Gamemode and gamemode vote obfuscation (Plus hub entry rework) (#6276)
* adds gamemode/gamemode vote obfuscation, redesigns hub entry * ternaries: the easiest way to obfuscate your code to the point where even you can't read it * FUCK * changes the inaccuracy chance from 1/10 to 1/5
This commit is contained in:
@@ -36,7 +36,7 @@ INITIALIZE_IMMEDIATE(/mob/dead)
|
||||
|
||||
if(!statpanel("Status"))
|
||||
return
|
||||
stat(null, "Game Mode: [SSticker.hide_mode ? "Secret" : "[GLOB.master_mode]"]")
|
||||
//stat(null, "Game Mode: [SSticker.hide_mode ? "Secret" : "[GLOB.master_mode]"]") CIT CHANGE - obfuscates gamemode from player view
|
||||
|
||||
if(SSticker.HasRoundStarted())
|
||||
return
|
||||
@@ -72,7 +72,7 @@ INITIALIZE_IMMEDIATE(/mob/dead)
|
||||
|
||||
if(!pick)
|
||||
return
|
||||
|
||||
|
||||
var/addr = csa[pick]
|
||||
|
||||
if(alert(src, "Jump to server [pick] ([addr])?", "Server Hop", "Yes", "No") != "Yes")
|
||||
|
||||
Reference in New Issue
Block a user