Fixing blindness stuff.

This commit is contained in:
Ghommie
2020-05-25 16:10:25 +02:00
parent 807a5c7d1e
commit 841bb86181
6 changed files with 43 additions and 47 deletions
+8 -8
View File
@@ -23,9 +23,9 @@
* Sets a mob's blindness to an amount if it was not above it already, similar to how status effects work
*/
/mob/proc/blind_eyes(amount)
var/old_blind = eye_blind || HAS_TRAIT(src, TRAIT_BLIND)
eye_blind = max(eye_blind, amount)
var/new_blind = eye_blind || HAS_TRAIT(src, TRAIT_BLIND)
var/old_blind = eye_blind
eye_blind = max((!eye_blind && stat == UNCONSCIOUS || HAS_TRAIT(src, TRAIT_BLIND)) ? 1 : eye_blind , amount)
var/new_blind = eye_blind
if(old_blind != new_blind)
update_blindness()
@@ -36,21 +36,21 @@
*/
/mob/proc/adjust_blindness(amount)
var/old_eye_blind = eye_blind
eye_blind = max(0, eye_blind + amount)
if(!old_eye_blind || !eye_blind && !HAS_TRAIT(src, TRAIT_BLIND))
eye_blind = max((stat == UNCONSCIOUS || HAS_TRAIT(src, TRAIT_BLIND)) ? 1 : 0, eye_blind + amount)
if(!old_eye_blind || !eye_blind)
update_blindness()
/**
* Force set the blindness of a mob to some level
*/
/mob/proc/set_blindness(amount)
var/old_eye_blind = eye_blind
eye_blind = max(amount, 0)
if(!old_eye_blind || !eye_blind && !HAS_TRAIT(src, TRAIT_BLIND))
eye_blind = max(amount, (stat == UNCONSCIOUS || HAS_TRAIT(src, TRAIT_BLIND)) ? 1 : 0)
if(!old_eye_blind || !eye_blind)
update_blindness()
/// proc that adds and removes blindness overlays when necessary
/mob/proc/update_blindness()
if(stat == UNCONSCIOUS || HAS_TRAIT(src, TRAIT_BLIND) || eye_blind) // UNCONSCIOUS or has blind trait, or has temporary blindness
if(eye_blind) // UNCONSCIOUS or has blind trait, or has temporary blindness
if(stat == CONSCIOUS || stat == SOFT_CRIT)
throw_alert("blind", /obj/screen/alert/blind)
overlay_fullscreen("blind", /obj/screen/fullscreen/blind)