Porting updates related to material datums. (#12317)
* Porting updates related to material datums. * art_type * oh oh
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@@ -10,6 +10,7 @@
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blood_state = BLOOD_STATE_OIL
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bloodiness = BLOOD_AMOUNT_PER_DECAL
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mergeable_decal = FALSE
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beauty = -50
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/obj/effect/decal/cleanable/robot_debris/Initialize(mapload, list/datum/disease/diseases)
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. = ..()
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@@ -50,6 +51,7 @@
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random_icon_states = list("floor1", "floor2", "floor3", "floor4", "floor5", "floor6", "floor7")
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blood_state = BLOOD_STATE_OIL
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bloodiness = BLOOD_AMOUNT_PER_DECAL
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beauty = -100
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/obj/effect/decal/cleanable/oil/Initialize()
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. = ..()
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@@ -58,6 +60,7 @@
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/obj/effect/decal/cleanable/oil/streak
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random_icon_states = list("streak1", "streak2", "streak3", "streak4", "streak5")
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beauty = -50
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/obj/effect/decal/cleanable/oil/slippery
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