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@@ -66,7 +66,7 @@ GLOBAL_LIST_INIT(metal_recipes, list ( \
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new/datum/stack_recipe("wall girders", /obj/structure/girder, 2, time = 40, one_per_turf = TRUE, on_floor = TRUE, trait_booster = TRAIT_QUICK_BUILD, trait_modifier = 0.75), \
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null, \
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new/datum/stack_recipe("computer frame", /obj/structure/frame/computer, 5, time = 25, one_per_turf = TRUE, on_floor = TRUE), \
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new/datum/stack_recipe("modular console", /obj/machinery/modular_computer/console/buildable/, 10, time = 25, one_per_turf = TRUE, on_floor = TRUE), \
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new/datum/stack_recipe("modular console", /obj/machinery/modular_computer/console/buildable, 10, time = 25, one_per_turf = TRUE, on_floor = TRUE), \
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new/datum/stack_recipe("machine frame", /obj/structure/frame/machine, 5, time = 25, one_per_turf = TRUE, on_floor = TRUE), \
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null, \
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new /datum/stack_recipe_list("airlock assemblies", list( \
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@@ -257,7 +257,7 @@ GLOBAL_LIST_INIT(wood_recipes, list ( \
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new/datum/stack_recipe("wooden buckler", /obj/item/shield/riot/buckler, 20, time = 40), \
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new/datum/stack_recipe("baseball bat", /obj/item/melee/baseball_bat, 5, time = 15),\
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null, \
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new/datum/stack_recipe("wooden chair", /obj/structure/chair/wood/, 3, time = 10, one_per_turf = TRUE, on_floor = TRUE), \
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new/datum/stack_recipe("wooden chair", /obj/structure/chair/wood, 3, time = 10, one_per_turf = TRUE, on_floor = TRUE), \
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new/datum/stack_recipe("winged wooden chair", /obj/structure/chair/wood/wings, 3, time = 10, one_per_turf = TRUE, on_floor = TRUE), \
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new/datum/stack_recipe("plywood chair", /obj/structure/chair/comfy/plywood, 4, time = 10, one_per_turf = TRUE, on_floor = TRUE), \
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null, \
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