
||||
desc = "Allows the Cargo Express Console to call down the Bluespace Drop Pod, greatly increasing user safety."//who?
|
||||
id = "bluespace_pod"//the coder reading this
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_GLASS = 1000)
|
||||
build_path = /obj/item/disk/cargo/bluespace_pod
|
||||
category = list("Mining Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_CARGO
|
||||
|
||||
/datum/design/drill
|
||||
name = "Mining Drill"
|
||||
desc = "Yours is the drill that will pierce through the rock walls."
|
||||
id = "drill"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 6000, MAT_GLASS = 1000) //expensive, but no need for miners.
|
||||
build_path = /obj/item/pickaxe/drill
|
||||
category = list("Mining Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_CARGO
|
||||
|
||||
/datum/design/drill_diamond
|
||||
name = "Diamond-Tipped Mining Drill"
|
||||
desc = "Yours is the drill that will pierce the heavens!"
|
||||
id = "drill_diamond"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 6000, MAT_GLASS = 1000, MAT_DIAMOND = 2000) //Yes, a whole diamond is needed.
|
||||
build_path = /obj/item/pickaxe/drill/diamonddrill
|
||||
category = list("Mining Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_CARGO
|
||||
|
||||
/datum/design/plasmacutter
|
||||
name = "Plasma Cutter"
|
||||
desc = "You could use it to cut limbs off of xenos! Or, you know, mine stuff."
|
||||
id = "plasmacutter"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 1500, MAT_GLASS = 500, MAT_PLASMA = 400)
|
||||
build_path = /obj/item/gun/energy/plasmacutter
|
||||
category = list("Mining Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_CARGO
|
||||
|
||||
/datum/design/plasmacutter_adv
|
||||
name = "Advanced Plasma Cutter"
|
||||
desc = "It's an advanced plasma cutter, oh my god."
|
||||
id = "plasmacutter_adv"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 3000, MAT_GLASS = 1000, MAT_PLASMA = 2000, MAT_GOLD = 500)
|
||||
build_path = /obj/item/gun/energy/plasmacutter/adv
|
||||
category = list("Mining Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_CARGO
|
||||
|
||||
/datum/design/jackhammer
|
||||
name = "Sonic Jackhammer"
|
||||
desc = "Essentially a handheld planet-cracker. Can drill through walls with ease as well."
|
||||
id = "jackhammer"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 6000, MAT_GLASS = 2000, MAT_SILVER = 2000, MAT_DIAMOND = 6000)
|
||||
build_path = /obj/item/pickaxe/drill/jackhammer
|
||||
category = list("Mining Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_CARGO
|
||||
|
||||
/datum/design/superresonator
|
||||
name = "Upgraded Resonator"
|
||||
desc = "An upgraded version of the resonator that allows more fields to be active at once."
|
||||
id = "superresonator"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 4000, MAT_GLASS = 1500, MAT_SILVER = 1000, MAT_URANIUM = 1000)
|
||||
build_path = /obj/item/resonator/upgraded
|
||||
category = list("Mining Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_CARGO
|
||||
|
||||
/datum/design/trigger_guard_mod
|
||||
name = "Kinetic Accelerator Trigger Guard Mod"
|
||||
desc = "A device which allows kinetic accelerators to be wielded by any organism."
|
||||
id = "triggermod"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 2000, MAT_GLASS = 1500, MAT_GOLD = 1500, MAT_URANIUM = 1000)
|
||||
build_path = /obj/item/borg/upgrade/modkit/trigger_guard
|
||||
category = list("Mining Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_CARGO
|
||||
|
||||
/datum/design/damage_mod
|
||||
name = "Kinetic Accelerator Damage Mod"
|
||||
desc = "A device which allows kinetic accelerators to deal more damage."
|
||||
id = "damagemod"
|
||||
build_type = PROTOLATHE | MECHFAB
|
||||
materials = list(MAT_METAL = 2000, MAT_GLASS = 1500, MAT_GOLD = 1500, MAT_URANIUM = 1000)
|
||||
build_path = /obj/item/borg/upgrade/modkit/damage
|
||||
category = list("Mining Designs", "Cyborg Upgrade Modules")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_CARGO
|
||||
|
||||
/datum/design/cooldown_mod
|
||||
name = "Kinetic Accelerator Cooldown Mod"
|
||||
desc = "A device which decreases the cooldown of a Kinetic Accelerator."
|
||||
id = "cooldownmod"
|
||||
build_type = PROTOLATHE | MECHFAB
|
||||
materials = list(MAT_METAL = 2000, MAT_GLASS = 1500, MAT_GOLD = 1500, MAT_URANIUM = 1000)
|
||||
build_path = /obj/item/borg/upgrade/modkit/cooldown
|
||||
category = list("Mining Designs", "Cyborg Upgrade Modules")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_CARGO
|
||||
|
||||
/datum/design/range_mod
|
||||
name = "Kinetic Accelerator Range Mod"
|
||||
desc = "A device which allows kinetic accelerators to fire at a further range."
|
||||
id = "rangemod"
|
||||
build_type = PROTOLATHE | MECHFAB
|
||||
materials = list(MAT_METAL = 2000, MAT_GLASS = 1500, MAT_GOLD = 1500, MAT_URANIUM = 1000)
|
||||
build_path = /obj/item/borg/upgrade/modkit/range
|
||||
category = list("Mining Designs", "Cyborg Upgrade Modules")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_CARGO
|
||||
|
||||
/datum/design/hyperaccelerator
|
||||
name = "Kinetic Accelerator Mining AoE Mod"
|
||||
desc = "A modification kit for Kinetic Accelerators which causes it to fire AoE blasts that destroy rock."
|
||||
id = "hypermod"
|
||||
build_type = PROTOLATHE | MECHFAB
|
||||
materials = list(MAT_METAL = 8000, MAT_GLASS = 1500, MAT_SILVER = 2000, MAT_GOLD = 2000, MAT_DIAMOND = 2000)
|
||||
build_path = /obj/item/borg/upgrade/modkit/aoe/turfs
|
||||
category = list("Mining Designs", "Cyborg Upgrade Modules")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_CARGO
|
||||
|
||||
/////////////////////////////////////////
|
||||
/////////////////Mining//////////////////
|
||||
/////////////////////////////////////////
|
||||
/datum/design/cargo_express
|
||||
name = "Computer Design (Express Supply Console)"//shes beautiful
|
||||
desc = "Allows for the construction of circuit boards used to build an Express Supply Console."//who?
|
||||
id = "cargoexpress"//the coder reading this
|
||||
build_type = IMPRINTER
|
||||
materials = list(MAT_GLASS = 1000)
|
||||
build_path = /obj/item/circuitboard/computer/cargo/express
|
||||
category = list("Mining Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_CARGO
|
||||
|
||||
/datum/design/bluespace_pod
|
||||
name = "Supply Drop Pod Upgrade Disk"
|
||||
desc = "Allows the Cargo Express Console to call down the Bluespace Drop Pod, greatly increasing user safety."//who?
|
||||
id = "bluespace_pod"//the coder reading this
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_GLASS = 1000)
|
||||
build_path = /obj/item/disk/cargo/bluespace_pod
|
||||
category = list("Mining Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_CARGO
|
||||
|
||||
/datum/design/drill
|
||||
name = "Mining Drill"
|
||||
desc = "Yours is the drill that will pierce through the rock walls."
|
||||
id = "drill"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 6000, MAT_GLASS = 1000) //expensive, but no need for miners.
|
||||
build_path = /obj/item/pickaxe/drill
|
||||
category = list("Mining Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_CARGO
|
||||
|
||||
/datum/design/drill_diamond
|
||||
name = "Diamond-Tipped Mining Drill"
|
||||
desc = "Yours is the drill that will pierce the heavens!"
|
||||
id = "drill_diamond"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 6000, MAT_GLASS = 1000, MAT_DIAMOND = 2000) //Yes, a whole diamond is needed.
|
||||
build_path = /obj/item/pickaxe/drill/diamonddrill
|
||||
category = list("Mining Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_CARGO
|
||||
|
||||
/datum/design/plasmacutter
|
||||
name = "Plasma Cutter"
|
||||
desc = "You could use it to cut limbs off of xenos! Or, you know, mine stuff."
|
||||
id = "plasmacutter"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 1500, MAT_GLASS = 500, MAT_PLASMA = 400)
|
||||
build_path = /obj/item/gun/energy/plasmacutter
|
||||
category = list("Mining Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_CARGO
|
||||
|
||||
/datum/design/plasmacutter_adv
|
||||
name = "Advanced Plasma Cutter"
|
||||
desc = "It's an advanced plasma cutter, oh my god."
|
||||
id = "plasmacutter_adv"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 3000, MAT_GLASS = 1000, MAT_PLASMA = 2000, MAT_GOLD = 500)
|
||||
build_path = /obj/item/gun/energy/plasmacutter/adv
|
||||
category = list("Mining Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_CARGO
|
||||
|
||||
/datum/design/jackhammer
|
||||
name = "Sonic Jackhammer"
|
||||
desc = "Essentially a handheld planet-cracker. Can drill through walls with ease as well."
|
||||
id = "jackhammer"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 6000, MAT_GLASS = 2000, MAT_SILVER = 2000, MAT_DIAMOND = 6000)
|
||||
build_path = /obj/item/pickaxe/drill/jackhammer
|
||||
category = list("Mining Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_CARGO
|
||||
|
||||
/datum/design/superresonator
|
||||
name = "Upgraded Resonator"
|
||||
desc = "An upgraded version of the resonator that allows more fields to be active at once."
|
||||
id = "superresonator"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 4000, MAT_GLASS = 1500, MAT_SILVER = 1000, MAT_URANIUM = 1000)
|
||||
build_path = /obj/item/resonator/upgraded
|
||||
category = list("Mining Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_CARGO
|
||||
|
||||
/datum/design/trigger_guard_mod
|
||||
name = "Kinetic Accelerator Trigger Guard Mod"
|
||||
desc = "A device which allows kinetic accelerators to be wielded by any organism."
|
||||
id = "triggermod"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 2000, MAT_GLASS = 1500, MAT_GOLD = 1500, MAT_URANIUM = 1000)
|
||||
build_path = /obj/item/borg/upgrade/modkit/trigger_guard
|
||||
category = list("Mining Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_CARGO
|
||||
|
||||
/datum/design/damage_mod
|
||||
name = "Kinetic Accelerator Damage Mod"
|
||||
desc = "A device which allows kinetic accelerators to deal more damage."
|
||||
id = "damagemod"
|
||||
build_type = PROTOLATHE | MECHFAB
|
||||
materials = list(MAT_METAL = 2000, MAT_GLASS = 1500, MAT_GOLD = 1500, MAT_URANIUM = 1000)
|
||||
build_path = /obj/item/borg/upgrade/modkit/damage
|
||||
category = list("Mining Designs", "Cyborg Upgrade Modules")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_CARGO
|
||||
|
||||
/datum/design/cooldown_mod
|
||||
name = "Kinetic Accelerator Cooldown Mod"
|
||||
desc = "A device which decreases the cooldown of a Kinetic Accelerator."
|
||||
id = "cooldownmod"
|
||||
build_type = PROTOLATHE | MECHFAB
|
||||
materials = list(MAT_METAL = 2000, MAT_GLASS = 1500, MAT_GOLD = 1500, MAT_URANIUM = 1000)
|
||||
build_path = /obj/item/borg/upgrade/modkit/cooldown
|
||||
category = list("Mining Designs", "Cyborg Upgrade Modules")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_CARGO
|
||||
|
||||
/datum/design/range_mod
|
||||
name = "Kinetic Accelerator Range Mod"
|
||||
desc = "A device which allows kinetic accelerators to fire at a further range."
|
||||
id = "rangemod"
|
||||
build_type = PROTOLATHE | MECHFAB
|
||||
materials = list(MAT_METAL = 2000, MAT_GLASS = 1500, MAT_GOLD = 1500, MAT_URANIUM = 1000)
|
||||
build_path = /obj/item/borg/upgrade/modkit/range
|
||||
category = list("Mining Designs", "Cyborg Upgrade Modules")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_CARGO
|
||||
|
||||
/datum/design/hyperaccelerator
|
||||
name = "Kinetic Accelerator Mining AoE Mod"
|
||||
desc = "A modification kit for Kinetic Accelerators which causes it to fire AoE blasts that destroy rock."
|
||||
id = "hypermod"
|
||||
build_type = PROTOLATHE | MECHFAB
|
||||
materials = list(MAT_METAL = 8000, MAT_GLASS = 1500, MAT_SILVER = 2000, MAT_GOLD = 2000, MAT_DIAMOND = 2000)
|
||||
build_path = /obj/item/borg/upgrade/modkit/aoe/turfs
|
||||
category = list("Mining Designs", "Cyborg Upgrade Modules")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_CARGO
|
||||
|
||||
Reference in New Issue
Block a user