Porting updates related to material datums. (#12317)
* Porting updates related to material datums. * art_type * oh oh
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@@ -279,11 +279,13 @@ GLOBAL_LIST_INIT(wood_recipes, list ( \
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icon_state = "sheet-wood"
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item_state = "sheet-wood"
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icon = 'icons/obj/stack_objects.dmi'
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custom_materials = list(/datum/material/wood=MINERAL_MATERIAL_AMOUNT)
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sheettype = "wood"
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 0)
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resistance_flags = FLAMMABLE
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merge_type = /obj/item/stack/sheet/mineral/wood
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novariants = TRUE
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material_type = /datum/material/wood
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grind_results = list(/datum/reagent/carbon = 20)
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/obj/item/stack/sheet/mineral/wood/attackby(obj/item/W, mob/user, params) // NOTE: sheet_types.dm is where the WOOD stack lives. Maybe move this over there.
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