firebreath change + update to tg genetics + calc patch
This commit is contained in:
@@ -28,6 +28,7 @@
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take_damage(5, BURN, 0, 0)
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/obj/structure/spider/stickyweb
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var/genetic = FALSE
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icon_state = "stickyweb1"
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/obj/structure/spider/stickyweb/Initialize()
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@@ -36,6 +37,8 @@
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. = ..()
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/obj/structure/spider/stickyweb/CanPass(atom/movable/mover, turf/target)
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if (genetic)
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return
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if(istype(mover, /mob/living/simple_animal/hostile/poison/giant_spider))
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return TRUE
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else if(isliving(mover))
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@@ -48,6 +51,27 @@
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return prob(30)
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return TRUE
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/obj/structure/spider/stickyweb/genetic //for the spider genes in genetics
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genetic = TRUE
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var/mob/living/allowed_mob
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/obj/structure/spider/stickyweb/genetic/Initialize(mapload, allowedmob)
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allowed_mob = allowedmob
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. = ..()
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/obj/structure/spider/stickyweb/genetic/CanPass(atom/movable/mover, turf/target)
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. = ..() //this is the normal spider web return aka a spider would make this TRUE
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if(mover == allowed_mob)
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return TRUE
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else if(isliving(mover)) //we change the spider to not be able to go through here
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if(mover.pulledby == allowed_mob)
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return TRUE
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if(prob(50))
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to_chat(mover, "<span class='danger'>You get stuck in \the [src] for a moment.</span>")
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return FALSE
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else if(istype(mover, /obj/item/projectile))
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return prob(30)
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/obj/structure/spider/eggcluster
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name = "egg cluster"
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desc = "They seem to pulse slightly with an inner life."
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@@ -852,3 +852,9 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
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if (HAS_TRAIT(src, TRAIT_NODROP))
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return
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return ..()
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/obj/item/proc/embedded(mob/living/carbon/human/embedded_mob)
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return
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/obj/item/proc/unembedded()
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return
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@@ -619,7 +619,7 @@
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is_capped = TRUE
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self_contained = FALSE // Don't disappear when they're empty
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can_change_colour = TRUE
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reagent_contents = list(/datum/reagent/fuel = 1, /datum/reagent/consumable/ethanol = 1)
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pre_noise = TRUE
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@@ -786,7 +786,7 @@ SLIME SCANNER
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item_state = "healthanalyzer"
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lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
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desc = "A hand-held scanner able to swiftly scan someone for potential mutations. Hold near a DNA console to update from their database."
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desc = "A hand-held scanner for analyzing someones gene sequence on the fly. Hold near a DNA console to update the internal database."
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flags_1 = CONDUCT_1
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item_flags = NOBLUDGEON
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slot_flags = ITEM_SLOT_BELT
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@@ -796,13 +796,25 @@ SLIME SCANNER
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throw_range = 7
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materials = list(MAT_METAL=200)
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var/list/discovered = list() //hit a dna console to update the scanners database
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var/list/buffer
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var/ready = TRUE
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var/cooldown = 200
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/obj/item/sequence_scanner/attack(mob/living/M, mob/living/carbon/human/user)
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user.visible_message("<span class='notice'>[user] has analyzed [M]'s genetic sequence.</span>")
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add_fingerprint(user)
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if (!HAS_TRAIT(M, TRAIT_RADIMMUNE)) //no scanning if its a husk or DNA-less Species
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user.visible_message("<span class='notice'>[user] analyzes [M]'s genetic sequence.</span>", \
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"<span class='notice'>You analyze [M]'s genetic sequence.</span>")
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gene_scan(M, user)
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gene_scan(M, user, src)
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else
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user.visible_message("<span class='notice'>[user] failed to analyse [M]'s genetic sequence.</span>", "<span class='warning'>[M] has no readable genetic sequence!</span>")
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/obj/item/sequence_scanner/attack_self(mob/user)
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display_sequence(user)
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/obj/item/sequence_scanner/attack_self_tk(mob/user)
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return
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/obj/item/sequence_scanner/afterattack(obj/O, mob/user, proximity)
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. = ..()
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@@ -812,28 +824,58 @@ SLIME SCANNER
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if(istype(O, /obj/machinery/computer/scan_consolenew))
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var/obj/machinery/computer/scan_consolenew/C = O
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if(C.stored_research)
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to_chat(user, "<span class='notice'>[name] database updated.</span>")
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to_chat(user, "<span class='notice'>[name] linked to central research database.</span>")
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discovered = C.stored_research.discovered_mutations
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else
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to_chat(user,"<span class='warning'>No database to update from.</span>")
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/proc/gene_scan(mob/living/carbon/C, mob/living/user, obj/item/sequence_scanner/G)
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/obj/item/sequence_scanner/proc/gene_scan(mob/living/carbon/C, mob/living/user)
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if(!iscarbon(C) || !C.has_dna())
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return
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to_chat(user, "<span class='notice'>[C.name]'s potential mutations.")
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for(var/A in C.dna.mutation_index)
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var/datum/mutation/human/HM = GET_INITIALIZED_MUTATION(A)
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var/mut_name
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if(G && (A in G.discovered))
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mut_name = "[HM.name] ([HM.alias])"
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else
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mut_name = HM.alias
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var/temp = GET_GENE_STRING(HM.type, C.dna)
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var/display
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for(var/i in 0 to length(temp) / DNA_MUTATION_BLOCKS-1)
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if(i)
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display += "-"
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display += copytext(temp, 1 + i*DNA_MUTATION_BLOCKS, DNA_MUTATION_BLOCKS*(1+i) + 1)
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buffer = C.dna.mutation_index
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to_chat(user, "<span class='notice'>Subject [C.name]'s DNA sequence has been saved to buffer.</span>")
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if(LAZYLEN(buffer))
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for(var/A in buffer)
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to_chat(user, "<span class='notice'>[get_display_name(A)]</span>")
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to_chat(user, "<span class='boldnotice'>- [mut_name] > [display]</span>")
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/obj/item/sequence_scanner/proc/display_sequence(mob/living/user)
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if(!LAZYLEN(buffer) || !ready)
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return
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var/list/options = list()
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for(var/A in buffer)
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options += get_display_name(A)
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var/answer = input(user, "Analyze Potential", "Sequence Analyzer") as null|anything in sortList(options)
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if(answer && ready && user.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
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var/sequence
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for(var/A in buffer) //this physically hurts but i dont know what anything else short of an assoc list
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if(get_display_name(A) == answer)
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sequence = buffer[A]
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break
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if(sequence)
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var/display
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for(var/i in 0 to length_char(sequence) / DNA_MUTATION_BLOCKS-1)
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if(i)
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display += "-"
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display += copytext_char(sequence, 1 + i*DNA_MUTATION_BLOCKS, DNA_MUTATION_BLOCKS*(1+i) + 1)
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to_chat(user, "<span class='boldnotice'>[display]</span><br>")
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ready = FALSE
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icon_state = "[icon_state]_recharging"
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addtimer(CALLBACK(src, .proc/recharge), cooldown, TIMER_UNIQUE)
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/obj/item/sequence_scanner/proc/recharge()
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icon_state = initial(icon_state)
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ready = TRUE
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/obj/item/sequence_scanner/proc/get_display_name(mutation)
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var/datum/mutation/human/HM = GET_INITIALIZED_MUTATION(mutation)
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if(!HM)
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return "ERROR"
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if(mutation in discovered)
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return "[HM.name] ([HM.alias])"
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else
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return HM.alias
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@@ -296,54 +296,14 @@
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name = "\improper DNA injector (Anti-Laser Eyes)"
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remove_mutations = list(LASEREYES)
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/obj/item/dnainjector/thermalmut
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name = "\improper DNA injector (Thermal Vision)"
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add_mutations = list(THERMAL)
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/obj/item/dnainjector/antithermal
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name = "\improper DNA injector (Anti-Thermal Vision)"
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remove_mutations = list(THERMAL)
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/obj/item/dnainjector/telepathymut
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name = "\improper DNA injector (Telepathy)"
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add_mutations = list(TELEPATHY)
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/obj/item/dnainjector/antitelepathy
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name = "\improper DNA injector (Anti-Telepathy)"
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remove_mutations = list(TELEPATHY)
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/obj/item/dnainjector/voidmut
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name = "\improper DNA injector (Void Magnet)"
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/obj/item/dnainjector/void
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name = "\improper DNA injector (Void)"
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add_mutations = list(VOID)
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/obj/item/dnainjector/antivoid
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name = "\improper DNA injector (Anti-Void Magnet)"
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name = "\improper DNA injector (Anti-Void)"
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remove_mutations = list(VOID)
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/obj/item/dnainjector/firebreathmut
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name = "\improper DNA injector (Firebreath)"
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add_mutations = list(FIREBREATH)
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/obj/item/dnainjector/antifirebreath
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name = "\improper DNA injector (Anti-Firebreath)"
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remove_mutations = list(FIREBREATH)
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/obj/item/dnainjector/insulatedmut
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name = "\improper DNA injector (Insulated)"
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add_mutations = list(INSULATED)
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/obj/item/dnainjector/antiinsulated
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name = "\improper DNA injector (Anti-Insulated)"
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remove_mutations = list(INSULATED)
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/obj/item/dnainjector/shocktouchmut
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name = "\improper DNA injector (Shock Touch)"
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add_mutations = list(SHOCKTOUCH)
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/obj/item/dnainjector/antishocktouch
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name = "\improper DNA injector (Anti-Shock Touch)"
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remove_mutations = list(SHOCKTOUCH)
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/obj/item/dnainjector/antenna
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name = "\improper DNA injector (Antenna)"
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add_mutations = list(ANTENNA)
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@@ -368,6 +328,133 @@
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name = "\improper DNA injector (Anti-Mindread)"
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remove_mutations = list(MINDREAD)
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/obj/item/dnainjector/radioactive
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name = "\improper DNA injector (Radioactive)"
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add_mutations = list(RADIOACTIVE)
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/obj/item/dnainjector/antiradioactive
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name = "\improper DNA injector (Anti-Radioactive)"
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remove_mutations = list(RADIOACTIVE)
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/obj/item/dnainjector/olfaction
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name = "\improper DNA injector (Olfaction)"
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add_mutations = list(OLFACTION)
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/obj/item/dnainjector/antiolfaction
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name = "\improper DNA injector (Anti-Olfaction)"
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remove_mutations = list(OLFACTION)
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/obj/item/dnainjector/insulated
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name = "\improper DNA injector (Insulated)"
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add_mutations = list(INSULATED)
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/obj/item/dnainjector/antiinsulated
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name = "\improper DNA injector (Anti-Insulated)"
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remove_mutations = list(INSULATED)
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/obj/item/dnainjector/shock
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name = "\improper DNA injector (Shock Touch)"
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add_mutations = list(SHOCKTOUCH)
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/obj/item/dnainjector/antishock
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name = "\improper DNA injector (Anti-Shock Touch)"
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remove_mutations = list(SHOCKTOUCH)
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/obj/item/dnainjector/spacialinstability
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name = "\improper DNA injector (Spacial Instability)"
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add_mutations = list(BADBLINK)
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/obj/item/dnainjector/antispacialinstability
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name = "\improper DNA injector (Anti-Spacial Instability)"
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remove_mutations = list(BADBLINK)
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/obj/item/dnainjector/acidflesh
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name = "\improper DNA injector (Acid Flesh)"
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add_mutations = list(ACIDFLESH)
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/obj/item/dnainjector/antiacidflesh
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name = "\improper DNA injector (Acid Flesh)"
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remove_mutations = list(ACIDFLESH)
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/obj/item/dnainjector/gigantism
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name = "\improper DNA injector (Gigantism)"
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add_mutations = list(GIGANTISM)
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/obj/item/dnainjector/antigigantism
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name = "\improper DNA injector (Anti-Gigantism)"
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remove_mutations = list(GIGANTISM)
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/obj/item/dnainjector/spastic
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name = "\improper DNA injector (Spastic)"
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add_mutations = list(SPASTIC)
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/obj/item/dnainjector/antispastic
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name = "\improper DNA injector (Anti-Spastic)"
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remove_mutations = list(SPASTIC)
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/obj/item/dnainjector/geladikinesis
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name = "\improper DNA injector (Geladikinesis)"
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add_mutations = list(GELADIKINESIS)
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/obj/item/dnainjector/antigeladikinesis
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name = "\improper DNA injector (Anti-Geladikinesis)"
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remove_mutations = list(GELADIKINESIS)
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/obj/item/dnainjector/cryokinesis
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name = "\improper DNA injector (Cryokinesis)"
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add_mutations = list(CRYOKINESIS)
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/obj/item/dnainjector/anticryokinesis
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name = "\improper DNA injector (Anti-Cryokinesis)"
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remove_mutations = list(CRYOKINESIS)
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/obj/item/dnainjector/thermal
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name = "\improper DNA injector (Thermal Vision)"
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add_mutations = list(THERMAL)
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/obj/item/dnainjector/antithermal
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name = "\improper DNA injector (Anti-Thermal Vision)"
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remove_mutations = list(THERMAL)
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/obj/item/dnainjector/glow
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name = "\improper DNA injector (Glowy)"
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add_mutations = list(GLOWY)
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/obj/item/dnainjector/removeglow
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name = "\improper DNA injector (Anti-Glowy)"
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remove_mutations = list(GLOWY)
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/obj/item/dnainjector/antiglow
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name = "\improper DNA injector (Antiglowy)"
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add_mutations = list(ANTIGLOWY)
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/obj/item/dnainjector/removeantiglow
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name = "\improper DNA injector (Anti-Antiglowy)"
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remove_mutations = list(ANTIGLOWY)
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/obj/item/dnainjector/firebreath
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name = "\improper DNA injector (Firebreath)"
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add_mutations = list(FIREBREATH)
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/obj/item/dnainjector/antifirebreath
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name = "\improper DNA injector (Anti-Firebreath)"
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remove_mutations = list(FIREBREATH)
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/obj/item/dnainjector/tonguespike
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name = "\improper DNA injector (Tongue Spike)"
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add_mutations = list(TONGUESPIKE)
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/obj/item/dnainjector/antitonguespike
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name = "\improper DNA injector (Anti-Tongue Spike)"
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remove_mutations = list(TONGUESPIKE)
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/obj/item/dnainjector/spiderweb
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name = "\improper DNA injector (Spider Web)"
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add_mutations = list(SPIDER_WEB)
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/obj/item/dnainjector/antispiderweb
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name = "\improper DNA injector (Anti-Spider Web)"
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remove_mutations = list(SPIDER_WEB)
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/obj/item/dnainjector/timed
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var/duration = 600
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Reference in New Issue
Block a user