This commit is contained in:
zerothebigboy
2021-02-08 16:59:54 -05:00
parent 7778ddaf96
commit 85886f563f
42 changed files with 1199 additions and 1132 deletions
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/datum/antagonist/ninja
name = "Ninja"
antagpanel_category = "Ninja"
job_rank = ROLE_NINJA
show_name_in_check_antagonists = TRUE
show_to_ghosts = TRUE
antag_moodlet = /datum/mood_event/focused
threat = 8
var/helping_station = FALSE
var/give_objectives = TRUE
var/give_equipment = TRUE
/datum/antagonist/ninja/threat()
return helping_station ? -(..()) : ..()
/datum/antagonist/ninja/apply_innate_effects(mob/living/mob_override)
var/mob/living/M = mob_override || owner.current
update_ninja_icons_added(M)
/datum/antagonist/ninja/remove_innate_effects(mob/living/mob_override)
var/mob/living/M = mob_override || owner.current
update_ninja_icons_removed(M)
/datum/antagonist/ninja/proc/equip_space_ninja(mob/living/carbon/human/H = owner.current)
return H.equipOutfit(/datum/outfit/ninja)
/datum/antagonist/ninja/proc/addMemories()
antag_memory += "I am an elite mercenary assassin of the mighty Spider Clan. A <font color='red'><B>SPACE NINJA</B></font>!<br>"
antag_memory += "Surprise is my weapon. Shadows are my armor. Without them, I am nothing. (//initialize your suit by clicking the initialize UI button, to use abilities like stealth)!<br>"
antag_memory += "Officially, [helping_station?"Nanotrasen":"The Syndicate"] are my employer.<br>"
/datum/antagonist/ninja/proc/addObjectives(quantity = 6)
var/list/possible_targets = list()
for(var/datum/mind/M in SSticker.minds)
if(M.current && M.current.stat != DEAD)
if(ishuman(M.current))
if(M.special_role)
possible_targets[M] = 0 //bad-guy
else if(M.assigned_role in GLOB.command_positions)
possible_targets[M] = 1 //good-guy
var/list/possible_objectives = list(1,2,3,4)
while(objectives.len < quantity)
switch(pick_n_take(possible_objectives))
if(1) //research
var/datum/objective/download/O = new /datum/objective/download()
O.owner = owner
O.gen_amount_goal()
objectives += O
if(2) //steal
var/datum/objective/steal/special/O = new /datum/objective/steal/special()
O.owner = owner
O.find_target()
objectives += O
if(3) //protect/kill
if(!possible_targets.len) continue
var/index = rand(1,possible_targets.len)
var/datum/mind/M = possible_targets[index]
var/is_bad_guy = possible_targets[M]
possible_targets.Cut(index,index+1)
if(is_bad_guy ^ helping_station) //kill (good-ninja + bad-guy or bad-ninja + good-guy)
var/datum/objective/assassinate/once/O = new /datum/objective/assassinate()
O.owner = owner
O.target = M
O.explanation_text = "Slay \the [M.current.real_name], the [M.assigned_role]. You may let [M.p_they()] live, if they come back from death."
objectives += O
else //protect
var/datum/objective/protect/O = new /datum/objective/protect()
O.owner = owner
O.target = M
O.explanation_text = "Protect \the [M.current.real_name], the [M.assigned_role], from harm."
objectives += O
if(4) //flavor
var/datum/objective/flavor/O = helping_station ? new /datum/objective/flavor/ninja_helping : new /datum/objective/flavor/ninja_syndie
O.owner = owner
O.forge_objective()
objectives += O
else
break
var/datum/objective/O = new /datum/objective/survive()
O.owner = owner
objectives += O
/proc/remove_ninja(mob/living/L)
if(!L || !L.mind)
return FALSE
var/datum/antagonist/datum = L.mind.has_antag_datum(/datum/antagonist/ninja)
datum.on_removal()
return TRUE
/proc/is_ninja(mob/living/M)
return M && M.mind && M.mind.has_antag_datum(/datum/antagonist/ninja)
/datum/antagonist/ninja/greet()
SEND_SOUND(owner.current, sound('sound/effects/ninja_greeting.ogg'))
to_chat(owner.current, "I am an elite mercenary assassin of the mighty Spider Clan. A <font color='red'><B>SPACE NINJA</B></font>!")
to_chat(owner.current, "Surprise is my weapon. Shadows are my armor. Without them, I am nothing. (//initialize your suit by right clicking on it, to use abilities like stealth)!")
to_chat(owner.current, "Officially, [helping_station?"Nanotrasen":"The Syndicate"] are my employer.")
owner.announce_objectives()
return
/datum/antagonist/ninja/on_gain()
if(give_objectives)
addObjectives()
addMemories()
if(give_equipment)
equip_space_ninja(owner.current)
. = ..()
/datum/antagonist/ninja/admin_add(datum/mind/new_owner,mob/admin)
var/adj
switch(input("What kind of ninja?", "Ninja") as null|anything in list("Random","Syndicate","Nanotrasen","No objectives"))
if("Random")
helping_station = pick(TRUE,FALSE)
adj = ""
if("Syndicate")
helping_station = FALSE
adj = "syndie"
if("Nanotrasen")
helping_station = TRUE
adj = "friendly"
if("No objectives")
give_objectives = FALSE
adj = "objectiveless"
else
return
new_owner.assigned_role = ROLE_NINJA
new_owner.special_role = ROLE_NINJA
new_owner.add_antag_datum(src)
message_admins("[key_name_admin(admin)] has [adj] ninja'ed [new_owner.current].")
log_admin("[key_name(admin)] has [adj] ninja'ed [new_owner.current].")
/datum/antagonist/ninja/proc/update_ninja_icons_added(var/mob/living/carbon/human/ninja)
var/datum/atom_hud/antag/ninjahud = GLOB.huds[ANTAG_HUD_NINJA]
ninjahud.join_hud(ninja)
set_antag_hud(ninja, "ninja")
/datum/antagonist/ninja/proc/update_ninja_icons_removed(var/mob/living/carbon/human/ninja)
var/datum/atom_hud/antag/ninjahud = GLOB.huds[ANTAG_HUD_NINJA]
ninjahud.leave_hud(ninja)
set_antag_hud(ninja, null)
@@ -0,0 +1,128 @@
/datum/antagonist/ninja
name = "Space Ninja"
antagpanel_category = "Space Ninja"
job_rank = ROLE_NINJA
antag_hud_type = ANTAG_HUD_NINJA
antag_hud_name = "space_ninja"
show_name_in_check_antagonists = TRUE
show_to_ghosts = TRUE
antag_moodlet = /datum/mood_event/focused
///Whether or not this ninja will obtain objectives
var/give_objectives = TRUE
///Whether or not this ninja receives the standard equipment
var/give_equipment = TRUE
/datum/antagonist/ninja/apply_innate_effects(mob/living/mob_override)
var/mob/living/ninja = mob_override || owner.current
add_antag_hud(antag_hud_type, antag_hud_name, ninja)
/datum/antagonist/ninja/remove_innate_effects(mob/living/mob_override)
var/mob/living/ninja = mob_override || owner.current
remove_antag_hud(antag_hud_type, ninja)
/**
* Proc that equips the space ninja outfit on a given individual. By default this is the owner of the antagonist datum.
*
* Proc that equips the space ninja outfit on a given individual. By default this is the owner of the antagonist datum.
* Arguments:
* * ninja - The human to receive the gear
* * Returns a proc call on the given human which will equip them with all the gear.
*/
/datum/antagonist/ninja/proc/equip_space_ninja(mob/living/carbon/human/ninja = owner.current)
return ninja.equipOutfit(/datum/outfit/ninja)
/**
* Proc that adds the proper memories to the antag datum
*
* Proc that adds the ninja starting memories to the owner of the antagonist datum.
*/
/datum/antagonist/ninja/proc/addMemories()
antag_memory += "I am an elite mercenary of the mighty Spider Clan. A <font color='red'><B>SPACE NINJA</B></font>!<br>"
antag_memory += "Surprise is my weapon. Shadows are my armor. Without them, I am nothing. (//initialize your suit by clicking the initialize UI button, to use abilities like stealth)!<br>"
/datum/objective/cyborg_hijack
explanation_text = "Use your gloves to convert at least one cyborg to aide you in sabotaging the station."
/datum/objective/door_jack
///How many doors that need to be opened using the gloves to pass the objective
var/doors_required = 0
/datum/objective/plant_explosive
var/area/detonation_location
/datum/objective/security_scramble
explanation_text = "Use your gloves on a security console to set everyone to arrest at least once. Note that the AI will be alerted once you begin!"
/datum/objective/terror_message
explanation_text = "Use your gloves on a communication console in order to bring another threat to the station. Note that the AI will be alerted once you begin!"
/**
* Proc that adds all the ninja's objectives to the antag datum.
*
* Proc that adds all the ninja's objectives to the antag datum. Called when the datum is gained.
*/
/datum/antagonist/ninja/proc/addObjectives()
//Cyborg Hijack: Flag set to complete in the DrainAct in ninjaDrainAct.dm
var/datum/objective/hijack = new /datum/objective/cyborg_hijack()
objectives += hijack
//Research stealing
var/datum/objective/download/research = new /datum/objective/download()
research.owner = owner
research.gen_amount_goal()
objectives += research
//Door jacks, flag will be set to complete on when the last door is hijacked
var/datum/objective/door_jack/doorobjective = new /datum/objective/door_jack()
doorobjective.doors_required = rand(15,40)
doorobjective.explanation_text = "Use your gloves to doorjack [doorobjective.doors_required] airlocks on the station."
objectives += doorobjective
//Explosive plant, the bomb will register its completion on priming
var/datum/objective/plant_explosive/bombobjective = new /datum/objective/plant_explosive()
for(var/sanity in 1 to 100) // 100 checks at most.
var/area/selected_area = pick(GLOB.sortedAreas)
if(!is_station_level(selected_area.z) || !(selected_area.area_flags & VALID_TERRITORY))
continue
bombobjective.detonation_location = selected_area
break
if(bombobjective.detonation_location)
bombobjective.explanation_text = "Detonate your starter bomb in [bombobjective.detonation_location]. Note that the bomb will not work anywhere else!"
objectives += bombobjective
//Security Scramble, set to complete upon using your gloves on a security console
var/datum/objective/securityobjective = new /datum/objective/security_scramble()
objectives += securityobjective
//Message of Terror, set to complete upon using your gloves a communication console
var/datum/objective/communicationobjective = new /datum/objective/terror_message()
objectives += communicationobjective
//Survival until end
var/datum/objective/survival = new /datum/objective/survive()
survival.owner = owner
objectives += survival
/datum/antagonist/ninja/greet()
SEND_SOUND(owner.current, sound('sound/effects/ninja_greeting.ogg'))
to_chat(owner.current, "I am an elite mercenary of the mighty Spider Clan. A <font color='red'><B>SPACE NINJA</B></font>!")
to_chat(owner.current, "Surprise is my weapon. Shadows are my armor. Without them, I am nothing. (//initialize your suit by right clicking on it, to use abilities like stealth)!")
owner.announce_objectives()
/datum/antagonist/ninja/on_gain()
if(give_objectives)
addObjectives()
addMemories()
if(give_equipment)
equip_space_ninja(owner.current)
owner.current.mind.assigned_role = ROLE_NINJA
owner.current.mind.special_role = ROLE_NINJA
return ..()
/datum/antagonist/ninja/admin_add(datum/mind/new_owner,mob/admin)
new_owner.assigned_role = ROLE_NINJA
new_owner.special_role = ROLE_NINJA
new_owner.add_antag_datum(src)
message_admins("[key_name_admin(admin)] has ninja'ed [key_name_admin(new_owner)].")
log_admin("[key_name(admin)] has ninja'ed [key_name(new_owner)].")