Ports tgui stripping (finally) (#15401)

* Upload files

* Update items.dm

* Update files

* Update files

* Update strippable.dm

* Update strippable

* Update strippable.dm

* Upload files

* Update files

* Update files

* Update files

* update files

* Update files

* Update dog.dm

* Update strippable.dm

* Update equipping

* Update strippable.d

* Upload files

* Upload files

* Update monkey.dm
This commit is contained in:
SandPoot
2021-12-30 07:40:15 +01:00
committed by GitHub
parent 89166f8286
commit 8510dcc08a
50 changed files with 1524 additions and 513 deletions
@@ -24,6 +24,7 @@
. = ..()
AddElement(/datum/element/wuv, "yaps happily!", EMOTE_AUDIBLE, /datum/mood_event/pet_animal, "growls!", EMOTE_AUDIBLE)
AddElement(/datum/element/mob_holder, held_icon)
AddElement(/datum/element/strippable, GLOB.strippable_corgi_items)
//Corgis and pugs are now under one dog subtype
@@ -104,18 +105,175 @@
..(gibbed)
regenerate_icons()
/mob/living/simple_animal/pet/dog/corgi/show_inv(mob/user)
if(!user.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
GLOBAL_LIST_INIT(strippable_corgi_items, create_strippable_list(list(
/datum/strippable_item/corgi_head,
/datum/strippable_item/corgi_back,
/datum/strippable_item/corgi_collar,
/datum/strippable_item/corgi_id,
)))
/datum/strippable_item/corgi_head
key = STRIPPABLE_ITEM_HEAD
/datum/strippable_item/corgi_head/get_item(atom/source)
var/mob/living/simple_animal/pet/dog/corgi/corgi_source = source
if (!istype(corgi_source))
return
user.set_machine(src)
var/dat = "<div align='center'><b>Inventory of [name]</b></div><p>"
dat += "<br><B>Head:</B> <A href='?src=[REF(src)];[inventory_head ? "remove_inv=head'>[inventory_head]" : "add_inv=head'>Nothing"]</A>"
dat += "<br><B>Back:</B> <A href='?src=[REF(src)];[inventory_back ? "remove_inv=back'>[inventory_back]" : "add_inv=back'>Nothing"]</A>"
dat += "<br><B>Collar:</B> <A href='?src=[REF(src)];[pcollar ? "remove_inv=collar'>[pcollar]" : "add_inv=collar'>Nothing"]</A>"
return corgi_source.inventory_head
user << browse(dat, "window=mob[REF(src)];size=325x500")
onclose(user, "mob[REF(src)]")
/datum/strippable_item/corgi_head/finish_equip(atom/source, obj/item/equipping, mob/user)
if(!..())
return FALSE
var/mob/living/simple_animal/pet/dog/corgi/corgi_source = source
if (!istype(corgi_source))
return FALSE
corgi_source.place_on_head(equipping, user)
/datum/strippable_item/corgi_head/finish_unequip(atom/source, mob/user)
..()
var/mob/living/simple_animal/pet/dog/corgi/corgi_source = source
if (!istype(corgi_source))
return
finish_unequip_mob(corgi_source.inventory_head, corgi_source, user)
corgi_source.inventory_head = null
corgi_source.update_corgi_fluff()
corgi_source.regenerate_icons()
/datum/strippable_item/corgi_back
key = STRIPPABLE_ITEM_BACK
/datum/strippable_item/corgi_back/get_item(atom/source)
var/mob/living/simple_animal/pet/dog/corgi/corgi_source = source
if (!istype(corgi_source))
return
return corgi_source.inventory_back
/datum/strippable_item/corgi_back/try_equip(atom/source, obj/item/equipping, mob/user)
. = ..()
if (!.)
return FALSE
if (!ispath(equipping.dog_fashion, /datum/dog_fashion/back))
to_chat(user, "<span class='warning'>You set [equipping] on [source]'s back, but it falls off!</span>")
equipping.forceMove(source.drop_location())
if (prob(25))
step_rand(equipping)
dance_rotate(source, set_original_dir = TRUE)
return FALSE
return TRUE
/datum/strippable_item/corgi_back/finish_equip(atom/source, obj/item/equipping, mob/user)
if(!..())
return FALSE
var/mob/living/simple_animal/pet/dog/corgi/corgi_source = source
if (!istype(corgi_source))
return FALSE
equipping.forceMove(corgi_source)
corgi_source.inventory_back = equipping
corgi_source.update_corgi_fluff()
corgi_source.regenerate_icons()
/datum/strippable_item/corgi_back/finish_unequip(atom/source, mob/user)
..()
var/mob/living/simple_animal/pet/dog/corgi/corgi_source = source
if (!istype(corgi_source))
return
finish_unequip_mob(corgi_source.inventory_back, corgi_source, user)
corgi_source.inventory_back = null
corgi_source.update_corgi_fluff()
corgi_source.regenerate_icons()
/datum/strippable_item/corgi_collar
key = STRIPPABLE_ITEM_CORGI_COLLAR
/datum/strippable_item/corgi_collar/get_item(atom/source)
var/mob/living/simple_animal/pet/dog/corgi/corgi_source = source
if (!istype(corgi_source))
return
return corgi_source.pcollar
/datum/strippable_item/corgi_collar/try_equip(atom/source, obj/item/equipping, mob/user)
. = ..()
if (!.)
return FALSE
if (!istype(equipping, /obj/item/clothing/neck/petcollar))
to_chat(user, "<span class='warning'>That's not a collar.</span>")
return FALSE
return TRUE
/datum/strippable_item/corgi_collar/finish_equip(atom/source, obj/item/equipping, mob/user)
if(!..())
return FALSE
var/mob/living/simple_animal/pet/dog/corgi/corgi_source = source
if (!istype(corgi_source))
return FALSE
corgi_source.add_collar(equipping, user)
corgi_source.update_corgi_fluff()
/datum/strippable_item/corgi_collar/finish_unequip(atom/source, mob/user)
..()
var/mob/living/simple_animal/pet/dog/corgi/corgi_source = source
if (!istype(corgi_source))
return
finish_unequip_mob(corgi_source.pcollar, corgi_source, user)
corgi_source.pcollar = null
corgi_source.update_corgi_fluff()
corgi_source.regenerate_icons()
/datum/strippable_item/corgi_id
key = STRIPPABLE_ITEM_ID
/datum/strippable_item/corgi_id/get_item(atom/source)
var/mob/living/simple_animal/pet/dog/corgi/corgi_source = source
if (!istype(corgi_source))
return
return corgi_source.access_card
/datum/strippable_item/corgi_id/try_equip(atom/source, obj/item/equipping, mob/user)
. = ..()
if (!.)
return FALSE
if (!istype(equipping, /obj/item/card/id))
to_chat(user, "<span class='warning'>You can't pin [equipping] to [source]!</span>")
return FALSE
return TRUE
/datum/strippable_item/corgi_id/finish_equip(atom/source, obj/item/equipping, mob/user)
if(!..())
return FALSE
var/mob/living/simple_animal/pet/dog/corgi/corgi_source = source
if (!istype(corgi_source))
return FALSE
equipping.forceMove(source)
corgi_source.access_card = equipping
/datum/strippable_item/corgi_id/finish_unequip(atom/source, mob/user)
..()
var/mob/living/simple_animal/pet/dog/corgi/corgi_source = source
if (!istype(corgi_source))
return
finish_unequip_mob(corgi_source.access_card, corgi_source, user)
corgi_source.access_card = null
corgi_source.update_corgi_fluff()
corgi_source.regenerate_icons()
/mob/living/simple_animal/pet/dog/corgi/getarmor(def_zone, type)
var/armorval = 0
@@ -158,114 +316,12 @@
..()
update_corgi_fluff()
/mob/living/simple_animal/pet/dog/corgi/Topic(href, href_list)
if(!(iscarbon(usr) || iscyborg(usr)) || !usr.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
usr << browse(null, "window=mob[REF(src)]")
usr.unset_machine()
return
//Removing from inventory
if(href_list["remove_inv"])
var/remove_from = href_list["remove_inv"]
switch(remove_from)
if(BODY_ZONE_HEAD)
if(inventory_head)
usr.put_in_hands(inventory_head)
inventory_head = null
update_corgi_fluff()
regenerate_icons()
else
to_chat(usr, "<span class='danger'>There is nothing to remove from its [remove_from].</span>")
return
if("back")
if(inventory_back)
usr.put_in_hands(inventory_back)
inventory_back = null
update_corgi_fluff()
regenerate_icons()
else
to_chat(usr, "<span class='danger'>There is nothing to remove from its [remove_from].</span>")
return
if("collar")
if(pcollar)
usr.put_in_hands(pcollar)
pcollar = null
update_corgi_fluff()
regenerate_icons()
show_inv(usr)
//Adding things to inventory
else if(href_list["add_inv"])
var/add_to = href_list["add_inv"]
switch(add_to)
if("collar")
var/obj/item/clothing/neck/petcollar/P = usr.get_active_held_item()
if(!istype(P))
to_chat(usr,"<span class='warning'>That's not a collar.</span>")
return
add_collar(P, usr)
update_corgi_fluff()
if(BODY_ZONE_HEAD)
place_on_head(usr.get_active_held_item(),usr)
if("back")
if(inventory_back)
to_chat(usr, "<span class='warning'>It's already wearing something!</span>")
return
else
var/obj/item/item_to_add = usr.get_active_held_item()
if(!item_to_add)
usr.visible_message("[usr] pets [src].","<span class='notice'>You rest your hand on [src]'s back for a moment.</span>")
return
if(!usr.temporarilyRemoveItemFromInventory(item_to_add))
to_chat(usr, "<span class='warning'>\The [item_to_add] is stuck to your hand, you cannot put it on [src]'s back!</span>")
return
if(istype(item_to_add, /obj/item/grenade/plastic)) // last thing he ever wears, I guess
item_to_add.afterattack(src,usr,1)
return
//The objects that corgis can wear on their backs.
var/allowed = FALSE
if(ispath(item_to_add.dog_fashion, /datum/dog_fashion/back))
allowed = TRUE
if(!allowed)
to_chat(usr, "<span class='warning'>You set [item_to_add] on [src]'s back, but it falls off!</span>")
item_to_add.forceMove(drop_location())
if(prob(25))
step_rand(item_to_add)
for(var/i in list(1,2,4,8,4,8,4,dir))
setDir(i)
sleep(1)
return
item_to_add.forceMove(src)
src.inventory_back = item_to_add
update_corgi_fluff()
regenerate_icons()
show_inv(usr)
else
return ..()
//Corgis are supposed to be simpler, so only a select few objects can actually be put
//to be compatible with them. The objects are below.
//Many hats added, Some will probably be removed, just want to see which ones are popular.
// > some will probably be removed
/mob/living/simple_animal/pet/dog/corgi/proc/place_on_head(obj/item/item_to_add, mob/user)
if(istype(item_to_add, /obj/item/grenade/plastic)) // last thing he ever wears, I guess
INVOKE_ASYNC(item_to_add, /obj/item.proc/afterattack, src, user, 1)
return
if(inventory_head)
if(user)
to_chat(user, "<span class='warning'>You can't put more than one hat on [src]!</span>")
@@ -303,9 +359,7 @@
item_to_add.forceMove(drop_location())
if(prob(25))
step_rand(item_to_add)
for(var/i in list(1,2,4,8,4,8,4,dir))
setDir(i)
sleep(1)
dance_rotate(src, set_original_dir = TRUE)
return valid