From 84a413a43a84fc29083ca0be09e13aded79f6435 Mon Sep 17 00:00:00 2001 From: B1gb3ast Date: Wed, 18 Dec 2019 17:37:08 +0100 Subject: [PATCH] Chef buffs chef buffs tastier food. "The strong flavor of" was always in game but someone put it behind an else if statement that would never proc. Now if there's more than 45% (or 30% if you are a lizzard, hissss) of a reagent in a beaker, you will taste a strong flavor! Hurrah! --- code/modules/reagents/chemistry/holder.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/reagents/chemistry/holder.dm b/code/modules/reagents/chemistry/holder.dm index f2c6dd2fb5..5dc5f0db4c 100644 --- a/code/modules/reagents/chemistry/holder.dm +++ b/code/modules/reagents/chemistry/holder.dm @@ -1114,7 +1114,7 @@ var/intensity_desc = "a hint of" if(percent > minimum_percent * 2 || percent == 100) intensity_desc = "" - else if(percent > minimum_percent * 3) + if(percent > minimum_percent * 3) // CITCHANGE - food now tasty intensity_desc = "the strong flavor of" if(intensity_desc != "") out += "[intensity_desc] [taste_desc]"