diff --git a/_maps/RandomRuins/LavaRuins/lavaland_surface_random_ripley.dmm b/_maps/RandomRuins/LavaRuins/lavaland_surface_random_ripley.dmm index 67a4ed46cd..03d28bdff5 100644 --- a/_maps/RandomRuins/LavaRuins/lavaland_surface_random_ripley.dmm +++ b/_maps/RandomRuins/LavaRuins/lavaland_surface_random_ripley.dmm @@ -14,7 +14,7 @@ /area/lavaland/surface/outdoors) "e" = ( /obj/item/clothing/shoes/workboots/mining, -/obj/item/clothing/under/rank/miner/lavaland, +/obj/item/clothing/under/rank/cargo/miner/lavaland, /obj/effect/decal/remains/human, /turf/open/floor/plating/asteroid/basalt/lava_land_surface, /area/lavaland/surface/outdoors) diff --git a/_maps/RandomRuins/LavaRuins/lavaland_surface_seed_vault.dmm b/_maps/RandomRuins/LavaRuins/lavaland_surface_seed_vault.dmm index fec70b215e..e22f21ef4f 100644 --- a/_maps/RandomRuins/LavaRuins/lavaland_surface_seed_vault.dmm +++ b/_maps/RandomRuins/LavaRuins/lavaland_surface_seed_vault.dmm @@ -188,10 +188,10 @@ /area/ruin/powered/seedvault) "G" = ( /obj/structure/closet/crate/hydroponics, -/obj/item/clothing/under/rank/hydroponics, -/obj/item/clothing/under/rank/hydroponics, -/obj/item/clothing/under/rank/hydroponics, -/obj/item/clothing/under/rank/hydroponics, +/obj/item/clothing/under/rank/civilian/hydroponics, +/obj/item/clothing/under/rank/civilian/hydroponics, +/obj/item/clothing/under/rank/civilian/hydroponics, +/obj/item/clothing/under/rank/civilian/hydroponics, /turf/open/floor/plasteel/freezer, /area/ruin/powered/seedvault) "H" = ( diff --git a/_maps/RandomRuins/SpaceRuins/DJstation.dmm b/_maps/RandomRuins/SpaceRuins/DJstation.dmm index c8ccd8d30a..7cbee23c98 100644 --- a/_maps/RandomRuins/SpaceRuins/DJstation.dmm +++ b/_maps/RandomRuins/SpaceRuins/DJstation.dmm @@ -324,7 +324,7 @@ dir = 1 }, /obj/structure/rack, -/obj/item/clothing/under/soviet, +/obj/item/clothing/under/costume/soviet, /obj/item/clothing/head/ushanka, /turf/open/floor/plasteel/cafeteria, /area/ruin/space/djstation) diff --git a/_maps/RandomRuins/SpaceRuins/advancedlab.dmm b/_maps/RandomRuins/SpaceRuins/advancedlab.dmm index 39e29018ea..66a3d4e55d 100644 --- a/_maps/RandomRuins/SpaceRuins/advancedlab.dmm +++ b/_maps/RandomRuins/SpaceRuins/advancedlab.dmm @@ -219,7 +219,7 @@ /obj/structure/closet{ name = "Official Clothing" }, -/obj/item/clothing/under/rank/centcom_commander, +/obj/item/clothing/under/rank/centcom/commander, /obj/item/clothing/head/centhat, /obj/item/clothing/gloves/combat, /obj/item/clothing/suit/armor/vest, diff --git a/_maps/RandomRuins/SpaceRuins/crashedship.dmm b/_maps/RandomRuins/SpaceRuins/crashedship.dmm index 6b5a44529e..63e6770e42 100644 --- a/_maps/RandomRuins/SpaceRuins/crashedship.dmm +++ b/_maps/RandomRuins/SpaceRuins/crashedship.dmm @@ -2098,7 +2098,7 @@ /area/awaymission/BMPship/Aft) "gj" = ( /obj/structure/closet, -/obj/item/clothing/under/overalls, +/obj/item/clothing/under/misc/overalls, /turf/open/floor/plasteel, /area/awaymission/BMPship/Aft) "gk" = ( @@ -2269,7 +2269,7 @@ /area/awaymission/BMPship/Aft) "gP" = ( /obj/structure/closet, -/obj/item/clothing/under/lawyer/bluesuit, +/obj/item/clothing/under/rank/civilian/lawyer/bluesuit, /obj/item/clothing/suit/apron, /turf/open/floor/plasteel, /area/awaymission/BMPship/Aft) diff --git a/_maps/RandomRuins/SpaceRuins/derelict2.dmm b/_maps/RandomRuins/SpaceRuins/derelict2.dmm index a20be471f4..61c0913ac6 100644 --- a/_maps/RandomRuins/SpaceRuins/derelict2.dmm +++ b/_maps/RandomRuins/SpaceRuins/derelict2.dmm @@ -64,7 +64,7 @@ /obj/structure/chair{ dir = 4 }, -/obj/item/clothing/under/polychromic/shirt, +/obj/item/clothing/under/misc/poly_shirt, /obj/item/clothing/neck/tie/black, /obj/item/clothing/shoes/laceup, /obj/item/storage/wallet/random, @@ -89,7 +89,7 @@ /obj/structure/chair{ dir = 8 }, -/obj/item/clothing/under/polychromic/skirt, +/obj/item/clothing/under/dress/skirt/polychromic, /obj/item/clothing/shoes/laceup, /obj/item/clothing/gloves/color/white, /obj/item/clothing/glasses/regular, diff --git a/_maps/RandomRuins/SpaceRuins/oldAIsat.dmm b/_maps/RandomRuins/SpaceRuins/oldAIsat.dmm index 299d1769b0..308f58535a 100644 --- a/_maps/RandomRuins/SpaceRuins/oldAIsat.dmm +++ b/_maps/RandomRuins/SpaceRuins/oldAIsat.dmm @@ -573,7 +573,7 @@ "bU" = ( /obj/effect/decal/cleanable/blood, /obj/structure/chair, -/obj/item/clothing/under/rank/centcom_officer, +/obj/item/clothing/under/rank/centcom/officer, /obj/item/restraints/handcuffs, /obj/effect/decal/remains/human, /turf/open/floor/plating/airless, diff --git a/_maps/RandomZLevels/Academy.dmm b/_maps/RandomZLevels/Academy.dmm index 2f08d9a29e..97ebb80101 100644 --- a/_maps/RandomZLevels/Academy.dmm +++ b/_maps/RandomZLevels/Academy.dmm @@ -2754,12 +2754,12 @@ "hT" = ( /obj/structure/closet, /obj/item/storage/belt/soulstone, -/obj/item/clothing/under/schoolgirl, +/obj/item/clothing/under/costume/schoolgirl, /turf/open/floor/plasteel, /area/awaymission/academy/academyaft) "hU" = ( /obj/structure/closet, -/obj/item/clothing/under/skirt/black, +/obj/item/clothing/under/dress/skirt, /obj/item/clothing/glasses/regular, /turf/open/floor/plasteel, /area/awaymission/academy/academyaft) @@ -2772,7 +2772,7 @@ "hW" = ( /obj/structure/closet, /obj/item/lipstick/random, -/obj/item/clothing/under/schoolgirl, +/obj/item/clothing/under/costume/schoolgirl, /turf/open/floor/plasteel, /area/awaymission/academy/academyaft) "hX" = ( diff --git a/_maps/RandomZLevels/VR/snowdin_VR.dmm b/_maps/RandomZLevels/VR/snowdin_VR.dmm index 222615619e..cbece3304a 100644 --- a/_maps/RandomZLevels/VR/snowdin_VR.dmm +++ b/_maps/RandomZLevels/VR/snowdin_VR.dmm @@ -2524,7 +2524,7 @@ /area/awaymission/snowdin/post) "fF" = ( /obj/structure/closet, -/obj/item/clothing/under/assistantformal, +/obj/item/clothing/under/misc/assistantformal, /obj/item/clothing/suit/hooded/wintercoat, /obj/item/clothing/shoes/winterboots, /obj/effect/turf_decal/bot, diff --git a/_maps/RandomZLevels/VR/syndicate_trainer.dmm b/_maps/RandomZLevels/VR/syndicate_trainer.dmm index a8c316d770..0a44006802 100644 --- a/_maps/RandomZLevels/VR/syndicate_trainer.dmm +++ b/_maps/RandomZLevels/VR/syndicate_trainer.dmm @@ -2252,7 +2252,7 @@ /area/awaymission/centcomAway/hangar) "mQ" = ( /obj/structure/safe/floor, -/obj/item/clothing/under/rank/centcom_officer, +/obj/item/clothing/under/rank/centcom/officer, /obj/item/clothing/suit/det_suit, /obj/item/gun/ballistic/revolver/mateba, /turf/open/indestructible, diff --git a/_maps/RandomZLevels/caves.dmm b/_maps/RandomZLevels/caves.dmm index 913de0817c..e9d592c107 100644 --- a/_maps/RandomZLevels/caves.dmm +++ b/_maps/RandomZLevels/caves.dmm @@ -580,7 +580,7 @@ /area/awaymission/caves/BMP_asteroid/level_four) "bH" = ( /obj/effect/decal/remains/human, -/obj/item/clothing/under/patriotsuit, +/obj/item/clothing/under/misc/patriotsuit, /turf/open/floor/plating/asteroid/basalt/lava{ initial_gas_mix = "n2=23;o2=14" }, diff --git a/_maps/RandomZLevels/moonoutpost19.dmm b/_maps/RandomZLevels/moonoutpost19.dmm index 8c33326703..0a08edb9b2 100644 --- a/_maps/RandomZLevels/moonoutpost19.dmm +++ b/_maps/RandomZLevels/moonoutpost19.dmm @@ -174,7 +174,7 @@ /obj/structure/bed/nest, /obj/effect/decal/cleanable/blood/gibs, /obj/item/clothing/mask/facehugger/impregnated, -/obj/item/clothing/under/rank/security, +/obj/item/clothing/under/rank/security/officer, /obj/item/clothing/suit/armor/vest, /obj/item/melee/baton/loaded, /obj/item/clothing/head/helmet, @@ -5718,7 +5718,7 @@ name = "personal closet"; req_access_txt = "201" }, -/obj/item/clothing/under/suit_jacket/navy, +/obj/item/clothing/under/suit/navy, /turf/open/floor/carpet{ heat_capacity = 1e+006 }, @@ -6008,7 +6008,7 @@ name = "Kitchen Crate" }, /obj/item/storage/box/mousetraps, -/obj/item/clothing/under/waiter, +/obj/item/clothing/under/suit/waiter, /turf/open/floor/plasteel/showroomfloor{ heat_capacity = 1e+006; temperature = 273.15 @@ -6655,7 +6655,7 @@ name = "personal closet"; req_access_txt = "201" }, -/obj/item/clothing/under/assistantformal, +/obj/item/clothing/under/misc/assistantformal, /turf/open/floor/carpet{ heat_capacity = 1e+006 }, @@ -6823,7 +6823,7 @@ /obj/structure/table, /obj/structure/bedsheetbin, /obj/item/clothing/neck/tie/black, -/obj/item/clothing/under/lawyer/blacksuit, +/obj/item/clothing/under/suit/black, /obj/effect/turf_decal/tile/blue{ dir = 4 }, @@ -7068,7 +7068,7 @@ name = "personal closet"; req_access_txt = "201" }, -/obj/item/clothing/under/suit_jacket/burgundy, +/obj/item/clothing/under/suit/burgundy, /turf/open/floor/carpet{ heat_capacity = 1e+006 }, diff --git a/_maps/RandomZLevels/research.dmm b/_maps/RandomZLevels/research.dmm index 2499270d8f..c07499fb57 100644 --- a/_maps/RandomZLevels/research.dmm +++ b/_maps/RandomZLevels/research.dmm @@ -3214,7 +3214,7 @@ id_job = "Geneticist"; oxy_damage = 55; suit = /obj/item/clothing/suit/toggle/labcoat/genetics; - uniform = /obj/item/clothing/under/rank/geneticist; + uniform = /obj/item/clothing/under/rank/medical/geneticist; name = "Geneticist" }, /obj/effect/decal/cleanable/blood, @@ -4322,7 +4322,7 @@ id_job = "Geneticist"; oxy_damage = 55; suit = /obj/item/clothing/suit/toggle/labcoat/genetics; - uniform = /obj/item/clothing/under/rank/geneticist; + uniform = /obj/item/clothing/under/rank/medical/geneticist; name = "Geneticist" }, /obj/effect/decal/cleanable/blood, @@ -5173,7 +5173,7 @@ id_job = "Geneticist"; oxy_damage = 55; suit = /obj/item/clothing/suit/toggle/labcoat/genetics; - uniform = /obj/item/clothing/under/rank/geneticist; + uniform = /obj/item/clothing/under/rank/medical/geneticist; name = "Geneticist" }, /obj/effect/decal/cleanable/blood, @@ -6047,7 +6047,7 @@ id_job = "Geneticist"; oxy_damage = 55; suit = /obj/item/clothing/suit/toggle/labcoat/genetics; - uniform = /obj/item/clothing/under/rank/geneticist; + uniform = /obj/item/clothing/under/rank/medical/geneticist; name = "Geneticist" }, /turf/open/floor/mineral/titanium/blue, diff --git a/_maps/RandomZLevels/undergroundoutpost45.dmm b/_maps/RandomZLevels/undergroundoutpost45.dmm index 56018b943a..33fdb7a28d 100644 --- a/_maps/RandomZLevels/undergroundoutpost45.dmm +++ b/_maps/RandomZLevels/undergroundoutpost45.dmm @@ -312,7 +312,7 @@ name = "personal closet"; req_access_txt = "201" }, -/obj/item/clothing/under/pj/blue, +/obj/item/clothing/under/misc/pj/blue, /turf/open/floor/carpet{ heat_capacity = 1e+006 }, @@ -362,7 +362,7 @@ name = "personal closet"; req_access_txt = "201" }, -/obj/item/clothing/under/suit_jacket/female, +/obj/item/clothing/under/suit/black/skirt, /turf/open/floor/carpet{ heat_capacity = 1e+006 }, @@ -2135,7 +2135,7 @@ }, /area/awaymission/undergroundoutpost45/caves) "ev" = ( -/obj/item/clothing/under/pj/red, +/obj/item/clothing/under/misc/pj/red, /obj/structure/closet/secure_closet{ desc = "It's a secure locker for personnel. The first card swiped gains control."; icon_state = "cabinet"; @@ -3130,7 +3130,7 @@ name = "Kitchen Crate" }, /obj/item/storage/box/mousetraps, -/obj/item/clothing/under/waiter, +/obj/item/clothing/under/suit/waiter, /obj/effect/decal/cleanable/dirt, /turf/open/floor/plasteel/showroomfloor{ heat_capacity = 1e+006 @@ -5263,7 +5263,7 @@ }, /area/awaymission/undergroundoutpost45/gateway) "km" = ( -/obj/item/clothing/under/suit_jacket/navy, +/obj/item/clothing/under/suit/navy, /obj/structure/closet/secure_closet{ desc = "It's a secure locker for personnel. The first card swiped gains control."; icon_state = "cabinet"; @@ -9706,7 +9706,7 @@ name = "personal closet"; req_access_txt = "201" }, -/obj/item/clothing/under/pj/red, +/obj/item/clothing/under/misc/pj/red, /turf/open/floor/carpet{ heat_capacity = 1e+006 }, diff --git a/_maps/map_files/BoxStation/BoxStation.dmm b/_maps/map_files/BoxStation/BoxStation.dmm index d380d30d10..d4aea707fb 100644 --- a/_maps/map_files/BoxStation/BoxStation.dmm +++ b/_maps/map_files/BoxStation/BoxStation.dmm @@ -363,13 +363,13 @@ name = "formal uniform crate"; req_access = "3" }, -/obj/item/clothing/under/rank/security/navyblue, -/obj/item/clothing/under/rank/security/navyblue, -/obj/item/clothing/under/rank/security/navyblue, -/obj/item/clothing/under/rank/security/navyblue, -/obj/item/clothing/under/rank/security/navyblue, -/obj/item/clothing/under/rank/warden/navyblue, -/obj/item/clothing/under/rank/head_of_security/navyblue, +/obj/item/clothing/under/rank/security/officer/formal, +/obj/item/clothing/under/rank/security/officer/formal, +/obj/item/clothing/under/rank/security/officer/formal, +/obj/item/clothing/under/rank/security/officer/formal, +/obj/item/clothing/under/rank/security/officer/formal, +/obj/item/clothing/under/rank/security/warden/formal, +/obj/item/clothing/under/rank/security/head_of_security/formal, /obj/item/clothing/suit/armor/navyblue, /obj/item/clothing/suit/armor/navyblue, /obj/item/clothing/suit/armor/navyblue, @@ -8935,9 +8935,9 @@ dir = 8 }, /obj/structure/closet/wardrobe/white, -/obj/item/clothing/under/waiter, -/obj/item/clothing/under/waiter, -/obj/item/clothing/under/waiter, +/obj/item/clothing/under/suit/waiter, +/obj/item/clothing/under/suit/waiter, +/obj/item/clothing/under/suit/waiter, /obj/structure/sign/poster/contraband/lizard{ pixel_x = -32 }, @@ -9220,9 +9220,9 @@ "aua" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/structure/closet/wardrobe/mixed, -/obj/item/clothing/under/kilt, -/obj/item/clothing/under/kilt, -/obj/item/clothing/under/skirt/purple, +/obj/item/clothing/under/costume/kilt, +/obj/item/clothing/under/costume/kilt, +/obj/item/clothing/under/dress/skirt/purple, /obj/item/clothing/head/beret, /obj/item/clothing/head/beret, /obj/item/clothing/head/beret, @@ -10210,10 +10210,10 @@ /obj/item/clothing/under/trek/medsci/next, /obj/item/clothing/under/trek/medsci/next, /obj/item/clothing/under/trek/medsci/next, -/obj/item/clothing/under/russobluecamooutfit, -/obj/item/clothing/under/russobluecamooutfit, -/obj/item/clothing/under/gladiator, -/obj/item/clothing/under/gladiator, +/obj/item/clothing/under/misc/blue_camo, +/obj/item/clothing/under/misc/blue_camo, +/obj/item/clothing/under/costume/gladiator, +/obj/item/clothing/under/costume/gladiator, /obj/machinery/firealarm{ dir = 4; pixel_x = -24 @@ -12067,7 +12067,7 @@ /turf/open/floor/plating, /area/maintenance/starboard/fore) "aBE" = ( -/obj/item/clothing/under/rank/mailman, +/obj/item/clothing/under/misc/mailman, /obj/item/clothing/head/mailman, /obj/structure/closet, /obj/effect/landmark/blobstart, @@ -15280,9 +15280,9 @@ /obj/structure/closet/secure_closet/bar{ req_access_txt = "25" }, -/obj/item/clothing/under/waiter, -/obj/item/clothing/under/waiter, -/obj/item/clothing/under/waiter, +/obj/item/clothing/under/suit/waiter, +/obj/item/clothing/under/suit/waiter, +/obj/item/clothing/under/suit/waiter, /obj/item/gun/ballistic/revolver/doublebarrel, /turf/open/floor/wood, /area/crew_quarters/bar) @@ -18833,8 +18833,8 @@ /obj/machinery/light{ dir = 8 }, -/obj/item/clothing/under/kilt, -/obj/item/clothing/under/kilt, +/obj/item/clothing/under/costume/kilt, +/obj/item/clothing/under/costume/kilt, /turf/open/floor/plasteel, /area/crew_quarters/locker) "aTy" = ( @@ -19352,9 +19352,9 @@ department = "Locker Room"; pixel_x = -32 }, -/obj/item/clothing/under/assistantformal, -/obj/item/clothing/under/assistantformal, -/obj/item/clothing/under/assistantformal, +/obj/item/clothing/under/misc/assistantformal, +/obj/item/clothing/under/misc/assistantformal, +/obj/item/clothing/under/misc/assistantformal, /obj/item/clothing/under/color/grey, /obj/item/clothing/under/color/grey, /turf/open/floor/plasteel, @@ -19967,10 +19967,10 @@ "aWn" = ( /obj/structure/closet/wardrobe/black, /obj/item/clothing/shoes/jackboots, -/obj/item/clothing/under/janimaid, -/obj/item/clothing/under/janimaid, -/obj/item/clothing/under/maid, -/obj/item/clothing/under/maid, +/obj/item/clothing/under/rank/civilian/janitor/maid, +/obj/item/clothing/under/rank/civilian/janitor/maid, +/obj/item/clothing/under/costume/maid, +/obj/item/clothing/under/costume/maid, /obj/item/clothing/accessory/maidapron, /obj/item/clothing/accessory/maidapron, /obj/item/clothing/head/beret/black, @@ -27801,7 +27801,7 @@ /obj/machinery/atmospherics/components/unary/vent_scrubber/on{ dir = 4 }, -/obj/item/clothing/under/captainparade, +/obj/item/clothing/under/rank/captain/parade, /turf/open/floor/carpet, /area/crew_quarters/heads/captain) "bpl" = ( @@ -29475,8 +29475,8 @@ /obj/item/clothing/head/beret/black, /obj/item/clothing/head/beret, /obj/item/clothing/head/beret, -/obj/item/clothing/under/assistantformal, -/obj/item/clothing/under/skirt/black, +/obj/item/clothing/under/misc/assistantformal, +/obj/item/clothing/under/dress/skirt, /turf/open/floor/plasteel/white, /area/medical/genetics) "btj" = ( @@ -29490,8 +29490,8 @@ /area/science/explab) "btk" = ( /obj/structure/closet/wardrobe/white, -/obj/item/clothing/under/kilt, -/obj/item/clothing/under/janimaid, +/obj/item/clothing/under/costume/kilt, +/obj/item/clothing/under/rank/civilian/janitor/maid, /turf/open/floor/plasteel/white, /area/medical/genetics) "btl" = ( @@ -34230,12 +34230,12 @@ "bDJ" = ( /obj/structure/closet/jcloset, /obj/item/storage/bag/trash, -/obj/item/clothing/under/janimaid, -/obj/item/clothing/under/janimaid, -/obj/item/clothing/under/janimaid, -/obj/item/clothing/under/maid, -/obj/item/clothing/under/maid, -/obj/item/clothing/under/maid, +/obj/item/clothing/under/rank/civilian/janitor/maid, +/obj/item/clothing/under/rank/civilian/janitor/maid, +/obj/item/clothing/under/rank/civilian/janitor/maid, +/obj/item/clothing/under/costume/maid, +/obj/item/clothing/under/costume/maid, +/obj/item/clothing/under/costume/maid, /turf/open/floor/plasteel, /area/janitor) "bDK" = ( @@ -45780,8 +45780,8 @@ /obj/effect/turf_decal/tile/yellow{ dir = 4 }, -/obj/item/clothing/under/overalls, -/obj/item/clothing/under/overalls, +/obj/item/clothing/under/misc/overalls, +/obj/item/clothing/under/misc/overalls, /obj/item/radio/headset/headset_eng, /turf/open/floor/plasteel, /area/engine/engineering) @@ -45840,8 +45840,8 @@ /obj/effect/turf_decal/tile/yellow{ dir = 4 }, -/obj/item/clothing/under/overalls, -/obj/item/clothing/under/overalls, +/obj/item/clothing/under/misc/overalls, +/obj/item/clothing/under/misc/overalls, /obj/item/radio/headset/headset_eng, /turf/open/floor/plasteel, /area/engine/engineering) @@ -48199,8 +48199,8 @@ "clO" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/structure/closet/wardrobe/grey, -/obj/item/clothing/under/assistantformal, -/obj/item/clothing/under/assistantformal, +/obj/item/clothing/under/misc/assistantformal, +/obj/item/clothing/under/misc/assistantformal, /obj/machinery/camera{ c_tag = "Dorms East - Holodeck"; dir = 4 @@ -52511,12 +52511,12 @@ /area/maintenance/starboard/aft) "cBZ" = ( /obj/structure/table/wood, -/obj/item/clothing/under/burial, -/obj/item/clothing/under/burial, -/obj/item/clothing/under/burial, -/obj/item/clothing/under/burial, -/obj/item/clothing/under/burial, -/obj/item/clothing/under/burial, +/obj/item/clothing/under/misc/burial, +/obj/item/clothing/under/misc/burial, +/obj/item/clothing/under/misc/burial, +/obj/item/clothing/under/misc/burial, +/obj/item/clothing/under/misc/burial, +/obj/item/clothing/under/misc/burial, /turf/open/floor/plasteel/grimy, /area/chapel/office) "cCb" = ( @@ -54056,10 +54056,10 @@ /obj/item/clothing/head/ushanka, /obj/item/clothing/head/ushanka, /obj/item/clothing/head/ushanka, -/obj/item/clothing/under/russobluecamooutfit, -/obj/item/clothing/under/russobluecamooutfit, -/obj/item/clothing/under/russobluecamooutfit, -/obj/item/clothing/under/russobluecamooutfit, +/obj/item/clothing/under/misc/blue_camo, +/obj/item/clothing/under/misc/blue_camo, +/obj/item/clothing/under/misc/blue_camo, +/obj/item/clothing/under/misc/blue_camo, /obj/item/clothing/shoes/jackboots, /obj/item/clothing/shoes/jackboots, /obj/item/clothing/shoes/jackboots, @@ -54257,7 +54257,7 @@ /turf/open/floor/plasteel, /area/quartermaster/miningdock) "eAG" = ( -/obj/item/clothing/under/pj/blue, +/obj/item/clothing/under/misc/pj/blue, /obj/item/clothing/shoes/sneakers/white, /turf/open/floor/plating, /area/maintenance/fore) @@ -54275,25 +54275,25 @@ /obj/structure/closet{ name = "Suit Closet" }, -/obj/item/clothing/under/suit_jacket/white, -/obj/item/clothing/under/suit_jacket/tan, -/obj/item/clothing/under/suit_jacket/red, -/obj/item/clothing/under/suit_jacket/really_black, -/obj/item/clothing/under/suit_jacket/navy, -/obj/item/clothing/under/suit_jacket/green, -/obj/item/clothing/under/suit_jacket/female, -/obj/item/clothing/under/suit_jacket/checkered, -/obj/item/clothing/under/suit_jacket/charcoal, -/obj/item/clothing/under/suit_jacket/burgundy, -/obj/item/clothing/under/suit_jacket, -/obj/item/clothing/under/lawyer/black, -/obj/item/clothing/under/lawyer/blacksuit, -/obj/item/clothing/under/lawyer/blue, -/obj/item/clothing/under/lawyer/bluesuit, -/obj/item/clothing/under/lawyer/female, -/obj/item/clothing/under/lawyer/purpsuit, -/obj/item/clothing/under/lawyer/really_black, -/obj/item/clothing/under/lawyer/red, +/obj/item/clothing/under/suit/white, +/obj/item/clothing/under/suit/tan, +/obj/item/clothing/under/suit/red, +/obj/item/clothing/under/suit/black_really, +/obj/item/clothing/under/suit/navy, +/obj/item/clothing/under/suit/green, +/obj/item/clothing/under/suit/black/skirt, +/obj/item/clothing/under/suit/checkered, +/obj/item/clothing/under/suit/charcoal, +/obj/item/clothing/under/suit/burgundy, +/obj/item/clothing/under/suit/black, +/obj/item/clothing/under/rank/civilian/lawyer/black, +/obj/item/clothing/under/suit/black, +/obj/item/clothing/under/rank/civilian/lawyer/blue, +/obj/item/clothing/under/rank/civilian/lawyer/bluesuit, +/obj/item/clothing/under/rank/civilian/lawyer/female, +/obj/item/clothing/under/rank/civilian/lawyer/purpsuit, +/obj/item/clothing/under/rank/civilian/lawyer/really_black, +/obj/item/clothing/under/rank/civilian/lawyer/red, /turf/open/floor/plasteel, /area/crew_quarters/fitness) "eCR" = ( @@ -55204,7 +55204,7 @@ "hsb" = ( /obj/structure/table/wood, /obj/item/book/codex_gigas, -/obj/item/clothing/under/suit_jacket/red, +/obj/item/clothing/under/suit/red, /obj/structure/destructible/cult/tome, /turf/open/floor/carpet, /area/library) @@ -56409,25 +56409,25 @@ /obj/structure/closet{ name = "Suit Closet" }, -/obj/item/clothing/under/suit_jacket/white, -/obj/item/clothing/under/suit_jacket/tan, -/obj/item/clothing/under/suit_jacket/red, -/obj/item/clothing/under/suit_jacket/really_black, -/obj/item/clothing/under/suit_jacket/navy, -/obj/item/clothing/under/suit_jacket/green, -/obj/item/clothing/under/suit_jacket/female, -/obj/item/clothing/under/suit_jacket/checkered, -/obj/item/clothing/under/suit_jacket/charcoal, -/obj/item/clothing/under/suit_jacket/burgundy, -/obj/item/clothing/under/suit_jacket, -/obj/item/clothing/under/lawyer/black, -/obj/item/clothing/under/lawyer/blacksuit, -/obj/item/clothing/under/lawyer/blue, -/obj/item/clothing/under/lawyer/bluesuit, -/obj/item/clothing/under/lawyer/female, -/obj/item/clothing/under/lawyer/purpsuit, -/obj/item/clothing/under/lawyer/really_black, -/obj/item/clothing/under/lawyer/red, +/obj/item/clothing/under/suit/white, +/obj/item/clothing/under/suit/tan, +/obj/item/clothing/under/suit/red, +/obj/item/clothing/under/suit/black_really, +/obj/item/clothing/under/suit/navy, +/obj/item/clothing/under/suit/green, +/obj/item/clothing/under/suit/black/skirt, +/obj/item/clothing/under/suit/checkered, +/obj/item/clothing/under/suit/charcoal, +/obj/item/clothing/under/suit/burgundy, +/obj/item/clothing/under/suit/black, +/obj/item/clothing/under/rank/civilian/lawyer/black, +/obj/item/clothing/under/suit/black, +/obj/item/clothing/under/rank/civilian/lawyer/blue, +/obj/item/clothing/under/rank/civilian/lawyer/bluesuit, +/obj/item/clothing/under/rank/civilian/lawyer/female, +/obj/item/clothing/under/rank/civilian/lawyer/purpsuit, +/obj/item/clothing/under/rank/civilian/lawyer/really_black, +/obj/item/clothing/under/rank/civilian/lawyer/red, /turf/open/floor/plasteel, /area/crew_quarters/locker) "lnk" = ( @@ -57536,10 +57536,10 @@ "oZl" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/structure/closet/wardrobe/pjs, -/obj/item/clothing/under/maid, -/obj/item/clothing/under/maid, -/obj/item/clothing/under/janimaid, -/obj/item/clothing/under/janimaid, +/obj/item/clothing/under/costume/maid, +/obj/item/clothing/under/costume/maid, +/obj/item/clothing/under/rank/civilian/janitor/maid, +/obj/item/clothing/under/rank/civilian/janitor/maid, /obj/item/clothing/accessory/maidapron, /obj/item/clothing/accessory/maidapron, /obj/machinery/light{ @@ -58201,12 +58201,12 @@ dir = 4 }, /obj/structure/closet/wardrobe/black, -/obj/item/clothing/under/skirt/black, +/obj/item/clothing/under/dress/skirt, /obj/item/clothing/head/beret/black, /obj/item/clothing/head/beret/black, -/obj/item/clothing/under/trendy_fit, -/obj/item/clothing/under/trendy_fit, -/obj/item/clothing/under/sundress, +/obj/item/clothing/under/custom/trendy_fit, +/obj/item/clothing/under/custom/trendy_fit, +/obj/item/clothing/under/dress/sundress, /turf/open/floor/plasteel, /area/crew_quarters/fitness) "rtl" = ( @@ -58282,7 +58282,7 @@ /area/security/brig) "rBq" = ( /obj/item/clothing/head/kitty, -/obj/item/clothing/under/maid, +/obj/item/clothing/under/costume/maid, /obj/item/clothing/mask/muzzle, /turf/open/floor/plating, /area/maintenance/bar) @@ -58490,7 +58490,7 @@ /area/maintenance/department/medical/morgue) "sqg" = ( /obj/structure/table/wood, -/obj/item/clothing/under/pj/red, +/obj/item/clothing/under/misc/pj/red, /obj/item/clothing/shoes/sneakers/white, /turf/open/floor/plating, /area/maintenance/fore) @@ -59581,8 +59581,8 @@ /area/crew_quarters/fitness/pool) "vpY" = ( /obj/structure/closet/lasertag/blue, -/obj/item/clothing/under/pj/blue, -/obj/item/clothing/under/pj/blue, +/obj/item/clothing/under/misc/pj/blue, +/obj/item/clothing/under/misc/pj/blue, /turf/open/floor/plasteel, /area/crew_quarters/fitness) "vqP" = ( @@ -60626,8 +60626,8 @@ /area/crew_quarters/fitness) "xZD" = ( /obj/structure/closet/lasertag/red, -/obj/item/clothing/under/pj/red, -/obj/item/clothing/under/pj/red, +/obj/item/clothing/under/misc/pj/red, +/obj/item/clothing/under/misc/pj/red, /turf/open/floor/plasteel, /area/crew_quarters/fitness) "xZL" = ( diff --git a/_maps/map_files/Deltastation/DeltaStation2.dmm b/_maps/map_files/Deltastation/DeltaStation2.dmm index 7a09da4347..0f6e034be0 100644 --- a/_maps/map_files/Deltastation/DeltaStation2.dmm +++ b/_maps/map_files/Deltastation/DeltaStation2.dmm @@ -4154,7 +4154,7 @@ }, /obj/item/wirerod, /obj/item/wrench, -/obj/item/clothing/under/waiter, +/obj/item/clothing/under/suit/waiter, /obj/item/clothing/accessory/waistcoat, /obj/structure/sign/poster/contraband/random{ pixel_x = -32 @@ -39822,7 +39822,7 @@ /obj/structure/closet/secure_closet/hos, /obj/item/clothing/head/HoS/beret, /obj/item/clothing/suit/armor/hos/trenchcoat, -/obj/item/clothing/under/rank/head_of_security/grey, +/obj/item/clothing/under/rank/security/head_of_security/grey, /obj/effect/turf_decal/stripes/line{ dir = 9 }, @@ -50312,7 +50312,7 @@ /obj/item/clothing/suit/det_suit{ icon_state = "curator" }, -/obj/item/clothing/under/rank/det{ +/obj/item/clothing/under/rank/security/detective{ icon_state = "curator" }, /obj/effect/turf_decal/tile/neutral{ @@ -62632,7 +62632,7 @@ /area/security/warden) "cbF" = ( /obj/structure/closet/secure_closet/warden, -/obj/item/clothing/under/rank/warden/grey, +/obj/item/clothing/under/rank/security/warden/grey, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, @@ -74042,7 +74042,7 @@ /area/maintenance/starboard) "cuG" = ( /obj/structure/table, -/obj/item/clothing/under/rank/security, +/obj/item/clothing/under/rank/security/officer, /obj/item/restraints/handcuffs, /obj/effect/decal/cleanable/dirt, /obj/machinery/light/small, @@ -78636,7 +78636,7 @@ pixel_x = 26; pixel_y = 26 }, -/obj/item/clothing/under/kilt, +/obj/item/clothing/under/costume/kilt, /obj/item/clothing/head/beret, /obj/machinery/airalarm{ pixel_y = 23 @@ -78674,7 +78674,7 @@ /obj/item/clothing/head/fedora{ icon_state = "detective" }, -/obj/item/clothing/under/geisha, +/obj/item/clothing/under/costume/geisha, /obj/item/clothing/head/fedora{ icon_state = "curator" }, @@ -78682,7 +78682,7 @@ desc = "This looks awfully familiar..."; icon_state = "curator" }, -/obj/item/clothing/under/rank/curator/treasure_hunter, +/obj/item/clothing/under/rank/civilian/curator/treasure_hunter, /obj/machinery/airalarm{ pixel_y = 23 }, @@ -81143,7 +81143,7 @@ icon_state = "1-2" }, /obj/item/folder/blue, -/obj/item/clothing/under/rank/centcom_commander{ +/obj/item/clothing/under/rank/centcom/commander{ desc = "A replica of a jumpsuit worn by the highest ranking commanders under Nanotrasen's central command."; name = "Replica CentCom officer's jumpsuit" }, @@ -88556,7 +88556,7 @@ /area/crew_quarters/fitness/recreation) "cTg" = ( /obj/structure/table, -/obj/item/clothing/under/sl_suit{ +/obj/item/clothing/under/suit/sl{ name = "referee suit" }, /obj/effect/turf_decal/tile/neutral{ @@ -89705,7 +89705,7 @@ /obj/structure/closet/secure_closet/personal/cabinet, /obj/item/clothing/suit/jacket/letterman_nanotrasen, /obj/item/clothing/suit/toggle/lawyer, -/obj/item/clothing/under/maid, +/obj/item/clothing/under/costume/maid, /obj/item/clothing/head/kitty, /obj/machinery/airalarm{ dir = 1; @@ -89733,7 +89733,7 @@ /obj/item/clothing/head/fedora{ icon_state = "detective" }, -/obj/item/clothing/under/lawyer/female, +/obj/item/clothing/under/rank/civilian/lawyer/female, /obj/machinery/airalarm{ dir = 1; pixel_y = -22 @@ -89757,7 +89757,7 @@ pixel_y = -32 }, /obj/item/clothing/head/fedora, -/obj/item/clothing/under/redeveninggown, +/obj/item/clothing/under/dress/redeveninggown, /obj/item/clothing/head/rabbitears, /turf/open/floor/plasteel/grimy, /area/crew_quarters/dorms) @@ -92803,7 +92803,7 @@ /area/crew_quarters/fitness/recreation) "dae" = ( /obj/structure/table, -/obj/item/clothing/under/suit_jacket/really_black, +/obj/item/clothing/under/suit/black_really, /obj/item/cane, /obj/item/clothing/head/bowler{ pixel_y = 5 @@ -98184,7 +98184,7 @@ /obj/effect/decal/cleanable/dirt, /obj/structure/table/wood, /obj/item/clothing/suit/toggle/owlwings, -/obj/item/clothing/under/owl, +/obj/item/clothing/under/costume/owl, /obj/item/clothing/mask/gas/owl_mask, /turf/open/floor/plating, /area/maintenance/starboard/aft) @@ -110502,7 +110502,7 @@ /area/medical/medbay/central) "dFk" = ( /obj/structure/table/wood, -/obj/item/clothing/under/maid, +/obj/item/clothing/under/costume/maid, /obj/item/clothing/head/kitty, /obj/effect/decal/cleanable/cobweb, /obj/effect/decal/cleanable/dirt, @@ -111362,7 +111362,7 @@ /area/maintenance/department/medical/morgue) "dGw" = ( /obj/structure/closet/secure_closet/CMO, -/obj/item/clothing/under/rank/nursesuit, +/obj/item/clothing/under/rank/medical/doctor/nurse, /obj/item/clothing/head/nursehat, /obj/effect/turf_decal/stripes/line{ dir = 5 @@ -113664,7 +113664,7 @@ /area/crew_quarters/theatre/abandoned) "dKr" = ( /obj/structure/table/wood, -/obj/item/clothing/under/geisha, +/obj/item/clothing/under/costume/geisha, /obj/item/clothing/shoes/sandal, /obj/effect/turf_decal/tile/neutral{ dir = 1 @@ -121170,7 +121170,7 @@ /area/library/abandoned) "dYm" = ( /obj/structure/table/wood, -/obj/item/clothing/under/rank/curator, +/obj/item/clothing/under/rank/civilian/curator, /obj/effect/spawner/lootdrop/maintenance{ lootcount = 2; name = "2maintenance loot spawner" @@ -125929,12 +125929,12 @@ dir = 8 }, /obj/structure/table, -/obj/item/clothing/under/burial, -/obj/item/clothing/under/burial, -/obj/item/clothing/under/burial, -/obj/item/clothing/under/burial, -/obj/item/clothing/under/burial, -/obj/item/clothing/under/burial, +/obj/item/clothing/under/misc/burial, +/obj/item/clothing/under/misc/burial, +/obj/item/clothing/under/misc/burial, +/obj/item/clothing/under/misc/burial, +/obj/item/clothing/under/misc/burial, +/obj/item/clothing/under/misc/burial, /turf/open/floor/plasteel/dark, /area/chapel/office) "gbV" = ( @@ -126052,7 +126052,7 @@ /area/science/circuit) "gVS" = ( /obj/item/clothing/head/kitty, -/obj/item/clothing/under/maid, +/obj/item/clothing/under/costume/maid, /obj/item/clothing/mask/muzzle, /turf/open/floor/plating, /area/crew_quarters/abandoned_gambling_den) diff --git a/_maps/map_files/KiloStation/KiloStation.dmm b/_maps/map_files/KiloStation/KiloStation.dmm index 73386e6e1e..a6d747a4d2 100644 --- a/_maps/map_files/KiloStation/KiloStation.dmm +++ b/_maps/map_files/KiloStation/KiloStation.dmm @@ -7053,7 +7053,7 @@ /obj/effect/turf_decal/bot, /obj/structure/rack, /obj/item/clothing/gloves/color/brown, -/obj/item/clothing/under/overalls, +/obj/item/clothing/under/misc/overalls, /obj/item/clothing/mask/gas{ pixel_x = 4; pixel_y = 4 @@ -9271,7 +9271,7 @@ /obj/structure/closet{ name = "science locker" }, -/obj/item/clothing/under/rank/scientist{ +/obj/item/clothing/under/rank/rnd/scientist{ pixel_x = 4; pixel_y = 4 }, @@ -14495,12 +14495,12 @@ /obj/structure/closet{ name = "skirt closet" }, -/obj/item/clothing/under/skirt/red{ +/obj/item/clothing/under/dress/skirt/red{ pixel_x = 4; pixel_y = 4 }, -/obj/item/clothing/under/skirt/blue, -/obj/item/clothing/under/skirt/black{ +/obj/item/clothing/under/dress/skirt/blue, +/obj/item/clothing/under/dress/skirt{ pixel_x = -4; pixel_y = -4 }, @@ -23309,7 +23309,7 @@ /area/science/mixing) "aLT" = ( /obj/structure/closet, -/obj/item/clothing/under/rank/bartender/purple{ +/obj/item/clothing/under/rank/civilian/bartender/purple{ pixel_x = 4; pixel_y = 4 }, @@ -27298,11 +27298,11 @@ name = "medical locker" }, /obj/structure/grille/broken, -/obj/item/clothing/under/skirt/blue{ +/obj/item/clothing/under/dress/skirt/blue{ pixel_x = 4; pixel_y = 4 }, -/obj/item/clothing/under/rank/medical, +/obj/item/clothing/under/rank/medical/doctor, /obj/item/clothing/gloves/color/latex, /obj/item/clothing/mask/surgical, /turf/open/floor/plating, @@ -27635,7 +27635,7 @@ pixel_x = -26 }, /obj/item/reagent_containers/food/snacks/pie/cream, -/obj/item/clothing/under/lobster, +/obj/item/clothing/under/costume/lobster, /obj/item/clothing/head/lobsterhat, /obj/effect/turf_decal/tile/neutral, /obj/effect/turf_decal/tile/neutral{ @@ -35210,7 +35210,7 @@ /obj/structure/closet{ name = "kitchen closet" }, -/obj/item/clothing/under/rank/chef{ +/obj/item/clothing/under/rank/civilian/chef{ pixel_x = 4; pixel_y = 4 }, @@ -41674,7 +41674,7 @@ /obj/structure/closet/secure_closet/personal, /obj/item/storage/backpack, /obj/item/storage/backpack/satchel, -/obj/item/clothing/under/assistantformal, +/obj/item/clothing/under/misc/assistantformal, /obj/item/clothing/suit/hooded/wintercoat, /obj/item/clothing/shoes/winterboots, /obj/effect/turf_decal/tile/neutral, @@ -42355,7 +42355,7 @@ /obj/structure/closet{ name = "supply locker" }, -/obj/item/clothing/under/rank/cargotech, +/obj/item/clothing/under/rank/cargo/tech, /obj/item/clothing/shoes/sneakers/brown, /obj/effect/spawner/lootdrop/maintenance, /turf/open/floor/plating, @@ -42577,11 +42577,11 @@ /obj/effect/turf_decal/tile/neutral, /obj/structure/table, /obj/effect/decal/cleanable/cobweb, -/obj/item/clothing/under/suit_jacket/really_black{ +/obj/item/clothing/under/suit/black_really{ pixel_x = 4; pixel_y = 4 }, -/obj/item/clothing/under/suit_jacket/really_black, +/obj/item/clothing/under/suit/black_really, /obj/item/clothing/neck/tie/black{ pixel_x = 6 }, @@ -42749,7 +42749,7 @@ /obj/structure/closet/secure_closet/personal, /obj/item/storage/backpack, /obj/item/storage/backpack/satchel, -/obj/item/clothing/under/assistantformal, +/obj/item/clothing/under/misc/assistantformal, /obj/item/clothing/suit/hooded/wintercoat, /obj/item/clothing/shoes/winterboots, /obj/effect/turf_decal/tile/neutral, @@ -49260,8 +49260,8 @@ "byZ" = ( /obj/structure/disposalpipe/segment, /obj/structure/closet/wardrobe/black, -/obj/item/clothing/under/trendy_fit, -/obj/item/clothing/under/trendy_fit, +/obj/item/clothing/under/custom/trendy_fit, +/obj/item/clothing/under/custom/trendy_fit, /turf/open/floor/plasteel/dark, /area/crew_quarters/locker) "bza" = ( @@ -49929,12 +49929,12 @@ /obj/structure/closet{ name = "suit closet" }, -/obj/item/clothing/under/lawyer/female{ +/obj/item/clothing/under/rank/civilian/lawyer/female{ pixel_x = 4; pixel_y = 4 }, -/obj/item/clothing/under/lawyer/bluesuit, -/obj/item/clothing/under/lawyer/red{ +/obj/item/clothing/under/rank/civilian/lawyer/bluesuit, +/obj/item/clothing/under/rank/civilian/lawyer/red{ pixel_x = -4; pixel_y = -4 }, @@ -55137,7 +55137,7 @@ /area/security/processing) "bIl" = ( /obj/structure/table, -/obj/item/clothing/under/rank/security{ +/obj/item/clothing/under/rank/security/officer{ pixel_x = -4 }, /obj/item/toy/figure/dsquad{ @@ -63067,7 +63067,7 @@ name = "security locker" }, /obj/item/clothing/gloves/color/black, -/obj/item/clothing/under/rank/security/skirt, +/obj/item/clothing/under/rank/security/officer/skirt, /obj/item/clothing/shoes/jackboots, /obj/structure/grille/broken, /obj/effect/decal/cleanable/cobweb, @@ -80246,7 +80246,7 @@ /obj/effect/turf_decal/tile/neutral, /obj/structure/table/wood, /obj/effect/decal/cleanable/cobweb, -/obj/item/clothing/under/geisha{ +/obj/item/clothing/under/costume/geisha{ pixel_y = 5 }, /obj/item/toy/katana, @@ -81105,7 +81105,7 @@ name = "engineering locker" }, /obj/item/clothing/suit/hazardvest, -/obj/item/clothing/under/rank/engineer, +/obj/item/clothing/under/rank/engineering/engineer, /obj/item/clothing/shoes/workboots, /obj/effect/decal/cleanable/cobweb/cobweb2, /obj/effect/decal/cleanable/dirt, @@ -82787,11 +82787,11 @@ }, /obj/effect/decal/cleanable/dirt, /obj/item/clothing/gloves/color/white, -/obj/item/clothing/under/maid{ +/obj/item/clothing/under/costume/maid{ pixel_x = 4; pixel_y = 4 }, -/obj/item/clothing/under/janimaid, +/obj/item/clothing/under/rank/civilian/janitor/maid, /obj/item/clothing/accessory/maidapron{ pixel_x = -4; pixel_y = -4 @@ -87680,7 +87680,7 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/effect/decal/cleanable/dirt, /obj/structure/disposalpipe/segment, -/obj/item/clothing/under/maid, +/obj/item/clothing/under/costume/maid, /turf/open/floor/plating{ icon_state = "panelscorched" }, @@ -88205,7 +88205,7 @@ /area/hallway/primary/fore) "uqy" = ( /obj/effect/decal/cleanable/dirt, -/obj/item/clothing/under/janimaid, +/obj/item/clothing/under/rank/civilian/janitor/maid, /turf/open/floor/plating{ icon_state = "platingdmg1" }, diff --git a/_maps/map_files/LambdaStation/lambda.dmm b/_maps/map_files/LambdaStation/lambda.dmm index 4ebe1650d6..64e1f1cf09 100644 --- a/_maps/map_files/LambdaStation/lambda.dmm +++ b/_maps/map_files/LambdaStation/lambda.dmm @@ -11069,7 +11069,7 @@ dir = 4 }, /obj/structure/closet/secure_closet/warden, -/obj/item/clothing/under/rank/warden/grey, +/obj/item/clothing/under/rank/security/warden/grey, /obj/effect/turf_decal/tile/neutral{ dir = 8 }, @@ -34895,7 +34895,7 @@ light_color = "#e8eaff" }, /obj/machinery/vending/wardrobe/jani_wardrobe{ - products = list(/obj/item/clothing/under/rank/janitor = 2, /obj/item/cartridge/janitor = 2, /obj/item/clothing/gloves/color/black = 2, /obj/item/clothing/head/soft/purple = 2, /obj/item/paint/paint_remover = 2, /obj/item/melee/flyswatter = 2, /obj/item/flashlight = 2, /obj/item/caution = 10, /obj/item/holosign_creator = 2, /obj/item/lightreplacer = 2, /obj/item/soap/nanotrasen = 2, /obj/item/storage/bag/trash = 2, /obj/item/clothing/shoes/galoshes = 2, /obj/item/watertank/janitor = 2, /obj/item/storage/belt/janitor = 2) + products = list(/obj/item/clothing/under/rank/civilian/janitor = 2, /obj/item/cartridge/janitor = 2, /obj/item/clothing/gloves/color/black = 2, /obj/item/clothing/head/soft/purple = 2, /obj/item/paint/paint_remover = 2, /obj/item/melee/flyswatter = 2, /obj/item/flashlight = 2, /obj/item/caution = 10, /obj/item/holosign_creator = 2, /obj/item/lightreplacer = 2, /obj/item/soap/nanotrasen = 2, /obj/item/storage/bag/trash = 2, /obj/item/clothing/shoes/galoshes = 2, /obj/item/watertank/janitor = 2, /obj/item/storage/belt/janitor = 2) }, /turf/open/floor/plating, /area/janitor) @@ -44976,7 +44976,7 @@ /area/library) "bCG" = ( /obj/structure/destructible/cult/tome, -/obj/item/clothing/under/suit_jacket/red, +/obj/item/clothing/under/suit/red, /obj/item/book/codex_gigas, /turf/open/floor/plasteel/cult{ dir = 2 @@ -64293,12 +64293,12 @@ /turf/open/floor/plasteel/grimy, /area/chapel/office) "clT" = ( -/obj/item/clothing/under/burial, -/obj/item/clothing/under/burial, -/obj/item/clothing/under/burial, -/obj/item/clothing/under/burial, -/obj/item/clothing/under/burial, -/obj/item/clothing/under/burial, +/obj/item/clothing/under/misc/burial, +/obj/item/clothing/under/misc/burial, +/obj/item/clothing/under/misc/burial, +/obj/item/clothing/under/misc/burial, +/obj/item/clothing/under/misc/burial, +/obj/item/clothing/under/misc/burial, /obj/structure/closet/crate{ name = "Burial Garment Crate" }, @@ -65314,7 +65314,7 @@ /area/engine/engineering) "cnW" = ( /obj/machinery/vending/engineering{ - products = list(/obj/item/clothing/under/rank/engineer = 4, /obj/item/clothing/shoes/sneakers/orange = 4, /obj/item/clothing/head/hardhat = 4, /obj/item/storage/belt/utility = 4, /obj/item/clothing/glasses/meson/engine = 4, /obj/item/clothing/gloves/color/yellow = 2, /obj/item/screwdriver = 12, /obj/item/crowbar = 12, /obj/item/wirecutters = 12, /obj/item/multitool = 12, /obj/item/wrench = 12, /obj/item/t_scanner = 12, /obj/item/stock_parts/cell = 8, /obj/item/weldingtool = 8, /obj/item/clothing/head/welding = 8, /obj/item/light/tube = 10, /obj/item/clothing/suit/fire = 4, /obj/item/stock_parts/scanning_module = 5, /obj/item/stock_parts/micro_laser = 5, /obj/item/stock_parts/matter_bin = 5, /obj/item/stock_parts/manipulator = 5) + products = list(/obj/item/clothing/under/rank/engineering/engineer = 4, /obj/item/clothing/shoes/sneakers/orange = 4, /obj/item/clothing/head/hardhat = 4, /obj/item/storage/belt/utility = 4, /obj/item/clothing/glasses/meson/engine = 4, /obj/item/clothing/gloves/color/yellow = 2, /obj/item/screwdriver = 12, /obj/item/crowbar = 12, /obj/item/wirecutters = 12, /obj/item/multitool = 12, /obj/item/wrench = 12, /obj/item/t_scanner = 12, /obj/item/stock_parts/cell = 8, /obj/item/weldingtool = 8, /obj/item/clothing/head/welding = 8, /obj/item/light/tube = 10, /obj/item/clothing/suit/fire = 4, /obj/item/stock_parts/scanning_module = 5, /obj/item/stock_parts/micro_laser = 5, /obj/item/stock_parts/matter_bin = 5, /obj/item/stock_parts/manipulator = 5) }, /obj/effect/turf_decal/trimline/yellow/filled/line{ icon_state = "trimline_fill"; @@ -77033,7 +77033,7 @@ }, /obj/item/clothing/head/HoS/beret, /obj/item/clothing/suit/armor/hos/trenchcoat, -/obj/item/clothing/under/rank/head_of_security/grey, +/obj/item/clothing/under/rank/security/head_of_security/grey, /obj/item/storage/box/deputy, /obj/structure/sign/nanotrasen{ pixel_x = 32; diff --git a/_maps/map_files/MetaStation/MetaStation.dmm b/_maps/map_files/MetaStation/MetaStation.dmm index 2f8d1a5eb9..ee042ee5d2 100644 --- a/_maps/map_files/MetaStation/MetaStation.dmm +++ b/_maps/map_files/MetaStation/MetaStation.dmm @@ -4556,7 +4556,7 @@ /area/crew_quarters/fitness/recreation) "aiR" = ( /obj/structure/table, -/obj/item/clothing/under/sl_suit{ +/obj/item/clothing/under/suit/sl{ desc = "Whoever wears this makes the rules."; name = "referee suit" }, @@ -6918,8 +6918,8 @@ /area/maintenance/port) "ana" = ( /obj/structure/rack, -/obj/item/clothing/under/rank/mailman, -/obj/item/clothing/under/rank/vice{ +/obj/item/clothing/under/misc/mailman, +/obj/item/clothing/under/misc/vice_officer{ pixel_x = 4; pixel_y = -3 }, @@ -7555,7 +7555,7 @@ c_tag = "Brig - Infirmary"; dir = 1 }, -/obj/item/clothing/under/rank/medical/purple{ +/obj/item/clothing/under/rank/medical/doctor/purple{ pixel_y = -4 }, /obj/machinery/atmospherics/components/unary/vent_scrubber/on{ @@ -8886,7 +8886,7 @@ /obj/structure/chair, /obj/item/restraints/handcuffs, /obj/effect/decal/remains/human, -/obj/item/clothing/under/soviet, +/obj/item/clothing/under/costume/soviet, /obj/effect/decal/cleanable/blood/old, /turf/open/floor/plating, /area/maintenance/port/fore) @@ -9965,7 +9965,7 @@ /obj/machinery/airalarm{ pixel_y = 23 }, -/obj/item/clothing/under/assistantformal, +/obj/item/clothing/under/misc/assistantformal, /turf/open/floor/wood, /area/crew_quarters/dorms) "asV" = ( @@ -10042,7 +10042,7 @@ /obj/machinery/airalarm{ pixel_y = 23 }, -/obj/item/clothing/under/suit_jacket/burgundy, +/obj/item/clothing/under/suit/burgundy, /turf/open/floor/carpet, /area/crew_quarters/dorms) "atc" = ( @@ -11693,7 +11693,7 @@ /obj/machinery/airalarm{ pixel_y = 23 }, -/obj/item/clothing/under/suit_jacket/tan, +/obj/item/clothing/under/suit/tan, /turf/open/floor/carpet, /area/crew_quarters/dorms) "awE" = ( @@ -13402,11 +13402,11 @@ /area/crew_quarters/dorms) "aAe" = ( /obj/structure/table, -/obj/item/clothing/under/suit_jacket/female{ +/obj/item/clothing/under/suit/black/skirt{ pixel_x = 3; pixel_y = 1 }, -/obj/item/clothing/under/suit_jacket/really_black{ +/obj/item/clothing/under/suit/black_really{ pixel_x = -2 }, /obj/machinery/light/small{ @@ -13418,9 +13418,9 @@ }, /obj/item/clothing/accessory/waistcoat, /obj/item/clothing/suit/toggle/lawyer/black, -/obj/item/clothing/under/suit_jacket/red, +/obj/item/clothing/under/suit/red, /obj/item/clothing/neck/tie/black, -/obj/item/clothing/under/lawyer/blacksuit, +/obj/item/clothing/under/suit/black, /obj/effect/turf_decal/tile/blue{ dir = 4 }, @@ -14755,7 +14755,7 @@ /obj/machinery/airalarm{ pixel_y = 23 }, -/obj/item/clothing/under/suit_jacket/navy, +/obj/item/clothing/under/suit/navy, /turf/open/floor/carpet, /area/crew_quarters/dorms) "aCM" = ( @@ -16789,7 +16789,7 @@ /area/crew_quarters/dorms) "aGP" = ( /obj/structure/closet/secure_closet/personal/cabinet, -/obj/item/clothing/under/assistantformal, +/obj/item/clothing/under/misc/assistantformal, /turf/open/floor/wood, /area/crew_quarters/dorms) "aGQ" = ( @@ -23603,7 +23603,7 @@ /area/maintenance/starboard/fore) "aUX" = ( /obj/structure/closet/secure_closet/personal, -/obj/item/clothing/under/assistantformal, +/obj/item/clothing/under/misc/assistantformal, /obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden, /obj/item/clothing/suit/hooded/wintercoat, /obj/item/clothing/shoes/winterboots, @@ -26182,7 +26182,7 @@ /area/ai_monitored/turret_protected/ai) "aZU" = ( /obj/structure/closet/secure_closet/personal, -/obj/item/clothing/under/assistantformal, +/obj/item/clothing/under/misc/assistantformal, /obj/item/clothing/suit/hooded/wintercoat, /obj/item/clothing/shoes/winterboots, /obj/effect/turf_decal/tile/neutral{ @@ -26345,7 +26345,7 @@ /area/maintenance/port/fore) "bah" = ( /obj/structure/closet/secure_closet/personal, -/obj/item/clothing/under/assistantformal, +/obj/item/clothing/under/misc/assistantformal, /obj/structure/sign/map/right{ desc = "A framed picture of the station. Clockwise from security at the top (red), you see engineering (yellow), science (purple), escape (red and white), medbay (green), arrivals (blue and white), and finally cargo (brown)."; icon_state = "map-right-MS"; @@ -27278,7 +27278,7 @@ /obj/machinery/light/small{ dir = 1 }, -/obj/item/clothing/under/assistantformal, +/obj/item/clothing/under/misc/assistantformal, /obj/structure/sign/map/left{ desc = "A framed picture of the station. Clockwise from security at the top (red), you see engineering (yellow), science (purple), escape (red and white), medbay (green), arrivals (blue and white), and finally cargo (brown)."; icon_state = "map-left-MS"; @@ -29748,21 +29748,21 @@ name = "formal uniform crate"; req_access_txt = "3" }, -/obj/item/clothing/under/rank/security/navyblue, -/obj/item/clothing/under/rank/security/navyblue, -/obj/item/clothing/under/rank/security/navyblue, -/obj/item/clothing/under/rank/security/navyblue, -/obj/item/clothing/under/rank/security/navyblue, -/obj/item/clothing/under/rank/security/navyblue, +/obj/item/clothing/under/rank/security/officer/formal, +/obj/item/clothing/under/rank/security/officer/formal, +/obj/item/clothing/under/rank/security/officer/formal, +/obj/item/clothing/under/rank/security/officer/formal, +/obj/item/clothing/under/rank/security/officer/formal, +/obj/item/clothing/under/rank/security/officer/formal, /obj/item/clothing/suit/armor/navyblue, /obj/item/clothing/suit/armor/navyblue, /obj/item/clothing/suit/armor/navyblue, /obj/item/clothing/suit/armor/navyblue, /obj/item/clothing/suit/armor/navyblue, /obj/item/clothing/suit/armor/navyblue, -/obj/item/clothing/under/rank/warden/navyblue, +/obj/item/clothing/under/rank/security/warden/formal, /obj/item/clothing/suit/armor/vest/warden/navyblue, -/obj/item/clothing/under/rank/head_of_security/navyblue, +/obj/item/clothing/under/rank/security/head_of_security/formal, /obj/item/clothing/suit/armor/hos/navyblue, /obj/item/clothing/head/beret/sec/navyofficer, /obj/item/clothing/head/beret/sec/navyofficer, @@ -46039,7 +46039,7 @@ }, /obj/structure/table/wood, /obj/item/clothing/shoes/laceup, -/obj/item/clothing/under/suit_jacket/really_black, +/obj/item/clothing/under/suit/black_really, /obj/item/clothing/glasses/sunglasses, /obj/machinery/camera{ c_tag = "Corporate Showroom" @@ -47330,7 +47330,7 @@ /obj/machinery/newscaster{ pixel_x = -30 }, -/obj/item/clothing/under/suit_jacket/red, +/obj/item/clothing/under/suit/red, /obj/effect/decal/cleanable/cobweb, /obj/item/book/codex_gigas, /turf/open/floor/engine/cult, @@ -72433,12 +72433,12 @@ pixel_x = -26 }, /obj/structure/table/wood, -/obj/item/clothing/under/burial, -/obj/item/clothing/under/burial, -/obj/item/clothing/under/burial, -/obj/item/clothing/under/burial, -/obj/item/clothing/under/burial, -/obj/item/clothing/under/burial, +/obj/item/clothing/under/misc/burial, +/obj/item/clothing/under/misc/burial, +/obj/item/clothing/under/misc/burial, +/obj/item/clothing/under/misc/burial, +/obj/item/clothing/under/misc/burial, +/obj/item/clothing/under/misc/burial, /turf/open/floor/plasteel/grimy, /area/chapel/office) "cLW" = ( diff --git a/_maps/map_files/OmegaStation/OmegaStation.dmm b/_maps/map_files/OmegaStation/OmegaStation.dmm index 151c459687..7253030d9f 100644 --- a/_maps/map_files/OmegaStation/OmegaStation.dmm +++ b/_maps/map_files/OmegaStation/OmegaStation.dmm @@ -12660,7 +12660,7 @@ /area/maintenance/port/fore) "avQ" = ( /obj/structure/table, -/obj/item/clothing/under/rank/security, +/obj/item/clothing/under/rank/security/officer, /obj/item/restraints/handcuffs, /obj/structure/cable/white, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ @@ -13692,7 +13692,7 @@ /obj/structure/closet/secure_closet/personal/cabinet, /obj/item/clothing/suit/jacket/letterman_nanotrasen, /obj/item/clothing/suit/toggle/lawyer, -/obj/item/clothing/under/maid, +/obj/item/clothing/under/costume/maid, /obj/machinery/light/small{ dir = 1 }, @@ -13716,7 +13716,7 @@ /obj/item/clothing/head/fedora{ icon_state = "detective" }, -/obj/item/clothing/under/geisha, +/obj/item/clothing/under/costume/geisha, /obj/machinery/light/small{ dir = 1 }, @@ -17365,7 +17365,7 @@ /obj/item/clothing/head/fedora{ icon_state = "detective" }, -/obj/item/clothing/under/lawyer/female, +/obj/item/clothing/under/rank/civilian/lawyer/female, /obj/machinery/light/small, /turf/open/floor/wood, /area/crew_quarters/dorms) @@ -17387,7 +17387,7 @@ }, /obj/item/clothing/suit/toggle/lawyer/black, /obj/item/clothing/head/fedora, -/obj/item/clothing/under/blacktango, +/obj/item/clothing/under/dress/blacktango, /obj/machinery/light/small, /turf/open/floor/plasteel/grimy, /area/crew_quarters/dorms) diff --git a/_maps/map_files/PubbyStation/PubbyStation.dmm b/_maps/map_files/PubbyStation/PubbyStation.dmm index 77b44df636..213b337415 100644 --- a/_maps/map_files/PubbyStation/PubbyStation.dmm +++ b/_maps/map_files/PubbyStation/PubbyStation.dmm @@ -18191,7 +18191,7 @@ /obj/structure/chair/wood/normal{ dir = 8 }, -/obj/item/clothing/under/janimaid, +/obj/item/clothing/under/rank/civilian/janitor/maid, /turf/open/floor/wood{ icon_state = "wood-broken" }, @@ -20830,7 +20830,7 @@ /area/janitor) "aXP" = ( /obj/structure/table, -/obj/item/clothing/under/maid, +/obj/item/clothing/under/costume/maid, /obj/item/key/janitor, /obj/item/grenade/clusterbuster/cleaner, /obj/item/grenade/chem_grenade/cleaner, @@ -22599,9 +22599,9 @@ "bbt" = ( /obj/structure/disposalpipe/segment, /obj/structure/table/wood, -/obj/item/clothing/under/sundress, -/obj/item/clothing/under/waiter, -/obj/item/clothing/under/blacktango, +/obj/item/clothing/under/dress/sundress, +/obj/item/clothing/under/suit/waiter, +/obj/item/clothing/under/dress/blacktango, /turf/open/floor/plasteel/dark, /area/crew_quarters/bar) "bbu" = ( @@ -22661,7 +22661,7 @@ pixel_x = 6; pixel_y = -5 }, -/obj/item/clothing/under/rank/mailman, +/obj/item/clothing/under/misc/mailman, /obj/item/clothing/head/mailman, /turf/open/floor/plasteel, /area/quartermaster/office) @@ -35727,7 +35727,7 @@ icon_state = "2-4" }, /obj/structure/closet, -/obj/item/clothing/under/rank/nursesuit, +/obj/item/clothing/under/rank/medical/doctor/nurse, /obj/item/clothing/head/nursehat, /obj/effect/decal/cleanable/cobweb, /obj/machinery/airalarm{ @@ -51429,10 +51429,10 @@ /turf/open/floor/carpet, /area/chapel/main/monastery) "cwz" = ( -/obj/item/clothing/under/burial, -/obj/item/clothing/under/burial, -/obj/item/clothing/under/burial, -/obj/item/clothing/under/burial, +/obj/item/clothing/under/misc/burial, +/obj/item/clothing/under/misc/burial, +/obj/item/clothing/under/misc/burial, +/obj/item/clothing/under/misc/burial, /obj/structure/table/wood, /turf/open/floor/plasteel/dark, /area/chapel/main/monastery) @@ -55848,7 +55848,7 @@ /turf/open/floor/plasteel, /area/hallway/secondary/exit/departure_lounge) "klV" = ( -/obj/item/clothing/under/rank/clown/sexy, +/obj/item/clothing/under/rank/civilian/clown/sexy, /turf/open/floor/plasteel/dark, /area/maintenance/department/crew_quarters/dorms) "kmd" = ( diff --git a/_maps/map_files/generic/CentCom.dmm b/_maps/map_files/generic/CentCom.dmm index 905b2cdb1b..f9c3653b35 100644 --- a/_maps/map_files/generic/CentCom.dmm +++ b/_maps/map_files/generic/CentCom.dmm @@ -1711,14 +1711,14 @@ /obj/structure/table, /obj/item/paper, /obj/item/pen, -/obj/item/clothing/under/schoolgirl, +/obj/item/clothing/under/costume/schoolgirl, /turf/open/floor/holofloor, /area/holodeck/rec_center/school) "eD" = ( /obj/structure/table, /obj/item/paper, /obj/item/pen, -/obj/item/clothing/under/schoolgirl/green, +/obj/item/clothing/under/costume/schoolgirl/green, /turf/open/floor/holofloor, /area/holodeck/rec_center/school) "eE" = ( @@ -1832,14 +1832,14 @@ /obj/structure/table, /obj/item/paper, /obj/item/pen, -/obj/item/clothing/under/schoolgirl/orange, +/obj/item/clothing/under/costume/schoolgirl/orange, /turf/open/floor/holofloor, /area/holodeck/rec_center/school) "eU" = ( /obj/structure/table, /obj/item/paper, /obj/item/pen, -/obj/item/clothing/under/schoolgirl/red, +/obj/item/clothing/under/costume/schoolgirl/red, /turf/open/floor/holofloor, /area/holodeck/rec_center/school) "eV" = ( @@ -1934,7 +1934,7 @@ /obj/structure/table, /obj/item/paper, /obj/item/pen, -/obj/item/clothing/under/schoolgirl, +/obj/item/clothing/under/costume/schoolgirl, /obj/item/toy/katana, /turf/open/floor/holofloor, /area/holodeck/rec_center/school) @@ -6839,8 +6839,8 @@ /area/centcom/ferry) "pN" = ( /obj/structure/closet/secure_closet/personal/cabinet, -/obj/item/clothing/under/rank/curator/treasure_hunter, -/obj/item/clothing/under/skirt/black, +/obj/item/clothing/under/rank/civilian/curator/treasure_hunter, +/obj/item/clothing/under/dress/skirt, /obj/item/clothing/under/shorts/black, /obj/item/clothing/under/pants/track, /obj/item/clothing/accessory/armband/deputy, @@ -17017,11 +17017,11 @@ /turf/open/floor/plasteel/white, /area/centcom/holding) "OU" = ( -/obj/item/clothing/under/jabroni, -/obj/item/clothing/under/geisha, -/obj/item/clothing/under/kilt, +/obj/item/clothing/under/costume/jabroni, +/obj/item/clothing/under/costume/geisha, +/obj/item/clothing/under/costume/kilt, /obj/structure/closet, -/obj/item/clothing/under/roman, +/obj/item/clothing/under/costume/roman, /turf/open/indestructible/hotelwood, /area/centcom/holding) "OV" = ( diff --git a/_maps/shuttles/emergency_pubby.dmm b/_maps/shuttles/emergency_pubby.dmm index 7b4bcc71f5..0eea5ab1c8 100644 --- a/_maps/shuttles/emergency_pubby.dmm +++ b/_maps/shuttles/emergency_pubby.dmm @@ -520,7 +520,7 @@ /obj/structure/window/reinforced, /obj/structure/table, /obj/item/storage/bag/tray, -/obj/item/clothing/under/waiter, +/obj/item/clothing/under/suit/waiter, /turf/open/floor/plasteel/cafeteria, /area/shuttle/escape) "bg" = ( diff --git a/_maps/shuttles/ruin_pirate_cutter.dmm b/_maps/shuttles/ruin_pirate_cutter.dmm index 424436f1b3..f3a71b8f5c 100644 --- a/_maps/shuttles/ruin_pirate_cutter.dmm +++ b/_maps/shuttles/ruin_pirate_cutter.dmm @@ -82,7 +82,7 @@ }, /obj/item/clothing/head/collectable/pirate, /obj/item/clothing/suit/pirate, -/obj/item/clothing/under/pirate, +/obj/item/clothing/under/costume/pirate, /obj/item/clothing/shoes/jackboots, /obj/item/clothing/head/bandana, /turf/open/floor/plasteel/dark/side{ @@ -387,7 +387,7 @@ }, /obj/item/clothing/head/collectable/pirate, /obj/item/clothing/suit/pirate, -/obj/item/clothing/under/pirate, +/obj/item/clothing/under/costume/pirate, /obj/item/clothing/shoes/jackboots, /obj/item/clothing/head/bandana, /obj/effect/turf_decal/tile/red{ diff --git a/_maps/shuttles/whiteship_delta.dmm b/_maps/shuttles/whiteship_delta.dmm index 7ecbe59bf0..817f337503 100644 --- a/_maps/shuttles/whiteship_delta.dmm +++ b/_maps/shuttles/whiteship_delta.dmm @@ -909,11 +909,11 @@ dir = 1 }, /obj/item/storage/wallet/random, -/obj/item/clothing/under/rank/centcom_officer{ +/obj/item/clothing/under/rank/centcom/officer{ desc = "A badge on the arm indicates that it's meant to be worn by CentCom recovery teams. This one seems dusty and clearly hasn't been cleaned in some time."; name = "\improper dusty old CentCom jumpsuit" }, -/obj/item/clothing/under/rank/centcom_commander{ +/obj/item/clothing/under/rank/centcom/commander{ desc = "A badge on the arm indicates that it's meant to be worn by CentCom recovery teams. This one seems dusty and clearly hasn't been cleaned in some time."; name = "\improper dusty old CentCom jumpsuit" }, diff --git a/code/_globalvars/lists/maintenance_loot.dm b/code/_globalvars/lists/maintenance_loot.dm index 914e45add5..e825233bca 100644 --- a/code/_globalvars/lists/maintenance_loot.dm +++ b/code/_globalvars/lists/maintenance_loot.dm @@ -36,7 +36,7 @@ GLOBAL_LIST_INIT(maintenance_loot, list( /obj/item/clothing/head/welding = 1, /obj/item/clothing/mask/gas = 15, /obj/item/clothing/suit/hazardvest = 1, - /obj/item/clothing/under/rank/vice = 1, + /obj/item/clothing/under/misc/vice_officer = 1, /obj/item/clothing/suit/hooded/flashsuit = 2, /obj/item/clothing/accessory/medal/greytide = 1, /obj/item/assembly/prox_sensor = 4, diff --git a/code/controllers/subsystem/traumas.dm b/code/controllers/subsystem/traumas.dm index 1ad4a15ee7..0d854371aa 100644 --- a/code/controllers/subsystem/traumas.dm +++ b/code/controllers/subsystem/traumas.dm @@ -69,12 +69,12 @@ SUBSYSTEM_DEF(traumas) "spiders" = typecacheof(list(/obj/structure/spider)), - "security" = typecacheof(list(/obj/item/clothing/under/rank/security, /obj/item/clothing/under/rank/warden, - /obj/item/clothing/under/rank/head_of_security, /obj/item/clothing/under/rank/det, + "security" = typecacheof(list(/obj/item/clothing/under/rank/security/officer, /obj/item/clothing/under/rank/security/warden, + /obj/item/clothing/under/rank/security/head_of_security, /obj/item/clothing/under/rank/security/detective, /obj/item/melee/baton, /obj/item/gun/energy/taser, /obj/item/restraints/handcuffs, /obj/machinery/door/airlock/security, /obj/effect/hallucination/simple/securitron)), - "clowns" = typecacheof(list(/obj/item/clothing/under/rank/clown, /obj/item/clothing/shoes/clown_shoes, + "clowns" = typecacheof(list(/obj/item/clothing/under/rank/civilian/clown, /obj/item/clothing/shoes/clown_shoes, /obj/item/clothing/mask/gas/clown_hat, /obj/item/instrument/bikehorn, /obj/item/pda/clown, /obj/item/grown/bananapeel)), @@ -87,15 +87,15 @@ SUBSYSTEM_DEF(traumas) "skeletons" = typecacheof(list(/obj/item/organ/tongue/bone, /obj/item/clothing/suit/armor/bone, /obj/item/stack/sheet/bone, /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/skeleton, /obj/effect/decal/remains/human)), - "conspiracies" = typecacheof(list(/obj/item/clothing/under/rank/captain, /obj/item/clothing/under/rank/head_of_security, - /obj/item/clothing/under/rank/chief_engineer, /obj/item/clothing/under/rank/chief_medical_officer, - /obj/item/clothing/under/rank/head_of_personnel, /obj/item/clothing/under/rank/research_director, - /obj/item/clothing/under/rank/head_of_security/grey, /obj/item/clothing/under/rank/head_of_security/alt, - /obj/item/clothing/under/rank/research_director/alt, /obj/item/clothing/under/rank/research_director/turtleneck, - /obj/item/clothing/under/captainparade, /obj/item/clothing/under/hosparademale, /obj/item/clothing/under/hosparadefem, + "conspiracies" = typecacheof(list(/obj/item/clothing/under/rank/captain, /obj/item/clothing/under/rank/security/head_of_security, + /obj/item/clothing/under/rank/engineering/chief_engineer, /obj/item/clothing/under/rank/medical/chief_medical_officer, + /obj/item/clothing/under/rank/civilian/head_of_personnel, /obj/item/clothing/under/rank/rnd/research_director, + /obj/item/clothing/under/rank/security/head_of_security/grey, /obj/item/clothing/under/rank/security/head_of_security/alt, + /obj/item/clothing/under/rank/rnd/research_director/alt, /obj/item/clothing/under/rank/rnd/research_director/turtleneck, + /obj/item/clothing/under/rank/captain/parade, /obj/item/clothing/under/rank/security/head_of_security/parade, /obj/item/clothing/under/rank/security/head_of_security/parade/female, /obj/item/clothing/head/helmet/abductor, /obj/item/clothing/suit/armor/abductor/vest, /obj/item/abductor/baton, /obj/item/storage/belt/military/abductor, /obj/item/gun/energy/alien, /obj/item/abductor/silencer, - /obj/item/abductor/gizmo, /obj/item/clothing/under/rank/centcom_officer, + /obj/item/abductor/gizmo, /obj/item/clothing/under/rank/centcom/officer, /obj/item/clothing/suit/space/hardsuit/ert, /obj/item/clothing/suit/space/hardsuit/ert/sec, /obj/item/clothing/suit/space/hardsuit/ert/engi, /obj/item/clothing/suit/space/hardsuit/ert/med, /obj/item/clothing/suit/space/hardsuit/deathsquad, /obj/item/clothing/head/helmet/space/hardsuit/deathsquad, @@ -103,8 +103,8 @@ SUBSYSTEM_DEF(traumas) "robots" = typecacheof(list(/obj/machinery/computer/upload, /obj/item/aiModule/, /obj/machinery/recharge_station, /obj/item/aicard, /obj/item/deactivated_swarmer, /obj/effect/mob_spawn/swarmer)), - "doctors" = typecacheof(list(/obj/item/clothing/under/rank/medical, /obj/item/clothing/under/rank/chemist, - /obj/item/clothing/under/rank/nursesuit, /obj/item/clothing/under/rank/chief_medical_officer, + "doctors" = typecacheof(list(/obj/item/clothing/under/rank/medical/doctor, /obj/item/clothing/under/rank/medical/chemist, + /obj/item/clothing/under/rank/medical/doctor/nurse, /obj/item/clothing/under/rank/medical/chief_medical_officer, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/pill/, /obj/item/reagent_containers/hypospray, /obj/item/storage/firstaid, /obj/item/storage/pill_bottle, /obj/item/healthanalyzer, /obj/structure/sign/departments/medbay, /obj/machinery/door/airlock/medical, /obj/machinery/sleeper, @@ -112,10 +112,10 @@ SUBSYSTEM_DEF(traumas) /obj/item/retractor, /obj/item/hemostat, /obj/item/cautery, /obj/item/surgicaldrill, /obj/item/scalpel, /obj/item/circular_saw, /obj/item/clothing/suit/bio_suit/plaguedoctorsuit, /obj/item/clothing/head/plaguedoctorhat, /obj/item/clothing/mask/gas/plaguedoctor)), - "authority" = typecacheof(list(/obj/item/clothing/under/rank/captain, /obj/item/clothing/under/rank/head_of_personnel, - /obj/item/clothing/under/rank/head_of_security, /obj/item/clothing/under/rank/research_director, - /obj/item/clothing/under/rank/chief_medical_officer, /obj/item/clothing/under/rank/chief_engineer, - /obj/item/clothing/under/rank/centcom_officer, /obj/item/clothing/under/rank/centcom_commander, + "authority" = typecacheof(list(/obj/item/clothing/under/rank/captain, /obj/item/clothing/under/rank/civilian/head_of_personnel, + /obj/item/clothing/under/rank/security/head_of_security, /obj/item/clothing/under/rank/rnd/research_director, + /obj/item/clothing/under/rank/medical/chief_medical_officer, /obj/item/clothing/under/rank/engineering/chief_engineer, + /obj/item/clothing/under/rank/centcom/officer, /obj/item/clothing/under/rank/centcom/commander, /obj/item/melee/classic_baton/telescopic, /obj/item/card/id/silver, /obj/item/card/id/gold, /obj/item/card/id/captains_spare, /obj/item/card/id/centcom, /obj/machinery/door/airlock/command)), @@ -131,7 +131,7 @@ SUBSYSTEM_DEF(traumas) /obj/item/clothing/suit/wizrobe, /obj/item/clothing/head/wizard, /obj/item/spellbook, /obj/item/staff, /obj/item/clothing/suit/space/hardsuit/shielded/wizard, /obj/item/clothing/suit/space/hardsuit/wizard, /obj/item/gun/magic/staff, /obj/item/gun/magic/wand, - /obj/item/nullrod, /obj/item/clothing/under/rank/chaplain)), + /obj/item/nullrod, /obj/item/clothing/under/rank/civilian/chaplain)), "aliens" = typecacheof(list(/obj/item/clothing/mask/facehugger, /obj/item/organ/body_egg/alien_embryo, /obj/structure/alien, /obj/item/toy/toy_xeno, @@ -145,21 +145,21 @@ SUBSYSTEM_DEF(traumas) "birds" = typecacheof(list(/obj/item/clothing/mask/gas/plaguedoctor, /obj/item/reagent_containers/food/snacks/cracker, /obj/item/clothing/suit/chickensuit, /obj/item/clothing/head/chicken, - /obj/item/clothing/suit/toggle/owlwings, /obj/item/clothing/under/owl, /obj/item/clothing/mask/gas/owl_mask, - /obj/item/clothing/under/griffin, /obj/item/clothing/shoes/griffin, /obj/item/clothing/head/griffin, + /obj/item/clothing/suit/toggle/owlwings, /obj/item/clothing/under/costume/owl, /obj/item/clothing/mask/gas/owl_mask, + /obj/item/clothing/under/costume/griffin, /obj/item/clothing/shoes/griffin, /obj/item/clothing/head/griffin, /obj/item/clothing/head/helmet/space/freedom, /obj/item/clothing/suit/space/freedom)), - "anime" = typecacheof(list(/obj/item/clothing/under/schoolgirl, /obj/item/katana, /obj/item/reagent_containers/food/snacks/sashimi, /obj/item/reagent_containers/food/snacks/chawanmushi, + "anime" = typecacheof(list(/obj/item/clothing/under/costume/schoolgirl, /obj/item/katana, /obj/item/reagent_containers/food/snacks/sashimi, /obj/item/reagent_containers/food/snacks/chawanmushi, /obj/item/reagent_containers/food/drinks/bottle/sake, /obj/item/throwing_star, /obj/item/clothing/head/kitty/genuine, /obj/item/clothing/suit/space/space_ninja, /obj/item/clothing/mask/gas/space_ninja, /obj/item/clothing/shoes/space_ninja, /obj/item/clothing/gloves/space_ninja, /obj/item/twohanded/vibro_weapon, /obj/item/nullrod/scythe/vibro, /obj/item/energy_katana, /obj/item/toy/katana, /obj/item/nullrod/claymore/katana, /obj/structure/window/paperframe, /obj/structure/mineral_door/paperframe)), - "mimes" = typecacheof(list(/obj/item/pda/mime, /obj/item/clothing/under/rank/mime, /obj/item/clothing/mask/gas/mime, + "mimes" = typecacheof(list(/obj/item/pda/mime, /obj/item/clothing/under/rank/civilian/mime, /obj/item/clothing/mask/gas/mime, /obj/item/clothing/head/frenchberet, /obj/item/clothing/suit/suspenders, /obj/item/reagent_containers/food/drinks/bottle/bottleofnothing, /obj/item/storage/backpack/mime, /obj/item/reagent_containers/food/snacks/grown/banana/mime, /obj/item/grown/bananapeel/mimanapeel, /obj/item/cartridge/virus/mime, /obj/item/clothing/shoes/sneakers/mime, /obj/item/bedsheet/mime, /obj/item/reagent_containers/food/snacks/burger/mime, /obj/item/clothing/head/beret, /obj/item/clothing/mask/gas/sexymime, - /obj/item/clothing/under/sexymime, /obj/item/toy/figure/mime, /obj/item/toy/crayon/mime, /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/silenced, /obj/mecha/combat/reticence)), + /obj/item/clothing/under/rank/civilian/mime/sexy, /obj/item/toy/figure/mime, /obj/item/toy/crayon/mime, /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/silenced, /obj/mecha/combat/reticence)), "cats" = typecacheof(list(/obj/item/organ/ears/cat, /obj/item/organ/tail/cat, /obj/item/laser_pointer, /obj/item/toy/cattoy, /obj/item/clothing/head/kitty, /obj/item/clothing/head/collectable/kitty, /obj/item/melee/chainofcommand/tailwhip/kitty, /obj/item/stack/sheet/animalhide/cat)), diff --git a/code/datums/components/crafting/recipes/recipes_clothing.dm b/code/datums/components/crafting/recipes/recipes_clothing.dm index 369cf2bbf4..5636be6b2a 100644 --- a/code/datums/components/crafting/recipes/recipes_clothing.dm +++ b/code/datums/components/crafting/recipes/recipes_clothing.dm @@ -8,7 +8,7 @@ /datum/crafting_recipe/mummy/body name = "Mummification Bandages (Body)" - result = /obj/item/clothing/under/mummy + result = /obj/item/clothing/under/costume/mummy reqs = list(/obj/item/stack/sheet/cloth = 5) /datum/crafting_recipe/lizardhat diff --git a/code/datums/components/crafting/recipes/recipes_misc.dm b/code/datums/components/crafting/recipes/recipes_misc.dm index 38ae3560e5..ee72745016 100644 --- a/code/datums/components/crafting/recipes/recipes_misc.dm +++ b/code/datums/components/crafting/recipes/recipes_misc.dm @@ -278,7 +278,7 @@ result = /obj/item/banner/command/mundane time = 40 reqs = list(/obj/item/stack/rods = 2, - /obj/item/clothing/under/captainparade = 1) + /obj/item/clothing/under/rank/captain/parade = 1) category = CAT_MISC /datum/crafting_recipe/engineering_banner @@ -286,7 +286,7 @@ result = /obj/item/banner/engineering/mundane time = 40 reqs = list(/obj/item/stack/rods = 2, - /obj/item/clothing/under/rank/engineer = 1) + /obj/item/clothing/under/rank/engineering/engineer = 1) category = CAT_MISC /datum/crafting_recipe/cargo_banner @@ -294,7 +294,7 @@ result = /obj/item/banner/cargo/mundane time = 40 reqs = list(/obj/item/stack/rods = 2, - /obj/item/clothing/under/rank/cargotech = 1) + /obj/item/clothing/under/rank/cargo/tech = 1) category = CAT_MISC /datum/crafting_recipe/science_banner @@ -302,7 +302,7 @@ result = /obj/item/banner/science/mundane time = 40 reqs = list(/obj/item/stack/rods = 2, - /obj/item/clothing/under/rank/scientist = 1) + /obj/item/clothing/under/rank/rnd/scientist = 1) category = CAT_MISC /datum/crafting_recipe/medical_banner @@ -310,7 +310,7 @@ result = /obj/item/banner/medical/mundane time = 40 reqs = list(/obj/item/stack/rods = 2, - /obj/item/clothing/under/rank/medical = 1) + /obj/item/clothing/under/rank/medical/doctor = 1) category = CAT_MISC /datum/crafting_recipe/security_banner @@ -318,7 +318,7 @@ result = /obj/item/banner/security/mundane time = 40 reqs = list(/obj/item/stack/rods = 2, - /obj/item/clothing/under/rank/security = 1) + /obj/item/clothing/under/rank/security/officer = 1) category = CAT_MISC /datum/crafting_recipe/bloodsucker/vassalrack diff --git a/code/game/gamemodes/clock_cult/clock_cult.dm b/code/game/gamemodes/clock_cult/clock_cult.dm index a76e8234ba..c1baf0a77a 100644 --- a/code/game/gamemodes/clock_cult/clock_cult.dm +++ b/code/game/gamemodes/clock_cult/clock_cult.dm @@ -269,7 +269,7 @@ Credit where due: //Servant of Ratvar outfit /datum/outfit/servant_of_ratvar name = "Servant of Ratvar" - uniform = /obj/item/clothing/under/rank/engineer //no more chameleon suit for them, as requested + uniform = /obj/item/clothing/under/rank/engineering/engineer //no more chameleon suit for them, as requested shoes = /obj/item/clothing/shoes/sneakers/black back = /obj/item/storage/backpack ears = /obj/item/radio/headset diff --git a/code/game/gamemodes/clown_ops/bananium_bomb.dm b/code/game/gamemodes/clown_ops/bananium_bomb.dm index baecd6a1de..ce864007f0 100644 --- a/code/game/gamemodes/clown_ops/bananium_bomb.dm +++ b/code/game/gamemodes/clown_ops/bananium_bomb.dm @@ -35,7 +35,7 @@ H.Stun(10) var/obj/item/clothing/C if(!H.w_uniform || H.dropItemToGround(H.w_uniform)) - C = new /obj/item/clothing/under/rank/clown(H) + C = new /obj/item/clothing/under/rank/civilian/clown(H) ADD_TRAIT(C, TRAIT_NODROP, CLOWN_NUKE_TRAIT) H.equip_to_slot_or_del(C, SLOT_W_UNIFORM) diff --git a/code/game/gamemodes/gangs/gang_datums.dm b/code/game/gamemodes/gangs/gang_datums.dm index 9d6c03d9f6..c3a9cb0647 100644 --- a/code/game/gamemodes/gangs/gang_datums.dm +++ b/code/game/gamemodes/gangs/gang_datums.dm @@ -21,7 +21,7 @@ /datum/team/gang/zerog name = "Zero-G" color = "#C0C0C0" - inner_outfits = list(/obj/item/clothing/under/suit_jacket/white) + inner_outfits = list(/obj/item/clothing/under/suit/white) outer_outfits = list(/obj/item/clothing/suit/hooded/wintercoat) /datum/team/gang/max @@ -33,13 +33,13 @@ /datum/team/gang/blasto name = "Blasto" color = "#000080" - inner_outfits = list(/obj/item/clothing/under/suit_jacket/navy) + inner_outfits = list(/obj/item/clothing/under/suit/navy) outer_outfits = list(/obj/item/clothing/suit/jacket/miljacket) /datum/team/gang/waffle name = "Waffle" color = "#808000" //shared color with cyber, but they can keep brown cause waffles. - inner_outfits = list(/obj/item/clothing/under/suit_jacket/green) + inner_outfits = list(/obj/item/clothing/under/suit/green) outer_outfits = list(/obj/item/clothing/suit/poncho) /datum/team/gang/north @@ -87,7 +87,7 @@ /datum/team/gang/tunnel name = "Tunnel" color = "#FF00FF" //Gave the leather jacket to the tunnel gang over diablo. - inner_outfits = list(/obj/item/clothing/under/villain) + inner_outfits = list(/obj/item/clothing/under/costume/villain) outer_outfits = list(/obj/item/clothing/suit/jacket/leather) /datum/team/gang/diablo @@ -123,13 +123,13 @@ /datum/team/gang/h name = "H" color = "#993333" - inner_outfits = list(/obj/item/clothing/under/jabroni) //Why not? + inner_outfits = list(/obj/item/clothing/under/costume/jabroni) //Why not? outer_outfits = list(/obj/item/clothing/suit/toggle/owlwings) /datum/team/gang/rigatonifamily name = "Rigatoni family" color = "#cc9900" // p a s t a colored - inner_outfits = list(/obj/item/clothing/under/rank/chef) + inner_outfits = list(/obj/item/clothing/under/rank/civilian/chef) outer_outfits = list(/obj/item/clothing/suit/apron/chef) /datum/team/gang/weed diff --git a/code/game/objects/effects/spawners/bundle.dm b/code/game/objects/effects/spawners/bundle.dm index b9acba70d9..3f2701c03f 100644 --- a/code/game/objects/effects/spawners/bundle.dm +++ b/code/game/objects/effects/spawners/bundle.dm @@ -24,20 +24,20 @@ /obj/effect/spawner/bundle/costume/gladiator name = "gladiator costume spawner" items = list( - /obj/item/clothing/under/gladiator, + /obj/item/clothing/under/costume/gladiator, /obj/item/clothing/head/helmet/gladiator) /obj/effect/spawner/bundle/costume/madscientist name = "mad scientist costume spawner" items = list( - /obj/item/clothing/under/gimmick/rank/captain/suit, + /obj/item/clothing/under/rank/captain/suit, /obj/item/clothing/head/flatcap, /obj/item/clothing/suit/toggle/labcoat/mad) /obj/effect/spawner/bundle/costume/elpresidente name = "el presidente costume spawner" items = list( - /obj/item/clothing/under/gimmick/rank/captain/suit, + /obj/item/clothing/under/rank/captain/suit, /obj/item/clothing/head/flatcap, /obj/item/clothing/mask/cigarette/cigar/havana, /obj/item/clothing/shoes/jackboots) @@ -45,14 +45,14 @@ /obj/effect/spawner/bundle/costume/nyangirl name = "nyangirl costume spawner" items = list( - /obj/item/clothing/under/schoolgirl, + /obj/item/clothing/under/costume/schoolgirl, /obj/item/clothing/head/kitty, /obj/item/clothing/glasses/sunglasses/blindfold) /obj/effect/spawner/bundle/costume/maid name = "maid costume spawner" items = list( - /obj/item/clothing/under/skirt/black, + /obj/item/clothing/under/dress/skirt, /obj/effect/spawner/lootdrop/minor/beret_or_rabbitears, /obj/item/clothing/glasses/sunglasses/blindfold) @@ -61,13 +61,13 @@ name = "butler costume spawner" items = list( /obj/item/clothing/accessory/waistcoat, - /obj/item/clothing/under/suit_jacket, + /obj/item/clothing/under/suit/black, /obj/item/clothing/head/that) /obj/effect/spawner/bundle/costume/highlander name = "highlander costume spawner" items = list( - /obj/item/clothing/under/kilt, + /obj/item/clothing/under/costume/kilt, /obj/item/clothing/head/beret) /obj/effect/spawner/bundle/costume/prig @@ -78,7 +78,7 @@ /obj/effect/spawner/lootdrop/minor/bowler_or_that, /obj/item/clothing/shoes/sneakers/black, /obj/item/cane, - /obj/item/clothing/under/sl_suit, + /obj/item/clothing/under/suit/sl, /obj/item/clothing/mask/fakemoustache) /obj/effect/spawner/bundle/costume/plaguedoctor @@ -92,7 +92,7 @@ name = "night owl costume spawner" items = list( /obj/item/clothing/suit/toggle/owlwings, - /obj/item/clothing/under/owl, + /obj/item/clothing/under/costume/owl, /obj/item/clothing/mask/gas/owl_mask) /obj/effect/spawner/bundle/costume/griffin @@ -100,20 +100,20 @@ items = list( /obj/item/clothing/suit/toggle/owlwings/griffinwings, /obj/item/clothing/shoes/griffin, - /obj/item/clothing/under/griffin, + /obj/item/clothing/under/costume/griffin, /obj/item/clothing/head/griffin) /obj/effect/spawner/bundle/costume/waiter name = "waiter costume spawner" items = list( - /obj/item/clothing/under/waiter, + /obj/item/clothing/under/suit/waiter, /obj/effect/spawner/lootdrop/minor/kittyears_or_rabbitears, /obj/item/clothing/suit/apron) /obj/effect/spawner/bundle/costume/pirate name = "pirate costume spawner" items = list( - /obj/item/clothing/under/pirate, + /obj/item/clothing/under/costume/pirate, /obj/item/clothing/suit/pirate, /obj/effect/spawner/lootdrop/minor/pirate_or_bandana, /obj/item/clothing/glasses/eyepatch) @@ -121,7 +121,7 @@ /obj/effect/spawner/bundle/costume/commie name = "commie costume spawner" items = list( - /obj/item/clothing/under/soviet, + /obj/item/clothing/under/costume/soviet, /obj/item/clothing/head/ushanka) /obj/effect/spawner/bundle/costume/imperium_monk @@ -145,7 +145,7 @@ /obj/effect/spawner/bundle/costume/cutewitch name = "cute witch costume spawner" items = list( - /obj/item/clothing/under/sundress, + /obj/item/clothing/under/dress/sundress, /obj/item/clothing/head/witchwig, /obj/item/staff/broom) @@ -161,10 +161,10 @@ name = "sexy clown costume spawner" items = list( /obj/item/clothing/mask/gas/sexyclown, - /obj/item/clothing/under/rank/clown/sexy) + /obj/item/clothing/under/rank/civilian/clown/sexy) /obj/effect/spawner/bundle/costume/sexymime name = "sexy mime costume spawner" items = list( /obj/item/clothing/mask/gas/sexymime, - /obj/item/clothing/under/sexymime) + /obj/item/clothing/under/rank/civilian/mime/sexy) diff --git a/code/game/objects/items/miscellaneous.dm b/code/game/objects/items/miscellaneous.dm index 787a5ad2d8..a2145e67ee 100644 --- a/code/game/objects/items/miscellaneous.dm +++ b/code/game/objects/items/miscellaneous.dm @@ -79,7 +79,7 @@ /obj/item/storage/box/hero/PopulateContents() new /obj/item/clothing/head/fedora/curator(src) new /obj/item/clothing/suit/curator(src) - new /obj/item/clothing/under/rank/curator/treasure_hunter(src) + new /obj/item/clothing/under/rank/civilian/curator/treasure_hunter(src) new /obj/item/clothing/shoes/workboots/mining(src) new /obj/item/melee/curator_whip(src) @@ -96,7 +96,7 @@ name = "Braveheart, the Scottish rebel - 1300's." /obj/item/storage/box/hero/scottish/PopulateContents() - new /obj/item/clothing/under/kilt(src) + new /obj/item/clothing/under/costume/kilt(src) new /obj/item/claymore/weak/ceremonial(src) new /obj/item/toy/crayon/spraycan(src) new /obj/item/clothing/shoes/sandal(src) diff --git a/code/game/objects/items/stacks/sheets/leather.dm b/code/game/objects/items/stacks/sheets/leather.dm index 2ffa38ea3c..65931db2f5 100644 --- a/code/game/objects/items/stacks/sheets/leather.dm +++ b/code/game/objects/items/stacks/sheets/leather.dm @@ -35,7 +35,7 @@ GLOBAL_LIST_INIT(human_recipes, list( \ GLOBAL_LIST_INIT(gondola_recipes, list ( \ new/datum/stack_recipe("gondola mask", /obj/item/clothing/mask/gondola, 1), \ - new/datum/stack_recipe("gondola suit", /obj/item/clothing/under/gondola, 2), \ + new/datum/stack_recipe("gondola suit", /obj/item/clothing/under/costume/gondola, 2), \ new/datum/stack_recipe("gondola bedsheet", /obj/item/bedsheet/gondola, 1), \ )) diff --git a/code/game/objects/items/stacks/sheets/sheet_types.dm b/code/game/objects/items/stacks/sheets/sheet_types.dm index 31886edf2b..a54d126abb 100644 --- a/code/game/objects/items/stacks/sheets/sheet_types.dm +++ b/code/game/objects/items/stacks/sheets/sheet_types.dm @@ -427,7 +427,7 @@ GLOBAL_LIST_INIT(cloth_recipes, list ( \ * Durathread */ GLOBAL_LIST_INIT(durathread_recipes, list ( \ - new/datum/stack_recipe("durathread jumpsuit", /obj/item/clothing/under/durathread, 4, time = 40), + new/datum/stack_recipe("durathread jumpsuit", /obj/item/clothing/under/misc/durathread, 4, time = 40), new/datum/stack_recipe("durathread beret", /obj/item/clothing/head/beret/durathread, 2, time = 40), \ new/datum/stack_recipe("durathread beanie", /obj/item/clothing/head/beanie/durathread, 2, time = 40), \ new/datum/stack_recipe("durathread bandana", /obj/item/clothing/mask/bandana/durathread, 1, time = 25), \ diff --git a/code/game/objects/items/storage/backpack.dm b/code/game/objects/items/storage/backpack.dm index b4e0dab65b..a4d9636414 100644 --- a/code/game/objects/items/storage/backpack.dm +++ b/code/game/objects/items/storage/backpack.dm @@ -458,7 +458,7 @@ item_state = "duffel-syndieammo" /obj/item/storage/backpack/duffelbag/syndie/hitman/PopulateContents() - new /obj/item/clothing/under/lawyer/blacksuit(src) + new /obj/item/clothing/under/suit/black(src) new /obj/item/clothing/accessory/waistcoat(src) new /obj/item/clothing/suit/toggle/lawyer/black(src) new /obj/item/clothing/shoes/laceup(src) @@ -630,7 +630,7 @@ /obj/item/storage/backpack/duffelbag/clown/syndie/PopulateContents() new /obj/item/pda/clown(src) - new /obj/item/clothing/under/rank/clown(src) + new /obj/item/clothing/under/rank/civilian/clown(src) new /obj/item/clothing/shoes/clown_shoes(src) new /obj/item/clothing/mask/gas/clown_hat(src) new /obj/item/bikehorn(src) diff --git a/code/game/objects/items/storage/briefcase.dm b/code/game/objects/items/storage/briefcase.dm index a0ec1c2306..826a00b90d 100644 --- a/code/game/objects/items/storage/briefcase.dm +++ b/code/game/objects/items/storage/briefcase.dm @@ -99,7 +99,7 @@ new /obj/item/ammo_box/magazine/m10mm(src) new /obj/item/ammo_box/magazine/m10mm/soporific(src) new /obj/item/ammo_box/c10mm/soporific(src) - new /obj/item/clothing/under/lawyer/blacksuit(src) + new /obj/item/clothing/under/suit/black(src) new /obj/item/clothing/accessory/waistcoat(src) new /obj/item/clothing/suit/toggle/lawyer/black/syndie(src) diff --git a/code/game/objects/items/storage/uplink_kits.dm b/code/game/objects/items/storage/uplink_kits.dm index aeb7bc8f59..a80c568d3c 100644 --- a/code/game/objects/items/storage/uplink_kits.dm +++ b/code/game/objects/items/storage/uplink_kits.dm @@ -49,7 +49,7 @@ new /obj/item/grenade/plastic/c4(src) new /obj/item/clothing/gloves/color/latex/nitrile(src) new /obj/item/clothing/mask/gas/clown_hat(src) - new /obj/item/clothing/under/suit_jacket/really_black(src) + new /obj/item/clothing/under/suit/black_really(src) new /obj/item/screwdriver/power(src) //2 tc item if("murder") // 35 tc @@ -130,7 +130,7 @@ new /obj/item/clothing/glasses/thermal/syndi(src) new /obj/item/clothing/gloves/color/latex/nitrile(src) new /obj/item/clothing/mask/gas/clown_hat(src) - new /obj/item/clothing/under/suit_jacket/really_black(src) + new /obj/item/clothing/under/suit/black_really(src) if("metaops") // 30 tc new /obj/item/clothing/suit/space/hardsuit/syndi(src) // 8 tc @@ -343,7 +343,7 @@ new /obj/item/implanter/radio/syndicate(src) /obj/item/storage/box/syndie_kit/centcom_costume/PopulateContents() - new /obj/item/clothing/under/rank/centcom_officer/syndicate(src) + new /obj/item/clothing/under/rank/centcom/officer/syndicate(src) new /obj/item/clothing/shoes/sneakers/black(src) new /obj/item/clothing/gloves/color/black(src) new /obj/item/radio/headset/headset_cent/empty(src) diff --git a/code/game/objects/structures/crates_lockers/closets/fitness.dm b/code/game/objects/structures/crates_lockers/closets/fitness.dm index 0adfe77853..89a3ccaa7e 100644 --- a/code/game/objects/structures/crates_lockers/closets/fitness.dm +++ b/code/game/objects/structures/crates_lockers/closets/fitness.dm @@ -11,10 +11,10 @@ new /obj/item/clothing/under/shorts/red(src) new /obj/item/clothing/under/shorts/blue(src) new /obj/item/clothing/under/shorts/green(src) - new /obj/item/clothing/under/jabroni(src) - new /obj/item/clothing/under/polychromic/shortpants(src) - new /obj/item/clothing/under/polychromic/shortpants(src) - new /obj/item/clothing/under/polychromic/shortpants(src) + new /obj/item/clothing/under/costume/jabroni(src) + new /obj/item/clothing/under/shorts/polychromic(src) + new /obj/item/clothing/under/shorts/polychromic(src) + new /obj/item/clothing/under/shorts/polychromic(src) /obj/structure/closet/boxinggloves diff --git a/code/game/objects/structures/crates_lockers/closets/gimmick.dm b/code/game/objects/structures/crates_lockers/closets/gimmick.dm index 6719800340..83827b56b6 100644 --- a/code/game/objects/structures/crates_lockers/closets/gimmick.dm +++ b/code/game/objects/structures/crates_lockers/closets/gimmick.dm @@ -27,7 +27,7 @@ for(var/i in 1 to 5) new /obj/item/clothing/head/ushanka(src) for(var/i in 1 to 5) - new /obj/item/clothing/under/soviet(src) + new /obj/item/clothing/under/costume/soviet(src) /obj/structure/closet/gimmick/tacticool name = "tacticool gear closet" diff --git a/code/game/objects/structures/crates_lockers/closets/job_closets.dm b/code/game/objects/structures/crates_lockers/closets/job_closets.dm index 897e921e07..21b75e8af3 100644 --- a/code/game/objects/structures/crates_lockers/closets/job_closets.dm +++ b/code/game/objects/structures/crates_lockers/closets/job_closets.dm @@ -11,10 +11,10 @@ new /obj/item/radio/headset/headset_srv(src) new /obj/item/radio/headset/headset_srv(src) new /obj/item/clothing/head/that(src) - new /obj/item/clothing/under/sl_suit(src) - new /obj/item/clothing/under/sl_suit(src) - new /obj/item/clothing/under/rank/bartender(src) - new /obj/item/clothing/under/rank/bartender(src) + new /obj/item/clothing/under/suit/sl(src) + new /obj/item/clothing/under/suit/sl(src) + new /obj/item/clothing/under/rank/civilian/bartender(src) + new /obj/item/clothing/under/rank/civilian/bartender(src) new /obj/item/clothing/accessory/waistcoat(src) new /obj/item/clothing/accessory/waistcoat(src) new /obj/item/clothing/head/soft/black(src) @@ -37,8 +37,8 @@ /obj/structure/closet/chefcloset/PopulateContents() ..() - new /obj/item/clothing/under/waiter(src) - new /obj/item/clothing/under/waiter(src) + new /obj/item/clothing/under/suit/waiter(src) + new /obj/item/clothing/under/suit/waiter(src) new /obj/item/radio/headset/headset_srv(src) new /obj/item/radio/headset/headset_srv(src) new /obj/item/clothing/accessory/waistcoat(src) @@ -51,7 +51,7 @@ new /obj/item/storage/box/mousetraps(src) new /obj/item/circuitboard/machine/dish_drive(src) new /obj/item/clothing/suit/toggle/chef(src) - new /obj/item/clothing/under/rank/chef(src) + new /obj/item/clothing/under/rank/civilian/chef(src) new /obj/item/clothing/head/chefhat(src) new /obj/item/reagent_containers/rag(src) @@ -62,7 +62,7 @@ /obj/structure/closet/jcloset/PopulateContents() ..() - new /obj/item/clothing/under/rank/janitor(src) + new /obj/item/clothing/under/rank/civilian/janitor(src) new /obj/item/cartridge/janitor(src) new /obj/item/clothing/gloves/color/black(src) new /obj/item/clothing/head/soft/purple(src) @@ -87,14 +87,14 @@ /obj/structure/closet/lawcloset/PopulateContents() ..() - new /obj/item/clothing/under/lawyer/female(src) - new /obj/item/clothing/under/lawyer/black(src) - new /obj/item/clothing/under/lawyer/red(src) - new /obj/item/clothing/under/lawyer/bluesuit(src) + new /obj/item/clothing/under/rank/civilian/lawyer/female(src) + new /obj/item/clothing/under/rank/civilian/lawyer/black(src) + new /obj/item/clothing/under/rank/civilian/lawyer/red(src) + new /obj/item/clothing/under/rank/civilian/lawyer/bluesuit(src) new /obj/item/clothing/suit/toggle/lawyer(src) - new /obj/item/clothing/under/lawyer/purpsuit(src) + new /obj/item/clothing/under/rank/civilian/lawyer/purpsuit(src) new /obj/item/clothing/suit/toggle/lawyer/purple(src) - new /obj/item/clothing/under/lawyer/blacksuit(src) + new /obj/item/clothing/under/rank/civilian/lawyer/black(src) new /obj/item/clothing/suit/toggle/lawyer/black(src) new /obj/item/clothing/shoes/laceup(src) new /obj/item/clothing/shoes/laceup(src) @@ -109,7 +109,7 @@ /obj/structure/closet/wardrobe/chaplain_black/PopulateContents() new /obj/item/choice_beacon/holy(src) new /obj/item/clothing/accessory/pocketprotector/cosmetology(src) - new /obj/item/clothing/under/rank/chaplain(src) + new /obj/item/clothing/under/rank/civilian/chaplain(src) new /obj/item/clothing/shoes/sneakers/black(src) new /obj/item/clothing/suit/chaplain/nun(src) new /obj/item/clothing/head/nun_hood(src) @@ -130,9 +130,9 @@ new /obj/item/storage/backpack/duffelbag/sec(src) new /obj/item/storage/backpack/duffelbag/sec(src) for(var/i in 1 to 3) - new /obj/item/clothing/under/rank/security(src) + new /obj/item/clothing/under/rank/security/officer(src) for(var/i in 1 to 2) - new /obj/item/clothing/under/rank/security/skirt(src) + new /obj/item/clothing/under/rank/security/officer/skirt(src) for(var/i in 1 to 3) new /obj/item/clothing/shoes/jackboots(src) for(var/i in 1 to 3) @@ -151,7 +151,7 @@ /obj/structure/closet/wardrobe/cargotech/PopulateContents() new /obj/item/clothing/suit/hooded/wintercoat/cargo(src) for(var/i in 1 to 3) - new /obj/item/clothing/under/rank/cargotech(src) + new /obj/item/clothing/under/rank/cargo/tech(src) for(var/i in 1 to 3) new /obj/item/clothing/shoes/sneakers/black(src) for(var/i in 1 to 3) @@ -172,7 +172,7 @@ for(var/i in 1 to 3) new /obj/item/clothing/suit/hooded/wintercoat/engineering/atmos(src) for(var/i in 1 to 3) - new /obj/item/clothing/under/rank/atmospheric_technician(src) + new /obj/item/clothing/under/rank/engineering/atmospheric_technician(src) for(var/i in 1 to 3) new /obj/item/clothing/shoes/sneakers/black(src) return @@ -188,7 +188,7 @@ new /obj/item/storage/backpack/satchel/eng(src) new /obj/item/clothing/suit/hooded/wintercoat/engineering(src) for(var/i in 1 to 3) - new /obj/item/clothing/under/rank/engineer(src) + new /obj/item/clothing/under/rank/engineering/engineer(src) for(var/i in 1 to 3) new /obj/item/clothing/suit/hazardvest(src) for(var/i in 1 to 3) @@ -206,13 +206,13 @@ new /obj/item/storage/backpack/medic(src) new /obj/item/storage/backpack/satchel/med(src) new /obj/item/clothing/suit/hooded/wintercoat/medical(src) - new /obj/item/clothing/under/rank/nursesuit(src) + new /obj/item/clothing/under/rank/medical/doctor/nurse(src) new /obj/item/clothing/head/nursehat(src) - new /obj/item/clothing/under/rank/medical/blue(src) - new /obj/item/clothing/under/rank/medical/green(src) - new /obj/item/clothing/under/rank/medical/purple(src) + new /obj/item/clothing/under/rank/medical/doctor/blue(src) + new /obj/item/clothing/under/rank/medical/doctor/green(src) + new /obj/item/clothing/under/rank/medical/doctor/purple(src) for(var/i in 1 to 3) - new /obj/item/clothing/under/rank/medical(src) + new /obj/item/clothing/under/rank/medical/doctor(src) for(var/i in 1 to 3) new /obj/item/clothing/suit/toggle/labcoat(src) for(var/i in 1 to 3) @@ -230,8 +230,8 @@ /obj/structure/closet/wardrobe/robotics_black/PopulateContents() new /obj/item/clothing/glasses/hud/diagnostic(src) new /obj/item/clothing/glasses/hud/diagnostic(src) - new /obj/item/clothing/under/rank/roboticist(src) - new /obj/item/clothing/under/rank/roboticist(src) + new /obj/item/clothing/under/rank/rnd/roboticist(src) + new /obj/item/clothing/under/rank/rnd/roboticist(src) new /obj/item/clothing/suit/toggle/labcoat(src) new /obj/item/clothing/suit/toggle/labcoat(src) new /obj/item/clothing/shoes/sneakers/black(src) @@ -252,8 +252,8 @@ icon_door = "white" /obj/structure/closet/wardrobe/chemistry_white/PopulateContents() - new /obj/item/clothing/under/rank/chemist(src) - new /obj/item/clothing/under/rank/chemist(src) + new /obj/item/clothing/under/rank/medical/chemist(src) + new /obj/item/clothing/under/rank/medical/chemist(src) new /obj/item/clothing/shoes/sneakers/white(src) new /obj/item/clothing/shoes/sneakers/white(src) new /obj/item/clothing/suit/toggle/labcoat/chemist(src) @@ -272,8 +272,8 @@ icon_door = "white" /obj/structure/closet/wardrobe/genetics_white/PopulateContents() - new /obj/item/clothing/under/rank/geneticist(src) - new /obj/item/clothing/under/rank/geneticist(src) + new /obj/item/clothing/under/rank/medical/geneticist(src) + new /obj/item/clothing/under/rank/medical/geneticist(src) new /obj/item/clothing/shoes/sneakers/white(src) new /obj/item/clothing/shoes/sneakers/white(src) new /obj/item/clothing/suit/toggle/labcoat/genetics(src) @@ -290,8 +290,8 @@ icon_door = "white" /obj/structure/closet/wardrobe/virology_white/PopulateContents() - new /obj/item/clothing/under/rank/virologist(src) - new /obj/item/clothing/under/rank/virologist(src) + new /obj/item/clothing/under/rank/medical/virologist(src) + new /obj/item/clothing/under/rank/medical/virologist(src) new /obj/item/clothing/shoes/sneakers/white(src) new /obj/item/clothing/shoes/sneakers/white(src) new /obj/item/clothing/suit/toggle/labcoat/virologist(src) @@ -316,7 +316,7 @@ new /obj/item/storage/backpack/satchel/tox(src) new /obj/item/clothing/suit/hooded/wintercoat/science(src) for(var/i in 1 to 3) - new /obj/item/clothing/under/rank/scientist(src) + new /obj/item/clothing/under/rank/rnd/scientist(src) for(var/i in 1 to 3) new /obj/item/clothing/suit/toggle/labcoat/science(src) for(var/i in 1 to 3) @@ -342,7 +342,7 @@ new /obj/item/clothing/suit/apron/overalls(src) new /obj/item/clothing/suit/apron/overalls(src) for(var/i in 1 to 3) - new /obj/item/clothing/under/rank/hydroponics(src) + new /obj/item/clothing/under/rank/civilian/hydroponics(src) for(var/i in 1 to 3) new /obj/item/clothing/mask/bandana(src) @@ -355,7 +355,7 @@ new /obj/item/clothing/accessory/pocketprotector/full(src) new /obj/item/clothing/head/fedora/curator(src) new /obj/item/clothing/suit/curator(src) - new /obj/item/clothing/under/rank/curator/treasure_hunter(src) + new /obj/item/clothing/under/rank/civilian/curator/treasure_hunter(src) new /obj/item/clothing/shoes/workboots/mining(src) new /obj/item/storage/backpack/satchel/explorer(src) diff --git a/code/game/objects/structures/crates_lockers/closets/secure/cargo.dm b/code/game/objects/structures/crates_lockers/closets/secure/cargo.dm index e1537063bd..7f22a49df9 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/cargo.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/cargo.dm @@ -8,8 +8,8 @@ new /obj/item/clothing/neck/cloak/qm(src) new /obj/item/clothing/head/beret/qm(src) new /obj/item/storage/lockbox/medal/cargo(src) - new /obj/item/clothing/under/rank/cargo(src) - new /obj/item/clothing/under/rank/cargo/skirt(src) + new /obj/item/clothing/under/rank/cargo/qm(src) + new /obj/item/clothing/under/rank/cargo/qm/skirt(src) new /obj/item/clothing/shoes/sneakers/brown(src) new /obj/item/radio/headset/heads/qm(src) new /obj/item/clothing/suit/fire/firefighter(src) diff --git a/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm b/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm index bdbc91554d..58d72e6ee0 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm @@ -7,8 +7,8 @@ ..() new /obj/item/clothing/neck/cloak/ce(src) new /obj/item/clothing/head/beret/ce(src) - new /obj/item/clothing/under/rank/chief_engineer(src) - new /obj/item/clothing/under/rank/chief_engineer/skirt(src) + new /obj/item/clothing/under/rank/engineering/chief_engineer(src) + new /obj/item/clothing/under/rank/engineering/chief_engineer/skirt(src) new /obj/item/clothing/head/hardhat/white(src) new /obj/item/clothing/head/hardhat/weldhat/white(src) new /obj/item/clothing/gloves/color/yellow(src) diff --git a/code/game/objects/structures/crates_lockers/closets/secure/medical.dm b/code/game/objects/structures/crates_lockers/closets/secure/medical.dm index 90b57471b4..a7ffef1a0c 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/medical.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/medical.dm @@ -60,8 +60,9 @@ new /obj/item/clothing/suit/bio_suit/cmo(src) new /obj/item/clothing/head/bio_hood/cmo(src) new /obj/item/clothing/suit/toggle/labcoat/cmo(src) - new /obj/item/clothing/under/rank/chief_medical_officer(src) - new /obj/item/clothing/under/rank/chief_medical_officer/skirt(src) + new /obj/item/clothing/under/rank/medical/chief_medical_officer(src) + new /obj/item/clothing/under/rank/medical/chief_medical_officer/skirt(src) + new /obj/item/clothing/under/rank/medical/chief_medical_officer/turtleneck(src) new /obj/item/clothing/shoes/sneakers/brown (src) new /obj/item/cartridge/cmo(src) new /obj/item/radio/headset/heads/cmo(src) diff --git a/code/game/objects/structures/crates_lockers/closets/secure/scientist.dm b/code/game/objects/structures/crates_lockers/closets/secure/scientist.dm index 3e4497bb45..135e0685c1 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/scientist.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/scientist.dm @@ -10,12 +10,12 @@ new /obj/item/clothing/suit/bio_suit/scientist(src) new /obj/item/clothing/head/bio_hood/scientist(src) new /obj/item/clothing/suit/toggle/labcoat(src) - new /obj/item/clothing/under/rank/research_director(src) - new /obj/item/clothing/under/rank/research_director/skirt(src) - new /obj/item/clothing/under/rank/research_director/alt(src) - new /obj/item/clothing/under/rank/research_director/alt/skirt(src) - new /obj/item/clothing/under/rank/research_director/turtleneck(src) - new /obj/item/clothing/under/rank/research_director/turtleneck/skirt(src) + new /obj/item/clothing/under/rank/rnd/research_director(src) + new /obj/item/clothing/under/rank/rnd/research_director/skirt(src) + new /obj/item/clothing/under/rank/rnd/research_director/alt(src) + new /obj/item/clothing/under/rank/rnd/research_director/alt/skirt(src) + new /obj/item/clothing/under/rank/rnd/research_director/turtleneck(src) + new /obj/item/clothing/under/rank/rnd/research_director/turtleneck/skirt(src) new /obj/item/clothing/shoes/sneakers/brown(src) new /obj/item/cartridge/rd(src) new /obj/item/clothing/gloves/color/latex(src) diff --git a/code/game/objects/structures/crates_lockers/closets/secure/security.dm b/code/game/objects/structures/crates_lockers/closets/secure/security.dm index bec1c893ae..e5c50af782 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/security.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/security.dm @@ -25,8 +25,8 @@ /obj/structure/closet/secure_closet/hop/PopulateContents() ..() new /obj/item/clothing/neck/cloak/hop(src) - new /obj/item/clothing/under/rank/head_of_personnel(src) - new /obj/item/clothing/under/rank/head_of_personnel/skirt(src) + new /obj/item/clothing/under/rank/civilian/head_of_personnel(src) + new /obj/item/clothing/under/rank/civilian/head_of_personnel/skirt(src) new /obj/item/clothing/head/hopcap(src) new /obj/item/clothing/head/hopcap/beret(src) new /obj/item/cartridge/hop(src) @@ -57,17 +57,17 @@ new /obj/item/clothing/neck/cloak/hos(src) new /obj/item/cartridge/hos(src) new /obj/item/radio/headset/heads/hos(src) - new /obj/item/clothing/under/hosparadefem(src) - new /obj/item/clothing/under/hosparademale(src) + new /obj/item/clothing/under/rank/security/head_of_security/parade/female(src) + new /obj/item/clothing/under/rank/security/head_of_security/parade(src) new /obj/item/clothing/suit/armor/vest/leather(src) new /obj/item/clothing/suit/armor/hos(src) - new /obj/item/clothing/under/rank/head_of_security/skirt(src) - new /obj/item/clothing/under/rank/head_of_security/alt(src) - new /obj/item/clothing/under/rank/head_of_security/alt/skirt(src) + new /obj/item/clothing/under/rank/security/head_of_security/skirt(src) + new /obj/item/clothing/under/rank/security/head_of_security/alt(src) + new /obj/item/clothing/under/rank/security/head_of_security/alt/skirt(src) new /obj/item/clothing/head/HoS(src) new /obj/item/clothing/glasses/hud/security/sunglasses/eyepatch(src) new /obj/item/clothing/glasses/hud/security/sunglasses/gars/supergars(src) - new /obj/item/clothing/under/rank/head_of_security/grey(src) + new /obj/item/clothing/under/rank/security/head_of_security/grey(src) new /obj/item/storage/lockbox/medal/sec(src) new /obj/item/megaphone/sec(src) new /obj/item/holosign_creator/security(src) @@ -94,8 +94,8 @@ new /obj/item/clothing/head/warden/drill(src) new /obj/item/clothing/head/beret/sec/navywarden(src) new /obj/item/clothing/suit/armor/vest/warden/alt(src) - new /obj/item/clothing/under/rank/warden/navyblue(src) - new /obj/item/clothing/under/rank/warden/skirt(src) + new /obj/item/clothing/under/rank/security/warden/formal(src) + new /obj/item/clothing/under/rank/security/warden/skirt(src) new /obj/item/clothing/glasses/hud/security/sunglasses(src) new /obj/item/holosign_creator/security(src) new /obj/item/clothing/mask/gas/sechailer(src) @@ -155,13 +155,13 @@ /obj/structure/closet/secure_closet/detective/PopulateContents() ..() - new /obj/item/clothing/under/rank/det(src) - new /obj/item/clothing/under/rank/det/skirt(src) + new /obj/item/clothing/under/rank/security/detective(src) + new /obj/item/clothing/under/rank/security/detective/skirt(src) new /obj/item/clothing/suit/det_suit(src) new /obj/item/clothing/head/fedora/det_hat(src) new /obj/item/clothing/gloves/color/black(src) - new /obj/item/clothing/under/rank/det/grey(src) - new /obj/item/clothing/under/rank/det/grey/skirt(src) + new /obj/item/clothing/under/rank/security/detective/grey(src) + new /obj/item/clothing/under/rank/security/detective/grey/skirt(src) new /obj/item/clothing/accessory/waistcoat(src) new /obj/item/clothing/suit/det_suit/grey(src) new /obj/item/clothing/head/fedora(src) @@ -286,7 +286,7 @@ ..() new /obj/item/clothing/suit/armor/vest(src) new /obj/item/clothing/head/helmet/sec(src) - new /obj/item/clothing/under/rank/security(src) - new /obj/item/clothing/under/rank/security/skirt(src) + new /obj/item/clothing/under/rank/security/officer(src) + new /obj/item/clothing/under/rank/security/officer/skirt(src) new /obj/item/clothing/glasses/hud/security/sunglasses(src) new /obj/item/flashlight/seclite(src) diff --git a/code/game/objects/structures/crates_lockers/closets/utility_closets.dm b/code/game/objects/structures/crates_lockers/closets/utility_closets.dm index 1c09b2fd63..a8f3dc0676 100644 --- a/code/game/objects/structures/crates_lockers/closets/utility_closets.dm +++ b/code/game/objects/structures/crates_lockers/closets/utility_closets.dm @@ -170,7 +170,7 @@ if(prob(90)) new /obj/item/wirecutters(src) new /obj/item/clothing/suit/bomb_suit/security(src) - new /obj/item/clothing/under/rank/security(src) + new /obj/item/clothing/under/rank/security/officer(src) new /obj/item/clothing/shoes/jackboots(src) new /obj/item/clothing/head/bomb_hood/security(src) diff --git a/code/game/objects/structures/crates_lockers/closets/wardrobe.dm b/code/game/objects/structures/crates_lockers/closets/wardrobe.dm index 63c8856ac3..fdf382b3ba 100644 --- a/code/game/objects/structures/crates_lockers/closets/wardrobe.dm +++ b/code/game/objects/structures/crates_lockers/closets/wardrobe.dm @@ -7,7 +7,7 @@ for(var/i in 1 to 3) new /obj/item/clothing/under/color/blue(src) for(var/i in 1 to 3) - new /obj/item/clothing/under/skirt/color/blue(src) + new /obj/item/clothing/under/color/jumpskirt/blue(src) for(var/i in 1 to 3) new /obj/item/clothing/shoes/sneakers/brown(src) return @@ -18,7 +18,7 @@ for(var/i in 1 to 3) new /obj/item/clothing/under/color/pink(src) for(var/i in 1 to 3) - new /obj/item/clothing/under/skirt/color/pink(src) + new /obj/item/clothing/under/color/jumpskirt/pink(src) for(var/i in 1 to 3) new /obj/item/clothing/shoes/sneakers/brown(src) return @@ -29,7 +29,7 @@ for(var/i in 1 to 3) new /obj/item/clothing/under/color/black(src) for(var/i in 1 to 3) - new /obj/item/clothing/under/skirt/color/black(src) + new /obj/item/clothing/under/color/jumpskirt/black(src) if(prob(25)) new /obj/item/clothing/suit/jacket/leather(src) if(prob(20)) @@ -52,7 +52,7 @@ for(var/i in 1 to 3) new /obj/item/clothing/under/color/green(src) for(var/i in 1 to 3) - new /obj/item/clothing/under/skirt/color/green(src) + new /obj/item/clothing/under/color/jumpskirt/green(src) for(var/i in 1 to 3) new /obj/item/clothing/shoes/sneakers/black(src) new /obj/item/clothing/mask/bandana/green(src) @@ -77,7 +77,7 @@ for(var/i in 1 to 3) new /obj/item/clothing/under/color/yellow(src) for(var/i in 1 to 3) - new /obj/item/clothing/under/skirt/color/yellow(src) + new /obj/item/clothing/under/color/jumpskirt/yellow(src) for(var/i in 1 to 3) new /obj/item/clothing/shoes/sneakers/orange(src) new /obj/item/clothing/mask/bandana/gold(src) @@ -90,7 +90,7 @@ for(var/i in 1 to 3) new /obj/item/clothing/under/color/white(src) for(var/i in 1 to 3) - new /obj/item/clothing/under/skirt/color/white(src) + new /obj/item/clothing/under/color/jumpskirt/white(src) for(var/i in 1 to 3) new /obj/item/clothing/shoes/sneakers/white(src) for(var/i in 1 to 3) @@ -100,10 +100,10 @@ name = "pajama wardrobe" icon_door = "white" /obj/structure/closet/wardrobe/pjs/PopulateContents() - new /obj/item/clothing/under/pj/red(src) - new /obj/item/clothing/under/pj/red(src) - new /obj/item/clothing/under/pj/blue(src) - new /obj/item/clothing/under/pj/blue(src) + new /obj/item/clothing/under/misc/pj/red(src) + new /obj/item/clothing/under/misc/pj/red(src) + new /obj/item/clothing/under/misc/pj/blue(src) + new /obj/item/clothing/under/misc/pj/blue(src) for(var/i in 1 to 4) new /obj/item/clothing/shoes/sneakers/white(src) return @@ -114,7 +114,7 @@ for(var/i in 1 to 3) new /obj/item/clothing/under/color/grey(src) for(var/i in 1 to 3) - new /obj/item/clothing/under/skirt/color/grey(src) + new /obj/item/clothing/under/color/jumpskirt/grey(src) for(var/i in 1 to 3) new /obj/item/clothing/shoes/sneakers/black(src) for(var/i in 1 to 3) @@ -125,10 +125,10 @@ new /obj/item/clothing/mask/bandana/black(src) new /obj/item/clothing/mask/bandana/black(src) if(prob(40)) - new /obj/item/clothing/under/assistantformal(src) + new /obj/item/clothing/under/misc/assistantformal(src) new /obj/item/clothing/suit/hooded/wintercoat/aformal(src) if(prob(40)) - new /obj/item/clothing/under/assistantformal(src) + new /obj/item/clothing/under/misc/assistantformal(src) new /obj/item/clothing/suit/hooded/wintercoat/aformal(src) if(prob(30)) new /obj/item/clothing/suit/hooded/wintercoat(src) @@ -144,21 +144,21 @@ new /obj/item/clothing/suit/jacket(src) if(prob(40)) new /obj/item/clothing/suit/jacket(src) - new /obj/item/clothing/under/polychromic/jumpsuit(src) - new /obj/item/clothing/under/polychromic/jumpsuit(src) - new /obj/item/clothing/under/polychromic/jumpsuit(src) - new /obj/item/clothing/under/polychromic/shirt(src) - new /obj/item/clothing/under/polychromic/shirt(src) - new /obj/item/clothing/under/polychromic/shirt(src) - new /obj/item/clothing/under/polychromic/kilt(src) - new /obj/item/clothing/under/polychromic/kilt(src) - new /obj/item/clothing/under/polychromic/kilt(src) - new /obj/item/clothing/under/polychromic/skirt(src) - new /obj/item/clothing/under/polychromic/skirt(src) - new /obj/item/clothing/under/polychromic/skirt(src) - new /obj/item/clothing/under/polychromic/shorts(src) - new /obj/item/clothing/under/polychromic/shorts(src) - new /obj/item/clothing/under/polychromic/shorts(src) + new /obj/item/clothing/under/misc/polyjumpsuit(src) + new /obj/item/clothing/under/misc/polyjumpsuit(src) + new /obj/item/clothing/under/misc/polyjumpsuit(src) + new /obj/item/clothing/under/misc/poly_shirt(src) + new /obj/item/clothing/under/misc/poly_shirt(src) + new /obj/item/clothing/under/misc/poly_shirt(src) + new /obj/item/clothing/under/costume/kilt/polychromic(src) + new /obj/item/clothing/under/costume/kilt/polychromic(src) + new /obj/item/clothing/under/costume/kilt/polychromic(src) + new /obj/item/clothing/under/dress/skirt/polychromic(src) + new /obj/item/clothing/under/dress/skirt/polychromic(src) + new /obj/item/clothing/under/dress/skirt/polychromic(src) + new /obj/item/clothing/under/misc/polyshorts(src) + new /obj/item/clothing/under/misc/polyshorts(src) + new /obj/item/clothing/under/misc/polyshorts(src) new /obj/item/clothing/mask/bandana/red(src) new /obj/item/clothing/mask/bandana/red(src) new /obj/item/clothing/mask/bandana/blue(src) diff --git a/code/game/objects/structures/ghost_role_spawners.dm b/code/game/objects/structures/ghost_role_spawners.dm index 711bc09069..7469bd2e72 100644 --- a/code/game/objects/structures/ghost_role_spawners.dm +++ b/code/game/objects/structures/ghost_role_spawners.dm @@ -89,7 +89,7 @@ /datum/outfit/ashwalker name ="Ashwalker" head = /obj/item/clothing/head/helmet/gladiator - uniform = /obj/item/clothing/under/gladiator/ash_walker + uniform = /obj/item/clothing/under/costume/gladiator/ash_walker //Timeless prisons: Spawns in Wish Granter prisons in lavaland. Ghosts become age-old users of the Wish Granter and are advised to seek repentance for their past. @@ -243,7 +243,7 @@ flavour_text += "you were a [pick("arms dealer", "shipwright", "docking manager")]'s assistant on a small trading station several sectors from here. Raiders attacked, and there was \ only one pod left when you got to the escape bay. You took it and launched it alone, and the crowd of terrified faces crowding at the airlock door as your pod's engines burst to \ life and sent you to this hell are forever branded into your memory." - outfit.uniform = /obj/item/clothing/under/assistantformal + outfit.uniform = /obj/item/clothing/under/misc/assistantformal outfit.shoes = /obj/item/clothing/shoes/sneakers/black outfit.back = /obj/item/storage/backpack if(2) @@ -256,7 +256,7 @@ if(3) flavour_text += "you were a doctor on one of Nanotrasen's space stations, but you left behind that damn corporation's tyranny and everything it stood for. From a metaphorical hell \ to a literal one, you find yourself nonetheless missing the recycled air and warm floors of what you left behind... but you'd still rather be here than there." - outfit.uniform = /obj/item/clothing/under/rank/medical + outfit.uniform = /obj/item/clothing/under/rank/medical/doctor outfit.suit = /obj/item/clothing/suit/toggle/labcoat outfit.back = /obj/item/storage/backpack/medic outfit.shoes = /obj/item/clothing/shoes/sneakers/black @@ -351,7 +351,7 @@ /datum/outfit/hotelstaff name = "Hotel Staff" - uniform = /obj/item/clothing/under/telegram + uniform = /obj/item/clothing/under/suit/telegram shoes = /obj/item/clothing/shoes/laceup head = /obj/item/clothing/head/hotel r_pocket = /obj/item/radio/off @@ -371,7 +371,7 @@ /datum/outfit/hotelstaff/security name = "Hotel Secuirty" - uniform = /obj/item/clothing/under/rank/security/blueshirt + uniform = /obj/item/clothing/under/rank/security/officer/blueshirt shoes = /obj/item/clothing/shoes/jackboots suit = /obj/item/clothing/suit/armor/vest/blueshirt head = /obj/item/clothing/head/helmet/blueshirt @@ -433,7 +433,7 @@ /datum/outfit/demonic_friend name = "Demonic Friend" - uniform = /obj/item/clothing/under/assistantformal + uniform = /obj/item/clothing/under/misc/assistantformal shoes = /obj/item/clothing/shoes/laceup r_pocket = /obj/item/radio/off back = /obj/item/storage/backpack @@ -527,7 +527,7 @@ The last thing you remember is the station's Artificial Program telling you that you would only be asleep for eight hours. As you open \ your eyes, everything seems rusted and broken, a dark feeling swells in your gut as you climb out of your pod." important_info = "Work as a team with your fellow survivors and do not abandon them." - uniform = /obj/item/clothing/under/rank/security + uniform = /obj/item/clothing/under/rank/security/officer shoes = /obj/item/clothing/shoes/jackboots id = /obj/item/card/id/away/old/sec r_pocket = /obj/item/restraints/handcuffs @@ -555,7 +555,7 @@ you remember is the station's Artificial Program telling you that you would only be asleep for eight hours. As you open \ your eyes, everything seems rusted and broken, a dark feeling swells in your gut as you climb out of your pod." important_info = "Work as a team with your fellow survivors and do not abandon them." - uniform = /obj/item/clothing/under/rank/engineer + uniform = /obj/item/clothing/under/rank/engineering/engineer shoes = /obj/item/clothing/shoes/workboots id = /obj/item/card/id/away/old/eng gloves = /obj/item/clothing/gloves/color/fyellow/old @@ -581,7 +581,7 @@ The last thing you remember is the station's Artificial Program telling you that you would only be asleep for eight hours. As you open \ your eyes, everything seems rusted and broken, a dark feeling swells in your gut as you climb out of your pod." important_info = "Work as a team with your fellow survivors and do not abandon them." - uniform = /obj/item/clothing/under/rank/scientist + uniform = /obj/item/clothing/under/rank/rnd/scientist shoes = /obj/item/clothing/shoes/laceup id = /obj/item/card/id/away/old/sci l_pocket = /obj/item/stack/medical/bruise_pack @@ -703,12 +703,12 @@ if(suited) uniform = /obj/item/clothing/under/color/grey else - uniform = /obj/item/clothing/under/skirt/color/grey + uniform = /obj/item/clothing/under/color/jumpskirt/grey else if(suited) uniform = /obj/item/clothing/under/color/random else - uniform = /obj/item/clothing/under/skirt/color/random + uniform = /obj/item/clothing/under/color/jumpskirt/random /obj/item/storage/box/syndie_kit/chameleon/ghostcafe name = "ghost cafe costuming kit" diff --git a/code/modules/admin/secrets.dm b/code/modules/admin/secrets.dm index 68ae3568af..255b1a10fa 100644 --- a/code/modules/admin/secrets.dm +++ b/code/modules/admin/secrets.dm @@ -415,8 +415,8 @@ H.fully_replace_character_name(H.real_name,newname) H.update_mutant_bodyparts() if(animetype == "Yes") - var/seifuku = pick(typesof(/obj/item/clothing/under/schoolgirl)) - var/obj/item/clothing/under/schoolgirl/I = new seifuku + var/seifuku = pick(typesof(/obj/item/clothing/under/costume/schoolgirl)) + var/obj/item/clothing/under/costume/schoolgirl/I = new seifuku var/olduniform = H.w_uniform H.temporarilyRemoveItemFromInventory(H.w_uniform, TRUE, FALSE) H.equip_to_slot_or_del(I, SLOT_W_UNIFORM) diff --git a/code/modules/admin/topic.dm b/code/modules/admin/topic.dm index 51c2ba4fc6..d86211f216 100644 --- a/code/modules/admin/topic.dm +++ b/code/modules/admin/topic.dm @@ -1880,7 +1880,7 @@ if(ishuman(L)) var/mob/living/carbon/human/observer = L - observer.equip_to_slot_or_del(new /obj/item/clothing/under/suit_jacket(observer), SLOT_W_UNIFORM) + observer.equip_to_slot_or_del(new /obj/item/clothing/under/suit/black(observer), SLOT_W_UNIFORM) observer.equip_to_slot_or_del(new /obj/item/clothing/shoes/sneakers/black(observer), SLOT_SHOES) L.Unconscious(100) sleep(5) diff --git a/code/modules/antagonists/devil/devil.dm b/code/modules/antagonists/devil/devil.dm index 84920eba00..1d0bfde322 100644 --- a/code/modules/antagonists/devil/devil.dm +++ b/code/modules/antagonists/devil/devil.dm @@ -414,11 +414,11 @@ GLOBAL_LIST_INIT(devil_suffix, list(" the Red", " the Soulless", " the Master", if(BANISH_FUNERAL_GARB) if(ishuman(body)) var/mob/living/carbon/human/H = body - if(H.w_uniform && istype(H.w_uniform, /obj/item/clothing/under/burial)) + if(H.w_uniform && istype(H.w_uniform, /obj/item/clothing/under/misc/burial)) return 1 return 0 else - for(var/obj/item/clothing/under/burial/B in range(0,body)) + for(var/obj/item/clothing/under/misc/burial/B in range(0,body)) if(B.loc == get_turf(B)) //Make sure it's not in someone's inventory or something. return 1 return 0 @@ -456,7 +456,7 @@ GLOBAL_LIST_INIT(devil_suffix, list(" the Red", " the Soulless", " the Master", return -1 currentMob.change_mob_type( /mob/living/carbon/human, targetturf, null, 1) var/mob/living/carbon/human/H = owner.current - H.equip_to_slot_or_del(new /obj/item/clothing/under/lawyer/black(H), SLOT_W_UNIFORM) + H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/civilian/lawyer/black(H), SLOT_W_UNIFORM) H.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(H), SLOT_SHOES) H.equip_to_slot_or_del(new /obj/item/storage/briefcase(H), SLOT_HANDS) H.equip_to_slot_or_del(new /obj/item/pen(H), SLOT_L_STORE) diff --git a/code/modules/antagonists/devil/devil_helpers.dm b/code/modules/antagonists/devil/devil_helpers.dm index d3445eac0f..51d480e64e 100644 --- a/code/modules/antagonists/devil/devil_helpers.dm +++ b/code/modules/antagonists/devil/devil_helpers.dm @@ -8,19 +8,19 @@ var/obj/item/clothing/under/U = H.w_uniform var/static/list/whiteness = list ( /obj/item/clothing/under/color/white = 2, - /obj/item/clothing/under/rank/bartender = 1, - /obj/item/clothing/under/rank/chef = 1, - /obj/item/clothing/under/rank/chief_engineer = 1, - /obj/item/clothing/under/rank/scientist = 1, - /obj/item/clothing/under/rank/chemist = 1, - /obj/item/clothing/under/rank/chief_medical_officer = 1, - /obj/item/clothing/under/rank/geneticist = 1, - /obj/item/clothing/under/rank/virologist = 1, - /obj/item/clothing/under/rank/nursesuit = 1, - /obj/item/clothing/under/rank/medical = 1, - /obj/item/clothing/under/rank/det = 1, - /obj/item/clothing/under/suit_jacket/white = 0.5, - /obj/item/clothing/under/burial = 1 + /obj/item/clothing/under/rank/civilian/bartender = 1, + /obj/item/clothing/under/rank/civilian/chef = 1, + /obj/item/clothing/under/rank/engineering/chief_engineer = 1, + /obj/item/clothing/under/rank/rnd/scientist = 1, + /obj/item/clothing/under/rank/medical/chemist = 1, + /obj/item/clothing/under/rank/medical/chief_medical_officer = 1, + /obj/item/clothing/under/rank/medical/geneticist = 1, + /obj/item/clothing/under/rank/medical/virologist = 1, + /obj/item/clothing/under/rank/medical/doctor/nurse = 1, + /obj/item/clothing/under/rank/medical/doctor = 1, + /obj/item/clothing/under/rank/security/detective = 1, + /obj/item/clothing/under/suit/white = 0.5, + /obj/item/clothing/under/misc/burial = 1 ) if(U && whiteness[U.type]) src.visible_message("[src] seems to have been harmed by the purity of [attacker]'s clothes.", "Unsullied white clothing is disrupting your form.") diff --git a/code/modules/antagonists/highlander/highlander.dm b/code/modules/antagonists/highlander/highlander.dm index eccf7e3c60..bfd7b50cf8 100644 --- a/code/modules/antagonists/highlander/highlander.dm +++ b/code/modules/antagonists/highlander/highlander.dm @@ -45,7 +45,7 @@ qdel(I) for(var/obj/item/I in H.held_items) qdel(I) - H.equip_to_slot_or_del(new /obj/item/clothing/under/kilt/highlander(H), SLOT_W_UNIFORM) + H.equip_to_slot_or_del(new /obj/item/clothing/under/costume/kilt/highlander(H), SLOT_W_UNIFORM) H.equip_to_slot_or_del(new /obj/item/radio/headset/heads/captain(H), SLOT_EARS) H.equip_to_slot_or_del(new /obj/item/clothing/head/beret/highlander(H), SLOT_HEAD) H.equip_to_slot_or_del(new /obj/item/clothing/shoes/combat(H), SLOT_SHOES) diff --git a/code/modules/antagonists/wizard/equipment/artefact.dm b/code/modules/antagonists/wizard/equipment/artefact.dm index 74cfc61d0f..7c63266255 100644 --- a/code/modules/antagonists/wizard/equipment/artefact.dm +++ b/code/modules/antagonists/wizard/equipment/artefact.dm @@ -230,7 +230,7 @@ var/hat = pick(/obj/item/clothing/head/helmet/roman, /obj/item/clothing/head/helmet/roman/legionnaire) H.equip_to_slot_or_del(new hat(H), SLOT_HEAD) - H.equip_to_slot_or_del(new /obj/item/clothing/under/roman(H), SLOT_W_UNIFORM) + H.equip_to_slot_or_del(new /obj/item/clothing/under/costume/roman(H), SLOT_W_UNIFORM) H.equip_to_slot_or_del(new /obj/item/clothing/shoes/roman(H), SLOT_SHOES) H.put_in_hands(new /obj/item/shield/riot/roman(H), TRUE) H.put_in_hands(new /obj/item/claymore(H), TRUE) diff --git a/code/modules/awaymissions/corpse.dm b/code/modules/awaymissions/corpse.dm index 7421b9e09a..f740ed27dd 100644 --- a/code/modules/awaymissions/corpse.dm +++ b/code/modules/awaymissions/corpse.dm @@ -411,7 +411,7 @@ /datum/outfit/spacebartender name = "Space Bartender" - uniform = /obj/item/clothing/under/rank/bartender + uniform = /obj/item/clothing/under/rank/civilian/bartender back = /obj/item/storage/backpack shoes = /obj/item/clothing/shoes/sneakers/black suit = /obj/item/clothing/suit/armor/vest @@ -467,7 +467,7 @@ /datum/outfit/nanotrasenbridgeofficercorpse name = "Bridge Officer Corpse" ears = /obj/item/radio/headset/heads/hop - uniform = /obj/item/clothing/under/rank/centcom_officer + uniform = /obj/item/clothing/under/rank/centcom/officer suit = /obj/item/clothing/suit/armor/bulletproof shoes = /obj/item/clothing/shoes/sneakers/black glasses = /obj/item/clothing/glasses/sunglasses @@ -482,7 +482,7 @@ /datum/outfit/nanotrasencommandercorpse name = "Nanotrasen Private Security Commander" - uniform = /obj/item/clothing/under/rank/centcom_commander + uniform = /obj/item/clothing/under/rank/centcom/commander suit = /obj/item/clothing/suit/armor/bulletproof ears = /obj/item/radio/headset/heads/captain glasses = /obj/item/clothing/glasses/eyepatch @@ -502,7 +502,7 @@ /datum/outfit/nanotrasensoldiercorpse name = "NT Private Security Officer Corpse" - uniform = /obj/item/clothing/under/rank/security + uniform = /obj/item/clothing/under/rank/security/officer suit = /obj/item/clothing/suit/armor/vest shoes = /obj/item/clothing/shoes/combat gloves = /obj/item/clothing/gloves/combat @@ -602,7 +602,7 @@ /datum/outfit/cryobartender name = "Cryogenic Bartender" - uniform = /obj/item/clothing/under/rank/bartender + uniform = /obj/item/clothing/under/rank/civilian/bartender back = /obj/item/storage/backpack shoes = /obj/item/clothing/shoes/sneakers/black suit = /obj/item/clothing/suit/armor/vest @@ -639,7 +639,7 @@ /datum/outfit/lavaknight name = "Cydonian Knight" - uniform = /obj/item/clothing/under/assistantformal + uniform = /obj/item/clothing/under/misc/assistantformal mask = /obj/item/clothing/mask/breath shoes = /obj/item/clothing/shoes/sneakers/black r_pocket = /obj/item/melee/transforming/energy/sword/cx diff --git a/code/modules/awaymissions/mission_code/Academy.dm b/code/modules/awaymissions/mission_code/Academy.dm index a1453f6aa1..e808444ddb 100644 --- a/code/modules/awaymissions/mission_code/Academy.dm +++ b/code/modules/awaymissions/mission_code/Academy.dm @@ -299,7 +299,7 @@ /datum/outfit/butler name = "Butler" - uniform = /obj/item/clothing/under/suit_jacket/really_black + uniform = /obj/item/clothing/under/suit/black_really shoes = /obj/item/clothing/shoes/laceup head = /obj/item/clothing/head/bowler glasses = /obj/item/clothing/glasses/monocle diff --git a/code/modules/cargo/exports/gear.dm b/code/modules/cargo/exports/gear.dm index d15fc18b6e..10b3d4f707 100644 --- a/code/modules/cargo/exports/gear.dm +++ b/code/modules/cargo/exports/gear.dm @@ -582,18 +582,18 @@ datum/export/gear/glasses //glasses are not worth selling cost = 10 unit_name = "fancy clothing" k_elasticity = 1/90 //These will be what sells - export_types = list(/obj/item/clothing/under/scratch, /obj/item/clothing/under/sl_suit, /obj/item/clothing/under/rank/vice, /obj/item/clothing/under/suit_jacket, \ - /obj/item/clothing/under/burial, /obj/item/clothing/under/skirt/black, /obj/item/clothing/under/captainparade, /obj/item/clothing/under/hosparademale, \ - /obj/item/clothing/under/hosparadefem, /obj/item/clothing/under/assistantformal, /obj/item/clothing/under/stripeddress, /obj/item/clothing/under/redeveninggown, \ - /obj/item/clothing/under/plaid_skirt, /obj/item/clothing/under/geisha, /obj/item/clothing/under/trek, /obj/item/clothing/under/rank) + export_types = list(/obj/item/clothing/under/suit/white_on_white, /obj/item/clothing/under/suit/sl, /obj/item/clothing/under/misc/vice_officer, /obj/item/clothing/under/suit/black, \ + /obj/item/clothing/under/misc/burial, /obj/item/clothing/under/dress/skirt, /obj/item/clothing/under/rank/captain/parade, /obj/item/clothing/under/rank/security/head_of_security/parade, \ + /obj/item/clothing/under/rank/security/head_of_security/parade/female, /obj/item/clothing/under/misc/assistantformal, /obj/item/clothing/under/dress/striped, /obj/item/clothing/under/dress/redeveninggown, \ + /obj/item/clothing/under/dress/skirt/plaid, /obj/item/clothing/under/costume/geisha, /obj/item/clothing/under/trek, /obj/item/clothing/under/rank) include_subtypes = TRUE /datum/export/gear/armored_jumpsuit cost = 15 unit_name = "armored_jumpsuit" k_elasticity = 1/90 //These will be what sells - export_types = list(/obj/item/clothing/under/durathread, /obj/item/clothing/under/rank/security, /obj/item/clothing/under/plasmaman, /obj/item/clothing/under/syndicate, \ - /obj/item/clothing/under/rank/det, /obj/item/clothing/under/rank/head_of_security, /obj/item/clothing/under/rank/security/spacepol) + export_types = list(/obj/item/clothing/under/misc/durathread, /obj/item/clothing/under/rank/security/officer, /obj/item/clothing/under/plasmaman, /obj/item/clothing/under/syndicate, \ + /obj/item/clothing/under/rank/security/detective, /obj/item/clothing/under/rank/security/head_of_security, /obj/item/clothing/under/rank/security/officer/spacepol) exclude_types = list(/obj/item/clothing/under/syndicate/tacticool, /obj/item/clothing/under/syndicate/tacticool/skirt) include_subtypes = TRUE diff --git a/code/modules/cargo/packs/armory.dm b/code/modules/cargo/packs/armory.dm index fc95b05007..664030da33 100644 --- a/code/modules/cargo/packs/armory.dm +++ b/code/modules/cargo/packs/armory.dm @@ -188,7 +188,7 @@ /obj/item/clothing/shoes/russian, /obj/item/clothing/gloves/combat, /obj/item/clothing/under/syndicate/rus_army, - /obj/item/clothing/under/soviet, + /obj/item/clothing/under/costume/soviet, /obj/item/clothing/mask/russian_balaclava, /obj/item/clothing/head/helmet/rus_ushanka, /obj/item/clothing/suit/armor/vest/russian_coat, diff --git a/code/modules/cargo/packs/costumes_toys.dm b/code/modules/cargo/packs/costumes_toys.dm index c559e7925a..dab8cad5b6 100644 --- a/code/modules/cargo/packs/costumes_toys.dm +++ b/code/modules/cargo/packs/costumes_toys.dm @@ -219,14 +219,14 @@ name = "Formalwear Crate" desc = "You're gonna like the way you look, I guaranteed it. Contains an asston of fancy clothing." cost = 4750 //Lots of fancy clothing that can be sold back! - contains = list(/obj/item/clothing/under/blacktango, - /obj/item/clothing/under/assistantformal, - /obj/item/clothing/under/assistantformal, - /obj/item/clothing/under/lawyer/bluesuit, + contains = list(/obj/item/clothing/under/dress/blacktango, + /obj/item/clothing/under/misc/assistantformal, + /obj/item/clothing/under/misc/assistantformal, + /obj/item/clothing/under/rank/civilian/lawyer/bluesuit, /obj/item/clothing/suit/toggle/lawyer, - /obj/item/clothing/under/lawyer/purpsuit, + /obj/item/clothing/under/rank/civilian/lawyer/purpsuit, /obj/item/clothing/suit/toggle/lawyer/purple, - /obj/item/clothing/under/lawyer/blacksuit, + /obj/item/clothing/under/suit/black, /obj/item/clothing/suit/toggle/lawyer/black, /obj/item/clothing/accessory/waistcoat, /obj/item/clothing/neck/tie/blue, @@ -240,11 +240,11 @@ /obj/item/clothing/shoes/laceup, /obj/item/clothing/shoes/laceup, /obj/item/clothing/shoes/laceup, - /obj/item/clothing/under/suit_jacket/charcoal, - /obj/item/clothing/under/suit_jacket/navy, - /obj/item/clothing/under/suit_jacket/burgundy, - /obj/item/clothing/under/suit_jacket/checkered, - /obj/item/clothing/under/suit_jacket/tan, + /obj/item/clothing/under/suit/charcoal, + /obj/item/clothing/under/suit/navy, + /obj/item/clothing/under/suit/burgundy, + /obj/item/clothing/under/suit/checkered, + /obj/item/clothing/under/suit/tan, /obj/item/lipstick/random) crate_name = "formalwear crate" crate_type = /obj/structure/closet/crate/wooden @@ -277,9 +277,9 @@ contains = list(/obj/item/storage/backpack/clown, /obj/item/clothing/shoes/clown_shoes, /obj/item/clothing/mask/gas/clown_hat, - /obj/item/clothing/under/rank/clown, + /obj/item/clothing/under/rank/civilian/clown, /obj/item/bikehorn, - /obj/item/clothing/under/rank/mime, + /obj/item/clothing/under/rank/civilian/mime, /obj/item/clothing/shoes/sneakers/black, /obj/item/clothing/gloves/color/white, /obj/item/clothing/mask/gas/mime, diff --git a/code/modules/cargo/packs/misc.dm b/code/modules/cargo/packs/misc.dm index 80d6f76910..273acb10e2 100644 --- a/code/modules/cargo/packs/misc.dm +++ b/code/modules/cargo/packs/misc.dm @@ -274,7 +274,7 @@ name = "Funeral Supplies" desc = "Mourn your dead properly buy sending them off with love filled notes, clean clothes, and a proper ceremony. Contains two candle packs, funeral garb, flowers, a paperbin , and crayons to help aid in religious rituals. Coffin included." cost = 1200 - contains = list(/obj/item/clothing/under/burial, + contains = list(/obj/item/clothing/under/misc/burial, /obj/item/storage/fancy/candle_box, /obj/item/storage/fancy/candle_box, /obj/item/reagent_containers/food/snacks/grown/harebell, @@ -419,8 +419,8 @@ /obj/item/dildo/custom, /obj/item/vending_refill/kink, /obj/item/vending_refill/kink, - /obj/item/clothing/under/maid, - /obj/item/clothing/under/maid, + /obj/item/clothing/under/costume/maid, + /obj/item/clothing/under/costume/maid, /obj/item/electropack/shockcollar, /obj/item/electropack/shockcollar, /obj/item/restraints/handcuffs/fake/kinky, diff --git a/code/modules/cargo/packs/organic.dm b/code/modules/cargo/packs/organic.dm index ffc0d757b5..97b7636f58 100644 --- a/code/modules/cargo/packs/organic.dm +++ b/code/modules/cargo/packs/organic.dm @@ -380,7 +380,7 @@ /obj/item/reagent_containers/food/drinks/bottle/cognac, /obj/item/storage/fancy/cigarettes/cigars/havana, /obj/item/clothing/gloves/color/white, - /obj/item/clothing/under/rank/curator, + /obj/item/clothing/under/rank/civilian/curator, /obj/item/gun/ballistic/shotgun/lethal) access = ACCESS_ARMORY crate_name = "sporting crate" diff --git a/code/modules/cargo/packs/security.dm b/code/modules/cargo/packs/security.dm index 90bc837767..aea7b95742 100644 --- a/code/modules/cargo/packs/security.dm +++ b/code/modules/cargo/packs/security.dm @@ -139,16 +139,16 @@ name = "Security Clothing Crate" desc = "Contains appropriate outfits for the station's private security force. Contains outfits for the Warden, Head of Security, and two Security Officers. Each outfit comes with a rank-appropriate jumpsuit, suit, and beret. Requires Security access to open." cost = 3250 - contains = list(/obj/item/clothing/under/rank/security/navyblue, - /obj/item/clothing/under/rank/security/navyblue, + contains = list(/obj/item/clothing/under/rank/security/officer/formal, + /obj/item/clothing/under/rank/security/officer/formal, /obj/item/clothing/suit/armor/navyblue, /obj/item/clothing/suit/armor/navyblue, /obj/item/clothing/head/beret/sec/navyofficer, /obj/item/clothing/head/beret/sec/navyofficer, - /obj/item/clothing/under/rank/warden/navyblue, + /obj/item/clothing/under/rank/security/warden/formal, /obj/item/clothing/suit/armor/vest/warden/navyblue, /obj/item/clothing/head/beret/sec/navywarden, - /obj/item/clothing/under/rank/head_of_security/navyblue, + /obj/item/clothing/under/rank/security/head_of_security/formal, /obj/item/clothing/suit/armor/hos/navyblue, /obj/item/clothing/head/beret/sec/navyhos) crate_name = "security clothing crate" diff --git a/code/modules/clothing/outfits/ert.dm b/code/modules/clothing/outfits/ert.dm index bdbac1165e..48cc92db61 100644 --- a/code/modules/clothing/outfits/ert.dm +++ b/code/modules/clothing/outfits/ert.dm @@ -1,7 +1,7 @@ /datum/outfit/ert name = "ERT Common" - uniform = /obj/item/clothing/under/rank/centcom_officer + uniform = /obj/item/clothing/under/rank/centcom/officer shoes = /obj/item/clothing/shoes/combat/swat gloves = /obj/item/clothing/gloves/combat ears = /obj/item/radio/headset/headset_cent/alt @@ -227,7 +227,7 @@ /datum/outfit/centcom_official name = "CentCom Official" - uniform = /obj/item/clothing/under/rank/centcom_officer + uniform = /obj/item/clothing/under/rank/centcom/officer shoes = /obj/item/clothing/shoes/sneakers/black gloves = /obj/item/clothing/gloves/color/black ears = /obj/item/radio/headset/headset_cent diff --git a/code/modules/clothing/outfits/standard.dm b/code/modules/clothing/outfits/standard.dm index ab2f89ffc4..b1f6e7696d 100644 --- a/code/modules/clothing/outfits/standard.dm +++ b/code/modules/clothing/outfits/standard.dm @@ -27,7 +27,7 @@ /datum/outfit/tournament/gangster name = "tournament gangster" - uniform = /obj/item/clothing/under/rank/det + uniform = /obj/item/clothing/under/rank/security/detective suit = /obj/item/clothing/suit/det_suit glasses = /obj/item/clothing/glasses/thermal/monocle head = /obj/item/clothing/head/fedora/det_hat @@ -38,7 +38,7 @@ /datum/outfit/tournament/janitor name = "tournament janitor" - uniform = /obj/item/clothing/under/rank/janitor + uniform = /obj/item/clothing/under/rank/civilian/janitor back = /obj/item/storage/backpack suit = null head = null @@ -80,7 +80,7 @@ /datum/outfit/pirate name = "Space Pirate" - uniform = /obj/item/clothing/under/pirate + uniform = /obj/item/clothing/under/costume/pirate shoes = /obj/item/clothing/shoes/sneakers/brown suit = /obj/item/clothing/suit/pirate head = /obj/item/clothing/head/bandana @@ -113,7 +113,7 @@ /datum/outfit/tunnel_clown name = "Tunnel Clown" - uniform = /obj/item/clothing/under/rank/clown + uniform = /obj/item/clothing/under/rank/civilian/clown shoes = /obj/item/clothing/shoes/clown_shoes gloves = /obj/item/clothing/gloves/color/black mask = /obj/item/clothing/mask/gas/clown_hat @@ -138,7 +138,7 @@ /datum/outfit/psycho name = "Masked Killer" - uniform = /obj/item/clothing/under/overalls + uniform = /obj/item/clothing/under/misc/overalls shoes = /obj/item/clothing/shoes/sneakers/white gloves = /obj/item/clothing/gloves/color/latex mask = /obj/item/clothing/mask/surgical @@ -160,7 +160,7 @@ /datum/outfit/assassin name = "Assassin" - uniform = /obj/item/clothing/under/suit_jacket + uniform = /obj/item/clothing/under/suit/black shoes = /obj/item/clothing/shoes/sneakers/black gloves = /obj/item/clothing/gloves/color/black ears = /obj/item/radio/headset @@ -202,7 +202,7 @@ /datum/outfit/centcom_commander name = "CentCom Commander" - uniform = /obj/item/clothing/under/rank/centcom_commander + uniform = /obj/item/clothing/under/rank/centcom/commander suit = /obj/item/clothing/suit/armor/bulletproof shoes = /obj/item/clothing/shoes/combat/swat gloves = /obj/item/clothing/gloves/combat @@ -313,7 +313,7 @@ /datum/outfit/soviet name = "Soviet Admiral" - uniform = /obj/item/clothing/under/soviet + uniform = /obj/item/clothing/under/costume/soviet head = /obj/item/clothing/head/pirate/captain shoes = /obj/item/clothing/shoes/combat gloves = /obj/item/clothing/gloves/combat @@ -340,7 +340,7 @@ /datum/outfit/mobster name = "Mobster" - uniform = /obj/item/clothing/under/suit_jacket/really_black + uniform = /obj/item/clothing/under/suit/black_really head = /obj/item/clothing/head/fedora shoes = /obj/item/clothing/shoes/laceup gloves = /obj/item/clothing/gloves/color/black @@ -426,7 +426,7 @@ /datum/outfit/debug //Debug objs plus hardsuit name = "Debug outfit" - uniform = /obj/item/clothing/under/patriotsuit + uniform = /obj/item/clothing/under/misc/patriotsuit suit = /obj/item/clothing/suit/space/hardsuit/syndi/elite/debug glasses = /obj/item/clothing/glasses/debug ears = /obj/item/radio/headset/headset_cent/commander diff --git a/code/modules/clothing/under/_under.dm b/code/modules/clothing/under/_under.dm index ab85a1b59b..cc91391393 100644 --- a/code/modules/clothing/under/_under.dm +++ b/code/modules/clothing/under/_under.dm @@ -19,13 +19,26 @@ /obj/item/clothing/under/worn_overlays(isinhands = FALSE, icon_file, style_flags = NONE) . = list() - if(!isinhands) - if(damaged_clothes) - . += mutable_appearance('icons/effects/item_damage.dmi', "damageduniform") - if(blood_DNA) - . += mutable_appearance('icons/effects/blood.dmi', "uniformblood", color = blood_DNA_to_color()) - if(accessory_overlay) - . += accessory_overlay + if(isinhands) + return + if(damaged_clothes) + . += mutable_appearance('icons/effects/item_damage.dmi', "damageduniform") + if(blood_DNA) + . += mutable_appearance('icons/effects/blood.dmi', "uniformblood", color = blood_DNA_to_color()) + if(accessory_overlay) + . += accessory_overlay + if(hasprimary) //checks if overlays are enabled + var/mutable_appearance/primary_worn = mutable_appearance(icon_file, "[item_color]-primary") //automagical sprite selection + primary_worn.color = primary_color //colors the overlay + . += primary_worn //adds the overlay onto the buffer list to draw on the mob sprite. + if(hassecondary) + var/mutable_appearance/secondary_worn = mutable_appearance(icon_file, "[item_color]-secondary") + secondary_worn.color = secondary_color + . += secondary_worn + if(hastertiary) + var/mutable_appearance/tertiary_worn = mutable_appearance(icon_file, "[item_color]-tertiary") + tertiary_worn.color = tertiary_color + . += tertiary_worn /obj/item/clothing/under/attackby(obj/item/I, mob/user, params) if((has_sensor == BROKEN_SENSORS) && istype(I, /obj/item/stack/cable_coil)) diff --git a/code/modules/clothing/under/color.dm b/code/modules/clothing/under/color.dm index a18b7e5817..6b40e08af9 100644 --- a/code/modules/clothing/under/color.dm +++ b/code/modules/clothing/under/color.dm @@ -1,7 +1,7 @@ /obj/item/clothing/under/color desc = "A standard issue colored jumpsuit. Variety is the spice of life!" -/obj/item/clothing/under/skirt/color +/obj/item/clothing/under/color/jumpskirt body_parts_covered = CHEST|GROIN|ARMS can_adjust = FALSE fitted = FEMALE_UNIFORM_TOP @@ -11,7 +11,7 @@ /obj/item/clothing/under/color/random/Initialize() ..() - var/obj/item/clothing/under/color/C = pick(subtypesof(/obj/item/clothing/under/color) - subtypesof(/obj/item/clothing/under/skirt/color) - /obj/item/clothing/under/color/random - /obj/item/clothing/under/color/grey/glorf - /obj/item/clothing/under/color/black/ghost) + var/obj/item/clothing/under/color/C = pick(subtypesof(/obj/item/clothing/under/color) - subtypesof(/obj/item/clothing/under/color/jumpskirt) - /obj/item/clothing/under/color/random - /obj/item/clothing/under/color/grey/glorf - /obj/item/clothing/under/color/black/ghost) if(ishuman(loc)) var/mob/living/carbon/human/H = loc @@ -20,12 +20,12 @@ new C(loc) return INITIALIZE_HINT_QDEL -/obj/item/clothing/under/skirt/color/random +/obj/item/clothing/under/color/jumpskirt/random icon_state = "random_jumpsuit" //Skirt variant needed -/obj/item/clothing/under/skirt/color/random/Initialize() +/obj/item/clothing/under/color/jumpskirt/random/Initialize() ..() - var/obj/item/clothing/under/skirt/color/C = pick(subtypesof(/obj/item/clothing/under/skirt/color) - /obj/item/clothing/under/skirt/color/random) + var/obj/item/clothing/under/color/jumpskirt/C = pick(subtypesof(/obj/item/clothing/under/color/jumpskirt) - /obj/item/clothing/under/color/jumpskirt/random) if(ishuman(loc)) var/mob/living/carbon/human/H = loc H.equip_to_slot_or_del(new C(H), SLOT_W_UNIFORM) @@ -45,7 +45,7 @@ desc = "A black jumpsuit that has its sensors removed." has_sensor = NO_SENSORS -/obj/item/clothing/under/skirt/color/black +/obj/item/clothing/under/color/jumpskirt/black name = "black jumpskirt" icon_state = "black_skirt" item_state = "bl_suit" @@ -68,7 +68,7 @@ item_state = "gy_suit" item_color = "grey" -/obj/item/clothing/under/skirt/color/grey +/obj/item/clothing/under/color/jumpskirt/grey name = "grey jumpskirt" desc = "A tasteful grey jumpskirt that reminds you of the good old days." icon_state = "grey_skirt" @@ -89,7 +89,7 @@ item_state = "b_suit" item_color = "blue" -/obj/item/clothing/under/skirt/color/blue +/obj/item/clothing/under/color/jumpskirt/blue name = "blue jumpskirt" icon_state = "blue_skirt" item_state = "b_suit" @@ -101,7 +101,7 @@ item_state = "g_suit" item_color = "green" -/obj/item/clothing/under/skirt/color/green +/obj/item/clothing/under/color/jumpskirt/green name = "green jumpskirt" icon_state = "green_skirt" item_state = "g_suit" @@ -114,7 +114,7 @@ item_state = "o_suit" item_color = "orange" -/obj/item/clothing/under/skirt/color/orange +/obj/item/clothing/under/color/jumpskirt/orange name = "orange jumpskirt" icon_state = "orange_skirt" item_state = "o_suit" @@ -127,7 +127,7 @@ item_state = "p_suit" item_color = "pink" -/obj/item/clothing/under/skirt/color/pink +/obj/item/clothing/under/color/jumpskirt/pink name = "pink jumpskirt" icon_state = "pink_skirt" item_state = "p_suit" @@ -139,7 +139,7 @@ item_state = "r_suit" item_color = "red" -/obj/item/clothing/under/skirt/color/red +/obj/item/clothing/under/color/jumpskirt/red name = "red jumpskirt" icon_state = "red_skirt" item_state = "r_suit" @@ -151,7 +151,7 @@ item_state = "w_suit" item_color = "white" -/obj/item/clothing/under/skirt/color/white +/obj/item/clothing/under/color/jumpskirt/white name = "white jumpskirt" icon_state = "white_skirt" item_state = "w_suit" @@ -163,7 +163,7 @@ item_state = "y_suit" item_color = "yellow" -/obj/item/clothing/under/skirt/color/yellow +/obj/item/clothing/under/color/jumpskirt/yellow name = "yellow jumpskirt" icon_state = "yellow_skirt" item_state = "y_suit" @@ -175,7 +175,7 @@ item_state = "b_suit" item_color = "darkblue" -/obj/item/clothing/under/skirt/color/darkblue +/obj/item/clothing/under/color/jumpskirt/darkblue name = "darkblue jumpskirt" icon_state = "darkblue_skirt" item_state = "b_suit" @@ -187,7 +187,7 @@ item_state = "b_suit" item_color = "teal" -/obj/item/clothing/under/skirt/color/teal +/obj/item/clothing/under/color/jumpskirt/teal name = "teal jumpskirt" icon_state = "teal_skirt" item_state = "b_suit" @@ -203,7 +203,7 @@ desc = "A magically colored jumpsuit. No sensors are attached!" has_sensor = NO_SENSORS -/obj/item/clothing/under/skirt/color/lightpurple +/obj/item/clothing/under/color/jumpskirt/lightpurple name = "lightpurple jumpskirt" icon_state = "lightpurple_skirt" item_state = "p_suit" @@ -215,7 +215,7 @@ item_state = "g_suit" item_color = "darkgreen" -/obj/item/clothing/under/skirt/color/darkgreen +/obj/item/clothing/under/color/jumpskirt/darkgreen name = "darkgreen jumpskirt" icon_state = "darkgreen_skirt" item_state = "g_suit" @@ -227,7 +227,7 @@ item_state = "lb_suit" item_color = "lightbrown" -/obj/item/clothing/under/skirt/color/lightbrown +/obj/item/clothing/under/color/jumpskirt/lightbrown name = "lightbrown jumpskirt" icon_state = "lightbrown_skirt" item_state = "lb_suit" @@ -239,7 +239,7 @@ item_state = "lb_suit" item_color = "brown" -/obj/item/clothing/under/skirt/color/brown +/obj/item/clothing/under/color/jumpskirt/brown name = "brown jumpskirt" icon_state = "brown_skirt" item_state = "lb_suit" @@ -251,7 +251,7 @@ item_state = "r_suit" item_color = "maroon" -/obj/item/clothing/under/skirt/color/maroon +/obj/item/clothing/under/color/jumpskirt/maroon name = "maroon jumpskirt" icon_state = "maroon_skirt" item_state = "r_suit" @@ -265,7 +265,7 @@ item_color = "rainbow" can_adjust = FALSE -/obj/item/clothing/under/skirt/color/rainbow +/obj/item/clothing/under/color/jumpskirt/rainbow name = "rainbow jumpskirt" desc = "A multi-colored jumpskirt!" icon_state = "rainbow_skirt" diff --git a/code/modules/clothing/under/costume.dm b/code/modules/clothing/under/costume.dm new file mode 100644 index 0000000000..be142a04ff --- /dev/null +++ b/code/modules/clothing/under/costume.dm @@ -0,0 +1,351 @@ +/obj/item/clothing/under/costume/roman + name = "\improper Roman armor" + desc = "Ancient Roman armor. Made of metallic and leather straps." + icon_state = "roman" + item_color = "roman" + item_state = "armor" + can_adjust = FALSE + strip_delay = 100 + resistance_flags = NONE + +/obj/item/clothing/under/costume/jabroni + name = "Jabroni Outfit" + desc = "The leather club is two sectors down." + icon_state = "darkholme" + item_state = "darkholme" + item_color = "darkholme" + can_adjust = FALSE + +/obj/item/clothing/under/costume/owl + name = "owl uniform" + desc = "A soft brown jumpsuit made of synthetic feathers and strong conviction." + icon_state = "owl" + item_color = "owl" + can_adjust = FALSE + +/obj/item/clothing/under/costume/griffin + name = "griffon uniform" + desc = "A soft brown jumpsuit with a white feather collar made of synthetic feathers and a lust for mayhem." + icon_state = "griffin" + item_color = "griffin" + can_adjust = FALSE + +/obj/item/clothing/under/costume/schoolgirl + name = "blue schoolgirl uniform" + desc = "It's just like one of my Japanese animes!" + icon_state = "schoolgirl" + item_state = "schoolgirl" + item_color = "schoolgirl" + body_parts_covered = CHEST|GROIN|ARMS + fitted = FEMALE_UNIFORM_TOP + can_adjust = FALSE + +/obj/item/clothing/under/costume/schoolgirl/red + name = "red schoolgirl uniform" + icon_state = "schoolgirlred" + item_state = "schoolgirlred" + item_color = "schoolgirlred" + +/obj/item/clothing/under/costume/schoolgirl/green + name = "green schoolgirl uniform" + icon_state = "schoolgirlgreen" + item_state = "schoolgirlgreen" + item_color = "schoolgirlgreen" + +/obj/item/clothing/under/costume/schoolgirl/orange + name = "orange schoolgirl uniform" + icon_state = "schoolgirlorange" + item_state = "schoolgirlorange" + item_color = "schoolgirlorange" + +/obj/item/clothing/under/costume/pirate + name = "pirate outfit" + desc = "Yarr." + icon_state = "pirate" + item_state = "pirate" + item_color = "pirate" + can_adjust = FALSE + +/obj/item/clothing/under/costume/soviet + name = "soviet uniform" + desc = "For the Motherland!" + icon_state = "soviet" + item_state = "soviet" + item_color = "soviet" + can_adjust = FALSE + +/obj/item/clothing/under/costume/redcoat + name = "redcoat uniform" + desc = "Looks old." + icon_state = "redcoat" + item_state = "redcoat" + item_color = "redcoat" + can_adjust = FALSE + +/obj/item/clothing/under/costume/kilt + name = "kilt" + desc = "Includes shoes and plaid." + icon_state = "kilt" + item_state = "kilt" + item_color = "kilt" + body_parts_covered = CHEST|GROIN|LEGS|FEET + fitted = FEMALE_UNIFORM_TOP + can_adjust = FALSE + +/obj/item/clothing/under/costume/kilt/highlander + desc = "You're the only one worthy of this kilt." + +/obj/item/clothing/under/costume/kilt/highlander/Initialize() + . = ..() + ADD_TRAIT(src, TRAIT_NODROP, HIGHLANDER) + +/obj/item/clothing/under/costume/kilt/polychromic + name = "polychromic kilt" + desc = "It's not a skirt!" + icon_state = "polykilt" + item_color = "polykilt" + hasprimary = TRUE + hassecondary = TRUE + primary_color = "#FFFFFF" + secondary_color = "#F08080" + body_parts_covered = CHEST|GROIN|ARMS|LEGS + mutantrace_variation = NONE + +/obj/item/clothing/under/costume/gladiator + name = "gladiator uniform" + desc = "Are you not entertained? Is that not why you are here?" + icon_state = "gladiator" + item_state = "gladiator" + item_color = "gladiator" + body_parts_covered = CHEST|GROIN|ARMS + fitted = NO_FEMALE_UNIFORM + can_adjust = FALSE + resistance_flags = NONE + +/obj/item/clothing/under/costume/gladiator/ash_walker + desc = "This gladiator uniform appears to be covered in ash and fairly dated." + has_sensor = NO_SENSORS + +/obj/item/clothing/under/costume/maid + name = "maid costume" + desc = "Maid in China." + icon_state = "maid" + item_state = "maid" + item_color = "maid" + body_parts_covered = CHEST|GROIN + fitted = FEMALE_UNIFORM_TOP + can_adjust = FALSE + +/obj/item/clothing/under/costume/maid/Initialize() + . = ..() + var/obj/item/clothing/accessory/maidapron/A = new (src) + attach_accessory(A) + +/obj/item/clothing/under/costume/singer/yellow + name = "yellow performer's outfit" + desc = "Just looking at this makes you want to sing." + icon_state = "ysing" + item_state = "ysing" + item_color = "ysing" + body_parts_covered = CHEST|GROIN|ARMS + fitted = NO_FEMALE_UNIFORM + alternate_worn_layer = ABOVE_SHOES_LAYER + can_adjust = FALSE + +/obj/item/clothing/under/costume/singer/blue + name = "blue performer's outfit" + desc = "Just looking at this makes you want to sing." + icon_state = "bsing" + item_state = "bsing" + item_color = "bsing" + body_parts_covered = CHEST|GROIN|ARMS + alternate_worn_layer = ABOVE_SHOES_LAYER + fitted = FEMALE_UNIFORM_TOP + can_adjust = FALSE + +/obj/item/clothing/under/costume/geisha + name = "geisha suit" + desc = "Cute space ninja senpai not included." + icon_state = "geisha" + item_color = "geisha" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + +/obj/item/clothing/under/costume/villain + name = "villain suit" + desc = "A change of wardrobe is necessary if you ever want to catch a real superhero." + icon_state = "villain" + item_color = "villain" + can_adjust = FALSE + +/obj/item/clothing/under/costume/sailor + name = "sailor suit" + desc = "Skipper's in the wardroom drinkin gin'." + icon_state = "sailor" + item_state = "b_suit" + item_color = "sailor" + can_adjust = FALSE + +/obj/item/clothing/under/costume/russian_officer + name = "\improper Russian officer's uniform" + desc = "The latest in fashionable russian outfits." + icon_state = "hostanclothes" + item_state = "hostanclothes" + item_color = "hostanclothes" + +/obj/item/clothing/under/costume/mummy + name = "mummy wrapping" + desc = "Return the slab or suffer my stale references." + icon_state = "mummy" + item_state = "mummy" + item_color = "mummy" + body_parts_covered = CHEST|GROIN|ARMS|LEGS + fitted = NO_FEMALE_UNIFORM + can_adjust = FALSE + resistance_flags = NONE + +/obj/item/clothing/under/costume/scarecrow + name = "scarecrow clothes" + desc = "Perfect camouflage for hiding in botany." + icon_state = "scarecrow" + item_state = "scarecrow" + item_color = "scarecrow" + body_parts_covered = CHEST|GROIN|ARMS|LEGS + fitted = NO_FEMALE_UNIFORM + can_adjust = FALSE + resistance_flags = NONE + +/obj/item/clothing/under/costume/draculass + name = "draculass coat" + desc = "A dress inspired by the ancient \"Victorian\" era." + icon_state = "draculass" + item_state = "draculass" + item_color = "draculass" + body_parts_covered = CHEST|GROIN|ARMS + fitted = FEMALE_UNIFORM_TOP + can_adjust = FALSE + +/obj/item/clothing/under/costume/drfreeze + name = "doctor freeze's jumpsuit" + desc = "A modified scientist jumpsuit to look extra cool." + icon_state = "drfreeze" + item_state = "drfreeze" + item_color = "drfreeze" + can_adjust = FALSE + +/obj/item/clothing/under/costume/lobster + name = "foam lobster suit" + desc = "Who beheaded the college mascot?" + icon_state = "lobster" + item_state = "lobster" + item_color = "lobster" + fitted = NO_FEMALE_UNIFORM + can_adjust = FALSE + +/obj/item/clothing/under/costume/gondola + name = "gondola hide suit" + desc = "Now you're cooking." + icon_state = "gondola" + item_state = "lb_suit" + item_color = "gondola" + can_adjust = FALSE + +/obj/item/clothing/under/costume/skeleton + name = "skeleton jumpsuit" + desc = "A black jumpsuit with a white bone pattern printed on it. Spooky!" + icon_state = "skeleton" + item_state = "skeleton" + item_color = "skeleton" + body_parts_covered = CHEST|GROIN|ARMS|LEGS + fitted = NO_FEMALE_UNIFORM + can_adjust = FALSE + resistance_flags = NONE + +//Christmas Clothes +/obj/item/clothing/under/costume/christmas + name = "red christmas suit" + desc = "A simple red christmas suit that looks close to Santa's!" + icon_state = "christmasmaler" + item_state = "christmasmaler" + can_adjust = FALSE + +/obj/item/clothing/under/costume/christmas/green + name = "green christmas suit" + desc = "A simple green christmas suit. Smells minty!" + icon_state = "christmasmaleg" + item_state = "christmasmaleg" + +/obj/item/clothing/under/costume/christmas/croptop + name = "red croptop christmas suit" + desc = "A simple red christmas suit that doesn't quite looks like Mrs Claus'." + icon_state = "christmasfemaler" + item_state = "christmasfemaler" + body_parts_covered = CHEST|GROIN + +/obj/item/clothing/under/costume/christmas/croptop/green + name = "green feminine christmas suit" + desc = "A simple green christmas suit. Smells minty!" + icon_state = "christmasfemaleg" + item_state = "christmasfemaleg" + +// Lunar Clothes +/obj/item/clothing/under/costume/qipao + name = "Black Qipao" + desc = "A Qipao, traditionally worn in ancient Earth China by women during social events and lunar new years. This one is black." + icon_state = "qipao" + item_state = "qipao" + body_parts_covered = CHEST|GROIN + can_adjust = FALSE + mutantrace_variation = NONE + +/obj/item/clothing/under/costume/qipao/white + name = "White Qipao" + desc = "A Qipao, traditionally worn in ancient Earth China by women during social events and lunar new years. This one is white." + icon_state = "qipao_white" + item_state = "qipao_white" + body_parts_covered = CHEST|GROIN + can_adjust = FALSE + mutantrace_variation = NONE + +/obj/item/clothing/under/costume/qipao/red + name = "Red Qipao" + desc = "A Qipao, traditionally worn in ancient Earth China by women during social events and lunar new years. This one is red." + icon_state = "qipao_red" + item_state = "qipao_red" + body_parts_covered = CHEST|GROIN + can_adjust = FALSE + mutantrace_variation = NONE + +/obj/item/clothing/under/costume/cheongsam + name = "Black Cheongsam" + desc = "A Cheongsam, traditionally worn in ancient Earth China by men during social events and lunar new years. This one is black." + icon_state = "cheong" + item_state = "cheong" + body_parts_covered = CHEST|GROIN + can_adjust = FALSE + mutantrace_variation = NONE + +/obj/item/clothing/under/costume/cheongsam/white + name = "White Cheongsam" + desc = "A Cheongsam, traditionally worn in ancient Earth China by men during social events and lunar new years. This one is white." + icon_state = "cheongw" + item_state = "cheongw" + body_parts_covered = CHEST|GROIN + can_adjust = FALSE + mutantrace_variation = NONE + +/obj/item/clothing/under/costume/cheongsam/red + name = "Red Cheongsam" + desc = "A Cheongsam, traditionally worn in ancient Earth China by men during social events and lunar new years. This one is red.." + icon_state = "cheongr" + item_state = "cheongr" + body_parts_covered = CHEST|GROIN + can_adjust = FALSE + mutantrace_variation = NONE + +/obj/item/clothing/under/costume/cloud + name = "cloud" + desc = "cloud" + icon_state = "cloud" + item_color = "cloud" + can_adjust = FALSE diff --git a/code/modules/clothing/under/jobs/cargo.dm b/code/modules/clothing/under/jobs/cargo.dm new file mode 100644 index 0000000000..5727ebc0e9 --- /dev/null +++ b/code/modules/clothing/under/jobs/cargo.dm @@ -0,0 +1,51 @@ + +/obj/item/clothing/under/rank/cargo/qm + name = "quartermaster's jumpsuit" + desc = "It's a jumpsuit worn by the quartermaster. It's specially designed to prevent back injuries caused by pushing paper." + icon_state = "qm" + item_state = "lb_suit" + item_color = "qm" + +/obj/item/clothing/under/rank/cargo/qm/skirt + name = "quartermaster's jumpskirt" + desc = "It's a jumpskirt worn by the quartermaster. It's specially designed to prevent back injuries caused by pushing paper." + icon_state = "qm_skirt" + item_state = "lb_suit" + item_color = "qm_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + +/obj/item/clothing/under/rank/cargo/tech + name = "cargo technician's jumpsuit" + desc = "Shooooorts! They're comfy and easy to wear!" + icon_state = "cargotech" + item_state = "lb_suit" + item_color = "cargo" + body_parts_covered = CHEST|GROIN|ARMS + alt_covers_chest = TRUE + +/obj/item/clothing/under/rank/cargo/tech/skirt + name = "cargo technician's jumpskirt" + desc = "Skiiiiirts! They're comfy and easy to wear" + icon_state = "cargo_skirt" + item_state = "lb_suit" + item_color = "cargo_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + +/obj/item/clothing/under/rank/cargo/miner + desc = "It's a snappy jumpsuit with a sturdy set of overalls. It is very dirty." + name = "shaft miner's jumpsuit" + icon_state = "miner" + item_state = "miner" + item_color = "miner" + +/obj/item/clothing/under/rank/cargo/miner/lavaland + desc = "A green uniform for operating in hazardous environments." + name = "shaft miner's jumpsuit" + icon_state = "explorer" + item_state = "explorer" + item_color = "explorer" + can_adjust = FALSE diff --git a/code/modules/clothing/under/jobs/centcom.dm b/code/modules/clothing/under/jobs/centcom.dm new file mode 100644 index 0000000000..3ee210612e --- /dev/null +++ b/code/modules/clothing/under/jobs/centcom.dm @@ -0,0 +1,17 @@ +/obj/item/clothing/under/rank/centcom/officer + desc = "It's a jumpsuit worn by CentCom Officers." + name = "\improper CentCom officer's jumpsuit" + icon_state = "officer" + item_state = "g_suit" + item_color = "officer" + alt_covers_chest = TRUE + +/obj/item/clothing/under/rank/centcom/officer/syndicate + has_sensor = NO_SENSORS + +/obj/item/clothing/under/rank/centcom/commander + desc = "It's a jumpsuit worn by CentCom's highest-tier Commanders." + name = "\improper CentCom officer's jumpsuit" + icon_state = "centcom" + item_state = "dg_suit" + item_color = "centcom" diff --git a/code/modules/clothing/under/jobs/civilian.dm b/code/modules/clothing/under/jobs/civilian.dm deleted file mode 100644 index 2d0e2055ab..0000000000 --- a/code/modules/clothing/under/jobs/civilian.dm +++ /dev/null @@ -1,424 +0,0 @@ -//Alphabetical order of civilian jobs. - -/obj/item/clothing/under/rank/bartender - desc = "It looks like it could use some more flair." - name = "bartender's uniform" - icon_state = "barman" - item_state = "bar_suit" - item_color = "barman" - alt_covers_chest = TRUE - -/obj/item/clothing/under/rank/bartender/purple - desc = "It looks like it has lots of flair!" - name = "purple bartender's uniform" - icon_state = "purplebartender" - item_state = "purplebartender" - item_color = "purplebartender" - can_adjust = FALSE - -/obj/item/clothing/under/rank/bartender/skirt - name = "bartender's skirt" - desc = "It looks like it could use some more flair." - icon_state = "barman_skirt" - item_state = "bar_suit" - item_color = "barman_skirt" - body_parts_covered = CHEST|GROIN|ARMS - can_adjust = FALSE - fitted = FEMALE_UNIFORM_TOP - -/obj/item/clothing/under/rank/captain //Alright, technically not a 'civilian' but its better then giving a .dm file for a single define. - desc = "It's a blue jumpsuit with some gold markings denoting the rank of \"Captain\"." - name = "captain's jumpsuit" - icon_state = "captain" - item_state = "b_suit" - item_color = "captain" - sensor_mode = SENSOR_COORDS - random_sensor = FALSE - -/obj/item/clothing/under/rank/captain/skirt - name = "captain's jumpskirt" - desc = "It's a blue jumpskirt with some gold markings denoting the rank of \"Captain\"." - icon_state = "captain_skirt" - item_state = "b_suit" - item_color = "captain_skirt" - body_parts_covered = CHEST|GROIN|ARMS - can_adjust = FALSE - fitted = FEMALE_UNIFORM_TOP - -/obj/item/clothing/under/rank/cargo - name = "quartermaster's jumpsuit" - desc = "It's a jumpsuit worn by the quartermaster. It's specially designed to prevent back injuries caused by pushing paper." - icon_state = "qm" - item_state = "lb_suit" - item_color = "qm" - -/obj/item/clothing/under/rank/cargo/skirt - name = "quartermaster's jumpskirt" - desc = "It's a jumpskirt worn by the quartermaster. It's specially designed to prevent back injuries caused by pushing paper." - icon_state = "qm_skirt" - item_state = "lb_suit" - item_color = "qm_skirt" - body_parts_covered = CHEST|GROIN|ARMS - can_adjust = FALSE - fitted = FEMALE_UNIFORM_TOP - -/obj/item/clothing/under/rank/cargotech - name = "cargo technician's jumpsuit" - desc = "Shooooorts! They're comfy and easy to wear!" - icon_state = "cargotech" - item_state = "lb_suit" - item_color = "cargo" - body_parts_covered = CHEST|GROIN|ARMS - alt_covers_chest = TRUE - -/obj/item/clothing/under/rank/cargotech/skirt - name = "cargo technician's jumpskirt" - desc = "Skiiiiirts! They're comfy and easy to wear" - icon_state = "cargo_skirt" - item_state = "lb_suit" - item_color = "cargo_skirt" - body_parts_covered = CHEST|GROIN|ARMS - can_adjust = FALSE - fitted = FEMALE_UNIFORM_TOP - -/obj/item/clothing/under/rank/chaplain - desc = "It's a black jumpsuit, often worn by religious folk." - name = "chaplain's jumpsuit" - icon_state = "chaplain" - item_state = "bl_suit" - item_color = "chapblack" - can_adjust = FALSE - -/obj/item/clothing/under/rank/chaplain/skirt - name = "chaplain's jumpskirt" - desc = "It's a black jumpskirt, often worn by religious folk." - icon_state = "chapblack_skirt" - item_state = "bl_suit" - item_color = "chapblack_skirt" - body_parts_covered = CHEST|GROIN|ARMS - can_adjust = FALSE - fitted = FEMALE_UNIFORM_TOP - -/obj/item/clothing/under/rank/chef - name = "cook's suit" - desc = "A suit which is given only to the most hardcore cooks in space." - icon_state = "chef" - item_color = "chef" - alt_covers_chest = TRUE - -/obj/item/clothing/under/rank/chef/skirt - name = "cook's skirt" - desc = "A skirt which is given only to the most hardcore cooks in space." - icon_state = "chef_skirt" - item_color = "chef_skirt" - body_parts_covered = CHEST|GROIN|ARMS - can_adjust = FALSE - fitted = FEMALE_UNIFORM_TOP - -/obj/item/clothing/under/rank/clown - name = "clown suit" - desc = "'HONK!'" - icon_state = "clown" - item_state = "clown" - item_color = "clown" - fitted = FEMALE_UNIFORM_TOP - can_adjust = FALSE -/obj/item/clothing/under/rank/blueclown - name = "blue clown suit" - desc = "'BLUE HONK!'" - icon_state = "blueclown" - item_state = "blueclown" - item_color = "blueclown" - fitted = FEMALE_UNIFORM_TOP - can_adjust = FALSE - mutantrace_variation = NONE - -/obj/item/clothing/under/rank/greenclown - name = "green clown suit" - desc = "'GREEN HONK!'" - icon_state = "greenclown" - item_state = "greenclown" - item_color = "greenclown" - fitted = FEMALE_UNIFORM_TOP - can_adjust = FALSE - mutantrace_variation = NONE - -/obj/item/clothing/under/rank/yellowclown - name = "yellow clown suit" - desc = "'YELLOW HONK!'" - icon_state = "yellowclown" - item_state = "yellowclown" - item_color = "yellowclown" - fitted = FEMALE_UNIFORM_TOP - can_adjust = FALSE - mutantrace_variation = NONE - -/obj/item/clothing/under/rank/purpleclown - name = "purple clown suit" - desc = "'PURPLE HONK!'" - icon_state = "purpleclown" - item_state = "purpleclown" - item_color = "purpleclown" - fitted = FEMALE_UNIFORM_TOP - can_adjust = FALSE - mutantrace_variation = NONE - -/obj/item/clothing/under/rank/orangeclown - name = "orange clown suit" - desc = "'ORANGE HONK!'" - icon_state = "orangeclown" - item_state = "orangeclown" - item_color = "orangeclown" - fitted = FEMALE_UNIFORM_TOP - can_adjust = FALSE - mutantrace_variation = NONE - -/obj/item/clothing/under/rank/rainbowclown - name = "rainbow clown suit" - desc = "'R A I N B O W HONK!'" - icon_state = "rainbowclown" - item_state = "rainbowclown" - item_color = "rainbowclown" - fitted = FEMALE_UNIFORM_TOP - can_adjust = FALSE - mutantrace_variation = NONE - -/obj/item/clothing/under/rank/clown/Initialize() - . = ..() - AddComponent(/datum/component/squeak, list('sound/items/bikehorn.ogg'=1), 50) -/obj/item/clothing/under/rank/head_of_personnel - desc = "It's a jumpsuit worn by someone who works in the position of \"Head of Personnel\"." - name = "head of personnel's jumpsuit" - icon_state = "hop" - item_state = "b_suit" - item_color = "hop" - can_adjust = FALSE - -/obj/item/clothing/under/rank/head_of_personnel/skirt - name = "head of personnel's jumpskirt" - desc = "It's a jumpskirt worn by someone who works in the position of \"Head of Personnel\"." - icon_state = "hop_skirt" - item_state = "b_suit" - item_color = "hop_skirt" - body_parts_covered = CHEST|GROIN|ARMS - can_adjust = FALSE - fitted = FEMALE_UNIFORM_TOP - -/obj/item/clothing/under/rank/hydroponics - desc = "It's a jumpsuit designed to protect against minor plant-related hazards." - name = "botanist's jumpsuit" - icon_state = "hydroponics" - item_state = "g_suit" - item_color = "hydroponics" - permeability_coefficient = 0.5 - -/obj/item/clothing/under/rank/hydroponics/skirt - name = "botanist's jumpskirt" - desc = "It's a jumpskirt designed to protect against minor plant-related hazards." - icon_state = "hydroponics_skirt" - item_state = "g_suit" - item_color = "hydroponics_skirt" - body_parts_covered = CHEST|GROIN|ARMS - can_adjust = FALSE - fitted = FEMALE_UNIFORM_TOP - -/obj/item/clothing/under/rank/janitor - desc = "It's the official uniform of the station's janitor. It has minor protection from biohazards." - name = "janitor's jumpsuit" - icon_state = "janitor" - item_color = "janitor" - armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 10, "rad" = 0, "fire" = 0, "acid" = 0) - -/obj/item/clothing/under/rank/janitor/skirt - name = "janitor's jumpskirt" - desc = "It's the official skirt of the station's janitor. It has minor protection from biohazards." - icon_state = "janitor_skirt" - item_color = "janitor_skirt" - body_parts_covered = CHEST|GROIN|ARMS - can_adjust = FALSE - fitted = FEMALE_UNIFORM_TOP - -/obj/item/clothing/under/lawyer - desc = "Slick threads." - name = "Lawyer suit" - can_adjust = FALSE -/obj/item/clothing/under/lawyer/black - name = "lawyer black suit" - icon_state = "lawyer_black" - item_state = "lawyer_black" - item_color = "lawyer_black" - -/obj/item/clothing/under/lawyer/black/skirt - name = "lawyer black suitskirt" - icon_state = "lawyer_black_skirt" - item_state = "lawyer_black" - item_color = "lawyer_black_skirt" - fitted = FEMALE_UNIFORM_TOP - -/obj/item/clothing/under/lawyer/female - name = "female black suit" - icon_state = "black_suit_fem" - item_state = "bl_suit" - item_color = "black_suit_fem" - -/obj/item/clothing/under/lawyer/red - name = "lawyer red suit" - icon_state = "lawyer_red" - item_state = "lawyer_red" - item_color = "lawyer_red" - -/obj/item/clothing/under/lawyer/female/skirt - name = "female black suitskirt" - icon_state = "black_suit_fem_skirt" - item_state = "bl_suit" - item_color = "black_suit_fem_skirt" - fitted = FEMALE_UNIFORM_TOP - -/obj/item/clothing/under/lawyer/red/skirt - name = "lawyer red suitskirt" - icon_state = "lawyer_red_skirt" - item_state = "lawyer_red" - item_color = "lawyer_red_skirt" - fitted = FEMALE_UNIFORM_TOP - -/obj/item/clothing/under/lawyer/blue - name = "lawyer blue suit" - icon_state = "lawyer_blue" - item_state = "lawyer_blue" - item_color = "lawyer_blue" - -/obj/item/clothing/under/lawyer/blue/skirt - name = "lawyer blue suitskirt" - icon_state = "lawyer_blue_skirt" - item_state = "lawyer_blue" - item_color = "lawyer_blue_skirt" - fitted = FEMALE_UNIFORM_TOP - -/obj/item/clothing/under/lawyer/bluesuit - name = "blue suit" - desc = "A classy suit and tie." - icon_state = "bluesuit" - item_state = "b_suit" - item_color = "bluesuit" - can_adjust = TRUE - alt_covers_chest = TRUE - -/obj/item/clothing/under/lawyer/bluesuit/skirt - name = "blue suitskirt" - desc = "A classy suitskirt and tie." - icon_state = "bluesuit_skirt" - item_state = "b_suit" - item_color = "bluesuit_skirt" - body_parts_covered = CHEST|GROIN|ARMS - can_adjust = FALSE - fitted = FEMALE_UNIFORM_TOP - -/obj/item/clothing/under/lawyer/purpsuit - name = "purple suit" - icon_state = "lawyer_purp" - item_state = "p_suit" - item_color = "lawyer_purp" - fitted = NO_FEMALE_UNIFORM - can_adjust = TRUE - alt_covers_chest = TRUE - -/obj/item/clothing/under/lawyer/purpsuit/skirt - name = "purple suitskirt" - icon_state = "lawyer_purp_skirt" - item_state = "p_suit" - item_color = "lawyer_purp_skirt" - body_parts_covered = CHEST|GROIN|ARMS - can_adjust = FALSE - fitted = FEMALE_UNIFORM_TOP - -/obj/item/clothing/under/lawyer/blacksuit - name = "black suit" - desc = "A professional black suit. Nanotrasen Investigation Bureau approved!" - icon_state = "blacksuit" - item_state = "bar_suit" - item_color = "blacksuit" - can_adjust = TRUE - alt_covers_chest = TRUE - -/obj/item/clothing/under/lawyer/blacksuit/skirt - name = "black suitskirt" - desc = "A professional black suit. Nanotrasen Investigation Bureau approved!" - icon_state = "blacksuit_skirt" - item_state = "bar_suit" - item_color = "blacksuit_skirt" - can_adjust = FALSE - alt_covers_chest = TRUE - fitted = FEMALE_UNIFORM_TOP - -/obj/item/clothing/under/rank/curator - name = "sensible suit" - desc = "It's very... sensible." - icon_state = "red_suit" - item_state = "red_suit" - item_color = "red_suit" - can_adjust = FALSE - -/obj/item/clothing/under/lawyer/really_black - name = "executive suit" - desc = "A formal black suit and red tie, intended for the station's finest." - icon_state = "really_black_suit" - item_state = "bl_suit" - item_color = "really_black_suit" - -/obj/item/clothing/under/lawyer/really_black/skirt - name = "executive suitskirt" - desc = "A formal black suitskirt and red tie, intended for the station's finest." - icon_state = "really_black_suit_skirt" - item_state = "bl_suit" - item_color = "really_black_suit_skirt" - body_parts_covered = CHEST|GROIN|ARMS - can_adjust = FALSE - fitted = FEMALE_UNIFORM_TOP - -/obj/item/clothing/under/rank/curator/skirt - name = "sensible suitskirt" - desc = "It's very... sensible." - icon_state = "red_suit_skirt" - item_state = "red_suit" - item_color = "red_suit_skirt" - body_parts_covered = CHEST|GROIN|ARMS - can_adjust = FALSE - fitted = FEMALE_UNIFORM_TOP - -/obj/item/clothing/under/rank/curator/treasure_hunter - name = "treasure hunter uniform" - desc = "A rugged uniform suitable for treasure hunting." - icon_state = "curator" - item_state = "curator" - item_color = "curator" - -/obj/item/clothing/under/rank/mime - name = "mime's outfit" - desc = "It's not very colourful." - icon_state = "mime" - item_state = "mime" - item_color = "mime" - -/obj/item/clothing/under/rank/mime/skirt - name = "mime's skirt" - desc = "It's not very colourful." - icon_state = "mime_skirt" - item_state = "mime" - item_color = "mime_skirt" - body_parts_covered = CHEST|GROIN|ARMS - can_adjust = FALSE - fitted = FEMALE_UNIFORM_TOP - -/obj/item/clothing/under/rank/miner - desc = "It's a snappy jumpsuit with a sturdy set of overalls. It is very dirty." - name = "shaft miner's jumpsuit" - icon_state = "miner" - item_state = "miner" - item_color = "miner" -/obj/item/clothing/under/rank/miner/lavaland - desc = "A green uniform for operating in hazardous environments." - name = "shaft miner's jumpsuit" - icon_state = "explorer" - item_state = "explorer" - item_color = "explorer" - can_adjust = FALSE diff --git a/code/modules/clothing/under/jobs/civilian/civilian.dm b/code/modules/clothing/under/jobs/civilian/civilian.dm new file mode 100644 index 0000000000..ac5f4f12fd --- /dev/null +++ b/code/modules/clothing/under/jobs/civilian/civilian.dm @@ -0,0 +1,266 @@ +/obj/item/clothing/under/rank/civilian/bartender + desc = "It looks like it could use some more flair." + name = "bartender's uniform" + icon_state = "barman" + item_state = "bar_suit" + item_color = "barman" + alt_covers_chest = TRUE + +/obj/item/clothing/under/rank/civilian/bartender/purple + desc = "It looks like it has lots of flair!" + name = "purple bartender's uniform" + icon_state = "purplebartender" + item_state = "purplebartender" + item_color = "purplebartender" + can_adjust = FALSE + +/obj/item/clothing/under/rank/civilian/bartender/skirt + name = "bartender's skirt" + desc = "It looks like it could use some more flair." + icon_state = "barman_skirt" + item_state = "bar_suit" + item_color = "barman_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + +/obj/item/clothing/under/rank/civilian/chaplain + desc = "It's a black jumpsuit, often worn by religious folk." + name = "chaplain's jumpsuit" + icon_state = "chaplain" + item_state = "bl_suit" + item_color = "chapblack" + can_adjust = FALSE + +/obj/item/clothing/under/rank/civilian/chaplain/skirt + name = "chaplain's jumpskirt" + desc = "It's a black jumpskirt, often worn by religious folk." + icon_state = "chapblack_skirt" + item_state = "bl_suit" + item_color = "chapblack_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + +/obj/item/clothing/under/rank/civilian/chef + name = "cook's suit" + desc = "A suit which is given only to the most hardcore cooks in space." + icon_state = "chef" + item_color = "chef" + alt_covers_chest = TRUE + +/obj/item/clothing/under/rank/civilian/chef/skirt + name = "cook's skirt" + desc = "A skirt which is given only to the most hardcore cooks in space." + icon_state = "chef_skirt" + item_color = "chef_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + +/obj/item/clothing/under/rank/civilian/head_of_personnel + desc = "It's a jumpsuit worn by someone who works in the position of \"Head of Personnel\"." + name = "head of personnel's jumpsuit" + icon_state = "hop" + item_state = "b_suit" + item_color = "hop" + can_adjust = FALSE + +/obj/item/clothing/under/rank/civilian/head_of_personnel/skirt + name = "head of personnel's jumpskirt" + desc = "It's a jumpskirt worn by someone who works in the position of \"Head of Personnel\"." + icon_state = "hop_skirt" + item_state = "b_suit" + item_color = "hop_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + +/obj/item/clothing/under/rank/civilian/head_of_personnel/suit + name = "head of personnel's suit" + desc = "A teal suit and yellow necktie. An authoritative yet tacky ensemble." + icon_state = "teal_suit" + item_state = "g_suit" + item_color = "teal_suit" + can_adjust = FALSE + +/obj/item/clothing/under/rank/civilian/head_of_personnel/suit/skirt + name = "teal suitskirt" + desc = "A teal suitskirt and yellow necktie. An authoritative yet tacky ensemble." + icon_state = "teal_suit_skirt" + item_state = "g_suit" + item_color = "teal_suit_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + +/obj/item/clothing/under/rank/civilian/hydroponics + desc = "It's a jumpsuit designed to protect against minor plant-related hazards." + name = "botanist's jumpsuit" + icon_state = "hydroponics" + item_state = "g_suit" + item_color = "hydroponics" + permeability_coefficient = 0.5 + +/obj/item/clothing/under/rank/civilian/hydroponics/skirt + name = "botanist's jumpskirt" + desc = "It's a jumpskirt designed to protect against minor plant-related hazards." + icon_state = "hydroponics_skirt" + item_state = "g_suit" + item_color = "hydroponics_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + +/obj/item/clothing/under/rank/civilian/janitor + desc = "It's the official uniform of the station's janitor. It has minor protection from biohazards." + name = "janitor's jumpsuit" + icon_state = "janitor" + item_color = "janitor" + armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 10, "rad" = 0, "fire" = 0, "acid" = 0) + +/obj/item/clothing/under/rank/civilian/janitor/skirt + name = "janitor's jumpskirt" + desc = "It's the official skirt of the station's janitor. It has minor protection from biohazards." + icon_state = "janitor_skirt" + item_color = "janitor_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + +/obj/item/clothing/under/rank/civilian/janitor/maid + name = "maid uniform" + desc = "A simple maid uniform for housekeeping." + icon_state = "janimaid" + item_state = "janimaid" + item_color = "janimaid" + body_parts_covered = CHEST|GROIN + fitted = FEMALE_UNIFORM_TOP + can_adjust = FALSE + +/obj/item/clothing/under/rank/civilian/lawyer + desc = "Slick threads." + name = "Lawyer suit" + can_adjust = FALSE + +/obj/item/clothing/under/rank/civilian/lawyer/black + name = "lawyer black suit" + icon_state = "lawyer_black" + item_state = "lawyer_black" + item_color = "lawyer_black" + +/obj/item/clothing/under/rank/civilian/lawyer/black/alt + name = "lawyer black suit" + desc = "A professional black suit. Nanotrasen Investigation Bureau approved!" + icon_state = "blacksuit" + item_state = "bar_suit" + item_color = "blacksuit" + can_adjust = TRUE + alt_covers_chest = TRUE + +/obj/item/clothing/under/rank/civilian/lawyer/black/alt/skirt + name = "lawyer black suitskirt" + icon_state = "blacksuit_skirt" + item_color = "blacksuit_skirt" + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + +/obj/item/clothing/under/rank/civilian/lawyer/really_black + name = "executive suit" + desc = "A formal black suit and red tie, intended for the station's finest." + icon_state = "really_black_suit" + item_state = "bl_suit" + item_color = "really_black_suit" + +/obj/item/clothing/under/rank/civilian/lawyer/really_black/skirt + name = "executive suitskirt" + desc = "A formal black suitskirt and red tie, intended for the station's finest." + icon_state = "really_black_suit_skirt" + item_state = "bl_suit" + item_color = "really_black_suit_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + +/obj/item/clothing/under/rank/civilian/lawyer/black/skirt + name = "lawyer black suitskirt" + icon_state = "lawyer_black_skirt" + item_state = "lawyer_black" + item_color = "lawyer_black_skirt" + fitted = FEMALE_UNIFORM_TOP + +/obj/item/clothing/under/rank/civilian/lawyer/female + name = "female black suit" + icon_state = "black_suit_fem" + item_state = "bl_suit" + item_color = "black_suit_fem" + +/obj/item/clothing/under/rank/civilian/lawyer/red + name = "lawyer red suit" + icon_state = "lawyer_red" + item_state = "lawyer_red" + item_color = "lawyer_red" + +/obj/item/clothing/under/rank/civilian/lawyer/female/skirt + name = "female black suitskirt" + icon_state = "black_suit_fem_skirt" + item_state = "bl_suit" + item_color = "black_suit_fem_skirt" + fitted = FEMALE_UNIFORM_TOP + +/obj/item/clothing/under/rank/civilian/lawyer/red/skirt + name = "lawyer red suitskirt" + icon_state = "lawyer_red_skirt" + item_state = "lawyer_red" + item_color = "lawyer_red_skirt" + fitted = FEMALE_UNIFORM_TOP + +/obj/item/clothing/under/rank/civilian/lawyer/blue + name = "lawyer blue suit" + icon_state = "lawyer_blue" + item_state = "lawyer_blue" + item_color = "lawyer_blue" + +/obj/item/clothing/under/rank/civilian/lawyer/blue/skirt + name = "lawyer blue suitskirt" + icon_state = "lawyer_blue_skirt" + item_state = "lawyer_blue" + item_color = "lawyer_blue_skirt" + fitted = FEMALE_UNIFORM_TOP + +/obj/item/clothing/under/rank/civilian/lawyer/bluesuit + name = "blue suit" + desc = "A classy suit and tie." + icon_state = "bluesuit" + item_state = "b_suit" + item_color = "bluesuit" + can_adjust = TRUE + alt_covers_chest = TRUE + +/obj/item/clothing/under/rank/civilian/lawyer/bluesuit/skirt + name = "blue suitskirt" + desc = "A classy suitskirt and tie." + icon_state = "bluesuit_skirt" + item_state = "b_suit" + item_color = "bluesuit_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + +/obj/item/clothing/under/rank/civilian/lawyer/purpsuit + name = "purple suit" + icon_state = "lawyer_purp" + item_state = "p_suit" + item_color = "lawyer_purp" + fitted = NO_FEMALE_UNIFORM + can_adjust = TRUE + alt_covers_chest = TRUE + +/obj/item/clothing/under/rank/civilian/lawyer/purpsuit/skirt + name = "purple suitskirt" + icon_state = "lawyer_purp_skirt" + item_state = "p_suit" + item_color = "lawyer_purp_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP diff --git a/code/modules/clothing/under/jobs/civilian/clown_mime.dm b/code/modules/clothing/under/jobs/civilian/clown_mime.dm new file mode 100644 index 0000000000..7e85d60dbc --- /dev/null +++ b/code/modules/clothing/under/jobs/civilian/clown_mime.dm @@ -0,0 +1,118 @@ + +/obj/item/clothing/under/rank/civilian/mime + name = "mime's outfit" + desc = "It's not very colourful." + icon_state = "mime" + item_state = "mime" + item_color = "mime" + +/obj/item/clothing/under/rank/civilian/mime/skirt + name = "mime's skirt" + desc = "It's not very colourful." + icon_state = "mime_skirt" + item_state = "mime" + item_color = "mime_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + +/obj/item/clothing/under/rank/civilian/mime/sexy + name = "sexy mime outfit" + desc = "The only time when you DON'T enjoy looking at someone's rack." + icon_state = "sexymime" + item_state = "sexymime" + item_color = "sexymime" + body_parts_covered = CHEST|GROIN|LEGS + fitted = FEMALE_UNIFORM_TOP + can_adjust = FALSE + +/obj/item/clothing/under/rank/civilian/clown + name = "clown suit" + desc = "'HONK!'" + icon_state = "clown" + item_state = "clown" + item_color = "clown" + fitted = FEMALE_UNIFORM_TOP + can_adjust = FALSE + +/obj/item/clothing/under/rank/civilian/clown/blue + name = "blue clown suit" + desc = "'BLUE HONK!'" + icon_state = "blueclown" + item_state = "blueclown" + item_color = "blueclown" + fitted = FEMALE_UNIFORM_TOP + can_adjust = FALSE + mutantrace_variation = NONE + +/obj/item/clothing/under/rank/civilian/clown/green + name = "green clown suit" + desc = "'GREEN HONK!'" + icon_state = "greenclown" + item_state = "greenclown" + item_color = "greenclown" + fitted = FEMALE_UNIFORM_TOP + can_adjust = FALSE + mutantrace_variation = NONE + +/obj/item/clothing/under/rank/civilian/clown/yellow + name = "yellow clown suit" + desc = "'YELLOW HONK!'" + icon_state = "yellowclown" + item_state = "yellowclown" + item_color = "yellowclown" + fitted = FEMALE_UNIFORM_TOP + can_adjust = FALSE + mutantrace_variation = NONE + +/obj/item/clothing/under/rank/civilian/clown/purple + name = "purple clown suit" + desc = "'PURPLE HONK!'" + icon_state = "purpleclown" + item_state = "purpleclown" + item_color = "purpleclown" + fitted = FEMALE_UNIFORM_TOP + can_adjust = FALSE + mutantrace_variation = NONE + +/obj/item/clothing/under/rank/civilian/clown/orange + name = "orange clown suit" + desc = "'ORANGE HONK!'" + icon_state = "orangeclown" + item_state = "orangeclown" + item_color = "orangeclown" + fitted = FEMALE_UNIFORM_TOP + can_adjust = FALSE + mutantrace_variation = NONE + +/obj/item/clothing/under/rank/civilian/clown/rainbow + name = "rainbow clown suit" + desc = "'R A I N B O W HONK!'" + icon_state = "rainbowclown" + item_state = "rainbowclown" + item_color = "rainbowclown" + fitted = FEMALE_UNIFORM_TOP + can_adjust = FALSE + mutantrace_variation = NONE + +/obj/item/clothing/under/rank/civilian/clown/jester + name = "jester suit" + desc = "A jolly dress, well suited to entertain your master, nuncle." + icon_state = "jester" + item_color = "jester" + can_adjust = FALSE + +/obj/item/clothing/under/rank/civilian/clown/jester/alt + icon_state = "jester2" + +/obj/item/clothing/under/rank/civilian/clown/sexy + name = "sexy-clown suit" + desc = "It makes you look HONKable!" + icon_state = "sexyclown" + item_state = "sexyclown" + item_color = "sexyclown" + can_adjust = FALSE + +/obj/item/clothing/under/rank/civilian/clown/Initialize() + . = ..() + AddComponent(/datum/component/squeak, list('sound/items/bikehorn.ogg'=1), 50) diff --git a/code/modules/clothing/under/jobs/civilian/curator.dm b/code/modules/clothing/under/jobs/civilian/curator.dm new file mode 100644 index 0000000000..c02cc4b710 --- /dev/null +++ b/code/modules/clothing/under/jobs/civilian/curator.dm @@ -0,0 +1,41 @@ +/obj/item/clothing/under/rank/civilian/curator + name = "sensible suit" + desc = "It's very... sensible." + icon_state = "red_suit" + item_state = "red_suit" + item_color = "red_suit" + can_adjust = FALSE + +/obj/item/clothing/under/rank/civilian/curator/skirt + name = "sensible suitskirt" + desc = "It's very... sensible." + icon_state = "red_suit_skirt" + item_state = "red_suit" + item_color = "red_suit_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + +/obj/item/clothing/under/rank/civilian/curator/treasure_hunter + name = "treasure hunter uniform" + desc = "A rugged uniform suitable for treasure hunting." + icon_state = "curator" + item_state = "curator" + item_color = "curator" + +/obj/item/clothing/under/rank/civilian/curator/nasa + name = "\improper NASA jumpsuit" + desc = "It has a NASA logo on it and is made of space-proofed materials." + icon_state = "black" + item_state = "bl_suit" + item_color = "black" + w_class = WEIGHT_CLASS_BULKY + gas_transfer_coefficient = 0.01 + permeability_coefficient = 0.02 + body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS + cold_protection = CHEST | GROIN | LEGS | ARMS //Needs gloves and shoes with cold protection to be fully protected. + min_cold_protection_temperature = SPACE_SUIT_MIN_TEMP_PROTECT + heat_protection = CHEST|GROIN|LEGS|FEET|ARMS|HANDS + max_heat_protection_temperature = SPACE_SUIT_MAX_TEMP_PROTECT + can_adjust = FALSE + resistance_flags = NONE diff --git a/code/modules/clothing/under/jobs/command.dm b/code/modules/clothing/under/jobs/command.dm new file mode 100644 index 0000000000..30560e76b4 --- /dev/null +++ b/code/modules/clothing/under/jobs/command.dm @@ -0,0 +1,53 @@ +/obj/item/clothing/under/rank/captain + desc = "It's a blue jumpsuit with some gold markings denoting the rank of \"Captain\"." + name = "captain's jumpsuit" + icon_state = "captain" + item_state = "b_suit" + item_color = "captain" + sensor_mode = SENSOR_COORDS + random_sensor = FALSE + +/obj/item/clothing/under/rank/captain/skirt + name = "captain's jumpskirt" + desc = "It's a blue jumpskirt with some gold markings denoting the rank of \"Captain\"." + icon_state = "captain_skirt" + item_state = "b_suit" + item_color = "captain_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + +/obj/item/clothing/under/rank/captain/suit + name = "captain's suit" + desc = "A green suit and yellow necktie. Exemplifies authority." + icon_state = "green_suit" + item_state = "dg_suit" + item_color = "green_suit" + can_adjust = FALSE + +/obj/item/clothing/under/rank/captain/suit/skirt + name = "green suitskirt" + desc = "A green suitskirt and yellow necktie. Exemplifies authority." + icon_state = "green_suit_skirt" + item_state = "dg_suit" + item_color = "green_suit_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + +/obj/item/clothing/under/rank/captain/parade + name = "captain's parade uniform" + desc = "A captain's luxury-wear, for special occasions." + icon_state = "captain_parade" + item_state = "by_suit" + item_color = "captain_parade" + can_adjust = FALSE + +/obj/item/clothing/under/rank/captain/femformal + name = "captain's female formal outfit" + desc = "An ironically skimpy blue dress with gold markings denoting the rank of \"Captain\"." + icon_state = "lewdcap" + item_state = "lewdcap" + item_color = "lewdcap" + can_adjust = FALSE + mutantrace_variation = NONE diff --git a/code/modules/clothing/under/jobs/engineering.dm b/code/modules/clothing/under/jobs/engineering.dm index 1f74a572ed..ae0ded5888 100644 --- a/code/modules/clothing/under/jobs/engineering.dm +++ b/code/modules/clothing/under/jobs/engineering.dm @@ -1,5 +1,5 @@ //Contains: Engineering department jumpsuits -/obj/item/clothing/under/rank/chief_engineer +/obj/item/clothing/under/rank/engineering/chief_engineer desc = "It's a high visibility jumpsuit given to those engineers insane enough to achieve the rank of \"Chief Engineer\". It has minor radiation shielding." name = "chief engineer's jumpsuit" icon_state = "chiefengineer" @@ -8,7 +8,7 @@ armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 10, "fire" = 80, "acid" = 40) resistance_flags = NONE -/obj/item/clothing/under/rank/chief_engineer/skirt +/obj/item/clothing/under/rank/engineering/chief_engineer/skirt name = "chief engineer's jumpskirt" desc = "It's a high visibility jumpskirt given to those engineers insane enough to achieve the rank of \"Chief Engineer\". It has minor radiation shielding." icon_state = "chief_skirt" @@ -18,7 +18,7 @@ can_adjust = FALSE fitted = FEMALE_UNIFORM_TOP -/obj/item/clothing/under/rank/atmospheric_technician +/obj/item/clothing/under/rank/engineering/atmospheric_technician desc = "It's a jumpsuit worn by atmospheric technicians." name = "atmospheric technician's jumpsuit" icon_state = "atmos" @@ -26,7 +26,7 @@ item_color = "atmos" resistance_flags = NONE -/obj/item/clothing/under/rank/atmospheric_technician/skirt +/obj/item/clothing/under/rank/engineering/atmospheric_technician/skirt name = "atmospheric technician's jumpskirt" desc = "It's a jumpskirt worn by atmospheric technicians." icon_state = "atmos_skirt" @@ -36,7 +36,7 @@ can_adjust = FALSE fitted = FEMALE_UNIFORM_TOP -/obj/item/clothing/under/rank/engineer +/obj/item/clothing/under/rank/engineering/engineer desc = "It's an orange high visibility jumpsuit worn by engineers. It has minor radiation shielding." name = "engineer's jumpsuit" icon_state = "engine" @@ -44,7 +44,8 @@ item_color = "engine" armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 10, "fire" = 60, "acid" = 20) resistance_flags = NONE -/obj/item/clothing/under/rank/engineer/hazard + +/obj/item/clothing/under/rank/engineering/engineer/hazard name = "engineer's hazard jumpsuit" desc = "A high visibility jumpsuit made from heat and radiation resistant materials." icon_state = "hazard" @@ -52,7 +53,7 @@ item_color = "hazard" alt_covers_chest = TRUE -/obj/item/clothing/under/rank/engineer/skirt +/obj/item/clothing/under/rank/engineering/engineer/skirt name = "engineer's jumpskirt" desc = "It's an orange high visibility jumpskirt worn by engineers." icon_state = "engine_skirt" @@ -61,21 +62,3 @@ body_parts_covered = CHEST|GROIN|ARMS can_adjust = FALSE fitted = FEMALE_UNIFORM_TOP - -/obj/item/clothing/under/rank/roboticist - desc = "It's a slimming black with reinforced seams; great for industrial work." - name = "roboticist's jumpsuit" - icon_state = "robotics" - item_state = "robotics" - item_color = "robotics" - resistance_flags = NONE - -/obj/item/clothing/under/rank/roboticist/skirt - name = "roboticist's jumpskirt" - desc = "It's a slimming black with reinforced seams; great for industrial work." - icon_state = "robotics_skirt" - item_state = "robotics" - item_color = "robotics_skirt" - body_parts_covered = CHEST|GROIN|ARMS - can_adjust = FALSE - fitted = FEMALE_UNIFORM_TOP diff --git a/code/modules/clothing/under/jobs/medsci.dm b/code/modules/clothing/under/jobs/medical.dm similarity index 60% rename from code/modules/clothing/under/jobs/medsci.dm rename to code/modules/clothing/under/jobs/medical.dm index 3f31fb4717..0c2b885bec 100644 --- a/code/modules/clothing/under/jobs/medsci.dm +++ b/code/modules/clothing/under/jobs/medical.dm @@ -1,107 +1,4 @@ -/* - * Science - */ -/obj/item/clothing/under/rank/research_director - desc = "It's a suit worn by those with the know-how to achieve the position of \"Research Director\". Its fabric provides minor protection from biological contaminants." - name = "research director's vest suit" - icon_state = "director" - item_state = "lb_suit" - item_color = "director" - armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 10, "bio" = 10, "rad" = 0, "fire" = 0, "acid" = 35) - can_adjust = FALSE - -/obj/item/clothing/under/rank/research_director/skirt - name = "research director's vest suitskirt" - desc = "It's a suitskirt worn by those with the know-how to achieve the position of \"Research Director\". Its fabric provides minor protection from biological contaminants." - icon_state = "director_skirt" - item_state = "lb_suit" - item_color = "director_skirt" - body_parts_covered = CHEST|GROIN|ARMS - can_adjust = FALSE - fitted = FEMALE_UNIFORM_TOP - -/obj/item/clothing/under/rank/research_director/alt - desc = "Maybe you'll engineer your own half-man, half-pig creature some day. Its fabric provides minor protection from biological contaminants." - name = "research director's tan suit" - icon_state = "rdwhimsy" - item_state = "rdwhimsy" - item_color = "rdwhimsy" - armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 10, "bio" = 10, "rad" = 0, "fire" = 0, "acid" = 0) - can_adjust = TRUE - alt_covers_chest = TRUE - -/obj/item/clothing/under/rank/research_director/alt/skirt - name = "research director's tan suitskirt" - desc = "Maybe you'll engineer your own half-man, half-pig creature some day. Its fabric provides minor protection from biological contaminants." - icon_state = "rdwhimsy_skirt" - item_state = "rdwhimsy" - item_color = "rdwhimsy_skirt" - body_parts_covered = CHEST|GROIN|ARMS - can_adjust = FALSE - fitted = FEMALE_UNIFORM_TOP - -/obj/item/clothing/under/rank/research_director/turtleneck - desc = "A dark purple turtleneck and tan khakis, for a director with a superior sense of style." - name = "research director's turtleneck" - icon_state = "rdturtle" - item_state = "p_suit" - item_color = "rdturtle" - armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 10, "bio" = 10, "rad" = 0, "fire" = 0, "acid" = 0) - can_adjust = TRUE - alt_covers_chest = TRUE - -/obj/item/clothing/under/rank/research_director/turtleneck/skirt - name = "research director's turtleneck skirt" - desc = "A dark purple turtleneck and tan khaki skirt, for a director with a superior sense of style." - icon_state = "rdturtle_skirt" - item_state = "p_suit" - item_color = "rdturtle_skirt" - body_parts_covered = CHEST|GROIN|ARMS - can_adjust = FALSE - fitted = FEMALE_UNIFORM_TOP - -/obj/item/clothing/under/rank/scientist - desc = "It's made of a special fiber that provides minor protection against explosives. It has markings that denote the wearer as a scientist." - name = "scientist's jumpsuit" - icon_state = "toxins" - item_state = "w_suit" - item_color = "toxinswhite" - permeability_coefficient = 0.5 - armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 10, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0) - -/obj/item/clothing/under/rank/scientist/skirt - name = "scientist's jumpskirt" - desc = "It's made of a special fiber that provides minor protection against explosives. It has markings that denote the wearer as a scientist." - icon_state = "toxinswhite_skirt" - item_state = "w_suit" - item_color = "toxinswhite_skirt" - body_parts_covered = CHEST|GROIN|ARMS - can_adjust = FALSE - fitted = FEMALE_UNIFORM_TOP - -/obj/item/clothing/under/rank/chemist - desc = "It's made of a special fiber that gives special protection against biohazards. It has a chemist rank stripe on it." - name = "chemist's jumpsuit" - icon_state = "chemistry" - item_state = "w_suit" - item_color = "chemistrywhite" - permeability_coefficient = 0.5 - armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 10, "rad" = 0, "fire" = 50, "acid" = 65) - -/obj/item/clothing/under/rank/chemist/skirt - name = "chemist's jumpskirt" - desc = "It's made of a special fiber that gives special protection against biohazards. It has a chemist rank stripe on it." - icon_state = "chemistrywhite_skirt" - item_state = "w_suit" - item_color = "chemistrywhite_skirt" - body_parts_covered = CHEST|GROIN|ARMS - can_adjust = FALSE - fitted = FEMALE_UNIFORM_TOP - -/* - * Medical - */ -/obj/item/clothing/under/rank/chief_medical_officer +/obj/item/clothing/under/rank/medical/chief_medical_officer desc = "It's a jumpsuit worn by those with the experience to be \"Chief Medical Officer\". It provides minor biological protection." name = "chief medical officer's jumpsuit" icon_state = "cmo" @@ -110,7 +7,7 @@ permeability_coefficient = 0.5 armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 10, "rad" = 0, "fire" = 0, "acid" = 0) -/obj/item/clothing/under/rank/chief_medical_officer/skirt +/obj/item/clothing/under/rank/medical/chief_medical_officer/skirt name = "chief medical officer's jumpskirt" desc = "It's a jumpskirt worn by those with the experience to be \"Chief Medical Officer\". It provides minor biological protection." icon_state = "cmo_skirt" @@ -120,7 +17,18 @@ can_adjust = FALSE fitted = FEMALE_UNIFORM_TOP -/obj/item/clothing/under/rank/geneticist +/obj/item/clothing/under/rank/medical/chief_medical_officer/turtleneck + desc = "It's a turtleneck worn by those with the experience to be \"Chief Medical Officer\". It provides minor biological protection, for an officer with a superior sense of style and practicality." + name = "chief medical officer's turtleneck" + alternate_worn_icon = 'modular_citadel/icons/mob/clothing/turtlenecks.dmi' + icon = 'modular_citadel/icons/obj/clothing/turtlenecks.dmi' + icon_state = "cmoturtle" + item_state = "w_suit" + item_color = "cmoturtle" + alt_covers_chest = TRUE + mutantrace_variation = NONE + +/obj/item/clothing/under/rank/medical/geneticist desc = "It's made of a special fiber that gives special protection against biohazards. It has a genetics rank stripe on it." name = "geneticist's jumpsuit" icon_state = "genetics" @@ -129,7 +37,7 @@ permeability_coefficient = 0.5 armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 10, "rad" = 0, "fire" = 0, "acid" = 0) -/obj/item/clothing/under/rank/geneticist/skirt +/obj/item/clothing/under/rank/medical/geneticist/skirt name = "geneticist's jumpskirt" desc = "It's made of a special fiber that gives special protection against biohazards. It has a genetics rank stripe on it." icon_state = "geneticswhite_skirt" @@ -139,7 +47,7 @@ can_adjust = FALSE fitted = FEMALE_UNIFORM_TOP -/obj/item/clothing/under/rank/virologist +/obj/item/clothing/under/rank/medical/virologist desc = "It's made of a special fiber that gives special protection against biohazards. It has a virologist rank stripe on it." name = "virologist's jumpsuit" icon_state = "virology" @@ -148,7 +56,7 @@ permeability_coefficient = 0.5 armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 10, "rad" = 0, "fire" = 0, "acid" = 0) -/obj/item/clothing/under/rank/virologist/skirt +/obj/item/clothing/under/rank/medical/virologist/skirt name = "virologist's jumpskirt" desc = "It's made of a special fiber that gives special protection against biohazards. It has a virologist rank stripe on it." icon_state = "virologywhite_skirt" @@ -158,6 +66,25 @@ can_adjust = FALSE fitted = FEMALE_UNIFORM_TOP +/obj/item/clothing/under/rank/medical/chemist + desc = "It's made of a special fiber that gives special protection against biohazards. It has a chemist rank stripe on it." + name = "chemist's jumpsuit" + icon_state = "chemistry" + item_state = "w_suit" + item_color = "chemistrywhite" + permeability_coefficient = 0.5 + armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 10, "rad" = 0, "fire" = 50, "acid" = 65) + +/obj/item/clothing/under/rank/medical/chemist/skirt + name = "chemist's jumpskirt" + desc = "It's made of a special fiber that gives special protection against biohazards. It has a chemist rank stripe on it." + icon_state = "chemistrywhite_skirt" + item_state = "w_suit" + item_color = "chemistrywhite_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + /obj/item/clothing/under/rank/medical/paramedic desc = "It's made of a special fiber that provides minor protection against biohazards. It has a white cross on the chest denoting that the wearer is a trained paramedic." name = "paramedic jumpsuit" @@ -189,7 +116,7 @@ icon_state = "paramedic_skirt" item_color = "paramedic_skirt" -/obj/item/clothing/under/rank/nursesuit +/obj/item/clothing/under/rank/medical/doctor/nurse desc = "It's a jumpsuit commonly worn by nursing staff in the medical department." name = "nurse's suit" icon_state = "nursesuit" @@ -201,7 +128,7 @@ fitted = NO_FEMALE_UNIFORM can_adjust = FALSE -/obj/item/clothing/under/rank/medical +/obj/item/clothing/under/rank/medical/doctor desc = "It's made of a special fiber that provides minor protection against biohazards. It has a cross on the chest denoting that the wearer is trained medical personnel." name = "medical doctor's jumpsuit" icon_state = "medical" @@ -210,28 +137,28 @@ permeability_coefficient = 0.5 armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 10, "rad" = 0, "fire" = 0, "acid" = 0) -/obj/item/clothing/under/rank/medical/blue +/obj/item/clothing/under/rank/medical/doctor/blue name = "blue medical scrubs" desc = "It's made of a special fiber that provides minor protection against biohazards. This one is in baby blue." icon_state = "scrubsblue" item_color = "scrubsblue" can_adjust = FALSE -/obj/item/clothing/under/rank/medical/green +/obj/item/clothing/under/rank/medical/doctor/green name = "green medical scrubs" desc = "It's made of a special fiber that provides minor protection against biohazards. This one is in dark green." icon_state = "scrubsgreen" item_color = "scrubsgreen" can_adjust = FALSE -/obj/item/clothing/under/rank/medical/purple +/obj/item/clothing/under/rank/medical/doctor/purple name = "purple medical scrubs" desc = "It's made of a special fiber that provides minor protection against biohazards. This one is in deep purple." icon_state = "scrubspurple" item_color = "scrubspurple" can_adjust = FALSE -/obj/item/clothing/under/rank/medical/skirt +/obj/item/clothing/under/rank/medical/doctor/skirt name = "medical doctor's jumpskirt" desc = "It's made of a special fiber that provides minor protection against biohazards. It has a cross on the chest denoting that the wearer is trained medical personnel." icon_state = "medical_skirt" @@ -239,4 +166,4 @@ item_color = "medical_skirt" body_parts_covered = CHEST|GROIN|ARMS can_adjust = FALSE - fitted = FEMALE_UNIFORM_TOP \ No newline at end of file + fitted = FEMALE_UNIFORM_TOP \ No newline at end of file diff --git a/code/modules/clothing/under/jobs/rnd.dm b/code/modules/clothing/under/jobs/rnd.dm new file mode 100644 index 0000000000..142cb8d8b1 --- /dev/null +++ b/code/modules/clothing/under/jobs/rnd.dm @@ -0,0 +1,95 @@ +/obj/item/clothing/under/rank/rnd/research_director + desc = "It's a suit worn by those with the know-how to achieve the position of \"Research Director\". Its fabric provides minor protection from biological contaminants." + name = "research director's vest suit" + icon_state = "director" + item_state = "lb_suit" + item_color = "director" + armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 10, "bio" = 10, "rad" = 0, "fire" = 0, "acid" = 35) + can_adjust = FALSE + +/obj/item/clothing/under/rank/rnd/research_director/skirt + name = "research director's vest suitskirt" + desc = "It's a suitskirt worn by those with the know-how to achieve the position of \"Research Director\". Its fabric provides minor protection from biological contaminants." + icon_state = "director_skirt" + item_state = "lb_suit" + item_color = "director_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + +/obj/item/clothing/under/rank/rnd/research_director/alt + desc = "Maybe you'll engineer your own half-man, half-pig creature some day. Its fabric provides minor protection from biological contaminants." + name = "research director's tan suit" + icon_state = "rdwhimsy" + item_state = "rdwhimsy" + item_color = "rdwhimsy" + armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 10, "bio" = 10, "rad" = 0, "fire" = 0, "acid" = 0) + can_adjust = TRUE + alt_covers_chest = TRUE + +/obj/item/clothing/under/rank/rnd/research_director/alt/skirt + name = "research director's tan suitskirt" + desc = "Maybe you'll engineer your own half-man, half-pig creature some day. Its fabric provides minor protection from biological contaminants." + icon_state = "rdwhimsy_skirt" + item_state = "rdwhimsy" + item_color = "rdwhimsy_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + +/obj/item/clothing/under/rank/rnd/research_director/turtleneck + desc = "A dark purple turtleneck and tan khakis, for a director with a superior sense of style." + name = "research director's turtleneck" + icon_state = "rdturtle" + item_state = "p_suit" + item_color = "rdturtle" + armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 10, "bio" = 10, "rad" = 0, "fire" = 0, "acid" = 0) + can_adjust = TRUE + alt_covers_chest = TRUE + +/obj/item/clothing/under/rank/rnd/research_director/turtleneck/skirt + name = "research director's turtleneck skirt" + desc = "A dark purple turtleneck and tan khaki skirt, for a director with a superior sense of style." + icon_state = "rdturtle_skirt" + item_state = "p_suit" + item_color = "rdturtle_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + +/obj/item/clothing/under/rank/rnd/scientist + desc = "It's made of a special fiber that provides minor protection against explosives. It has markings that denote the wearer as a scientist." + name = "scientist's jumpsuit" + icon_state = "toxins" + item_state = "w_suit" + item_color = "toxinswhite" + permeability_coefficient = 0.5 + armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 10, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0) + +/obj/item/clothing/under/rank/rnd/scientist/skirt + name = "scientist's jumpskirt" + desc = "It's made of a special fiber that provides minor protection against explosives. It has markings that denote the wearer as a scientist." + icon_state = "toxinswhite_skirt" + item_state = "w_suit" + item_color = "toxinswhite_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + +/obj/item/clothing/under/rank/rnd/roboticist + desc = "It's a slimming black with reinforced seams; great for industrial work." + name = "roboticist's jumpsuit" + icon_state = "robotics" + item_state = "robotics" + item_color = "robotics" + resistance_flags = NONE + +/obj/item/clothing/under/rank/rnd/roboticist/skirt + name = "roboticist's jumpskirt" + desc = "It's a slimming black with reinforced seams; great for industrial work." + icon_state = "robotics_skirt" + item_state = "robotics" + item_color = "robotics_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP diff --git a/code/modules/clothing/under/jobs/security.dm b/code/modules/clothing/under/jobs/security.dm index 186c377921..21e088f634 100644 --- a/code/modules/clothing/under/jobs/security.dm +++ b/code/modules/clothing/under/jobs/security.dm @@ -4,10 +4,12 @@ * Detective * Navy uniforms */ + /* * Security */ -/obj/item/clothing/under/rank/security + +/obj/item/clothing/under/rank/security/officer name = "security jumpsuit" desc = "A tactical security jumpsuit for officers complete with Nanotrasen belt buckle." icon_state = "rsecurity" @@ -18,13 +20,15 @@ alt_covers_chest = TRUE sensor_mode = SENSOR_COORDS random_sensor = FALSE -/obj/item/clothing/under/rank/security/grey + +/obj/item/clothing/under/rank/security/officer/grey name = "grey security jumpsuit" desc = "A tactical relic of years past before Nanotrasen decided it was cheaper to dye the suits red instead of washing out the blood." icon_state = "security" item_state = "gy_suit" item_color = "security" -/obj/item/clothing/under/rank/security/skirt + +/obj/item/clothing/under/rank/security/officer/skirt name = "security jumpskirt" desc = "A \"tactical\" security jumpsuit with the legs replaced by a skirt." icon_state = "secskirt" @@ -34,8 +38,35 @@ can_adjust = FALSE //you know now that i think of it if you adjust the skirt and the sprite disappears isn't that just like flashing everyone fitted = FEMALE_UNIFORM_TOP +/obj/item/clothing/under/rank/security/officer/formal + name = "security officer's formal uniform" + desc = "The latest in fashionable security outfits." + icon_state = "officerblueclothes" + item_state = "officerblueclothes" + item_color = "officerblueclothes" + alt_covers_chest = TRUE -/obj/item/clothing/under/rank/warden +/obj/item/clothing/under/rank/security/officer/blueshirt + name = "blue shirt and tie" + desc = "I'm a little busy right now, Calhoun." + icon_state = "blueshift" + item_state = "blueshift" + item_color = "blueshift" + can_adjust = FALSE + +/obj/item/clothing/under/rank/security/officer/spacepol + name = "police uniform" + desc = "Space not controlled by megacorporations, planets, or pirates is under the jurisdiction of Spacepol." + icon_state = "spacepol" + item_state = "spacepol" + item_color = "spacepol" + can_adjust = FALSE + +/* + * Warden + */ + +/obj/item/clothing/under/rank/security/warden name = "security suit" desc = "A formal security suit for officers complete with Nanotrasen belt buckle." icon_state = "rwarden" @@ -46,14 +77,15 @@ alt_covers_chest = TRUE sensor_mode = 3 random_sensor = FALSE -/obj/item/clothing/under/rank/warden/grey + +/obj/item/clothing/under/rank/security/warden/grey name = "grey security suit" desc = "A formal relic of years past before Nanotrasen decided it was cheaper to dye the suits red instead of washing out the blood." icon_state = "warden" item_state = "gy_suit" item_color = "warden" -/obj/item/clothing/under/rank/warden/skirt +/obj/item/clothing/under/rank/security/warden/skirt name = "warden's suitskirt" desc = "A formal security suitskirt for officers complete with Nanotrasen belt buckle." icon_state = "rwarden_skirt" @@ -63,10 +95,19 @@ can_adjust = FALSE fitted = FEMALE_UNIFORM_TOP +/obj/item/clothing/under/rank/security/warden/formal + desc = "The insignia on this uniform tells you that this uniform belongs to the Warden." + name = "warden's formal uniform" + icon_state = "wardenblueclothes" + item_state = "wardenblueclothes" + item_color = "wardenblueclothes" + alt_covers_chest = TRUE + /* * Detective */ -/obj/item/clothing/under/rank/det + +/obj/item/clothing/under/rank/security/detective name = "hard-worn suit" desc = "Someone who wears this means business." icon_state = "detective" @@ -78,7 +119,7 @@ sensor_mode = 3 random_sensor = FALSE -/obj/item/clothing/under/rank/det/skirt +/obj/item/clothing/under/rank/security/detective/skirt name = "detective's suitskirt" desc = "Someone who wears this means business." icon_state = "detective_skirt" @@ -88,7 +129,7 @@ can_adjust = FALSE fitted = FEMALE_UNIFORM_TOP -/obj/item/clothing/under/rank/det/grey +/obj/item/clothing/under/rank/security/detective/grey name = "noir suit" desc = "A hard-boiled private investigator's grey suit, complete with tie clip." icon_state = "greydet" @@ -96,7 +137,7 @@ item_color = "greydet" alt_covers_chest = TRUE -/obj/item/clothing/under/rank/det/grey/skirt +/obj/item/clothing/under/rank/security/detective/grey/skirt name = "noir suitskirt" desc = "A hard-boiled private investigator's grey suitskirt, complete with tie clip." icon_state = "greydet_skirt" @@ -109,7 +150,8 @@ /* * Head of Security */ -/obj/item/clothing/under/rank/head_of_security + +/obj/item/clothing/under/rank/security/head_of_security name = "head of security's jumpsuit" desc = "A security jumpsuit decorated for those few with the dedication to achieve the position of Head of Security." icon_state = "rhos" @@ -121,7 +163,7 @@ sensor_mode = 3 random_sensor = FALSE -/obj/item/clothing/under/rank/head_of_security/skirt +/obj/item/clothing/under/rank/security/head_of_security/skirt name = "head of security's jumpskirt" desc = "A security jumpskirt decorated for those few with the dedication to achieve the position of Head of Security." icon_state = "rhos_skirt" @@ -131,20 +173,21 @@ can_adjust = FALSE fitted = FEMALE_UNIFORM_TOP -/obj/item/clothing/under/rank/head_of_security/grey +/obj/item/clothing/under/rank/security/head_of_security/grey name = "head of security's grey jumpsuit" desc = "There are old men, and there are bold men, but there are very few old, bold men." icon_state = "hos" item_state = "gy_suit" item_color = "hos" -/obj/item/clothing/under/rank/head_of_security/alt + +/obj/item/clothing/under/rank/security/head_of_security/alt name = "head of security's turtleneck" desc = "A stylish alternative to the normal head of security jumpsuit, complete with tactical pants." icon_state = "hosalt" item_state = "bl_suit" item_color = "hosalt" -/obj/item/clothing/under/rank/head_of_security/alt/skirt +/obj/item/clothing/under/rank/security/head_of_security/alt/skirt name = "head of security's turtleneck skirt" desc = "A stylish alternative to the normal head of security jumpsuit, complete with a tactical skirt." icon_state = "hosalt_skirt" @@ -154,47 +197,27 @@ can_adjust = FALSE fitted = FEMALE_UNIFORM_TOP -/* - * Navy uniforms - */ -/obj/item/clothing/under/rank/security/navyblue - name = "security officer's formal uniform" - desc = "The latest in fashionable security outfits." - icon_state = "officerblueclothes" - item_state = "officerblueclothes" - item_color = "officerblueclothes" - alt_covers_chest = TRUE -/obj/item/clothing/under/rank/head_of_security/navyblue +/obj/item/clothing/under/rank/security/head_of_security/formal desc = "The insignia on this uniform tells you that this uniform belongs to the Head of Security." name = "head of security's formal uniform" icon_state = "hosblueclothes" item_state = "hosblueclothes" item_color = "hosblueclothes" alt_covers_chest = TRUE -/obj/item/clothing/under/rank/warden/navyblue - desc = "The insignia on this uniform tells you that this uniform belongs to the Warden." - name = "warden's formal uniform" - icon_state = "wardenblueclothes" - item_state = "wardenblueclothes" - item_color = "wardenblueclothes" - alt_covers_chest = TRUE -/* - *Blueshirt - */ -/obj/item/clothing/under/rank/security/blueshirt - name = "blue shirt and tie" - desc = "I'm a little busy right now, Calhoun." - icon_state = "blueshift" - item_state = "blueshift" - item_color = "blueshift" + +/obj/item/clothing/under/rank/security/head_of_security/parade + name = "head of security's parade uniform" + desc = "A male head of security's luxury-wear, for special occasions." + icon_state = "hos_parade_male" + item_state = "r_suit" + item_color = "hos_parade_male" can_adjust = FALSE -/* - *Spacepol - */ -/obj/item/clothing/under/rank/security/spacepol - name = "police uniform" - desc = "Space not controlled by megacorporations, planets, or pirates is under the jurisdiction of Spacepol." - icon_state = "spacepol" - item_state = "spacepol" - item_color = "spacepol" + +/obj/item/clothing/under/rank/security/head_of_security/parade/female + name = "head of security's parade uniform" + desc = "A female head of security's luxury-wear, for special occasions." + icon_state = "hos_parade_fem" + item_state = "r_suit" + item_color = "hos_parade_fem" + fitted = FEMALE_UNIFORM_TOP can_adjust = FALSE diff --git a/code/modules/clothing/under/miscellaneous.dm b/code/modules/clothing/under/miscellaneous.dm index a3a2b6b97e..fb5ff7b0f4 100644 --- a/code/modules/clothing/under/miscellaneous.dm +++ b/code/modules/clothing/under/miscellaneous.dm @@ -1,4 +1,4 @@ -/obj/item/clothing/under/pj/red +/obj/item/clothing/under/misc/pj/red name = "red pj's" desc = "Sleepwear." icon_state = "red_pyjamas" @@ -6,7 +6,7 @@ item_state = "w_suit" can_adjust = FALSE -/obj/item/clothing/under/pj/blue +/obj/item/clothing/under/misc/pj/blue name = "blue pj's" desc = "Sleepwear." icon_state = "blue_pyjamas" @@ -14,7 +14,7 @@ item_state = "w_suit" can_adjust = FALSE -/obj/item/clothing/under/patriotsuit +/obj/item/clothing/under/misc/patriotsuit name = "Patriotic Suit" desc = "Motorcycle not included." icon_state = "ek" @@ -22,49 +22,6 @@ item_color = "ek" can_adjust = FALSE -/obj/item/clothing/under/scratch - name = "white suit" - desc = "A white suit, suitable for an excellent host." - icon_state = "scratch" - item_state = "scratch" - item_color = "scratch" - can_adjust = FALSE - -/obj/item/clothing/under/scratch/skirt - name = "white suitskirt" - desc = "A white suitskirt, suitable for an excellent host." - icon_state = "white_suit_skirt" - item_state = "scratch" - item_color = "white_suit_skirt" - body_parts_covered = CHEST|GROIN|ARMS - can_adjust = FALSE - fitted = FEMALE_UNIFORM_TOP - -/obj/item/clothing/under/sl_suit - desc = "It's a very amish looking suit." - name = "amish suit" - icon_state = "sl_suit" - item_color = "sl_suit" - can_adjust = FALSE - -/obj/item/clothing/under/roman - name = "\improper Roman armor" - desc = "Ancient Roman armor. Made of metallic and leather straps." - icon_state = "roman" - item_color = "roman" - item_state = "armor" - can_adjust = FALSE - strip_delay = 100 - resistance_flags = NONE - -/obj/item/clothing/under/waiter - name = "waiter's outfit" - desc = "It's a very smart uniform with a special pocket for tip." - icon_state = "waiter" - item_state = "waiter" - item_color = "waiter" - can_adjust = FALSE - /obj/item/clothing/under/rank/prisoner name = "prison jumpsuit" desc = "It's standardised Nanotrasen prisoner-wear. Its suit sensors are stuck in the \"Fully On\" position." @@ -85,37 +42,21 @@ can_adjust = FALSE fitted = FEMALE_UNIFORM_TOP -/obj/item/clothing/under/rank/mailman +/obj/item/clothing/under/misc/mailman name = "mailman's jumpsuit" desc = "'Special delivery!'" icon_state = "mailman" item_state = "b_suit" item_color = "mailman" -/obj/item/clothing/under/rank/psyche +/obj/item/clothing/under/misc/psyche name = "psychedelic jumpsuit" desc = "Groovy!" icon_state = "psyche" item_state = "p_suit" item_color = "psyche" -/obj/item/clothing/under/rank/clown/sexy - name = "sexy-clown suit" - desc = "It makes you look HONKable!" - icon_state = "sexyclown" - item_state = "sexyclown" - item_color = "sexyclown" - can_adjust = FALSE - -/obj/item/clothing/under/jabroni - name = "Jabroni Outfit" - desc = "The leather club is two sectors down." - icon_state = "darkholme" - item_state = "darkholme" - item_color = "darkholme" - can_adjust = FALSE - -/obj/item/clothing/under/rank/vice +/obj/item/clothing/under/misc/vice_officer name = "vice officer's jumpsuit" desc = "It's the standard issue pretty-boy outfit, as seen on Holo-Vision." icon_state = "vice" @@ -123,42 +64,8 @@ item_color = "vice" can_adjust = FALSE -/obj/item/clothing/under/rank/centcom_officer - desc = "It's a jumpsuit worn by CentCom Officers." - name = "\improper CentCom officer's jumpsuit" - icon_state = "officer" - item_state = "g_suit" - item_color = "officer" - alt_covers_chest = TRUE -/obj/item/clothing/under/rank/centcom_officer/syndicate - has_sensor = NO_SENSORS - -/obj/item/clothing/under/rank/centcom_commander - desc = "It's a jumpsuit worn by CentCom's highest-tier Commanders." - name = "\improper CentCom officer's jumpsuit" - icon_state = "centcom" - item_state = "dg_suit" - item_color = "centcom" - -/obj/item/clothing/under/space - name = "\improper NASA jumpsuit" - desc = "It has a NASA logo on it and is made of space-proofed materials." - icon_state = "black" - item_state = "bl_suit" - item_color = "black" - w_class = WEIGHT_CLASS_BULKY - gas_transfer_coefficient = 0.01 - permeability_coefficient = 0.02 - body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS - cold_protection = CHEST | GROIN | LEGS | ARMS //Needs gloves and shoes with cold protection to be fully protected. - min_cold_protection_temperature = SPACE_SUIT_MIN_TEMP_PROTECT - heat_protection = CHEST|GROIN|LEGS|FEET|ARMS|HANDS - max_heat_protection_temperature = SPACE_SUIT_MAX_TEMP_PROTECT - can_adjust = FALSE - resistance_flags = NONE - -/obj/item/clothing/under/acj +/obj/item/clothing/under/misc/adminsuit name = "administrative cybernetic jumpsuit" icon_state = "syndicate" item_state = "bl_suit" @@ -175,143 +82,7 @@ can_adjust = FALSE resistance_flags = FIRE_PROOF | ACID_PROOF -/obj/item/clothing/under/owl - name = "owl uniform" - desc = "A soft brown jumpsuit made of synthetic feathers and strong conviction." - icon_state = "owl" - item_color = "owl" - can_adjust = FALSE - -/obj/item/clothing/under/griffin - name = "griffon uniform" - desc = "A soft brown jumpsuit with a white feather collar made of synthetic feathers and a lust for mayhem." - icon_state = "griffin" - item_color = "griffin" - can_adjust = FALSE - -/obj/item/clothing/under/cloud - name = "cloud" - desc = "cloud" - icon_state = "cloud" - item_color = "cloud" - can_adjust = FALSE - -/obj/item/clothing/under/gimmick/rank/captain/suit - name = "captain's suit" - desc = "A green suit and yellow necktie. Exemplifies authority." - icon_state = "green_suit" - item_state = "dg_suit" - item_color = "green_suit" - can_adjust = FALSE - -/obj/item/clothing/under/gimmick/rank/captain/suit/skirt - name = "green suitskirt" - desc = "A green suitskirt and yellow necktie. Exemplifies authority." - icon_state = "green_suit_skirt" - item_state = "dg_suit" - item_color = "green_suit_skirt" - body_parts_covered = CHEST|GROIN|ARMS - can_adjust = FALSE - fitted = FEMALE_UNIFORM_TOP - -/obj/item/clothing/under/gimmick/rank/head_of_personnel/suit - name = "head of personnel's suit" - desc = "A teal suit and yellow necktie. An authoritative yet tacky ensemble." - icon_state = "teal_suit" - item_state = "g_suit" - item_color = "teal_suit" - can_adjust = FALSE - -/obj/item/clothing/under/gimmick/rank/head_of_personnel/suit/skirt - name = "teal suitskirt" - desc = "A teal suitskirt and yellow necktie. An authoritative yet tacky ensemble." - icon_state = "teal_suit_skirt" - item_state = "g_suit" - item_color = "teal_suit_skirt" - body_parts_covered = CHEST|GROIN|ARMS - can_adjust = FALSE - fitted = FEMALE_UNIFORM_TOP - -/obj/item/clothing/under/suit_jacket - name = "black suit" - desc = "A black suit and red tie. Very formal." - icon_state = "black_suit" - item_state = "bl_suit" - item_color = "black_suit" - can_adjust = FALSE - -/obj/item/clothing/under/suit_jacket/really_black - name = "executive suit" - desc = "A formal black suit and red tie, intended for the station's finest." - icon_state = "really_black_suit" - item_state = "bl_suit" - item_color = "really_black_suit" - -/obj/item/clothing/under/suit_jacket/female - name = "executive suit" - desc = "A formal trouser suit for women, intended for the station's finest." - icon_state = "black_suit_fem" - item_state = "black_suit_fem" - item_color = "black_suit_fem" - -/obj/item/clothing/under/suit_jacket/green - name = "green suit" - desc = "A green suit and yellow necktie. Baller." - icon_state = "green_suit" - item_state = "dg_suit" - item_color = "green_suit" - can_adjust = FALSE - -/obj/item/clothing/under/suit_jacket/red - name = "red suit" - desc = "A red suit and blue tie. Somewhat formal." - icon_state = "red_suit" - item_state = "r_suit" - item_color = "red_suit" - -/obj/item/clothing/under/suit_jacket/charcoal - name = "charcoal suit" - desc = "A charcoal suit and red tie. Very professional." - icon_state = "charcoal_suit" - item_state = "charcoal_suit" - item_color = "charcoal_suit" - -/obj/item/clothing/under/suit_jacket/navy - name = "navy suit" - desc = "A navy suit and red tie, intended for the station's finest." - icon_state = "navy_suit" - item_state = "navy_suit" - item_color = "navy_suit" - -/obj/item/clothing/under/suit_jacket/burgundy - name = "burgundy suit" - desc = "A burgundy suit and black tie. Somewhat formal." - icon_state = "burgundy_suit" - item_state = "burgundy_suit" - item_color = "burgundy_suit" - -/obj/item/clothing/under/suit_jacket/checkered - name = "checkered suit" - desc = "That's a very nice suit you have there. Shame if something were to happen to it, eh?" - icon_state = "checkered_suit" - item_state = "checkered_suit" - item_color = "checkered_suit" - -/obj/item/clothing/under/suit_jacket/tan - name = "tan suit" - desc = "A tan suit with a yellow tie. Smart, but casual." - icon_state = "tan_suit" - item_state = "tan_suit" - item_color = "tan_suit" - -/obj/item/clothing/under/suit_jacket/white - name = "white suit" - desc = "A white suit and jacket with a blue shirt. You wanna play rough? OKAY!" - icon_state = "white_suit" - item_state = "white_suit" - item_color = "white_suit" - -/obj/item/clothing/under/burial +/obj/item/clothing/under/misc/burial name = "burial garments" desc = "Traditional burial garments from the early 22nd century." icon_state = "burial" @@ -319,74 +90,7 @@ item_color = "burial" has_sensor = NO_SENSORS -/obj/item/clothing/under/skirt/black - name = "black skirt" - desc = "A black skirt, very fancy!" - icon_state = "blackskirt" - item_color = "blackskirt" - body_parts_covered = CHEST|GROIN|ARMS - fitted = FEMALE_UNIFORM_TOP - can_adjust = FALSE - -/obj/item/clothing/under/skirt/blue - name = "blue skirt" - desc = "A blue, casual skirt." - icon_state = "blueskirt" - item_color = "blueskirt" - item_state = "b_suit" - body_parts_covered = CHEST|GROIN|ARMS - fitted = FEMALE_UNIFORM_TOP - can_adjust = FALSE - -/obj/item/clothing/under/skirt/red - name = "red skirt" - desc = "A red, casual skirt." - icon_state = "redskirt" - item_color = "redskirt" - item_state = "r_suit" - body_parts_covered = CHEST|GROIN|ARMS - fitted = FEMALE_UNIFORM_TOP - can_adjust = FALSE - -/obj/item/clothing/under/skirt/purple - name = "purple skirt" - desc = "A purple, casual skirt." - icon_state = "purpleskirt" - item_color = "purpleskirt" - item_state = "p_suit" - body_parts_covered = CHEST|GROIN|ARMS - fitted = FEMALE_UNIFORM_TOP - can_adjust = FALSE - -/obj/item/clothing/under/schoolgirl - name = "blue schoolgirl uniform" - desc = "It's just like one of my Japanese animes!" - icon_state = "schoolgirl" - item_state = "schoolgirl" - item_color = "schoolgirl" - body_parts_covered = CHEST|GROIN|ARMS - fitted = FEMALE_UNIFORM_TOP - can_adjust = FALSE - -/obj/item/clothing/under/schoolgirl/red - name = "red schoolgirl uniform" - icon_state = "schoolgirlred" - item_state = "schoolgirlred" - item_color = "schoolgirlred" - -/obj/item/clothing/under/schoolgirl/green - name = "green schoolgirl uniform" - icon_state = "schoolgirlgreen" - item_state = "schoolgirlgreen" - item_color = "schoolgirlgreen" - -/obj/item/clothing/under/schoolgirl/orange - name = "orange schoolgirl uniform" - icon_state = "schoolgirlorange" - item_state = "schoolgirlorange" - item_color = "schoolgirlorange" - -/obj/item/clothing/under/overalls +/obj/item/clothing/under/misc/overalls name = "laborer's overalls" desc = "A set of durable overalls for getting the job done." icon_state = "overalls" @@ -394,136 +98,7 @@ item_color = "overalls" can_adjust = FALSE -/obj/item/clothing/under/pirate - name = "pirate outfit" - desc = "Yarr." - icon_state = "pirate" - item_state = "pirate" - item_color = "pirate" - can_adjust = FALSE - -/obj/item/clothing/under/soviet - name = "soviet uniform" - desc = "For the Motherland!" - icon_state = "soviet" - item_state = "soviet" - item_color = "soviet" - can_adjust = FALSE - -/obj/item/clothing/under/redcoat - name = "redcoat uniform" - desc = "Looks old." - icon_state = "redcoat" - item_state = "redcoat" - item_color = "redcoat" - can_adjust = FALSE - -/obj/item/clothing/under/kilt - name = "kilt" - desc = "Includes shoes and plaid." - icon_state = "kilt" - item_state = "kilt" - item_color = "kilt" - body_parts_covered = CHEST|GROIN|LEGS|FEET - fitted = FEMALE_UNIFORM_TOP - can_adjust = FALSE - -/obj/item/clothing/under/kilt/highlander - desc = "You're the only one worthy of this kilt." - -/obj/item/clothing/under/kilt/highlander/Initialize() - . = ..() - ADD_TRAIT(src, TRAIT_NODROP, HIGHLANDER) - -/obj/item/clothing/under/sexymime - name = "sexy mime outfit" - desc = "The only time when you DON'T enjoy looking at someone's rack." - icon_state = "sexymime" - item_state = "sexymime" - item_color = "sexymime" - body_parts_covered = CHEST|GROIN|LEGS - fitted = FEMALE_UNIFORM_TOP - can_adjust = FALSE - -/obj/item/clothing/under/gladiator - name = "gladiator uniform" - desc = "Are you not entertained? Is that not why you are here?" - icon_state = "gladiator" - item_state = "gladiator" - item_color = "gladiator" - body_parts_covered = CHEST|GROIN|ARMS - fitted = NO_FEMALE_UNIFORM - can_adjust = FALSE - resistance_flags = NONE - -/obj/item/clothing/under/gladiator/ash_walker - desc = "This gladiator uniform appears to be covered in ash and fairly dated." - has_sensor = NO_SENSORS - -/obj/item/clothing/under/sundress - name = "sundress" - desc = "Makes you want to frolic in a field of daisies." - icon_state = "sundress" - item_state = "sundress" - item_color = "sundress" - body_parts_covered = CHEST|GROIN - fitted = FEMALE_UNIFORM_TOP - can_adjust = FALSE - -/obj/item/clothing/under/sundresswhite - name = "white sundress" - desc = "Makes you want to frolic in a field of lillies." - icon_state = "sundress_white" - item_state = "sundress" - item_color = "sundress_white" - body_parts_covered = CHEST|GROIN - fitted = FEMALE_UNIFORM_TOP - can_adjust = FALSE - -/obj/item/clothing/under/greendress - name = "green dress" - desc = "A tight green dress" - icon_state = "dress_green" - item_color = "dress_green" - body_parts_covered = CHEST|GROIN - fitted = FEMALE_UNIFORM_TOP - can_adjust = FALSE - -/obj/item/clothing/under/pinkdress - name = "pink dress" - desc = "A tight pink dress" - icon_state = "dress_pink" - item_color = "dress_pink" - body_parts_covered = CHEST|GROIN - fitted = FEMALE_UNIFORM_TOP - can_adjust = FALSE - -/obj/item/clothing/under/captainparade - name = "captain's parade uniform" - desc = "A captain's luxury-wear, for special occasions." - icon_state = "captain_parade" - item_state = "by_suit" - item_color = "captain_parade" - can_adjust = FALSE - -/obj/item/clothing/under/hosparademale - name = "head of security's parade uniform" - desc = "A male head of security's luxury-wear, for special occasions." - icon_state = "hos_parade_male" - item_state = "r_suit" - item_color = "hos_parade_male" - can_adjust = FALSE - -/obj/item/clothing/under/hosparadefem - name = "head of security's parade uniform" - desc = "A female head of security's luxury-wear, for special occasions." - icon_state = "hos_parade_fem" - item_state = "r_suit" - item_color = "hos_parade_fem" - fitted = FEMALE_UNIFORM_TOP - can_adjust = FALSE - -/obj/item/clothing/under/assistantformal +/obj/item/clothing/under/misc/assistantformal name = "assistant's formal uniform" desc = "An assistant's formal-wear. Why an assistant needs formal-wear is still unknown." icon_state = "assistant_formal" @@ -531,7 +106,7 @@ item_color = "assistant_formal" can_adjust = FALSE -/obj/item/clothing/under/staffassistant +/obj/item/clothing/under/misc/staffassistant name = "staff assistant's jumpsuit" desc = "It's a generic grey jumpsuit. That's about what assistants are worth, anyway." icon = 'goon/icons/obj/item_js_rank.dmi' @@ -541,81 +116,6 @@ item_color = "assistant" mutantrace_variation = NONE -/obj/item/clothing/under/blacktango - name = "black tango dress" - desc = "Filled with Latin fire." - icon_state = "black_tango" - item_state = "wcoat" - item_color = "black_tango" - fitted = FEMALE_UNIFORM_TOP - can_adjust = FALSE - -/obj/item/clothing/under/westernbustle - name = "western bustle dress" - desc = "Filled with Western fire." - icon_state = "western_bustle" - item_state = "wcoat" - item_color = "western_bustle" - fitted = FEMALE_UNIFORM_TOP - can_adjust = FALSE - -/obj/item/clothing/under/flamenco - name = "flamenco dress" - desc = "Filled with Latin fire." - icon_state = "flamenco" - item_state = "wcoat" - item_color = "flamenco" - fitted = FEMALE_UNIFORM_TOP - can_adjust = FALSE - -/obj/item/clothing/under/stripeddress - name = "striped dress" - desc = "Fashion in space." - icon_state = "striped_dress" - item_state = "stripeddress" - item_color = "striped_dress" - body_parts_covered = CHEST|GROIN|ARMS - fitted = FEMALE_UNIFORM_FULL - can_adjust = FALSE - -/obj/item/clothing/under/sailordress - name = "sailor dress" - desc = "Formal wear for a leading lady." - icon_state = "sailor_dress" - item_state = "sailordress" - item_color = "sailor_dress" - body_parts_covered = CHEST|GROIN|ARMS - fitted = FEMALE_UNIFORM_TOP - can_adjust = FALSE - -/obj/item/clothing/under/flowerdress - name = "flower dress" - desc = "Lovely dress" - icon_state = "flower_dress" - item_state = "sailordress" - item_color = "flower_dress" - body_parts_covered = CHEST|GROIN|LEGS - fitted = FEMALE_UNIFORM_TOP - can_adjust = FALSE - -/obj/item/clothing/under/sweptskirt - name = "swept skirt" - desc = "Formal skirt" - icon_state = "skirt_swept" - item_color = "skirt_swept" - body_parts_covered = GROIN - fitted = FEMALE_UNIFORM_TOP - can_adjust = FALSE - -/obj/item/clothing/under/corset - name = "black corset" - desc = "Nanotrasen is not resposible for any organ damage" - icon_state = "corset" - item_color = "corset" - body_parts_covered = CHEST|GROIN - fitted = FEMALE_UNIFORM_TOP - can_adjust = FALSE - /obj/item/clothing/under/croptop name = "crop top" desc = "We've saved money by giving you half a shirt!" @@ -625,135 +125,6 @@ fitted = FEMALE_UNIFORM_TOP can_adjust = FALSE -/obj/item/clothing/under/redeveninggown - name = "red evening gown" - desc = "Fancy dress for space bar singers." - icon_state = "red_evening_gown" - item_state = "redeveninggown" - item_color = "red_evening_gown" - fitted = FEMALE_UNIFORM_TOP - can_adjust = FALSE - -/obj/item/clothing/under/maid - name = "maid costume" - desc = "Maid in China." - icon_state = "maid" - item_state = "maid" - item_color = "maid" - body_parts_covered = CHEST|GROIN - fitted = FEMALE_UNIFORM_TOP - can_adjust = FALSE - -/obj/item/clothing/under/maid/Initialize() - . = ..() - var/obj/item/clothing/accessory/maidapron/A = new (src) - attach_accessory(A) - -/obj/item/clothing/under/janimaid - name = "maid uniform" - desc = "A simple maid uniform for housekeeping." - icon_state = "janimaid" - item_state = "janimaid" - item_color = "janimaid" - body_parts_covered = CHEST|GROIN - fitted = FEMALE_UNIFORM_TOP - can_adjust = FALSE - -/obj/item/clothing/under/plaid_skirt - name = "red plaid skirt" - desc = "A preppy red skirt with a white blouse." - icon_state = "plaid_red" - item_state = "plaid_red" - item_color = "plaid_red" - fitted = FEMALE_UNIFORM_TOP - can_adjust = TRUE - alt_covers_chest = TRUE - -/obj/item/clothing/under/plaid_skirt/blue - name = "blue plaid skirt" - desc = "A preppy blue skirt with a white blouse." - icon_state = "plaid_blue" - item_state = "plaid_blue" - item_color = "plaid_blue" - fitted = FEMALE_UNIFORM_TOP - can_adjust = TRUE - alt_covers_chest = TRUE - -/obj/item/clothing/under/plaid_skirt/purple - name = "purple plaid skirt" - desc = "A preppy purple skirt with a white blouse." - icon_state = "plaid_purple" - item_state = "plaid_purple" - item_color = "plaid_purple" - fitted = FEMALE_UNIFORM_TOP - can_adjust = TRUE - alt_covers_chest = TRUE - -/obj/item/clothing/under/singery - name = "yellow performer's outfit" - desc = "Just looking at this makes you want to sing." - icon_state = "ysing" - item_state = "ysing" - item_color = "ysing" - body_parts_covered = CHEST|GROIN|ARMS - fitted = NO_FEMALE_UNIFORM - alternate_worn_layer = ABOVE_SHOES_LAYER - can_adjust = FALSE - -/obj/item/clothing/under/singerb - name = "blue performer's outfit" - desc = "Just looking at this makes you want to sing." - icon_state = "bsing" - item_state = "bsing" - item_color = "bsing" - body_parts_covered = CHEST|GROIN|ARMS - alternate_worn_layer = ABOVE_SHOES_LAYER - fitted = FEMALE_UNIFORM_TOP - can_adjust = FALSE - -/obj/item/clothing/under/plaid_skirt/green - name = "green plaid skirt" - desc = "A preppy green skirt with a white blouse." - icon_state = "plaid_green" - item_state = "plaid_green" - item_color = "plaid_green" - fitted = FEMALE_UNIFORM_TOP - can_adjust = TRUE - alt_covers_chest = TRUE - -/obj/item/clothing/under/jester - name = "jester suit" - desc = "A jolly dress, well suited to entertain your master, nuncle." - icon_state = "jester" - item_color = "jester" - can_adjust = FALSE - -/obj/item/clothing/under/jester/alt - icon_state = "jester2" - -/obj/item/clothing/under/geisha - name = "geisha suit" - desc = "Cute space ninja senpai not included." - icon_state = "geisha" - item_color = "geisha" - body_parts_covered = CHEST|GROIN|ARMS - can_adjust = FALSE - -/obj/item/clothing/under/villain - name = "villain suit" - desc = "A change of wardrobe is necessary if you ever want to catch a real superhero." - icon_state = "villain" - item_color = "villain" - can_adjust = FALSE - -/obj/item/clothing/under/sailor - name = "sailor suit" - desc = "Skipper's in the wardroom drinkin gin'." - icon_state = "sailor" - item_state = "b_suit" - item_color = "sailor" - can_adjust = FALSE - /obj/item/clothing/under/plasmaman name = "plasma envirosuit" desc = "A special containment suit that allows plasma-based lifeforms to exist safely in an oxygenated environment, and automatically extinguishes them in a crisis. Despite being airtight, it's not spaceworthy." @@ -808,82 +179,7 @@ icon_state = "plasmarefill" icon = 'icons/obj/device.dmi' -/obj/item/clothing/under/rank/security/navyblue/russian - name = "\improper Russian officer's uniform" - desc = "The latest in fashionable russian outfits." - icon_state = "hostanclothes" - item_state = "hostanclothes" - item_color = "hostanclothes" - -/obj/item/clothing/under/mummy - name = "mummy wrapping" - desc = "Return the slab or suffer my stale references." - icon_state = "mummy" - item_state = "mummy" - item_color = "mummy" - body_parts_covered = CHEST|GROIN|ARMS|LEGS - fitted = NO_FEMALE_UNIFORM - can_adjust = FALSE - resistance_flags = NONE - -/obj/item/clothing/under/scarecrow - name = "scarecrow clothes" - desc = "Perfect camouflage for hiding in botany." - icon_state = "scarecrow" - item_state = "scarecrow" - item_color = "scarecrow" - body_parts_covered = CHEST|GROIN|ARMS|LEGS - fitted = NO_FEMALE_UNIFORM - can_adjust = FALSE - resistance_flags = NONE - -/obj/item/clothing/under/draculass - name = "draculass coat" - desc = "A dress inspired by the ancient \"Victorian\" era." - icon_state = "draculass" - item_state = "draculass" - item_color = "draculass" - body_parts_covered = CHEST|GROIN|ARMS - fitted = FEMALE_UNIFORM_TOP - can_adjust = FALSE - -/obj/item/clothing/under/drfreeze - name = "doctor freeze's jumpsuit" - desc = "A modified scientist jumpsuit to look extra cool." - icon_state = "drfreeze" - item_state = "drfreeze" - item_color = "drfreeze" - can_adjust = FALSE - -/obj/item/clothing/under/lobster - name = "foam lobster suit" - desc = "Who beheaded the college mascot?" - icon_state = "lobster" - item_state = "lobster" - item_color = "lobster" - fitted = NO_FEMALE_UNIFORM - can_adjust = FALSE - -/obj/item/clothing/under/gondola - name = "gondola hide suit" - desc = "Now you're cooking." - icon_state = "gondola" - item_state = "lb_suit" - item_color = "gondola" - can_adjust = FALSE - -/obj/item/clothing/under/skeleton - name = "skeleton jumpsuit" - desc = "A black jumpsuit with a white bone pattern printed on it. Spooky!" - icon_state = "skeleton" - item_state = "skeleton" - item_color = "skeleton" - body_parts_covered = CHEST|GROIN|ARMS|LEGS - fitted = NO_FEMALE_UNIFORM - can_adjust = FALSE - resistance_flags = NONE - -/obj/item/clothing/under/gear_harness +/obj/item/clothing/under/misc/gear_harness name = "gear harness" desc = "A simple, inconspicuous harness replacement for a jumpsuit." icon_state = "gear_harness" @@ -891,15 +187,7 @@ body_parts_covered = CHEST|GROIN can_adjust = FALSE -/obj/item/clothing/under/telegram - name = "telegram suit" - desc = "Bright and red, hard to miss. Mostly warn by hotel staff or singing telegram." - icon_state = "telegram" - item_state = "telegram" - body_parts_covered = CHEST|GROIN - can_adjust = FALSE - -/obj/item/clothing/under/durathread +/obj/item/clothing/under/misc/durathread name = "durathread jumpsuit" desc = "A jumpsuit made from durathread, its resilient fibres provide some protection to the wearer." icon_state = "durathread" @@ -908,104 +196,15 @@ can_adjust = TRUE armor = list("melee" = 10, "laser" = 10, "fire" = 40, "acid" = 10, "bomb" = 5) -/obj/item/clothing/under/duraskirt +/obj/item/clothing/under/misc/durathread/skirt name = "durathread jumpskirt" desc = "A jumpsuit made from durathread, its resilient fibres provide some protection to the wearer. Being a short skirt, it naturally doesn't protect the legs." icon_state = "duraskirt" item_state = "duraskirt" - item_color = "durathread" can_adjust = FALSE body_parts_covered = CHEST|GROIN|ARMS - armor = list("melee" = 10, "laser" = 10, "fire" = 40, "acid" = 10, "bomb" = 5) -/obj/item/clothing/under/christmas/christmasmaler - name = "red masculine christmas suit" - desc = "A simple red christmas suit that looks close to Santa's!" - icon_state = "christmasmaler" - item_state = "christmasmaler" - body_parts_covered = CHEST|GROIN - can_adjust = FALSE - -/obj/item/clothing/under/christmas/christmasmaleg - name = "green masculine christmas suit" - desc = "A simple green christmas suit that smells minty!" - icon_state = "christmasmaleg" - item_state = "christmasmaleg" - body_parts_covered = CHEST|GROIN - can_adjust = FALSE - -/obj/item/clothing/under/christmas/christmasfemaler - name = "red feminine christmas suit" - desc = "A simple red christmas suit that looks like Mrs Claus!" - icon_state = "christmasfemaler" - item_state = "christmasfemaler" - body_parts_covered = CHEST|GROIN - can_adjust = FALSE - -/obj/item/clothing/under/christmas/christmasfemaleg - name = "green feminine christmas suit" - desc = "A simple green christmas suit that smells minty!" - icon_state = "christmasfemaleg" - item_state = "christmasfemaleg" - body_parts_covered = CHEST|GROIN - can_adjust = FALSE - -// Lunar Clothes -/obj/item/clothing/under/lunar/qipao - name = "Black Qipao" - desc = "A Qipao, traditionally worn in ancient Earth China by women during social events and lunar new years. This one is black." - icon_state = "qipao" - item_state = "qipao" - body_parts_covered = CHEST|GROIN - can_adjust = FALSE - mutantrace_variation = NONE - -/obj/item/clothing/under/lunar/qipao/white - name = "White Qipao" - desc = "A Qipao, traditionally worn in ancient Earth China by women during social events and lunar new years. This one is white." - icon_state = "qipao_white" - item_state = "qipao_white" - body_parts_covered = CHEST|GROIN - can_adjust = FALSE - mutantrace_variation = NONE - -/obj/item/clothing/under/lunar/qipao/red - name = "Red Qipao" - desc = "A Qipao, traditionally worn in ancient Earth China by women during social events and lunar new years. This one is red." - icon_state = "qipao_red" - item_state = "qipao_red" - body_parts_covered = CHEST|GROIN - can_adjust = FALSE - mutantrace_variation = NONE - -/obj/item/clothing/under/lunar/cheongsam - name = "Black Cheongsam" - desc = "A Cheongsam, traditionally worn in ancient Earth China by men during social events and lunar new years. This one is black." - icon_state = "cheong" - item_state = "cheong" - body_parts_covered = CHEST|GROIN - can_adjust = FALSE - mutantrace_variation = NONE - -/obj/item/clothing/under/lunar/cheongsam/white - name = "White Cheongsam" - desc = "A Cheongsam, traditionally worn in ancient Earth China by men during social events and lunar new years. This one is white." - icon_state = "cheongw" - item_state = "cheongw" - body_parts_covered = CHEST|GROIN - can_adjust = FALSE - mutantrace_variation = NONE - -/obj/item/clothing/under/lunar/cheongsam/red - name = "Red Cheongsam" - desc = "A Cheongsam, traditionally worn in ancient Earth China by men during social events and lunar new years. This one is red.." - icon_state = "cheongr" - item_state = "cheongr" - body_parts_covered = CHEST|GROIN - can_adjust = FALSE - mutantrace_variation = NONE - -/obj/item/clothing/under/squatter_outfit +/obj/item/clothing/under/misc/squatter name = "slav squatter tracksuit" desc = "Cyka blyat." icon_state = "squatteroutfit" @@ -1014,7 +213,7 @@ can_adjust = FALSE mutantrace_variation = NONE -/obj/item/clothing/under/russobluecamooutfit +/obj/item/clothing/under/misc/blue_camo name = "russian blue camo" desc = "Drop and give me dvadtsat!" icon_state = "russobluecamo" @@ -1023,7 +222,7 @@ can_adjust = FALSE mutantrace_variation = NONE -/obj/item/clothing/under/keyholesweater +/obj/item/clothing/under/misc/keyholesweater name = "keyhole sweater" desc = "What is the point of this, anyway?" icon_state = "keyholesweater" @@ -1032,60 +231,108 @@ can_adjust = FALSE mutantrace_variation = NONE -/obj/item/clothing/under/stripper_pink +/obj/item/clothing/under/misc/stripper name = "pink stripper outfit" icon_state = "stripper_p" item_state = "stripper_p" item_color = "stripper_p" + body_parts_covered = CHEST|GROIN + can_adjust = FALSE -/obj/item/clothing/under/stripper_green +/obj/item/clothing/under/misc/stripper/green name = "green stripper outfit" icon_state = "stripper_g" item_state = "stripper_g" item_color = "stripper_g" - can_adjust = FALSE -/obj/item/clothing/under/mankini +/obj/item/clothing/under/misc/stripper/mankini name = "pink mankini" icon_state = "mankini" item_state = "mankini" item_color = "mankini" + +/obj/item/clothing/under/misc/corporateuniform + name = "corporate uniform" + desc = "A comfortable, tight fitting jumpsuit made of premium materials. Not space-proof." + icon_state = "tssuit" + item_state = "r_suit" can_adjust = FALSE mutantrace_variation = NONE -/obj/item/clothing/under/wedding - name = "white wedding dress" - desc = "A white wedding gown made from the finest silk." - icon_state = "bride_white" - item_state = "bride_white" - item_color = "bride_white" +/obj/item/clothing/under/misc/poly_shirt + name = "polychromic button-up shirt" + desc = "A fancy button-up shirt made with polychromic threads." + icon_state = "polysuit" + item_color = "polysuit" + item_state = "sl_suit" + hasprimary = TRUE + hassecondary = TRUE + hastertiary = TRUE + primary_color = "#FFFFFF" + secondary_color = "#353535" + tertiary_color = "#353535" + mutantrace_variation = NONE + +/obj/item/clothing/under/misc/polyshorts + name = "polychromic shorts" + desc = "For ease of movement and style." + icon_state = "polyshorts" + item_color = "polyshorts" + item_state = "rainbow" + hasprimary = TRUE + hassecondary = TRUE + hastertiary = TRUE + primary_color = "#353535" + secondary_color = "#808080" + tertiary_color = "#808080" + can_adjust = FALSE + body_parts_covered = CHEST|GROIN|ARMS + +/obj/item/clothing/under/misc/polyjumpsuit + name = "polychromic tri-tone jumpsuit" + desc = "A fancy jumpsuit made with polychromic threads." + icon_state = "polyjump" + item_color = "polyjump" + item_state = "rainbow" + hasprimary = TRUE + hassecondary = TRUE + hastertiary = TRUE + primary_color = "#FFFFFF" + secondary_color = "#808080" + tertiary_color = "#FF3535" can_adjust = FALSE mutantrace_variation = NONE -/obj/item/clothing/under/wedding/orange - name = "orange wedding dress" - desc = "A big and puffy orange dress." - icon_state = "bride_orange" - item_state = "bride_orange" - item_color = "bride_orange" +/obj/item/clothing/under/misc/poly_bottomless + name = "polychromic bottomless shirt" + desc = "Great for showing off your junk in dubious style." + icon_state = "polybottomless" + item_color = "polybottomless" + item_state = "rainbow" + primary_color = "#808080" + secondary_color = "#FF3535" + body_parts_covered = CHEST|ARMS //Because there's no bottom included + can_adjust = FALSE + mutantrace_variation = NONE -/obj/item/clothing/under/wedding/purple - name = "purple wedding dress" - desc = "A big and puffy purple dress." - icon_state = "bride_purple" - item_state = "bride_purple" - item_color = "bride_purple" +/obj/item/clothing/under/misc/poly_tanktop + name = "polychromic tank top" + desc = "For those lazy summer days." + icon_state = "polyshimatank" + item_color = "polyshimatank" + item_state = "rainbow" + primary_color = "#808080" + secondary_color = "#FFFFFF" + tertiary_color = "#8CC6FF" + body_parts_covered = CHEST|GROIN + can_adjust = FALSE + mutantrace_variation = NONE -/obj/item/clothing/under/wedding/blue - name = "blue wedding dress" - desc = "A big and puffy blue dress." - icon_state = "bride_blue" - item_state = "bride_blue" - item_color = "bride_blue" - -/obj/item/clothing/under/wedding/red - name = "red wedding dress" - desc = "A big and puffy red dress." - icon_state = "bride_red" - item_state = "bride_red" - item_color = "bride_red" +/obj/item/clothing/under/misc/poly_tanktop/female + name = "polychromic feminine tank top" + desc = "Great for showing off your chest in style. Not recommended for males." + icon_state = "polyfemtankpantsu" + item_color = "polyfemtankpantsu" + hastertiary = FALSE + primary_color = "#808080" + secondary_color = "#FF3535" diff --git a/code/modules/clothing/under/polychromic_clothes.dm b/code/modules/clothing/under/polychromic_clothes.dm deleted file mode 100644 index 53011d42d1..0000000000 --- a/code/modules/clothing/under/polychromic_clothes.dm +++ /dev/null @@ -1,166 +0,0 @@ -//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -// Polychromic Uniforms: // -// // -// Polychromic clothes simply consist of 4 sprites: A base, unrecoloured sprite, and up to 3 greyscaled sprites. // -// In order to add more polychromic clothes, simply create a base sprite, and up to 3 recolourable overlays for it, // -// and then name them as follows: [name], [name]-primary, [name]-secondary, [name]-tertiary. The sprites should // -// ideally be in 'icons/obj/clothing/uniform.dmi' and 'icons/mob/uniform.dmi' for the // -// worn sprites. After that, copy paste the code from any of the example clothes and // -// change the names around. [name] should go in BOTH icon_state and item_color. You can preset colors and disable // -// any overlays using the self-explainatory vars. // -// // -// -Tori // -//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - -/obj/item/clothing/under/polychromic //enables all three overlays to reduce copypasta and defines basic stuff - name = "polychromic suit" - desc = "For when you want to show off your horrible colour coordination skills." - icon_state = "polysuit" - item_color = "polysuit" - item_state = "sl_suit" - hasprimary = TRUE - hassecondary = TRUE - hastertiary = TRUE - primary_color = "#FFFFFF" //RGB in hexcode - secondary_color = "#FFFFFF" - tertiary_color = "#808080" - can_adjust = FALSE - mutantrace_variation = NONE //Not all clothes are currently digi-compatible (only the shorts are as of time of writing) - -/obj/item/clothing/under/polychromic/worn_overlays(isinhands, icon_file, style_flags = NONE) //this is where the main magic happens. - . = ..() - if(hasprimary | hassecondary | hastertiary) - if(!isinhands) //prevents the worn sprites from showing up if you're just holding them - if(hasprimary) //checks if overlays are enabled - var/mutable_appearance/primary_worn = mutable_appearance(icon_file, "[item_color]-primary") //automagical sprite selection - primary_worn.color = primary_color //colors the overlay - . += primary_worn //adds the overlay onto the buffer list to draw on the mob sprite. - if(hassecondary) - var/mutable_appearance/secondary_worn = mutable_appearance(icon_file, "[item_color]-secondary") - secondary_worn.color = secondary_color - . += secondary_worn - if(hastertiary) - var/mutable_appearance/tertiary_worn = mutable_appearance(icon_file, "[item_color]-tertiary") - tertiary_worn.color = tertiary_color - . += tertiary_worn - -/obj/item/clothing/under/polychromic/shirt //COPY PASTE THIS TO MAKE A NEW THING - name = "polychromic button-up shirt" - desc = "A fancy button-up shirt made with polychromic threads." - icon_state = "polysuit" - item_color = "polysuit" - item_state = "sl_suit" - primary_color = "#FFFFFF" //RGB in hexcode - secondary_color = "#353535" - tertiary_color = "#353535" - -/obj/item/clothing/under/polychromic/kilt - name = "polychromic kilt" - desc = "It's not a skirt!" - icon_state = "polykilt" - item_color = "polykilt" - item_state = "kilt" - primary_color = "#FFFFFF" //RGB in hexcode - secondary_color = "#F08080" - hastertiary = FALSE // so it doesn't futz with digilegs - body_parts_covered = CHEST|GROIN|ARMS - -/obj/item/clothing/under/polychromic/skirt - name = "polychromic skirt" - desc = "A fancy skirt made with polychromic threads." - icon_state = "polyskirt" - item_color = "polyskirt" - item_state = "rainbow" - primary_color = "#FFFFFF" //RGB in hexcode - secondary_color = "#F08080" - tertiary_color = "#808080" - body_parts_covered = CHEST|GROIN|ARMS - -/obj/item/clothing/under/polychromic/shorts - name = "polychromic shorts" - desc = "For ease of movement and style." - icon_state = "polyshorts" - item_color = "polyshorts" - item_state = "rainbow" - primary_color = "#353535" //RGB in hexcode - secondary_color = "#808080" - tertiary_color = "#808080" - body_parts_covered = CHEST|GROIN|ARMS - mutantrace_variation = STYLE_DIGITIGRADE //to enable digitigrade wearing - -/obj/item/clothing/under/polychromic/jumpsuit - name = "polychromic tri-tone jumpsuit" - desc = "A fancy jumpsuit made with polychromic threads." - icon_state = "polyjump" - item_color = "polyjump" - item_state = "rainbow" - primary_color = "#FFFFFF" //RGB in hexcode - secondary_color = "#808080" - tertiary_color = "#FF3535" - -/obj/item/clothing/under/polychromic/shortpants - name = "polychromic athletic shorts" - desc = "95% Polychrome, 5% Spandex!" - icon_state = "polyshortpants" - item_color = "polyshortpants" - item_state = "rainbow" - hastertiary = FALSE - primary_color = "#FFFFFF" //RGB in hexcode - secondary_color = "#F08080" - gender = PLURAL //Because shortS - body_parts_covered = GROIN //Because there's no shirt included - -/obj/item/clothing/under/polychromic/pleat - name = "polychromic pleated skirt" - desc = "A magnificent pleated skirt complements the woolen polychromatic sweater." - icon_state = "polypleat" - item_color = "polypleat" - item_state = "rainbow" - primary_color = "#8CC6FF" //RGB in hexcode - secondary_color = "#808080" - tertiary_color = "#FF3535" - body_parts_covered = CHEST|GROIN|ARMS - -/obj/item/clothing/under/polychromic/femtank - name = "polychromic feminine tank top" - desc = "Great for showing off your chest in style. Not recommended for males." - icon_state = "polyfemtankpantsu" - item_color = "polyfemtankpantsu" - item_state = "rainbow" - hastertiary = FALSE - primary_color = "#808080" //RGB in hexcode - secondary_color = "#FF3535" - body_parts_covered = CHEST|GROIN|ARMS - -/obj/item/clothing/under/polychromic/shortpants/pantsu - name = "polychromic panties" - desc = "Topless striped panties. Now with 120% more polychrome!" - icon_state = "polypantsu" - item_color = "polypantsu" - item_state = "rainbow" - hastertiary = FALSE - primary_color = "#FFFFFF" //RGB in hexcode - secondary_color = "#8CC6FF" - body_parts_covered = GROIN - -/obj/item/clothing/under/polychromic/bottomless - name = "polychromic bottomless shirt" - desc = "Great for showing off your junk in dubious style." - icon_state = "polybottomless" - item_color = "polybottomless" - item_state = "rainbow" - hastertiary = FALSE - primary_color = "#808080" //RGB in hexcode - secondary_color = "#FF3535" - body_parts_covered = CHEST|ARMS //Because there's no bottom included - -/obj/item/clothing/under/polychromic/shimatank - name = "polychromic tank top" - desc = "For those lazy summer days." - icon_state = "polyshimatank" - item_color = "polyshimatank" - item_state = "rainbow" - primary_color = "#808080" //RGB in hexcode - secondary_color = "#FFFFFF" - tertiary_color = "#8CC6FF" - body_parts_covered = CHEST|GROIN \ No newline at end of file diff --git a/code/modules/clothing/under/shorts.dm b/code/modules/clothing/under/shorts.dm index 14c408bfa8..b66df87347 100644 --- a/code/modules/clothing/under/shorts.dm +++ b/code/modules/clothing/under/shorts.dm @@ -34,4 +34,28 @@ /obj/item/clothing/under/shorts/purple name = "purple athletic shorts" icon_state = "purpleshorts" - item_color = "purpleshorts" \ No newline at end of file + item_color = "purpleshorts" + +/obj/item/clothing/under/shorts/polychromic + name = "polychromic athletic shorts" + desc = "95% Polychrome, 5% Spandex!" + icon_state = "polyshortpants" + item_color = "polyshortpants" + item_state = "rainbow" + hasprimary = TRUE + hassecondary = TRUE + primary_color = "#FFFFFF" + secondary_color = "#F08080" + mutantrace_variation = NONE + +/obj/item/clothing/under/shorts/polychromic/pantsu + name = "polychromic panties" + desc = "Topless striped panties. Now with 120% more polychrome!" + icon_state = "polypantsu" + item_color = "polypantsu" + item_state = "rainbow" + hastertiary = FALSE + primary_color = "#FFFFFF" + secondary_color = "#8CC6FF" + body_parts_covered = GROIN + mutantrace_variation = NONE diff --git a/code/modules/clothing/under/skirt_dress.dm b/code/modules/clothing/under/skirt_dress.dm new file mode 100644 index 0000000000..02c2b06546 --- /dev/null +++ b/code/modules/clothing/under/skirt_dress.dm @@ -0,0 +1,259 @@ + +/obj/item/clothing/under/dress/skirt + name = "black skirt" + desc = "A black skirt, very fancy!" + icon_state = "blackskirt" + item_color = "blackskirt" + body_parts_covered = CHEST|GROIN|ARMS + fitted = FEMALE_UNIFORM_TOP + can_adjust = FALSE + +/obj/item/clothing/under/dress/skirt/blue + name = "blue skirt" + desc = "A blue, casual skirt." + icon_state = "blueskirt" + item_color = "blueskirt" + item_state = "b_suit" + body_parts_covered = CHEST|GROIN|ARMS + fitted = FEMALE_UNIFORM_TOP + can_adjust = FALSE + +/obj/item/clothing/under/dress/skirt/red + name = "red skirt" + desc = "A red, casual skirt." + icon_state = "redskirt" + item_color = "redskirt" + item_state = "r_suit" + body_parts_covered = CHEST|GROIN|ARMS + fitted = FEMALE_UNIFORM_TOP + can_adjust = FALSE + +/obj/item/clothing/under/dress/skirt/purple + name = "purple skirt" + desc = "A purple, casual skirt." + icon_state = "purpleskirt" + item_color = "purpleskirt" + item_state = "p_suit" + body_parts_covered = CHEST|GROIN|ARMS + fitted = FEMALE_UNIFORM_TOP + can_adjust = FALSE + +/obj/item/clothing/under/dress/sundress + name = "sundress" + desc = "Makes you want to frolic in a field of daisies." + icon_state = "sundress" + item_state = "sundress" + item_color = "sundress" + body_parts_covered = CHEST|GROIN + fitted = FEMALE_UNIFORM_TOP + can_adjust = FALSE + +/obj/item/clothing/under/dress/sundress/white + name = "white sundress" + icon_state = "sundress_white" + item_color = "sundress_white" + +/obj/item/clothing/under/dress/green + name = "green dress" + desc = "A tight green dress" + icon_state = "dress_green" + item_color = "dress_green" + body_parts_covered = CHEST|GROIN + fitted = FEMALE_UNIFORM_TOP + can_adjust = FALSE + +/obj/item/clothing/under/dress/pink + name = "pink dress" + desc = "A tight pink dress" + icon_state = "dress_pink" + item_color = "dress_pink" + body_parts_covered = CHEST|GROIN + fitted = FEMALE_UNIFORM_TOP + can_adjust = FALSE + +/obj/item/clothing/under/dress/blacktango + name = "black tango dress" + desc = "Filled with Latin fire." + icon_state = "black_tango" + item_state = "wcoat" + item_color = "black_tango" + fitted = FEMALE_UNIFORM_TOP + can_adjust = FALSE + +/obj/item/clothing/under/dress/westernbustle + name = "western bustle dress" + desc = "Filled with Western fire." + icon_state = "western_bustle" + item_state = "wcoat" + item_color = "western_bustle" + fitted = FEMALE_UNIFORM_TOP + can_adjust = FALSE + +/obj/item/clothing/under/dress/flamenco + name = "flamenco dress" + desc = "Filled with Latin fire." + icon_state = "flamenco" + item_state = "wcoat" + item_color = "flamenco" + fitted = FEMALE_UNIFORM_TOP + can_adjust = FALSE + +/obj/item/clothing/under/dress/striped + name = "striped dress" + desc = "Fashion in space." + icon_state = "striped_dress" + item_state = "stripeddress" + item_color = "striped_dress" + body_parts_covered = CHEST|GROIN|ARMS + fitted = FEMALE_UNIFORM_FULL + can_adjust = FALSE + +/obj/item/clothing/under/dress/sailor + name = "sailor dress" + desc = "Formal wear for a leading lady." + icon_state = "sailor_dress" + item_state = "sailordress" + item_color = "sailor_dress" + body_parts_covered = CHEST|GROIN|ARMS + fitted = FEMALE_UNIFORM_TOP + can_adjust = FALSE + +/obj/item/clothing/under/dress/flower + name = "flower dress" + desc = "Lovely dress." + icon_state = "flower_dress" + item_state = "sailordress" + item_color = "flower_dress" + body_parts_covered = CHEST|GROIN|LEGS + fitted = FEMALE_UNIFORM_TOP + can_adjust = FALSE + +/obj/item/clothing/under/dress/skirt/swept + name = "swept skirt" + desc = "Formal skirt." + icon_state = "skirt_swept" + item_color = "skirt_swept" + body_parts_covered = GROIN + fitted = FEMALE_UNIFORM_TOP + can_adjust = FALSE + +/obj/item/clothing/under/dress/corset + name = "black corset" + desc = "Nanotrasen is not resposible for any organ damage." + icon_state = "corset" + item_color = "corset" + body_parts_covered = CHEST|GROIN + fitted = FEMALE_UNIFORM_TOP + can_adjust = FALSE + +/obj/item/clothing/under/dress/redeveninggown + name = "red evening gown" + desc = "Fancy dress for space bar singers." + icon_state = "red_evening_gown" + item_state = "redeveninggown" + item_color = "red_evening_gown" + fitted = FEMALE_UNIFORM_TOP + can_adjust = FALSE + +/obj/item/clothing/under/dress/skirt/plaid + name = "red plaid skirt" + desc = "A preppy red skirt with a white blouse." + icon_state = "plaid_red" + item_state = "plaid_red" + item_color = "plaid_red" + fitted = FEMALE_UNIFORM_TOP + can_adjust = TRUE + alt_covers_chest = TRUE + +/obj/item/clothing/under/dress/skirt/plaid/blue + name = "blue plaid skirt" + desc = "A preppy blue skirt with a white blouse." + icon_state = "plaid_blue" + item_state = "plaid_blue" + item_color = "plaid_blue" + fitted = FEMALE_UNIFORM_TOP + can_adjust = TRUE + alt_covers_chest = TRUE + +/obj/item/clothing/under/dress/skirt/plaid/purple + name = "purple plaid skirt" + desc = "A preppy purple skirt with a white blouse." + icon_state = "plaid_purple" + item_state = "plaid_purple" + item_color = "plaid_purple" + fitted = FEMALE_UNIFORM_TOP + can_adjust = TRUE + alt_covers_chest = TRUE + +/obj/item/clothing/under/dress/skirt/plaid/green + name = "green plaid skirt" + desc = "A preppy green skirt with a white blouse." + icon_state = "plaid_green" + item_state = "plaid_green" + item_color = "plaid_green" + fitted = FEMALE_UNIFORM_TOP + can_adjust = TRUE + alt_covers_chest = TRUE + +/obj/item/clothing/under/dress/wedding + name = "white wedding dress" + desc = "A white wedding gown made from the finest silk." + icon_state = "bride_white" + item_state = "bride_white" + item_color = "bride_white" + can_adjust = FALSE + mutantrace_variation = NONE + +/obj/item/clothing/under/dress/wedding/orange + name = "orange wedding dress" + desc = "A big and puffy orange dress." + icon_state = "bride_orange" + item_state = "bride_orange" + item_color = "bride_orange" + +/obj/item/clothing/under/dress/wedding/purple + name = "purple wedding dress" + desc = "A big and puffy purple dress." + icon_state = "bride_purple" + item_state = "bride_purple" + item_color = "bride_purple" + +/obj/item/clothing/under/dress/wedding/blue + name = "blue wedding dress" + desc = "A big and puffy blue dress." + icon_state = "bride_blue" + item_state = "bride_blue" + item_color = "bride_blue" + +/obj/item/clothing/under/dress/wedding/red + name = "red wedding dress" + desc = "A big and puffy red dress." + icon_state = "bride_red" + item_state = "bride_red" + item_color = "bride_red" + +/obj/item/clothing/under/dress/skirt/polychromic + name = "polychromic skirt" + desc = "A fancy skirt made with polychromic threads." + icon_state = "polyskirt" + item_color = "polyskirt" + item_state = "rainbow" + hasprimary = TRUE + hassecondary = TRUE + hastertiary = TRUE + primary_color = "#FFFFFF" + secondary_color = "#F08080" + tertiary_color = "#808080" + mutantrace_variation = NONE + +/obj/item/clothing/under/dress/skirt/polychromic/pleated + name = "polychromic pleated skirt" + desc = "A magnificent pleated skirt complements the woolen polychromatic sweater." + icon_state = "polypleat" + item_color = "polypleat" + item_state = "rainbow" + primary_color = "#8CC6FF" + secondary_color = "#808080" + tertiary_color = "#FF3535" + body_parts_covered = CHEST|GROIN|ARMS + mutantrace_variation = NONE diff --git a/code/modules/clothing/under/suits.dm b/code/modules/clothing/under/suits.dm new file mode 100644 index 0000000000..1b99fbc549 --- /dev/null +++ b/code/modules/clothing/under/suits.dm @@ -0,0 +1,135 @@ + +/obj/item/clothing/under/suit/white_on_white + name = "white suit" + desc = "A white suit, suitable for an excellent host." + icon_state = "scratch" + item_state = "scratch" + item_color = "scratch" + can_adjust = FALSE + +/obj/item/clothing/under/suit/white_on_white/skirt + name = "white suitskirt" + desc = "A white suitskirt, suitable for an excellent host." + icon_state = "white_suit_skirt" + item_state = "scratch" + item_color = "white_suit_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + +/obj/item/clothing/under/suit/sl + desc = "It's a very amish looking suit." + name = "amish suit" + icon_state = "sl_suit" + item_color = "sl_suit" + can_adjust = FALSE + +/obj/item/clothing/under/suit/waiter + name = "waiter's outfit" + desc = "It's a very smart uniform with a special pocket for tip." + icon_state = "waiter" + item_state = "waiter" + item_color = "waiter" + can_adjust = FALSE + +/obj/item/clothing/under/suit/black + name = "black suit" + desc = "A black suit and red tie. Very formal." + icon_state = "black_suit" + item_state = "bl_suit" + item_color = "black_suit" + can_adjust = FALSE + +/obj/item/clothing/under/suit/black_really + name = "executive suit" + desc = "A formal black suit and red tie, intended for the station's finest." + icon_state = "really_black_suit" + item_state = "bl_suit" + item_color = "really_black_suit" + +/obj/item/clothing/under/suit/black/skirt + name = "executive suit" + desc = "A formal trouser suit for women, intended for the station's finest." + icon_state = "black_suit_fem" + item_state = "black_suit_fem" + item_color = "black_suit_fem" + +/obj/item/clothing/under/suit/green + name = "green suit" + desc = "A green suit and yellow necktie. Baller." + icon_state = "green_suit" + item_state = "dg_suit" + item_color = "green_suit" + can_adjust = FALSE + +/obj/item/clothing/under/suit/red + name = "red suit" + desc = "A red suit and blue tie. Somewhat formal." + icon_state = "red_suit" + item_state = "r_suit" + item_color = "red_suit" + +/obj/item/clothing/under/suit/charcoal + name = "charcoal suit" + desc = "A charcoal suit and red tie. Very professional." + icon_state = "charcoal_suit" + item_state = "charcoal_suit" + item_color = "charcoal_suit" + +/obj/item/clothing/under/suit/navy + name = "navy suit" + desc = "A navy suit and red tie, intended for the station's finest." + icon_state = "navy_suit" + item_state = "navy_suit" + item_color = "navy_suit" + +/obj/item/clothing/under/suit/burgundy + name = "burgundy suit" + desc = "A burgundy suit and black tie. Somewhat formal." + icon_state = "burgundy_suit" + item_state = "burgundy_suit" + item_color = "burgundy_suit" + +/obj/item/clothing/under/suit/checkered + name = "checkered suit" + desc = "That's a very nice suit you have there. Shame if something were to happen to it, eh?" + icon_state = "checkered_suit" + item_state = "checkered_suit" + item_color = "checkered_suit" + +/obj/item/clothing/under/suit/tan + name = "tan suit" + desc = "A tan suit with a yellow tie. Smart, but casual." + icon_state = "tan_suit" + item_state = "tan_suit" + item_color = "tan_suit" + +/obj/item/clothing/under/suit/white + name = "white suit" + desc = "A white suit and jacket with a blue shirt. You wanna play rough? OKAY!" + icon_state = "white_suit" + item_state = "white_suit" + item_color = "white_suit" + +/obj/item/clothing/under/suit/telegram + name = "telegram suit" + desc = "Bright and red, hard to miss. Mostly warn by hotel staff or singing telegram." + icon_state = "telegram" + item_state = "telegram" + body_parts_covered = CHEST|GROIN + can_adjust = FALSE + +/obj/item/clothing/under/suit/polychromic //enables all three overlays to reduce copypasta and defines basic stuff + name = "polychromic suit" + desc = "For when you want to show off your horrible colour coordination skills." + icon_state = "polysuit" + item_color = "polysuit" + item_state = "sl_suit" + hasprimary = TRUE + hassecondary = TRUE + hastertiary = TRUE + primary_color = "#FFFFFF" + secondary_color = "#FFFFFF" + tertiary_color = "#808080" + can_adjust = FALSE + mutantrace_variation = NONE diff --git a/code/modules/clothing/under/sweaters.dm b/code/modules/clothing/under/sweaters.dm new file mode 100644 index 0000000000..13f336bfbd --- /dev/null +++ b/code/modules/clothing/under/sweaters.dm @@ -0,0 +1,41 @@ +/obj/item/clothing/under/sweater + name = "cream sweater" + desc = "Why trade style for comfort? Now you can go commando down south and still be cozy up north." + icon_state = "bb_turtle" + item_state = "w_suit" + item_color = "bb_turtle" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = TRUE + icon = 'modular_citadel/icons/obj/clothing/turtlenecks.dmi' + alternate_worn_icon = 'modular_citadel/icons/mob/citadel/uniforms.dmi' + mutantrace_variation = NONE + +/obj/item/clothing/under/sweater/black + name = "black sweater" + icon_state = "bb_turtleblk" + item_state = "bl_suit" + item_color = "bb_turtleblk" + +/obj/item/clothing/under/sweater/purple + name = "purple sweater" + icon_state = "bb_turtlepur" + item_state = "p_suit" + item_color = "bb_turtlepur" + +/obj/item/clothing/under/sweater/green + name = "green sweater" + icon_state = "bb_turtlegrn" + item_state = "g_suit" + item_color = "bb_turtlegrn" + +/obj/item/clothing/under/sweater/red + name = "red sweater" + icon_state = "bb_turtlered" + item_state = "r_suit" + item_color = "bb_turtlered" + +/obj/item/clothing/under/sweater/blue + name = "blue sweater" + icon_state = "bb_turtleblu" + item_state = "b_suit" + item_color = "bb_turtleblu" diff --git a/code/modules/clothing/under/syndicate.dm b/code/modules/clothing/under/syndicate.dm index 1250f4ed19..676138d734 100644 --- a/code/modules/clothing/under/syndicate.dm +++ b/code/modules/clothing/under/syndicate.dm @@ -55,6 +55,16 @@ armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 40) fitted = FEMALE_UNIFORM_TOP +/obj/item/clothing/under/syndicate/cosmetic + name = "tactitool turtleneck" + desc = "Just looking at it makes you want to buy an SKS, go into the woods, and -operate-." + icon_state = "tactifool" + item_state = "bl_suit" + item_color = "tactifool" + has_sensor = TRUE + mutantrace_variation = NONE + armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0, fire = 0, acid = 0) + /obj/item/clothing/under/syndicate/sniper name = "Tactical turtleneck suit" desc = "A double seamed tactical turtleneck disguised as a civilian grade silk suit. Intended for the most formal operator. The collar is really sharp." diff --git a/code/modules/clothing/under/trek.dm b/code/modules/clothing/under/trek.dm index 20852dbe62..2fb33d1b19 100644 --- a/code/modules/clothing/under/trek.dm +++ b/code/modules/clothing/under/trek.dm @@ -2,20 +2,23 @@ /obj/item/clothing/under/trek - can_adjust = FALSE + name = "Section 31 Uniform" + desc = "Oooh... right." + item_state = "" + can_adjust = FALSE //to prevent you from "wearing it casually" //TOS /obj/item/clothing/under/trek/command name = "command uniform" - desc = "The uniform worn by command officers." + desc = "The uniform worn by command officers in the mid 2260s." icon_state = "trek_command" item_color = "trek_command" item_state = "y_suit" /obj/item/clothing/under/trek/engsec - name = "engsec uniform" - desc = "The uniform worn by engineering/security officers." + name = "operations uniform" + desc = "The uniform worn by operations officers of the mid 2260s. You feel strangely vulnerable just seeing this..." icon_state = "trek_engsec" item_color = "trek_engsec" item_state = "r_suit" @@ -23,45 +26,86 @@ /obj/item/clothing/under/trek/medsci name = "medsci uniform" - desc = "The uniform worn by medical/science officers." + desc = "The uniform worn by medsci officers in the mid 2260s." icon_state = "trek_medsci" item_color = "trek_medsci" item_state = "b_suit" + permeability_coefficient = 0.50 //TNG /obj/item/clothing/under/trek/command/next + desc = "The uniform worn by command officers. This one's from the mid 2360s." icon_state = "trek_next_command" item_color = "trek_next_command" item_state = "r_suit" /obj/item/clothing/under/trek/engsec/next + desc = "The uniform worn by operation officers. This one's from the mid 2360s." icon_state = "trek_next_engsec" item_color = "trek_next_engsec" item_state = "y_suit" /obj/item/clothing/under/trek/medsci/next + desc = "The uniform worn by medsci officers. This one's from the mid 2360s." icon_state = "trek_next_medsci" item_color = "trek_next_medsci" //ENT /obj/item/clothing/under/trek/command/ent + desc = "The uniform worn by command officers of the 2140s." icon_state = "trek_ent_command" item_color = "trek_ent_command" item_state = "bl_suit" /obj/item/clothing/under/trek/engsec/ent + desc = "The uniform worn by operations officers of the 2140s." icon_state = "trek_ent_engsec" item_color = "trek_ent_engsec" item_state = "bl_suit" /obj/item/clothing/under/trek/medsci/ent + desc = "The uniform worn by medsci officers of the 2140s." icon_state = "trek_ent_medsci" item_color = "trek_ent_medsci" item_state = "bl_suit" +//VOY +/obj/item/clothing/under/trek/command/voy + desc = "The uniform worn by command officers of the 2370s." + icon_state = "trek_voy_command" + item_state = "trek_voy_command" + +/obj/item/clothing/under/trek/engsec/voy + desc = "The uniform worn by operations officers of the 2370s." + icon_state = "trek_voy_engsec" + item_state = "trek_voy_engsec" + +/obj/item/clothing/under/trek/medsci/voy + desc = "The uniform worn by medsci officers of the 2370s." + icon_state = "trek_voy_medsci" + item_state = "trek_voy_medsci" + + +//DS9 +/obj/item/clothing/under/trek/command/ds9 + desc = "The uniform worn by command officers of the 2380s." + icon_state = "trek_ds9_command" + item_state = "trek_ds9_command" + +/obj/item/clothing/under/trek/engsec/ds9 + desc = "The uniform worn by operations officers of the 2380s." + icon_state = "trek_ds9_engsec" + item_state = "trek_ds9_engsec" + +/obj/item/clothing/under/trek/medsci/ds9 + desc = "The uniform undershirt worn by medsci officers of the 2380s." + icon_state = "trek_ds9_medsci" + item_state = "trek_ds9_medsci" + + //Q /obj/item/clothing/under/trek/Q name = "french marshall's uniform" diff --git a/code/modules/jobs/job_types/assistant.dm b/code/modules/jobs/job_types/assistant.dm index 6a4221479d..eec6e77578 100644 --- a/code/modules/jobs/job_types/assistant.dm +++ b/code/modules/jobs/job_types/assistant.dm @@ -35,9 +35,9 @@ Assistant if(suited) uniform = /obj/item/clothing/under/color/grey else - uniform = /obj/item/clothing/under/skirt/color/grey + uniform = /obj/item/clothing/under/color/jumpskirt/grey else if(suited) uniform = /obj/item/clothing/under/color/random else - uniform = /obj/item/clothing/under/skirt/color/random + uniform = /obj/item/clothing/under/color/jumpskirt/random diff --git a/code/modules/jobs/job_types/atmospheric_technician.dm b/code/modules/jobs/job_types/atmospheric_technician.dm index 300fcc7109..97d73db5ce 100644 --- a/code/modules/jobs/job_types/atmospheric_technician.dm +++ b/code/modules/jobs/job_types/atmospheric_technician.dm @@ -26,7 +26,7 @@ belt = /obj/item/storage/belt/utility/atmostech l_pocket = /obj/item/pda/atmos ears = /obj/item/radio/headset/headset_eng - uniform = /obj/item/clothing/under/rank/atmospheric_technician + uniform = /obj/item/clothing/under/rank/engineering/atmospheric_technician r_pocket = /obj/item/analyzer backpack = /obj/item/storage/backpack/industrial diff --git a/code/modules/jobs/job_types/bartender.dm b/code/modules/jobs/job_types/bartender.dm index cffeceea9c..f542e96d50 100644 --- a/code/modules/jobs/job_types/bartender.dm +++ b/code/modules/jobs/job_types/bartender.dm @@ -23,7 +23,7 @@ glasses = /obj/item/clothing/glasses/sunglasses/reagent belt = /obj/item/pda/bar ears = /obj/item/radio/headset/headset_srv - uniform = /obj/item/clothing/under/rank/bartender + uniform = /obj/item/clothing/under/rank/civilian/bartender suit = /obj/item/clothing/suit/armor/vest backpack_contents = list(/obj/item/storage/box/beanbag=1,/obj/item/book/granter/action/drink_fling=1) shoes = /obj/item/clothing/shoes/laceup diff --git a/code/modules/jobs/job_types/botanist.dm b/code/modules/jobs/job_types/botanist.dm index e6338d9b0a..916783fe60 100644 --- a/code/modules/jobs/job_types/botanist.dm +++ b/code/modules/jobs/job_types/botanist.dm @@ -21,7 +21,7 @@ belt = /obj/item/pda/botanist ears = /obj/item/radio/headset/headset_srv - uniform = /obj/item/clothing/under/rank/hydroponics + uniform = /obj/item/clothing/under/rank/civilian/hydroponics suit = /obj/item/clothing/suit/apron gloves =/obj/item/clothing/gloves/botanic_leather suit_store = /obj/item/plant_analyzer diff --git a/code/modules/jobs/job_types/cargo_technician.dm b/code/modules/jobs/job_types/cargo_technician.dm index d6fbe5551f..74b06adff7 100644 --- a/code/modules/jobs/job_types/cargo_technician.dm +++ b/code/modules/jobs/job_types/cargo_technician.dm @@ -23,6 +23,6 @@ belt = /obj/item/pda/cargo ears = /obj/item/radio/headset/headset_cargo - uniform = /obj/item/clothing/under/rank/cargotech + uniform = /obj/item/clothing/under/rank/cargo/tech l_hand = /obj/item/export_scanner diff --git a/code/modules/jobs/job_types/chaplain.dm b/code/modules/jobs/job_types/chaplain.dm index 97b1edc8c2..70d8af317e 100644 --- a/code/modules/jobs/job_types/chaplain.dm +++ b/code/modules/jobs/job_types/chaplain.dm @@ -115,7 +115,7 @@ belt = /obj/item/pda/chaplain ears = /obj/item/radio/headset/headset_srv - uniform = /obj/item/clothing/under/rank/chaplain + uniform = /obj/item/clothing/under/rank/civilian/chaplain backpack_contents = list(/obj/item/camera/spooky = 1) backpack = /obj/item/storage/backpack/cultpack satchel = /obj/item/storage/backpack/cultpack diff --git a/code/modules/jobs/job_types/chemist.dm b/code/modules/jobs/job_types/chemist.dm index 4614feba8d..66167a3827 100644 --- a/code/modules/jobs/job_types/chemist.dm +++ b/code/modules/jobs/job_types/chemist.dm @@ -25,7 +25,7 @@ glasses = /obj/item/clothing/glasses/science belt = /obj/item/pda/chemist ears = /obj/item/radio/headset/headset_med - uniform = /obj/item/clothing/under/rank/chemist + uniform = /obj/item/clothing/under/rank/medical/chemist shoes = /obj/item/clothing/shoes/sneakers/white suit = /obj/item/clothing/suit/toggle/labcoat/chemist backpack = /obj/item/storage/backpack/chemistry diff --git a/code/modules/jobs/job_types/chief_engineer.dm b/code/modules/jobs/job_types/chief_engineer.dm index 0aa1f2f05f..d031653a31 100644 --- a/code/modules/jobs/job_types/chief_engineer.dm +++ b/code/modules/jobs/job_types/chief_engineer.dm @@ -38,7 +38,7 @@ belt = /obj/item/storage/belt/utility/chief/full l_pocket = /obj/item/pda/heads/ce ears = /obj/item/radio/headset/heads/ce - uniform = /obj/item/clothing/under/rank/chief_engineer + uniform = /obj/item/clothing/under/rank/engineering/chief_engineer shoes = /obj/item/clothing/shoes/sneakers/brown head = /obj/item/clothing/head/hardhat/white gloves = /obj/item/clothing/gloves/color/black/ce diff --git a/code/modules/jobs/job_types/chief_medical_officer.dm b/code/modules/jobs/job_types/chief_medical_officer.dm index 69eead70f7..4a80975bb9 100644 --- a/code/modules/jobs/job_types/chief_medical_officer.dm +++ b/code/modules/jobs/job_types/chief_medical_officer.dm @@ -36,7 +36,7 @@ belt = /obj/item/pda/heads/cmo l_pocket = /obj/item/pinpointer/crew ears = /obj/item/radio/headset/heads/cmo - uniform = /obj/item/clothing/under/rank/chief_medical_officer + uniform = /obj/item/clothing/under/rank/medical/chief_medical_officer shoes = /obj/item/clothing/shoes/sneakers/brown suit = /obj/item/clothing/suit/toggle/labcoat/cmo l_hand = /obj/item/storage/firstaid/regular diff --git a/code/modules/jobs/job_types/clown.dm b/code/modules/jobs/job_types/clown.dm index f8a7e70473..a18aee474c 100644 --- a/code/modules/jobs/job_types/clown.dm +++ b/code/modules/jobs/job_types/clown.dm @@ -24,7 +24,7 @@ belt = /obj/item/pda/clown ears = /obj/item/radio/headset/headset_srv - uniform = /obj/item/clothing/under/rank/clown + uniform = /obj/item/clothing/under/rank/civilian/clown shoes = /obj/item/clothing/shoes/clown_shoes mask = /obj/item/clothing/mask/gas/clown_hat l_pocket = /obj/item/bikehorn diff --git a/code/modules/jobs/job_types/cook.dm b/code/modules/jobs/job_types/cook.dm index b5def54061..db76af4d32 100644 --- a/code/modules/jobs/job_types/cook.dm +++ b/code/modules/jobs/job_types/cook.dm @@ -23,7 +23,7 @@ belt = /obj/item/pda/cook ears = /obj/item/radio/headset/headset_srv - uniform = /obj/item/clothing/under/rank/chef + uniform = /obj/item/clothing/under/rank/civilian/chef suit = /obj/item/clothing/suit/toggle/chef head = /obj/item/clothing/head/chefhat mask = /obj/item/clothing/mask/fakemoustache/italian diff --git a/code/modules/jobs/job_types/curator.dm b/code/modules/jobs/job_types/curator.dm index dc4b23662a..9e0a91e6aa 100644 --- a/code/modules/jobs/job_types/curator.dm +++ b/code/modules/jobs/job_types/curator.dm @@ -23,7 +23,7 @@ shoes = /obj/item/clothing/shoes/laceup belt = /obj/item/pda/curator ears = /obj/item/radio/headset/headset_srv - uniform = /obj/item/clothing/under/rank/curator + uniform = /obj/item/clothing/under/rank/civilian/curator l_hand = /obj/item/storage/bag/books r_pocket = /obj/item/key/displaycase l_pocket = /obj/item/laser_pointer diff --git a/code/modules/jobs/job_types/detective.dm b/code/modules/jobs/job_types/detective.dm index 13cb5e01e3..0c586d47a6 100644 --- a/code/modules/jobs/job_types/detective.dm +++ b/code/modules/jobs/job_types/detective.dm @@ -29,7 +29,7 @@ belt = /obj/item/pda/detective ears = /obj/item/radio/headset/headset_sec/alt - uniform = /obj/item/clothing/under/rank/det + uniform = /obj/item/clothing/under/rank/security/detective neck = /obj/item/clothing/neck/tie/black shoes = /obj/item/clothing/shoes/sneakers/brown suit = /obj/item/clothing/suit/det_suit diff --git a/code/modules/jobs/job_types/geneticist.dm b/code/modules/jobs/job_types/geneticist.dm index 6efa95cd91..35586c0bc8 100644 --- a/code/modules/jobs/job_types/geneticist.dm +++ b/code/modules/jobs/job_types/geneticist.dm @@ -24,7 +24,7 @@ belt = /obj/item/pda/geneticist ears = /obj/item/radio/headset/headset_medsci - uniform = /obj/item/clothing/under/rank/geneticist + uniform = /obj/item/clothing/under/rank/medical/geneticist shoes = /obj/item/clothing/shoes/sneakers/white suit = /obj/item/clothing/suit/toggle/labcoat/genetics suit_store = /obj/item/flashlight/pen diff --git a/code/modules/jobs/job_types/head_of_personnel.dm b/code/modules/jobs/job_types/head_of_personnel.dm index 86b9cafa25..cf8310504d 100644 --- a/code/modules/jobs/job_types/head_of_personnel.dm +++ b/code/modules/jobs/job_types/head_of_personnel.dm @@ -42,7 +42,7 @@ id = /obj/item/card/id/silver belt = /obj/item/pda/heads/hop ears = /obj/item/radio/headset/heads/hop - uniform = /obj/item/clothing/under/rank/head_of_personnel + uniform = /obj/item/clothing/under/rank/civilian/head_of_personnel shoes = /obj/item/clothing/shoes/sneakers/brown head = /obj/item/clothing/head/hopcap backpack_contents = list(/obj/item/storage/box/ids=1,\ diff --git a/code/modules/jobs/job_types/head_of_security.dm b/code/modules/jobs/job_types/head_of_security.dm index e20315a1ca..926eb0b068 100644 --- a/code/modules/jobs/job_types/head_of_security.dm +++ b/code/modules/jobs/job_types/head_of_security.dm @@ -38,7 +38,7 @@ id = /obj/item/card/id/silver belt = /obj/item/pda/heads/hos ears = /obj/item/radio/headset/heads/hos/alt - uniform = /obj/item/clothing/under/rank/head_of_security + uniform = /obj/item/clothing/under/rank/security/head_of_security shoes = /obj/item/clothing/shoes/jackboots suit = /obj/item/clothing/suit/armor/hos/trenchcoat gloves = /obj/item/clothing/gloves/color/black/hos diff --git a/code/modules/jobs/job_types/janitor.dm b/code/modules/jobs/job_types/janitor.dm index e42da10362..bc3d2b8abd 100644 --- a/code/modules/jobs/job_types/janitor.dm +++ b/code/modules/jobs/job_types/janitor.dm @@ -22,5 +22,5 @@ belt = /obj/item/pda/janitor ears = /obj/item/radio/headset/headset_srv - uniform = /obj/item/clothing/under/rank/janitor + uniform = /obj/item/clothing/under/rank/civilian/janitor backpack_contents = list(/obj/item/modular_computer/tablet/preset/advanced=1) diff --git a/code/modules/jobs/job_types/lawyer.dm b/code/modules/jobs/job_types/lawyer.dm index 654af6a05d..7bf9c39d45 100644 --- a/code/modules/jobs/job_types/lawyer.dm +++ b/code/modules/jobs/job_types/lawyer.dm @@ -25,7 +25,7 @@ belt = /obj/item/pda/lawyer ears = /obj/item/radio/headset/headset_sec - uniform = /obj/item/clothing/under/lawyer/bluesuit + uniform = /obj/item/clothing/under/rank/civilian/lawyer/bluesuit suit = /obj/item/clothing/suit/toggle/lawyer shoes = /obj/item/clothing/shoes/laceup l_hand = /obj/item/storage/briefcase/lawyer @@ -43,5 +43,5 @@ var/datum/job/lawyer/J = SSjob.GetJobType(jobtype) J.lawyers++ if(J.lawyers>1) - uniform = /obj/item/clothing/under/lawyer/purpsuit + uniform = /obj/item/clothing/under/rank/civilian/lawyer/purpsuit suit = /obj/item/clothing/suit/toggle/lawyer/purple diff --git a/code/modules/jobs/job_types/medical_doctor.dm b/code/modules/jobs/job_types/medical_doctor.dm index 2a8814f29c..605727cf80 100644 --- a/code/modules/jobs/job_types/medical_doctor.dm +++ b/code/modules/jobs/job_types/medical_doctor.dm @@ -22,7 +22,7 @@ belt = /obj/item/pda/medical ears = /obj/item/radio/headset/headset_med - uniform = /obj/item/clothing/under/rank/medical + uniform = /obj/item/clothing/under/rank/medical/doctor shoes = /obj/item/clothing/shoes/sneakers/white suit = /obj/item/clothing/suit/toggle/labcoat l_hand = /obj/item/storage/firstaid/regular diff --git a/code/modules/jobs/job_types/mime.dm b/code/modules/jobs/job_types/mime.dm index a5eb2032fa..f38b4edf52 100644 --- a/code/modules/jobs/job_types/mime.dm +++ b/code/modules/jobs/job_types/mime.dm @@ -26,7 +26,7 @@ belt = /obj/item/pda/mime ears = /obj/item/radio/headset/headset_srv - uniform = /obj/item/clothing/under/rank/mime + uniform = /obj/item/clothing/under/rank/civilian/mime mask = /obj/item/clothing/mask/gas/mime gloves = /obj/item/clothing/gloves/color/white head = /obj/item/clothing/head/frenchberet diff --git a/code/modules/jobs/job_types/quartermaster.dm b/code/modules/jobs/job_types/quartermaster.dm index ad57d05cdc..04460936af 100644 --- a/code/modules/jobs/job_types/quartermaster.dm +++ b/code/modules/jobs/job_types/quartermaster.dm @@ -34,7 +34,7 @@ belt = /obj/item/pda/quartermaster ears = /obj/item/radio/headset/heads/qm - uniform = /obj/item/clothing/under/rank/cargo + uniform = /obj/item/clothing/under/rank/cargo/qm shoes = /obj/item/clothing/shoes/sneakers/brown glasses = /obj/item/clothing/glasses/sunglasses l_hand = /obj/item/clipboard diff --git a/code/modules/jobs/job_types/research_director.dm b/code/modules/jobs/job_types/research_director.dm index ebf3b3eb40..9cc2f4b8bf 100644 --- a/code/modules/jobs/job_types/research_director.dm +++ b/code/modules/jobs/job_types/research_director.dm @@ -39,7 +39,7 @@ id = /obj/item/card/id/silver belt = /obj/item/pda/heads/rd ears = /obj/item/radio/headset/heads/rd - uniform = /obj/item/clothing/under/rank/research_director + uniform = /obj/item/clothing/under/rank/rnd/research_director shoes = /obj/item/clothing/shoes/sneakers/brown suit = /obj/item/clothing/suit/toggle/labcoat l_hand = /obj/item/clipboard diff --git a/code/modules/jobs/job_types/roboticist.dm b/code/modules/jobs/job_types/roboticist.dm index 782b175ad4..345b1ac3d3 100644 --- a/code/modules/jobs/job_types/roboticist.dm +++ b/code/modules/jobs/job_types/roboticist.dm @@ -25,7 +25,7 @@ belt = /obj/item/storage/belt/utility/full l_pocket = /obj/item/pda/roboticist ears = /obj/item/radio/headset/headset_sci - uniform = /obj/item/clothing/under/rank/roboticist + uniform = /obj/item/clothing/under/rank/rnd/roboticist suit = /obj/item/clothing/suit/toggle/labcoat backpack = /obj/item/storage/backpack/science diff --git a/code/modules/jobs/job_types/scientist.dm b/code/modules/jobs/job_types/scientist.dm index f40a25d6ba..ce9a628ae0 100644 --- a/code/modules/jobs/job_types/scientist.dm +++ b/code/modules/jobs/job_types/scientist.dm @@ -24,7 +24,7 @@ belt = /obj/item/pda/toxins ears = /obj/item/radio/headset/headset_sci - uniform = /obj/item/clothing/under/rank/scientist + uniform = /obj/item/clothing/under/rank/rnd/scientist shoes = /obj/item/clothing/shoes/sneakers/white suit = /obj/item/clothing/suit/toggle/labcoat/science diff --git a/code/modules/jobs/job_types/security_officer.dm b/code/modules/jobs/job_types/security_officer.dm index ae50f71c0c..92cc15673f 100644 --- a/code/modules/jobs/job_types/security_officer.dm +++ b/code/modules/jobs/job_types/security_officer.dm @@ -115,7 +115,7 @@ GLOBAL_LIST_INIT(available_depts, list(SEC_DEPT_ENGINEERING, SEC_DEPT_MEDICAL, S belt = /obj/item/pda/security ears = /obj/item/radio/headset/headset_sec/alt - uniform = /obj/item/clothing/under/rank/security + uniform = /obj/item/clothing/under/rank/security/officer gloves = /obj/item/clothing/gloves/color/black head = /obj/item/clothing/head/helmet/sec suit = /obj/item/clothing/suit/armor/vest/alt diff --git a/code/modules/jobs/job_types/shaft_miner.dm b/code/modules/jobs/job_types/shaft_miner.dm index 915e9d1cea..4ba1fc9ac1 100644 --- a/code/modules/jobs/job_types/shaft_miner.dm +++ b/code/modules/jobs/job_types/shaft_miner.dm @@ -27,7 +27,7 @@ ears = /obj/item/radio/headset/headset_cargo/mining shoes = /obj/item/clothing/shoes/workboots/mining gloves = /obj/item/clothing/gloves/color/black - uniform = /obj/item/clothing/under/rank/miner/lavaland + uniform = /obj/item/clothing/under/rank/cargo/miner/lavaland l_pocket = /obj/item/reagent_containers/hypospray/medipen/survival r_pocket = /obj/item/storage/bag/ore //causes issues if spawned in backpack backpack_contents = list( @@ -46,7 +46,7 @@ /datum/outfit/job/miner/asteroid name = "Shaft Miner (Asteroid)" - uniform = /obj/item/clothing/under/rank/miner + uniform = /obj/item/clothing/under/rank/cargo/miner shoes = /obj/item/clothing/shoes/workboots /datum/outfit/job/miner/equipped diff --git a/code/modules/jobs/job_types/station_engineer.dm b/code/modules/jobs/job_types/station_engineer.dm index 55381549ba..144693aba1 100644 --- a/code/modules/jobs/job_types/station_engineer.dm +++ b/code/modules/jobs/job_types/station_engineer.dm @@ -27,7 +27,7 @@ belt = /obj/item/storage/belt/utility/full/engi l_pocket = /obj/item/pda/engineering ears = /obj/item/radio/headset/headset_eng - uniform = /obj/item/clothing/under/rank/engineer + uniform = /obj/item/clothing/under/rank/engineering/engineer shoes = /obj/item/clothing/shoes/workboots head = /obj/item/clothing/head/hardhat r_pocket = /obj/item/t_scanner diff --git a/code/modules/jobs/job_types/virologist.dm b/code/modules/jobs/job_types/virologist.dm index dcc13af627..c5a9c9e9fb 100644 --- a/code/modules/jobs/job_types/virologist.dm +++ b/code/modules/jobs/job_types/virologist.dm @@ -24,7 +24,7 @@ belt = /obj/item/pda/viro ears = /obj/item/radio/headset/headset_med - uniform = /obj/item/clothing/under/rank/virologist + uniform = /obj/item/clothing/under/rank/medical/virologist mask = /obj/item/clothing/mask/surgical shoes = /obj/item/clothing/shoes/sneakers/white suit = /obj/item/clothing/suit/toggle/labcoat/virologist diff --git a/code/modules/jobs/job_types/warden.dm b/code/modules/jobs/job_types/warden.dm index 9c529f45f3..8ddcf1ad91 100644 --- a/code/modules/jobs/job_types/warden.dm +++ b/code/modules/jobs/job_types/warden.dm @@ -34,7 +34,7 @@ belt = /obj/item/pda/warden ears = /obj/item/radio/headset/headset_sec/alt - uniform = /obj/item/clothing/under/rank/warden + uniform = /obj/item/clothing/under/rank/security/warden shoes = /obj/item/clothing/shoes/jackboots suit = /obj/item/clothing/suit/armor/vest/warden/alt gloves = /obj/item/clothing/gloves/color/black diff --git a/code/modules/mining/abandoned_crates.dm b/code/modules/mining/abandoned_crates.dm index 9ee358af62..916fb50844 100644 --- a/code/modules/mining/abandoned_crates.dm +++ b/code/modules/mining/abandoned_crates.dm @@ -119,7 +119,7 @@ new /obj/item/dnainjector/xraymut(src) if(94) new /obj/item/storage/backpack/clown(src) - new /obj/item/clothing/under/rank/clown(src) + new /obj/item/clothing/under/rank/civilian/clown(src) new /obj/item/clothing/shoes/clown_shoes(src) new /obj/item/pda/clown(src) new /obj/item/clothing/mask/gas/clown_hat(src) @@ -127,7 +127,7 @@ new /obj/item/toy/crayon/rainbow(src) new /obj/item/reagent_containers/spray/waterflower(src) if(95) - new /obj/item/clothing/under/rank/mime(src) + new /obj/item/clothing/under/rank/civilian/mime(src) new /obj/item/clothing/shoes/sneakers/black(src) new /obj/item/pda/mime(src) new /obj/item/clothing/gloves/color/white(src) diff --git a/code/modules/mining/machine_vending.dm b/code/modules/mining/machine_vending.dm index dd3b13d8dd..0182dec254 100644 --- a/code/modules/mining/machine_vending.dm +++ b/code/modules/mining/machine_vending.dm @@ -303,7 +303,7 @@ /obj/item/storage/backpack/duffelbag/mining_cloned/PopulateContents() new /obj/item/pickaxe/mini(src) - new /obj/item/clothing/under/rank/miner/lavaland(src) + new /obj/item/clothing/under/rank/cargo/miner/lavaland(src) new /obj/item/clothing/shoes/workboots/mining(src) new /obj/item/clothing/gloves/color/black(src) new /obj/item/implanter/tracking/gps(src) diff --git a/code/modules/mining/mine_items.dm b/code/modules/mining/mine_items.dm index ac4cee8c42..c212c22c98 100644 --- a/code/modules/mining/mine_items.dm +++ b/code/modules/mining/mine_items.dm @@ -28,9 +28,9 @@ new /obj/item/storage/backpack/duffelbag(src) new /obj/item/storage/backpack/explorer(src) new /obj/item/storage/backpack/satchel/explorer(src) - new /obj/item/clothing/under/rank/miner/lavaland(src) - new /obj/item/clothing/under/rank/miner/lavaland(src) - new /obj/item/clothing/under/rank/miner/lavaland(src) + new /obj/item/clothing/under/rank/cargo/miner/lavaland(src) + new /obj/item/clothing/under/rank/cargo/miner/lavaland(src) + new /obj/item/clothing/under/rank/cargo/miner/lavaland(src) new /obj/item/clothing/shoes/workboots/mining(src) new /obj/item/clothing/shoes/workboots/mining(src) new /obj/item/clothing/shoes/workboots/mining(src) diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm index b2691f4474..3c064d9525 100644 --- a/code/modules/mob/living/carbon/human/human.dm +++ b/code/modules/mob/living/carbon/human/human.dm @@ -707,7 +707,7 @@ /mob/living/carbon/human/wash_cream() if(creamed) //clean both to prevent a rare bug - cut_overlay(mutable_appearance('icons/effects/creampie.dmi', "creampie_snout")) + cut_overlay(mutable_appearance('icons/effects/creampie.dmi', "creampie_lizard")) cut_overlay(mutable_appearance('icons/effects/creampie.dmi', "creampie_human")) creamed = FALSE diff --git a/code/modules/mob/living/simple_animal/corpse.dm b/code/modules/mob/living/simple_animal/corpse.dm index 9f3e44fee7..2e0e9dadb4 100644 --- a/code/modules/mob/living/simple_animal/corpse.dm +++ b/code/modules/mob/living/simple_animal/corpse.dm @@ -82,7 +82,7 @@ /datum/outfit/piratecorpse name = "Pirate Corpse" - uniform = /obj/item/clothing/under/pirate + uniform = /obj/item/clothing/under/costume/pirate shoes = /obj/item/clothing/shoes/jackboots glasses = /obj/item/clothing/glasses/eyepatch head = /obj/item/clothing/head/bandana @@ -106,7 +106,7 @@ /datum/outfit/russiancorpse name = "Russian Corpse" - uniform = /obj/item/clothing/under/soviet + uniform = /obj/item/clothing/under/costume/soviet shoes = /obj/item/clothing/shoes/jackboots head = /obj/item/clothing/head/bearpelt gloves = /obj/item/clothing/gloves/color/black @@ -142,7 +142,7 @@ /datum/outfit/russiancorpse/officer name = "Russian Officer Corpse" - uniform = /obj/item/clothing/under/rank/security/navyblue/russian + uniform = /obj/item/clothing/under/costume/russian_officer suit = /obj/item/clothing/suit/armor/navyblue/russian shoes = /obj/item/clothing/shoes/combat ears = /obj/item/radio/headset @@ -174,7 +174,7 @@ /datum/outfit/nanotrasensoldiercorpse2 name = "NT Private Security Officer Corpse" - uniform = /obj/item/clothing/under/rank/security + uniform = /obj/item/clothing/under/rank/security/officer suit = /obj/item/clothing/suit/armor/vest shoes = /obj/item/clothing/shoes/combat gloves = /obj/item/clothing/gloves/combat @@ -195,7 +195,7 @@ /datum/outfit/cat_butcher name = "Cat Butcher Uniform" - uniform = /obj/item/clothing/under/rank/medical/green + uniform = /obj/item/clothing/under/rank/medical/doctor/green suit = /obj/item/clothing/suit/apron/surgical shoes = /obj/item/clothing/shoes/sneakers/white gloves = /obj/item/clothing/gloves/color/latex/nitrile diff --git a/code/modules/mob/living/simple_animal/hostile/mining_mobs/hivelord.dm b/code/modules/mob/living/simple_animal/hostile/mining_mobs/hivelord.dm index d940305080..800c35493b 100644 --- a/code/modules/mob/living/simple_animal/hostile/mining_mobs/hivelord.dm +++ b/code/modules/mob/living/simple_animal/hostile/mining_mobs/hivelord.dm @@ -287,7 +287,7 @@ head = /obj/item/clothing/head/helmet/space/plasmaman belt = /obj/item/tank/internals/plasmaman/belt else - uniform = /obj/item/clothing/under/rank/miner/lavaland + uniform = /obj/item/clothing/under/rank/cargo/miner/lavaland if (prob(4)) belt = pickweight(list(/obj/item/storage/belt/mining = 2, /obj/item/storage/belt/mining/alt = 2)) else if(prob(10)) @@ -306,7 +306,7 @@ l_pocket = pickweight(list(/obj/item/stack/spacecash/c1000 = 7, /obj/item/reagent_containers/hypospray/medipen/survival = 2, /obj/item/borg/upgrade/modkit/cooldown = 1 )) if("Ashwalker") mob_species = /datum/species/lizard/ashwalker - uniform = /obj/item/clothing/under/gladiator/ash_walker + uniform = /obj/item/clothing/under/costume/gladiator/ash_walker if(prob(95)) head = /obj/item/clothing/head/helmet/gladiator else @@ -346,7 +346,7 @@ l_pocket = pick(list(/obj/item/crowbar/power, /obj/item/wrench/power, /obj/item/weldingtool/experimental)) if("YeOlde") mob_gender = FEMALE - uniform = /obj/item/clothing/under/maid + uniform = /obj/item/clothing/under/costume/maid gloves = /obj/item/clothing/gloves/color/white shoes = /obj/item/clothing/shoes/laceup head = /obj/item/clothing/head/helmet/knight @@ -369,7 +369,7 @@ back = /obj/item/tank/internals/oxygen mask = /obj/item/clothing/mask/breath if("Cultist") - uniform = /obj/item/clothing/under/roman + uniform = /obj/item/clothing/under/costume/roman suit = /obj/item/clothing/suit/cultrobes head = /obj/item/clothing/head/culthood suit_store = /obj/item/tome @@ -378,7 +378,7 @@ glasses = /obj/item/clothing/glasses/hud/health/night/cultblind backpack_contents = list(/obj/item/reagent_containers/glass/beaker/unholywater = 1, /obj/item/cult_shift = 1, /obj/item/flashlight/flare/culttorch = 1, /obj/item/stack/sheet/runed_metal = 15) if("Lavaknight") - uniform = /obj/item/clothing/under/assistantformal + uniform = /obj/item/clothing/under/misc/assistantformal mask = /obj/item/clothing/mask/breath shoes = /obj/item/clothing/shoes/sneakers/black r_pocket = /obj/item/melee/transforming/energy/sword/cx/broken diff --git a/code/modules/reagents/chemistry/recipes/pyrotechnics.dm b/code/modules/reagents/chemistry/recipes/pyrotechnics.dm index 15842299e3..2c8be10ace 100644 --- a/code/modules/reagents/chemistry/recipes/pyrotechnics.dm +++ b/code/modules/reagents/chemistry/recipes/pyrotechnics.dm @@ -114,12 +114,9 @@ /datum/chemical_reaction/emp_pulse/on_reaction(datum/reagents/holder, multiplier) var/location = get_turf(holder.my_atom) - // 50 multiplier = 4 heavy range & 7 light range. A few tiles smaller than traitor EMP grandes. - // 100 multiplier = 5 heavy range & 10 light range. - // 200 multiplier = 7 heavy range & 14 light range. 4 tiles larger than traitor EMP grenades. - // 300 multiplier = 8 heavy range & 17 light range. Still rather significant, considering that you can get dozens of bluespace beakers 30 minutes in with a competent crew. - // 900 multiplier = 12 heavy range & 30 light range. Still less than 300 before this commit. - empulse(location, round(multiplier ** (3/8)), round(multiplier ** (1/2)), 1) + // 100 multiplier = 4 heavy range & 7 light range. A few tiles smaller than traitor EMP grandes. + // 200 multiplier = 8 heavy range & 14 light range. 4 tiles larger than traitor EMP grenades. + empulse(location, round(multiplier / 12), round(multiplier / 7), 1) holder.clear_reagents() diff --git a/code/modules/ruins/spaceruin_code/hilbertshotel.dm b/code/modules/ruins/spaceruin_code/hilbertshotel.dm index b6e39e98dc..a60d564631 100644 --- a/code/modules/ruins/spaceruin_code/hilbertshotel.dm +++ b/code/modules/ruins/spaceruin_code/hilbertshotel.dm @@ -463,7 +463,7 @@ GLOBAL_VAR_INIT(hhmysteryRoomNumber, 1337) id_access_list = list(ACCESS_AWAY_GENERIC3, ACCESS_RESEARCH) instant = TRUE id = /obj/item/card/id/silver - uniform = /obj/item/clothing/under/rank/research_director + uniform = /obj/item/clothing/under/rank/rnd/research_director shoes = /obj/item/clothing/shoes/sneakers/brown back = /obj/item/storage/backpack/satchel/leather suit = /obj/item/clothing/suit/toggle/labcoat diff --git a/code/modules/vending/autodrobe.dm b/code/modules/vending/autodrobe.dm index 0911258692..2eaf24c493 100644 --- a/code/modules/vending/autodrobe.dm +++ b/code/modules/vending/autodrobe.dm @@ -8,67 +8,67 @@ vend_reply = "Thank you for using AutoDrobe!" products = list(/obj/item/clothing/suit/chickensuit = 1, /obj/item/clothing/head/chicken = 1, - /obj/item/clothing/under/gladiator = 1, + /obj/item/clothing/under/costume/gladiator = 1, /obj/item/clothing/head/helmet/gladiator = 1, - /obj/item/clothing/under/gimmick/rank/captain/suit = 1, + /obj/item/clothing/under/rank/captain/suit = 1, /obj/item/clothing/head/flatcap = 1, /obj/item/clothing/suit/toggle/labcoat/mad = 1, /obj/item/clothing/shoes/jackboots = 1, - /obj/item/clothing/under/schoolgirl = 1, - /obj/item/clothing/under/schoolgirl/red = 1, - /obj/item/clothing/under/schoolgirl/green = 1, - /obj/item/clothing/under/schoolgirl/orange = 1, + /obj/item/clothing/under/costume/schoolgirl = 1, + /obj/item/clothing/under/costume/schoolgirl/red = 1, + /obj/item/clothing/under/costume/schoolgirl/green = 1, + /obj/item/clothing/under/costume/schoolgirl/orange = 1, /obj/item/clothing/head/kitty = 1, - /obj/item/clothing/under/skirt/black = 1, + /obj/item/clothing/under/dress/skirt = 1, /obj/item/clothing/head/beret = 1, /obj/item/clothing/accessory/waistcoat = 1, - /obj/item/clothing/under/suit_jacket = 1, + /obj/item/clothing/under/suit/black = 1, /obj/item/clothing/head/that = 1, - /obj/item/clothing/under/kilt = 1, + /obj/item/clothing/under/costume/kilt = 1, /obj/item/clothing/head/beret = 1, /obj/item/clothing/accessory/waistcoat = 1, /obj/item/clothing/glasses/monocle =1, /obj/item/clothing/head/bowler = 1, /obj/item/cane = 1, - /obj/item/clothing/under/sl_suit = 1, + /obj/item/clothing/under/suit/sl = 1, /obj/item/clothing/mask/fakemoustache = 1, /obj/item/clothing/suit/bio_suit/plaguedoctorsuit = 1, /obj/item/clothing/head/plaguedoctorhat = 1, /obj/item/clothing/mask/gas/plaguedoctor = 1, /obj/item/clothing/suit/toggle/owlwings = 1, - /obj/item/clothing/under/owl = 1, + /obj/item/clothing/under/costume/owl = 1, /obj/item/clothing/mask/gas/owl_mask = 1, /obj/item/clothing/suit/toggle/owlwings/griffinwings = 1, - /obj/item/clothing/under/griffin = 1, + /obj/item/clothing/under/costume/griffin = 1, /obj/item/clothing/shoes/griffin = 1, /obj/item/clothing/head/griffin = 1, /obj/item/clothing/suit/apron = 1, - /obj/item/clothing/under/waiter = 1, + /obj/item/clothing/under/suit/waiter = 1, /obj/item/clothing/suit/jacket/miljacket = 1, - /obj/item/clothing/under/pirate = 1, + /obj/item/clothing/under/costume/pirate = 1, /obj/item/clothing/suit/pirate = 1, /obj/item/clothing/head/pirate = 1, /obj/item/clothing/head/bandana = 1, /obj/item/clothing/head/bandana = 1, - /obj/item/clothing/under/soviet = 1, + /obj/item/clothing/under/costume/soviet = 1, /obj/item/clothing/head/ushanka = 1, /obj/item/clothing/suit/imperium_monk = 1, /obj/item/clothing/mask/gas/cyborg = 1, /obj/item/clothing/suit/chaplain/holidaypriest = 1, /obj/item/clothing/head/wizard/marisa/fake = 1, /obj/item/clothing/suit/wizrobe/marisa/fake = 1, - /obj/item/clothing/under/sundress = 1, + /obj/item/clothing/under/dress/sundress = 1, /obj/item/clothing/head/witchwig = 1, /obj/item/staff/broom = 1, /obj/item/clothing/suit/wizrobe/fake = 1, /obj/item/clothing/head/wizard/fake = 1, /obj/item/staff = 3, - /obj/item/clothing/under/rank/mime/skirt = 1, - /obj/item/clothing/under/gimmick/rank/captain/suit/skirt = 1, + /obj/item/clothing/under/rank/civilian/mime/skirt = 1, + /obj/item/clothing/under/rank/captain/suit/skirt = 1, /obj/item/clothing/mask/gas/sexyclown = 1, - /obj/item/clothing/under/rank/clown/sexy = 1, + /obj/item/clothing/under/rank/civilian/clown/sexy = 1, /obj/item/clothing/mask/gas/sexymime = 1, - /obj/item/clothing/under/sexymime = 1, + /obj/item/clothing/under/rank/civilian/mime/sexy = 1, /obj/item/clothing/mask/rat/bat = 1, /obj/item/clothing/mask/rat/bee = 1, /obj/item/clothing/mask/rat/bear = 1, @@ -85,18 +85,18 @@ /obj/item/clothing/suit/poncho = 1, /obj/item/clothing/suit/poncho/green = 1, /obj/item/clothing/suit/poncho/red = 1, - /obj/item/clothing/under/maid = 1, - /obj/item/clothing/under/janimaid = 1, + /obj/item/clothing/under/costume/maid = 1, + /obj/item/clothing/under/rank/civilian/janitor/maid = 1, /obj/item/clothing/glasses/cold=1, /obj/item/clothing/glasses/heat=1, /obj/item/clothing/suit/whitedress = 1, - /obj/item/clothing/under/jester = 1, + /obj/item/clothing/under/rank/civilian/clown/jester = 1, /obj/item/clothing/head/jester = 1, - /obj/item/clothing/under/villain = 1, + /obj/item/clothing/under/costume/villain = 1, /obj/item/clothing/shoes/singery = 1, - /obj/item/clothing/under/singery = 1, + /obj/item/clothing/under/costume/singer/yellow = 1, /obj/item/clothing/shoes/singerb = 1, - /obj/item/clothing/under/singerb = 1, + /obj/item/clothing/under/costume/singer/blue = 1, /obj/item/clothing/suit/hooded/carp_costume = 1, /obj/item/clothing/suit/hooded/ian_costume = 1, /obj/item/clothing/suit/hooded/bee_costume = 1, @@ -104,8 +104,8 @@ /obj/item/clothing/head/snowman = 1, /obj/item/clothing/mask/joy = 1, /obj/item/clothing/head/cueball = 1, - /obj/item/clothing/under/scratch = 1, - /obj/item/clothing/under/sailor = 1, + /obj/item/clothing/under/suit/white_on_white = 1, + /obj/item/clothing/under/costume/sailor = 1, /obj/item/clothing/ears/headphones = 2, /obj/item/clothing/head/wig/random = 3, /obj/item/clothing/suit/ran = 2, @@ -120,24 +120,24 @@ /obj/item/clothing/head/pirate/captain = 2, /obj/item/clothing/head/helmet/roman/fake = 1, /obj/item/clothing/head/helmet/roman/legionnaire/fake = 1, - /obj/item/clothing/under/roman = 1, + /obj/item/clothing/under/costume/roman = 1, /obj/item/clothing/shoes/roman = 1, /obj/item/shield/riot/roman/fake = 1, /obj/item/skub = 1, - /obj/item/clothing/under/lobster = 1, // CIT CHANGES + /obj/item/clothing/under/costume/lobster = 1, // CIT CHANGES /obj/item/clothing/head/lobsterhat = 1, /obj/item/clothing/head/drfreezehat = 1, /obj/item/clothing/suit/dracula = 1, /obj/item/clothing/suit/drfreeze_coat = 1, /obj/item/clothing/suit/gothcoat = 2, - /obj/item/clothing/under/draculass = 1, - /obj/item/clothing/under/christmas/christmasmaler = 3, - /obj/item/clothing/under/christmas/christmasmaleg = 3, - /obj/item/clothing/under/christmas/christmasfemaler = 3, - /obj/item/clothing/under/christmas/christmasfemaleg = 3, + /obj/item/clothing/under/costume/draculass = 1, + /obj/item/clothing/under/costume/christmas = 3, + /obj/item/clothing/under/costume/christmas/green = 3, + /obj/item/clothing/under/costume/christmas/croptop = 3, + /obj/item/clothing/under/costume/christmas/croptop/green = 3, /obj/item/clothing/head/christmashat = 3, /obj/item/clothing/head/christmashatg = 3, - /obj/item/clothing/under/drfreeze = 1) //End of Cit Changes + /obj/item/clothing/under/costume/drfreeze = 1) //End of Cit Changes refill_canister = /obj/item/vending_refill/autodrobe /obj/machinery/vending/autodrobe/all_access diff --git a/code/modules/vending/clothesmate.dm b/code/modules/vending/clothesmate.dm index e74e82351b..521c1e0999 100644 --- a/code/modules/vending/clothesmate.dm +++ b/code/modules/vending/clothesmate.dm @@ -17,20 +17,20 @@ /obj/item/clothing/suit/jacket/puffer/vest = 4, /obj/item/clothing/suit/jacket/puffer = 4, /obj/item/clothing/suit/hooded/cloak/david = 4, - /obj/item/clothing/under/suit_jacket/navy = 3, - /obj/item/clothing/under/suit_jacket/really_black = 3, - /obj/item/clothing/under/suit_jacket/burgundy = 3, - /obj/item/clothing/under/suit_jacket/charcoal = 3, - /obj/item/clothing/under/suit_jacket/white = 3, - /obj/item/clothing/under/kilt = 3, - /obj/item/clothing/under/overalls = 3, - /obj/item/clothing/under/sl_suit = 3, - /obj/item/clothing/under/bb_sweater = 3, - /obj/item/clothing/under/bb_sweater/black = 3, - /obj/item/clothing/under/bb_sweater/purple = 3, - /obj/item/clothing/under/bb_sweater/green = 3, - /obj/item/clothing/under/bb_sweater/red = 3, - /obj/item/clothing/under/bb_sweater/blue = 3, + /obj/item/clothing/under/suit/navy = 3, + /obj/item/clothing/under/suit/black_really = 3, + /obj/item/clothing/under/suit/burgundy = 3, + /obj/item/clothing/under/suit/charcoal = 3, + /obj/item/clothing/under/suit/white = 3, + /obj/item/clothing/under/costume/kilt = 3, + /obj/item/clothing/under/misc/overalls = 3, + /obj/item/clothing/under/suit/sl = 3, + /obj/item/clothing/under/sweater = 3, + /obj/item/clothing/under/sweater/black = 3, + /obj/item/clothing/under/sweater/purple = 3, + /obj/item/clothing/under/sweater/green = 3, + /obj/item/clothing/under/sweater/red = 3, + /obj/item/clothing/under/sweater/blue = 3, /obj/item/clothing/under/pants/jeans = 5, /obj/item/clothing/under/pants/classicjeans = 5, /obj/item/clothing/under/pants/camo = 3, @@ -42,9 +42,9 @@ /obj/item/clothing/under/pants/tan = 4, /obj/item/clothing/under/pants/track = 3, /obj/item/clothing/suit/jacket/miljacket = 5, - /obj/item/clothing/under/scratch/skirt = 2, - /obj/item/clothing/under/gimmick/rank/captain/suit/skirt = 2, - /obj/item/clothing/under/gimmick/rank/head_of_personnel/suit/skirt = 2, + /obj/item/clothing/under/suit/white_on_white/skirt = 2, + /obj/item/clothing/under/rank/captain/suit/skirt = 2, + /obj/item/clothing/under/rank/civilian/head_of_personnel/suit/skirt = 2, /obj/item/clothing/neck/tie/blue = 3, /obj/item/clothing/neck/tie/red = 3, /obj/item/clothing/neck/tie/black = 3, @@ -65,26 +65,26 @@ /obj/item/clothing/neck/stripedbluescarf = 3, /obj/item/clothing/neck/stripedgreenscarf = 3, /obj/item/clothing/accessory/waistcoat = 2, - /obj/item/clothing/under/skirt/black = 3, - /obj/item/clothing/under/skirt/blue = 3, - /obj/item/clothing/under/skirt/red = 3, - /obj/item/clothing/under/skirt/purple = 3, - /obj/item/clothing/under/sundress = 4, - /obj/item/clothing/under/sundresswhite = 4, - /obj/item/clothing/under/stripeddress = 3, - /obj/item/clothing/under/sailordress = 3, - /obj/item/clothing/under/sweptskirt = 3, - /obj/item/clothing/under/greendress = 3, - /obj/item/clothing/under/pinkdress = 3, - /obj/item/clothing/under/redeveninggown = 3, - /obj/item/clothing/under/blacktango = 3, - /obj/item/clothing/under/westernbustle = 3, - /obj/item/clothing/under/flamenco = 3, - /obj/item/clothing/under/flowerdress = 3, - /obj/item/clothing/under/plaid_skirt = 3, - /obj/item/clothing/under/plaid_skirt/blue = 3, - /obj/item/clothing/under/plaid_skirt/purple = 3, - /obj/item/clothing/under/plaid_skirt/green = 3, + /obj/item/clothing/under/dress/skirt = 3, + /obj/item/clothing/under/dress/skirt/blue = 3, + /obj/item/clothing/under/dress/skirt/red = 3, + /obj/item/clothing/under/dress/skirt/purple = 3, + /obj/item/clothing/under/dress/sundress = 4, + /obj/item/clothing/under/dress/sundress/white = 4, + /obj/item/clothing/under/dress/striped = 3, + /obj/item/clothing/under/dress/sailor = 3, + /obj/item/clothing/under/dress/skirt/swept = 3, + /obj/item/clothing/under/dress/green = 3, + /obj/item/clothing/under/dress/pink = 3, + /obj/item/clothing/under/dress/redeveninggown = 3, + /obj/item/clothing/under/dress/blacktango = 3, + /obj/item/clothing/under/dress/westernbustle = 3, + /obj/item/clothing/under/dress/flamenco = 3, + /obj/item/clothing/under/dress/flower = 3, + /obj/item/clothing/under/dress/skirt/plaid = 3, + /obj/item/clothing/under/dress/skirt/plaid/blue = 3, + /obj/item/clothing/under/dress/skirt/plaid/purple = 3, + /obj/item/clothing/under/dress/skirt/plaid/green = 3, /obj/item/clothing/under/croptop = 3, /obj/item/clothing/glasses/regular = 2, /obj/item/clothing/glasses/regular/jamjar = 2, @@ -122,12 +122,12 @@ /obj/item/clothing/suit/jacket/letterman_red = 3, /obj/item/clothing/ears/headphones = 10, /obj/item/clothing/suit/apron/purple_bartender = 4, - /obj/item/clothing/under/rank/bartender/purple = 4, + /obj/item/clothing/under/rank/civilian/bartender/purple = 4, /* Commenting out until next Christmas or made automatic - /obj/item/clothing/under/christmas/christmasmaler = 3, - /obj/item/clothing/under/christmas/christmasmaleg = 3, - /obj/item/clothing/under/christmas/christmasfemaler = 3, - /obj/item/clothing/under/christmas/christmasfemaleg = 3, + /obj/item/clothing/under/costume/christmas = 3, + /obj/item/clothing/under/costume/christmas/green = 3, + /obj/item/clothing/under/costume/christmas/croptop = 3, + /obj/item/clothing/under/costume/christmas/croptop/green = 3, */ /obj/item/clothing/suit/hooded/wintercoat/christmascoatr = 3, /obj/item/clothing/suit/hooded/wintercoat/christmascoatg = 3, @@ -145,27 +145,27 @@ /obj/item/clothing/head/cowboyhat/pink = 3, /obj/item/clothing/shoes/cowboyboots = 3, /obj/item/clothing/shoes/cowboyboots/black = 3, - /obj/item/clothing/under/lunar/qipao = 3, - /obj/item/clothing/under/lunar/qipao/white = 3, - /obj/item/clothing/under/lunar/qipao/red = 3, - /obj/item/clothing/under/lunar/cheongsam = 3, - /obj/item/clothing/under/lunar/cheongsam/white = 3, - /obj/item/clothing/under/lunar/cheongsam/red = 3) + /obj/item/clothing/under/costume/qipao = 3, + /obj/item/clothing/under/costume/qipao/white = 3, + /obj/item/clothing/under/costume/qipao/red = 3, + /obj/item/clothing/under/costume/cheongsam = 3, + /obj/item/clothing/under/costume/cheongsam/white = 3, + /obj/item/clothing/under/costume/cheongsam/red = 3) contraband = list(/obj/item/clothing/under/syndicate/tacticool = 3, /obj/item/clothing/under/syndicate/tacticool/skirt = 3, /obj/item/clothing/mask/balaclava = 3, /obj/item/clothing/head/ushanka = 3, - /obj/item/clothing/under/soviet = 3, + /obj/item/clothing/under/costume/soviet = 3, /obj/item/storage/belt/fannypack/black = 3, /obj/item/clothing/suit/jacket/letterman_syndie = 5, - /obj/item/clothing/under/jabroni = 2, + /obj/item/clothing/under/costume/jabroni = 2, /obj/item/clothing/suit/vapeshirt = 2, - /obj/item/clothing/under/geisha = 4, - /obj/item/clothing/under/keyholesweater = 3, - /obj/item/clothing/under/staffassistant = 5) - premium = list(/obj/item/clothing/under/suit_jacket/checkered = 4, + /obj/item/clothing/under/costume/geisha = 4, + /obj/item/clothing/under/misc/keyholesweater = 3, + /obj/item/clothing/under/misc/staffassistant = 5) + premium = list(/obj/item/clothing/under/suit/checkered = 4, /obj/item/clothing/head/mailman = 2, - /obj/item/clothing/under/rank/mailman = 2, + /obj/item/clothing/under/misc/mailman = 2, /obj/item/clothing/suit/jacket/leather = 4, /obj/item/clothing/suit/jacket/leather/overcoat = 4, /obj/item/clothing/under/pants/mustangjeans = 3, diff --git a/code/modules/vending/engineering.dm b/code/modules/vending/engineering.dm index 52586e1cc9..e067c094f6 100644 --- a/code/modules/vending/engineering.dm +++ b/code/modules/vending/engineering.dm @@ -5,8 +5,8 @@ icon_state = "engi" icon_deny = "engi-deny" req_access = list(ACCESS_ENGINE_EQUIP) - products = list(/obj/item/clothing/under/rank/chief_engineer = 4, - /obj/item/clothing/under/rank/engineer = 4, + products = list(/obj/item/clothing/under/rank/engineering/chief_engineer = 4, + /obj/item/clothing/under/rank/engineering/engineer = 4, /obj/item/clothing/shoes/sneakers/orange = 4, /obj/item/clothing/head/hardhat = 4, /obj/item/storage/belt/utility = 4, diff --git a/code/modules/vending/kinkmate.dm b/code/modules/vending/kinkmate.dm index 39d5db8de8..acfeeddaa9 100644 --- a/code/modules/vending/kinkmate.dm +++ b/code/modules/vending/kinkmate.dm @@ -6,18 +6,18 @@ product_slogans = "Kinky!;Sexy!;Check me out, big boy!" vend_reply = "Have fun, you shameless pervert!" products = list( - /obj/item/clothing/under/maid = 5, - /obj/item/clothing/under/janimaid = 5, + /obj/item/clothing/under/costume/maid = 5, + /obj/item/clothing/under/rank/civilian/janitor/maid = 5, /obj/item/clothing/neck/petcollar = 5, /obj/item/clothing/neck/petcollar/choker = 5, /obj/item/clothing/neck/petcollar/leather = 5, /obj/item/restraints/handcuffs/fake/kinky = 5, /obj/item/clothing/glasses/sunglasses/blindfold = 4, /obj/item/clothing/mask/muzzle = 4, - /obj/item/clothing/under/stripper_pink = 3, - /obj/item/clothing/under/stripper_green = 3, - /obj/item/clothing/under/corset = 3, - /obj/item/clothing/under/gear_harness = 10, + /obj/item/clothing/under/misc/stripper = 3, + /obj/item/clothing/under/misc/stripper/green = 3, + /obj/item/clothing/under/dress/corset = 3, + /obj/item/clothing/under/misc/gear_harness = 10, /obj/item/dildo/custom = 5, /obj/item/electropack/shockcollar = 3, /obj/item/assembly/signaler = 3 @@ -27,9 +27,9 @@ /obj/item/key/collar = 2, /obj/item/clothing/head/kitty = 3, /obj/item/clothing/head/rabbitears = 3, - /obj/item/clothing/under/keyholesweater = 2, - /obj/item/clothing/under/mankini = 2, - /obj/item/clothing/under/jabroni = 2, + /obj/item/clothing/under/misc/keyholesweater = 2, + /obj/item/clothing/under/misc/stripper/mankini = 2, + /obj/item/clothing/under/costume/jabroni = 2, /obj/item/dildo/flared/huge = 3, /obj/item/reagent_containers/glass/bottle/crocin = 5, /obj/item/reagent_containers/glass/bottle/camphor = 5 diff --git a/code/modules/vending/liberation.dm b/code/modules/vending/liberation.dm index bcdc13b062..affc1dfed7 100644 --- a/code/modules/vending/liberation.dm +++ b/code/modules/vending/liberation.dm @@ -23,7 +23,7 @@ /obj/item/ammo_box/magazine/m75 = 2, /obj/item/reagent_containers/food/snacks/cheesyfries = 5, /obj/item/reagent_containers/food/snacks/burger/baconburger = 5) //Premium burgers for the premium section - contraband = list(/obj/item/clothing/under/patriotsuit = 3, + contraband = list(/obj/item/clothing/under/misc/patriotsuit = 3, /obj/item/bedsheet/patriot = 5, /obj/item/reagent_containers/food/snacks/burger/superbite = 3) //U S A armor = list("melee" = 100, "bullet" = 100, "laser" = 100, "energy" = 100, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 50) diff --git a/code/modules/vending/plasmaresearch.dm b/code/modules/vending/plasmaresearch.dm index de62ec4af9..40b709f5b5 100644 --- a/code/modules/vending/plasmaresearch.dm +++ b/code/modules/vending/plasmaresearch.dm @@ -2,7 +2,7 @@ /obj/machinery/vending/plasmaresearch name = "\improper Toximate 3000" desc = "All the fine parts you need in one vending machine!" - products = list(/obj/item/clothing/under/rank/scientist = 6, + products = list(/obj/item/clothing/under/rank/rnd/scientist = 6, /obj/item/clothing/suit/bio_suit = 6, /obj/item/clothing/head/bio_hood = 6, /obj/item/transfer_valve = 6, diff --git a/code/modules/vending/robotics.dm b/code/modules/vending/robotics.dm index 9311fe496d..852b7d65f0 100644 --- a/code/modules/vending/robotics.dm +++ b/code/modules/vending/robotics.dm @@ -6,7 +6,7 @@ icon_deny = "robotics-deny" req_access = list(ACCESS_ROBOTICS) products = list(/obj/item/clothing/suit/toggle/labcoat = 4, - /obj/item/clothing/under/rank/roboticist = 4, + /obj/item/clothing/under/rank/rnd/roboticist = 4, /obj/item/stack/cable_coil = 4, /obj/item/assembly/flash/handheld = 4, /obj/item/stock_parts/cell/high = 12, diff --git a/code/modules/vending/security.dm b/code/modules/vending/security.dm index 666071e254..09681def64 100644 --- a/code/modules/vending/security.dm +++ b/code/modules/vending/security.dm @@ -20,7 +20,7 @@ premium = list(/obj/item/coin/antagtoken = 1, /obj/item/clothing/head/helmet/blueshirt = 1, /obj/item/clothing/suit/armor/vest/blueshirt = 1, - /obj/item/clothing/under/rank/security/blueshirt = 1, + /obj/item/clothing/under/rank/security/officer/blueshirt = 1, /obj/item/ssword_kit = 1) armor = list("melee" = 100, "bullet" = 100, "laser" = 100, "energy" = 100, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 50) resistance_flags = FIRE_PROOF diff --git a/code/modules/vending/sovietvend.dm b/code/modules/vending/sovietvend.dm index c62cf53612..c555362fb6 100644 --- a/code/modules/vending/sovietvend.dm +++ b/code/modules/vending/sovietvend.dm @@ -5,12 +5,12 @@ vend_reply = "The fascist and capitalist svin'ya shall fall, komrade!" product_slogans = "Quality worth waiting in line for!; Get Hammer and Sickled!; Sosvietsky soyuz above all!; With capitalist pigsky, you would have paid a fortunetink! ; Craftink in Motherland herself!" products = list( - /obj/item/clothing/under/soviet = 20, + /obj/item/clothing/under/costume/soviet = 20, /obj/item/clothing/head/ushanka = 20, /obj/item/clothing/shoes/jackboots = 20, /obj/item/clothing/head/squatter_hat = 20, - /obj/item/clothing/under/squatter_outfit = 20, - /obj/item/clothing/under/russobluecamooutfit = 20, + /obj/item/clothing/under/misc/squatter = 20, + /obj/item/clothing/under/misc/blue_camo = 20, /obj/item/clothing/head/russobluecamohat = 20 ) contraband = list( diff --git a/code/modules/vending/wardrobes.dm b/code/modules/vending/wardrobes.dm index 30680af48e..acd58959f1 100644 --- a/code/modules/vending/wardrobes.dm +++ b/code/modules/vending/wardrobes.dm @@ -11,15 +11,15 @@ /obj/item/storage/backpack/security = 2, /obj/item/storage/backpack/satchel/sec = 2, /obj/item/storage/backpack/duffelbag/sec = 3, - /obj/item/clothing/under/rank/security = 5, + /obj/item/clothing/under/rank/security/officer = 5, /obj/item/clothing/shoes/jackboots = 5, /obj/item/clothing/head/beret/sec =5, /obj/item/clothing/head/soft/sec = 5, /obj/item/clothing/mask/bandana/red = 5, - /obj/item/clothing/under/rank/security/skirt = 5, - /obj/item/clothing/under/rank/security/grey = 5, + /obj/item/clothing/under/rank/security/officer/skirt = 5, + /obj/item/clothing/under/rank/security/officer/grey = 5, /obj/item/clothing/under/pants/khaki = 5) - premium = list(/obj/item/clothing/under/rank/security/navyblue = 5, + premium = list(/obj/item/clothing/under/rank/security/officer/formal = 5, /obj/item/clothing/head/beret/sec/navyofficer = 5) refill_canister = /obj/item/vending_refill/wardrobe/sec_wardrobe @@ -38,13 +38,13 @@ /obj/item/storage/backpack/medic = 5, /obj/item/storage/backpack/satchel/med = 5, /obj/item/clothing/suit/hooded/wintercoat/medical = 5, - /obj/item/clothing/under/rank/nursesuit = 5, + /obj/item/clothing/under/rank/medical/doctor/nurse = 5, /obj/item/clothing/head/nursehat = 5, - /obj/item/clothing/under/rank/medical/skirt= 5, - /obj/item/clothing/under/rank/medical/blue = 5, - /obj/item/clothing/under/rank/medical/green = 5, - /obj/item/clothing/under/rank/medical/purple = 5, - /obj/item/clothing/under/rank/medical = 5, + /obj/item/clothing/under/rank/medical/doctor/skirt= 5, + /obj/item/clothing/under/rank/medical/doctor/blue = 5, + /obj/item/clothing/under/rank/medical/doctor/green = 5, + /obj/item/clothing/under/rank/medical/doctor/purple = 5, + /obj/item/clothing/under/rank/medical/doctor = 5, /obj/item/clothing/under/rank/medical/paramedic = 5, /obj/item/clothing/under/rank/medical/paramedic/light = 5, /obj/item/clothing/under/rank/medical/paramedic/skirt = 5, @@ -73,8 +73,8 @@ /obj/item/storage/backpack/industrial = 3, /obj/item/storage/backpack/satchel/eng = 3, /obj/item/clothing/suit/hooded/wintercoat/engineering = 3, - /obj/item/clothing/under/rank/engineer = 5, - /obj/item/clothing/under/rank/engineer/skirt = 5, + /obj/item/clothing/under/rank/engineering/engineer = 5, + /obj/item/clothing/under/rank/engineering/engineer/skirt = 5, /obj/item/clothing/suit/hazardvest = 5, /obj/item/clothing/shoes/workboots = 5, /obj/item/clothing/head/hardhat = 5, @@ -97,8 +97,8 @@ /obj/item/storage/backpack/industrial = 3, /obj/item/clothing/head/hardhat/weldhat/dblue = 3, /obj/item/clothing/suit/hooded/wintercoat/engineering/atmos = 3, - /obj/item/clothing/under/rank/atmospheric_technician = 5, - /obj/item/clothing/under/rank/atmospheric_technician/skirt = 5, + /obj/item/clothing/under/rank/engineering/atmospheric_technician = 5, + /obj/item/clothing/under/rank/engineering/atmospheric_technician/skirt = 5, /obj/item/clothing/shoes/sneakers/black = 5) refill_canister = /obj/item/vending_refill/wardrobe/atmos_wardrobe @@ -112,8 +112,8 @@ product_ads = "Upgraded Assistant Style! Pick yours today!;These shorts are comfy and easy to wear, get yours now!" vend_reply = "Thank you for using the CargoDrobe!" products = list(/obj/item/clothing/suit/hooded/wintercoat/cargo = 3, - /obj/item/clothing/under/rank/cargotech = 5, - /obj/item/clothing/under/rank/cargotech/skirt = 5, + /obj/item/clothing/under/rank/cargo/tech = 5, + /obj/item/clothing/under/rank/cargo/tech/skirt = 5, /obj/item/clothing/shoes/sneakers/black = 5, /obj/item/clothing/gloves/fingerless = 5, /obj/item/clothing/head/soft = 5, @@ -131,8 +131,8 @@ vend_reply = "Thank you for using the RoboDrobe!" products = list(/obj/item/clothing/glasses/hud/diagnostic = 3, /obj/item/clothing/head/beret/robo = 3, - /obj/item/clothing/under/rank/roboticist = 3, - /obj/item/clothing/under/rank/roboticist/skirt = 3, + /obj/item/clothing/under/rank/rnd/roboticist = 3, + /obj/item/clothing/under/rank/rnd/roboticist/skirt = 3, /obj/item/clothing/suit/hooded/wintercoat/robotics = 3, /obj/item/clothing/suit/toggle/labcoat = 3, /obj/item/clothing/shoes/sneakers/black = 3, @@ -156,8 +156,8 @@ /obj/item/storage/backpack/science = 3, /obj/item/storage/backpack/satchel/tox = 3, /obj/item/clothing/suit/hooded/wintercoat/science = 3, - /obj/item/clothing/under/rank/scientist = 4, - /obj/item/clothing/under/rank/scientist/skirt = 4, + /obj/item/clothing/under/rank/rnd/scientist = 4, + /obj/item/clothing/under/rank/rnd/scientist/skirt = 4, /obj/item/clothing/suit/toggle/labcoat/science = 4, /obj/item/clothing/shoes/sneakers/white = 4, /obj/item/radio/headset/headset_sci = 4, @@ -178,8 +178,8 @@ /obj/item/clothing/suit/hooded/wintercoat/hydro = 2, /obj/item/clothing/suit/apron = 3, /obj/item/clothing/suit/apron/overalls = 5, - /obj/item/clothing/under/rank/hydroponics = 5, - /obj/item/clothing/under/rank/hydroponics/skirt = 5, + /obj/item/clothing/under/rank/civilian/hydroponics = 5, + /obj/item/clothing/under/rank/civilian/hydroponics/skirt = 5, /obj/item/clothing/mask/bandana = 4) refill_canister = /obj/item/vending_refill/wardrobe/hydro_wardrobe @@ -198,9 +198,9 @@ /obj/item/pen/fourcolor = 1, /obj/item/pen/fountain = 2, /obj/item/clothing/accessory/pocketprotector = 2, - /obj/item/clothing/under/rank/curator/skirt = 2, - /obj/item/clothing/under/gimmick/rank/captain/suit/skirt = 2, - /obj/item/clothing/under/gimmick/rank/head_of_personnel/suit/skirt = 2, + /obj/item/clothing/under/rank/civilian/curator/skirt = 2, + /obj/item/clothing/under/rank/captain/suit/skirt = 2, + /obj/item/clothing/under/rank/civilian/head_of_personnel/suit/skirt = 2, /obj/item/storage/backpack/satchel/explorer = 1, /obj/item/clothing/glasses/regular = 2, /obj/item/clothing/glasses/regular/jamjar = 1, @@ -218,10 +218,10 @@ vend_reply = "Thank you for using the BarDrobe!" products = list(/obj/item/clothing/head/that = 3, /obj/item/radio/headset/headset_srv = 3, - /obj/item/clothing/under/sl_suit = 3, - /obj/item/clothing/under/rank/bartender = 3, - /obj/item/clothing/under/rank/bartender/skirt = 2, - /obj/item/clothing/under/rank/bartender/purple = 2, + /obj/item/clothing/under/suit/sl = 3, + /obj/item/clothing/under/rank/civilian/bartender = 3, + /obj/item/clothing/under/rank/civilian/bartender/skirt = 2, + /obj/item/clothing/under/rank/civilian/bartender/purple = 2, /obj/item/clothing/accessory/waistcoat = 3, /obj/item/clothing/suit/apron/purple_bartender = 2, /obj/item/clothing/head/soft/black = 4, @@ -244,7 +244,7 @@ icon_state = "chefdrobe" product_ads = "Our clothes are guaranteed to protect you from food splatters!;Now stocking recipe books!" vend_reply = "Thank you for using the ChefDrobe!;Just like your grandmother's old recipes!" - products = list(/obj/item/clothing/under/waiter = 3, + products = list(/obj/item/clothing/under/suit/waiter = 3, /obj/item/radio/headset/headset_srv = 4, /obj/item/clothing/accessory/waistcoat = 3, /obj/item/clothing/suit/apron/chef = 3, @@ -252,8 +252,8 @@ /obj/item/storage/box/mousetraps = 2, /obj/item/circuitboard/machine/dish_drive = 1, /obj/item/clothing/suit/toggle/chef = 2, - /obj/item/clothing/under/rank/chef = 2, - /obj/item/clothing/under/rank/chef/skirt = 2, + /obj/item/clothing/under/rank/civilian/chef = 2, + /obj/item/clothing/under/rank/civilian/chef/skirt = 2, /obj/item/clothing/head/chefhat = 2, /obj/item/reagent_containers/rag = 3, /obj/item/book/granter/crafting_recipe/cooking_sweets_101 = 2, @@ -269,8 +269,8 @@ icon_state = "janidrobe" product_ads = "Come and get your janitorial clothing, now endorsed by lizard janitors everywhere!" vend_reply = "Thank you for using the JaniDrobe!" - products = list(/obj/item/clothing/under/rank/janitor = 2, - /obj/item/clothing/under/rank/janitor/skirt = 2, + products = list(/obj/item/clothing/under/rank/civilian/janitor = 2, + /obj/item/clothing/under/rank/civilian/janitor/skirt = 2, /obj/item/clothing/suit/hooded/wintercoat/janitor = 3, /obj/item/cartridge/janitor = 3, /obj/item/clothing/gloves/color/black = 2, @@ -300,23 +300,23 @@ icon_state = "lawdrobe" product_ads = "OBJECTION! Get the rule of law for yourself!" vend_reply = "Thank you for using the LawDrobe!" - products = list(/obj/item/clothing/under/lawyer/bluesuit/skirt = 3, - /obj/item/clothing/under/lawyer/purpsuit/skirt = 3, - /obj/item/clothing/under/lawyer/blacksuit/skirt = 3, - /obj/item/clothing/under/lawyer/female = 3, - /obj/item/clothing/under/lawyer/female/skirt = 3, - /obj/item/clothing/under/lawyer/really_black = 3, - /obj/item/clothing/under/lawyer/really_black/skirt = 3, - /obj/item/clothing/under/lawyer/blue = 3, - /obj/item/clothing/under/lawyer/blue/skirt = 3, - /obj/item/clothing/under/lawyer/red = 3, - /obj/item/clothing/under/lawyer/red/skirt = 3, - /obj/item/clothing/under/lawyer/black = 3, - /obj/item/clothing/under/lawyer/black/skirt = 3, + products = list(/obj/item/clothing/under/rank/civilian/lawyer/bluesuit/skirt = 3, + /obj/item/clothing/under/rank/civilian/lawyer/purpsuit = 3, + /obj/item/clothing/under/rank/civilian/lawyer/purpsuit/skirt = 3, + /obj/item/clothing/under/rank/civilian/lawyer/female = 3, + /obj/item/clothing/under/rank/civilian/lawyer/female/skirt = 3, + /obj/item/clothing/under/rank/civilian/lawyer/really_black = 3, + /obj/item/clothing/under/rank/civilian/lawyer/really_black/skirt = 3, + /obj/item/clothing/under/rank/civilian/lawyer/blue = 3, + /obj/item/clothing/under/rank/civilian/lawyer/blue/skirt = 3, + /obj/item/clothing/under/rank/civilian/lawyer/red = 3, + /obj/item/clothing/under/rank/civilian/lawyer/red/skirt = 3, + /obj/item/clothing/under/rank/civilian/lawyer/black = 3, + /obj/item/clothing/under/rank/civilian/lawyer/black/skirt = 3, + /obj/item/clothing/under/rank/civilian/lawyer/black/alt = 3, + /obj/item/clothing/under/rank/civilian/lawyer/black/alt/skirt = 3, /obj/item/clothing/suit/toggle/lawyer = 3, - /obj/item/clothing/under/lawyer/purpsuit = 3, /obj/item/clothing/suit/toggle/lawyer/purple = 3, - /obj/item/clothing/under/lawyer/blacksuit = 3, /obj/item/clothing/suit/toggle/lawyer/black = 3, /obj/item/clothing/shoes/laceup = 3, /obj/item/clothing/accessory/lawyers_badge = 3) @@ -334,8 +334,8 @@ products = list(/obj/item/choice_beacon/holy = 1, /obj/item/storage/backpack/cultpack = 2, /obj/item/clothing/accessory/pocketprotector/cosmetology = 2, - /obj/item/clothing/under/rank/chaplain = 2, - /obj/item/clothing/under/rank/chaplain/skirt = 2, + /obj/item/clothing/under/rank/civilian/chaplain = 2, + /obj/item/clothing/under/rank/civilian/chaplain/skirt = 2, /obj/item/clothing/shoes/sneakers/black = 2, /obj/item/clothing/suit/chaplain/nun = 2, /obj/item/clothing/head/nun_hood = 2, @@ -357,9 +357,9 @@ icon_state = "chemdrobe" product_ads = "Our clothes are 0.5% more resistant to acid spills! Get yours now!" vend_reply = "Thank you for using the ChemDrobe!" - products = list(/obj/item/clothing/under/rank/chemist = 3, + products = list(/obj/item/clothing/under/rank/medical/chemist = 3, /obj/item/clothing/head/beret/chem = 3, - /obj/item/clothing/under/rank/chemist/skirt = 3, + /obj/item/clothing/under/rank/medical/chemist/skirt = 3, /obj/item/clothing/suit/hooded/wintercoat/chemistry = 3, /obj/item/clothing/shoes/sneakers/white = 3, /obj/item/clothing/suit/toggle/labcoat/chemist = 3, @@ -378,8 +378,8 @@ icon_state = "genedrobe" product_ads = "Perfect for the mad scientist in you!" vend_reply = "Thank you for using the GeneDrobe!" - products = list(/obj/item/clothing/under/rank/geneticist = 3, - /obj/item/clothing/under/rank/geneticist/skirt = 3, + products = list(/obj/item/clothing/under/rank/medical/geneticist = 3, + /obj/item/clothing/under/rank/medical/geneticist/skirt = 3, /obj/item/clothing/suit/hooded/wintercoat/genetics = 3, /obj/item/clothing/shoes/sneakers/white = 3, /obj/item/clothing/suit/toggle/labcoat/genetics = 3, @@ -397,8 +397,8 @@ product_ads = " Viruses getting you down? Then upgrade to sterilized clothing today!" vend_reply = "Thank you for using the ViroDrobe" products = list(/obj/item/clothing/head/beret/viro = 3, - /obj/item/clothing/under/rank/virologist = 3, - /obj/item/clothing/under/rank/virologist/skirt = 3, + /obj/item/clothing/under/rank/medical/virologist = 3, + /obj/item/clothing/under/rank/medical/virologist/skirt = 3, /obj/item/clothing/suit/hooded/wintercoat/viro = 3, /obj/item/clothing/shoes/sneakers/white = 3, /obj/item/clothing/suit/toggle/labcoat/virologist = 3, @@ -430,7 +430,7 @@ /obj/item/clothing/head/caphat/parade = 1, /obj/item/clothing/head/caphat/beret = 1, /obj/item/clothing/head/caphat/beret/white = 1, - /obj/item/clothing/under/captainparade = 1, + /obj/item/clothing/under/rank/captain/parade = 1, /obj/item/clothing/suit/captunic = 1, /obj/item/clothing/under/rank/captain/femformal = 1, /obj/item/clothing/glasses/sunglasses/gar/supergar = 1, diff --git a/html/changelogs/AutoChangeLog-pr-11375.yml b/html/changelogs/AutoChangeLog-pr-11375.yml deleted file mode 100644 index 3e1fd45ac7..0000000000 --- a/html/changelogs/AutoChangeLog-pr-11375.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Auris456852" -delete-after: True -changes: - - balance: "Made EMP reaction growth logarithmic." diff --git a/html/changelogs/AutoChangeLog-pr-11565.yml b/html/changelogs/AutoChangeLog-pr-11565.yml deleted file mode 100644 index ce1f59aa61..0000000000 --- a/html/changelogs/AutoChangeLog-pr-11565.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "Fixed permanent slapstick comedy pie'd overlay for snouted humanoids." diff --git a/icons/mob/uniform.dmi b/icons/mob/uniform.dmi index 2e8fde527a..1845e75d26 100644 Binary files a/icons/mob/uniform.dmi and b/icons/mob/uniform.dmi differ diff --git a/icons/obj/clothing/uniforms.dmi b/icons/obj/clothing/uniforms.dmi index 66f3811a81..edcd2ff9b6 100644 Binary files a/icons/obj/clothing/uniforms.dmi and b/icons/obj/clothing/uniforms.dmi differ diff --git a/modular_citadel/code/modules/client/loadout/__donator.dm b/modular_citadel/code/modules/client/loadout/__donator.dm index 92a1b26f01..8ecc6151a1 100644 --- a/modular_citadel/code/modules/client/loadout/__donator.dm +++ b/modular_citadel/code/modules/client/loadout/__donator.dm @@ -57,7 +57,7 @@ /datum/gear/geisha name = "Geisha suit" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/geisha + path = /obj/item/clothing/under/costume/geisha ckeywhitelist = list("atiefling") /datum/gear/specialscarf @@ -123,7 +123,7 @@ /datum/gear/mankini name = "Mankini" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/mankini + path = /obj/item/clothing/under/misc/stripper/mankini ckeywhitelist = list("zigfie") /datum/gear/pinkshoes @@ -160,7 +160,7 @@ /datum/gear/performersoutfit name = "Bluish performer's outfit" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/singery/custom + path = /obj/item/clothing/under/costume/singer/yellow/custom ckeywhitelist = list("killer402402") /datum/gear/vermillion @@ -184,7 +184,7 @@ /datum/gear/naomisweater name = "worn black sweater" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/bb_sweater/black/naomi + path = /obj/item/clothing/under/sweater/black/naomi ckeywhitelist = list("technicalmagi") /datum/gear/naomicollar @@ -196,7 +196,7 @@ /datum/gear/gladiator name = "Gladiator Armor" category = SLOT_WEAR_SUIT - path = /obj/item/clothing/under/gladiator + path = /obj/item/clothing/under/costume/gladiator ckeywhitelist = list("aroche") /datum/gear/bloodredtie @@ -330,7 +330,7 @@ datum/gear/darksabresheath /datum/gear/Divine_robes name = "Divine robes" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/lunasune + path = /obj/item/clothing/under/custom/lunasune ckeywhitelist = list("invader4352") /datum/gear/gothcoat @@ -348,7 +348,7 @@ datum/gear/darksabresheath /datum/gear/sharkcloth name = "Leon's Skimpy Outfit" category = SLOT_WEAR_SUIT - path = /obj/item/clothing/under/leoskimpy + path = /obj/item/clothing/under/custom/leoskimpy ckeywhitelist = list("spectrosis") /datum/gear/mimemask @@ -360,7 +360,7 @@ datum/gear/darksabresheath /datum/gear/mimeoveralls name = "Mime's Overalls" category = SLOT_WEAR_SUIT - path = /obj/item/clothing/under/mimeoveralls + path = /obj/item/clothing/under/custom/mimeoveralls ckeywhitelist = list("pireamaineach") /datum/gear/soulneck @@ -408,7 +408,7 @@ datum/gear/darksabresheath /datum/gear/mw2_russian_para name = "Russian Paratrooper Jumper" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/mw2_russian_para + path = /obj/item/clothing/under/custom/mw2_russian_para ckeywhitelist = list("investigator77") /datum/gear/longblackgloves @@ -420,13 +420,13 @@ datum/gear/darksabresheath /datum/gear/trendy_fit name = "Trendy Fit" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/trendy_fit + path = /obj/item/clothing/under/custom/trendy_fit ckeywhitelist = list("midgetdragon") /datum/gear/singery name = "Yellow Performer Outfit" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/singery + path = /obj/item/clothing/under/costume/singer/yellow ckeywhitelist = list("maxlynchy") /datum/gear/csheet @@ -462,7 +462,7 @@ datum/gear/darksabresheath /datum/gear/mikubikini name = "starlight singer bikini" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/mikubikini + path = /obj/item/clothing/under/custom/mikubikini ckeywhitelist = list("grandvegeta") /datum/gear/mikujacket diff --git a/modular_citadel/code/modules/client/loadout/_medical.dm b/modular_citadel/code/modules/client/loadout/_medical.dm index b1b5c9a62e..604a0f96ae 100644 --- a/modular_citadel/code/modules/client/loadout/_medical.dm +++ b/modular_citadel/code/modules/client/loadout/_medical.dm @@ -14,21 +14,21 @@ /datum/gear/bluescrubs name = "Blue Scrubs" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/rank/medical/blue + path = /obj/item/clothing/under/rank/medical/doctor/blue restricted_roles = list("Medical Doctor", "Chief Medical Officer", "Geneticist", "Chemist", "Virologist") restricted_desc = "Medical" /datum/gear/greenscrubs name = "Green Scrubs" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/rank/medical/green + path = /obj/item/clothing/under/rank/medical/doctor/green restricted_roles = list("Medical Doctor", "Chief Medical Officer", "Geneticist", "Chemist", "Virologist") restricted_desc = "Medical" /datum/gear/purplescrubs name = "Purple Scrubs" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/rank/medical/purple + path = /obj/item/clothing/under/rank/medical/doctor/purple restricted_roles = list("Medical Doctor", "Chief Medical Officer", "Geneticist", "Chemist", "Virologist") restricted_desc = "Medical" @@ -42,6 +42,6 @@ /datum/gear/nursesuit name = "Nurse Suit" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/rank/nursesuit + path = /obj/item/clothing/under/rank/medical/doctor/nurse restricted_roles = list("Medical Doctor", "Chief Medical Officer", "Geneticist", "Chemist", "Virologist") restricted_desc = "Medical" \ No newline at end of file diff --git a/modular_citadel/code/modules/client/loadout/_security.dm b/modular_citadel/code/modules/client/loadout/_security.dm index c9591540e6..72a6aab394 100644 --- a/modular_citadel/code/modules/client/loadout/_security.dm +++ b/modular_citadel/code/modules/client/loadout/_security.dm @@ -1,7 +1,7 @@ /datum/gear/navyblueuniformhos name = "Head of Security navyblue uniform" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/rank/head_of_security/navyblue + path = /obj/item/clothing/under/rank/security/head_of_security/formal restricted_roles = list("Head of Security") /datum/gear/navybluehosberet @@ -31,7 +31,7 @@ /datum/gear/navyblueuniformofficer name = "Security officer navyblue uniform" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/rank/security/navyblue + path = /obj/item/clothing/under/rank/security/officer/formal restricted_roles = list("Security Officer") /datum/gear/navybluejacketwarden @@ -49,19 +49,19 @@ /datum/gear/navyblueuniformwarden name = "Warden navyblue uniform" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/rank/warden/navyblue + path = /obj/item/clothing/under/rank/security/warden/formal restricted_roles = list("Warden") /datum/gear/secskirt name = "Security skirt" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/rank/security/skirt + path = /obj/item/clothing/under/rank/security/officer/skirt restricted_roles = list("Security Officer", "Warden", "Head of Security") /datum/gear/hosskirt name = "Head of security's skirt" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/rank/head_of_security/skirt + path = /obj/item/clothing/under/rank/security/head_of_security/skirt restricted_roles = list("Head of Security") /datum/gear/sechud diff --git a/modular_citadel/code/modules/client/loadout/_service.dm b/modular_citadel/code/modules/client/loadout/_service.dm index e5910d3d5d..ab3daa5f3c 100644 --- a/modular_citadel/code/modules/client/loadout/_service.dm +++ b/modular_citadel/code/modules/client/loadout/_service.dm @@ -1,7 +1,7 @@ /datum/gear/greytidestationwide name = "Staff Assistant's jumpsuit" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/staffassistant + path = /obj/item/clothing/under/misc/staffassistant restricted_roles = list("Assistant") /datum/gear/neetsuit diff --git a/modular_citadel/code/modules/client/loadout/uniform.dm b/modular_citadel/code/modules/client/loadout/uniform.dm index b6b72669c2..4c66522df8 100644 --- a/modular_citadel/code/modules/client/loadout/uniform.dm +++ b/modular_citadel/code/modules/client/loadout/uniform.dm @@ -1,136 +1,136 @@ /datum/gear/suitblack name = "Black suit" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/suit_jacket + path = /obj/item/clothing/under/suit/black /datum/gear/suitgreen name = "Green suit" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/suit_jacket/green + path = /obj/item/clothing/under/suit/green /datum/gear/suitred name = "Red suit" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/suit_jacket/red + path = /obj/item/clothing/under/suit/red /datum/gear/suitcharcoal name = "Charcoal suit" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/suit_jacket/charcoal + path = /obj/item/clothing/under/suit/charcoal /datum/gear/suitnavy name = "Navy suit" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/suit_jacket/navy + path = /obj/item/clothing/under/suit/navy /datum/gear/suitburgundy name = "Burgundy suit" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/suit_jacket/burgundy + path = /obj/item/clothing/under/suit/burgundy /datum/gear/suittan name = "Tan suit" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/suit_jacket/tan + path = /obj/item/clothing/under/suit/tan /datum/gear/suitwhite name = "White suit" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/suit_jacket/white + path = /obj/item/clothing/under/suit/white /datum/gear/assistantformal name = "Assistant's formal uniform" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/assistantformal + path = /obj/item/clothing/under/misc/assistantformal /datum/gear/maidcostume name = "Maid costume" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/maid + path = /obj/item/clothing/under/costume/maid /datum/gear/mailmanuniform name = "Mailman's jumpsuit" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/rank/mailman + path = /obj/item/clothing/under/misc/mailman /datum/gear/skirtblack name = "Black skirt" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/skirt/black + path = /obj/item/clothing/under/dress/skirt /datum/gear/skirtblue name = "Blue skirt" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/skirt/blue + path = /obj/item/clothing/under/dress/skirt/blue /datum/gear/skirtred name = "Red skirt" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/skirt/red + path = /obj/item/clothing/under/dress/skirt/red /datum/gear/skirtpurple name = "Purple skirt" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/skirt/purple + path = /obj/item/clothing/under/dress/skirt/purple /datum/gear/skirtplaid name = "Plaid skirt" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/plaid_skirt + path = /obj/item/clothing/under/dress/skirt/plaid /datum/gear/schoolgirlblue name = "Blue Schoolgirl Uniform" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/schoolgirl + path = /obj/item/clothing/under/costume/schoolgirl /datum/gear/schoolgirlred name = "Red Schoolgirl Uniform" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/schoolgirl/red + path = /obj/item/clothing/under/costume/schoolgirl/red /datum/gear/schoolgirlgreen name = "Green Schoolgirl Uniform" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/schoolgirl/green + path = /obj/item/clothing/under/costume/schoolgirl/green /datum/gear/schoolgirlorange name = "Orange Schoolgirl Uniform" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/schoolgirl/orange + path = /obj/item/clothing/under/costume/schoolgirl/orange /datum/gear/stripeddress name = "Striped Dress" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/stripeddress + path = /obj/item/clothing/under/dress/striped /datum/gear/sundresswhite name = "White Sundress" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/sundresswhite + path = /obj/item/clothing/under/dress/sundress/white /datum/gear/sundress name = "Sundress" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/sundress + path = /obj/item/clothing/under/dress/sundress /datum/gear/greendress name = "Green Dress" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/greendress + path = /obj/item/clothing/under/dress/green /datum/gear/pinkdress name = "Pink Dress" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/pinkdress + path = /obj/item/clothing/under/dress/pink /datum/gear/flowerdress name = "Flower Dress" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/flowerdress + path = /obj/item/clothing/under/dress/flower /datum/gear/sweptskirt name = "Swept skirt" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/sweptskirt + path = /obj/item/clothing/under/dress/skirt/swept /datum/gear/croptop name = "Croptop" @@ -145,7 +145,7 @@ /datum/gear/kilt name = "Kilt" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/kilt + path = /obj/item/clothing/under/costume/kilt /datum/gear/camoshorts name = "Camo Pants" @@ -222,54 +222,54 @@ /datum/gear/creamsweater name = "Cream Commando Sweater" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/bb_sweater + path = /obj/item/clothing/under/sweater /datum/gear/blacksweater name = "Black Commando Sweater" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/bb_sweater/black + path = /obj/item/clothing/under/sweater/black /datum/gear/purpsweater name = "Purple Commando Sweater" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/bb_sweater/purple + path = /obj/item/clothing/under/sweater/purple /datum/gear/greensweater name = "Green Commando Sweater" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/bb_sweater/green + path = /obj/item/clothing/under/sweater/green /datum/gear/redsweater name = "Red Commando Sweater" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/bb_sweater/red + path = /obj/item/clothing/under/sweater/red /datum/gear/bluesweater name = "Navy Commando Sweater" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/bb_sweater/blue + path = /obj/item/clothing/under/sweater/blue /datum/gear/keyholesweater name = "Keyhole Sweater" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/keyholesweater + path = /obj/item/clothing/under/misc/keyholesweater /datum/gear/polykilt name = "Polychromic Kilt" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/polychromic/kilt + path = /obj/item/clothing/under/costume/kilt/polychromic cost = 3 /datum/gear/polyshorts name = "Polychromic Shorts" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/polychromic/shorts + path = /obj/item/clothing/under/misc/polyshorts cost = 3 /datum/gear/polyshortpants name = "Polychromic Athletic Shorts" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/polychromic/shortpants + path = /obj/item/clothing/under/shorts/polychromic cost = 2 // Trekie things @@ -277,21 +277,21 @@ /datum/gear/trekcmdtos name = "TOS uniform, cmd" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/rank/trek/command + path = /obj/item/clothing/under/trek/command restricted_desc = "Heads of Staff" restricted_roles = list("Head of Security","Captain","Head of Personnel","Chief Engineer","Research Director","Chief Medical Officer","Quartermaster") /datum/gear/trekmedscitos name = "TOS uniform, med/sci" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/rank/trek/medsci + path = /obj/item/clothing/under/trek/medsci restricted_desc = "Medical and Science" restricted_roles = list("Chief Medical Officer","Medical Doctor","Chemist","Virologist","Geneticist","Research Director","Scientist", "Roboticist") /datum/gear/trekengtos name = "TOS uniform, ops/sec" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/rank/trek/engsec + path = /obj/item/clothing/under/trek/engsec restricted_desc = "Engineering and Security" restricted_roles = list("Chief Engineer","Atmospheric Technician","Station Engineer","Warden","Detective","Security Officer","Head of Security","Cargo Technician", "Shaft Miner", "Quartermaster") @@ -299,21 +299,21 @@ /datum/gear/trekcmdtng name = "TNG uniform, cmd" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/rank/trek/command/next + path = /obj/item/clothing/under/trek/command/next restricted_desc = "Heads of Staff" restricted_roles = list("Head of Security","Captain","Head of Personnel","Chief Engineer","Research Director","Chief Medical Officer","Quartermaster") /datum/gear/trekmedscitng name = "TNG uniform, med/sci" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/rank/trek/medsci/next + path = /obj/item/clothing/under/trek/medsci/next restricted_desc = "Medical and Science" restricted_roles = list("Chief Medical Officer","Medical Doctor","Chemist","Virologist","Geneticist","Research Director","Scientist", "Roboticist") /datum/gear/trekengtng name = "TNG uniform, ops/sec" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/rank/trek/engsec/next + path = /obj/item/clothing/under/trek/engsec/next restricted_desc = "Engineering and Security" restricted_roles = list("Chief Engineer","Atmospheric Technician","Station Engineer","Warden","Detective","Security Officer","Head of Security","Cargo Technician", "Shaft Miner", "Quartermaster") @@ -321,21 +321,21 @@ /datum/gear/trekcmdvoy name = "VOY uniform, cmd" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/rank/trek/command/voy + path = /obj/item/clothing/under/trek/command/voy restricted_desc = "Heads of Staff" restricted_roles = list("Head of Security","Captain","Head of Personnel","Chief Engineer","Research Director","Chief Medical Officer","Quartermaster") /datum/gear/trekmedscivoy name = "VOY uniform, med/sci" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/rank/trek/medsci/voy + path = /obj/item/clothing/under/trek/medsci/voy restricted_desc = "Medical and Science" restricted_roles = list("Chief Medical Officer","Medical Doctor","Chemist","Virologist","Geneticist","Research Director","Scientist", "Roboticist") /datum/gear/trekengvoy name = "VOY uniform, ops/sec" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/rank/trek/engsec/voy + path = /obj/item/clothing/under/trek/engsec/voy restricted_desc = "Engineering and Security" restricted_roles = list("Chief Engineer","Atmospheric Technician","Station Engineer","Warden","Detective","Security Officer","Head of Security","Cargo Technician", "Shaft Miner", "Quartermaster") @@ -343,21 +343,21 @@ /datum/gear/trekcmdds9 name = "DS9 uniform, cmd" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/rank/trek/command/ds9 + path = /obj/item/clothing/under/trek/command/ds9 restricted_desc = "Heads of Staff" restricted_roles = list("Head of Security","Captain","Head of Personnel","Chief Engineer","Research Director","Chief Medical Officer","Quartermaster") /datum/gear/trekmedscids9 name = "DS9 uniform, med/sci" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/rank/trek/medsci/ds9 + path = /obj/item/clothing/under/trek/medsci/ds9 restricted_desc = "Medical and Science" restricted_roles = list("Chief Medical Officer","Medical Doctor","Chemist","Virologist","Geneticist","Research Director","Scientist", "Roboticist") /datum/gear/trekengds9 name = "DS9 uniform, ops/sec" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/rank/trek/engsec/ds9 + path = /obj/item/clothing/under/trek/engsec/ds9 restricted_desc = "Engineering and Security" restricted_roles = list("Chief Engineer","Atmospheric Technician","Station Engineer","Warden","Detective","Security Officer","Head of Security","Cargo Technician", "Shaft Miner", "Quartermaster") @@ -365,21 +365,21 @@ /datum/gear/trekcmdent name = "ENT uniform, cmd" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/rank/trek/command/ent + path = /obj/item/clothing/under/trek/command/ent restricted_desc = "Heads of Staff" restricted_roles = list("Head of Security","Captain","Head of Personnel","Chief Engineer","Research Director","Chief Medical Officer","Quartermaster") /datum/gear/trekmedscient name = "ENT uniform, med/sci" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/rank/trek/medsci/ent + path = /obj/item/clothing/under/trek/medsci/ent restricted_desc = "Medical and Science" restricted_roles = list("Chief Medical Officer","Medical Doctor","Chemist","Virologist","Geneticist","Research Director","Scientist", "Roboticist") /datum/gear/trekengent name = "ENT uniform, ops/sec" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/rank/trek/engsec/ent + path = /obj/item/clothing/under/trek/engsec/ent restricted_desc = "Engineering and Security" restricted_roles = list("Chief Engineer","Atmospheric Technician","Station Engineer","Warden","Detective","Security Officer","Head of Security","Cargo Technician", "Shaft Miner", "Quartermaster") @@ -387,75 +387,75 @@ /datum/gear/gear_harnesses name = "Gear Harness" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/gear_harness + path = /obj/item/clothing/under/misc/gear_harness //Christmas /*Commenting out Until next Christmas or made automatic /datum/gear/christmasmaler name = "Red Masculine Christmas Suit" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/christmas/christmasmaler + path = /obj/item/clothing/under/costume/christmas /datum/gear/christmasmaleg name = "Green Masculine Christmas Suit" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/christmas/christmasmaleg + path = /obj/item/clothing/under/costume/christmas/green /datum/gear/christmasfemaler name = "Red Feminine Christmas Suit" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/christmas/christmasfemaler + path = /obj/item/clothing/under/costume/christmas/croptop /datum/gear/christmasfemaleg name = "Green Feminine Christmas Suit" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/christmas/christmasfemaleg + path = /obj/item/clothing/under/costume/christmas/croptop/green /datum/gear/pinkstripper name = "Pink stripper outfit" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/stripper_pink + path = /obj/item/clothing/under/misc/stripper cost = 3 */ /datum/gear/greenstripper name = "Green stripper outfit" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/stripper_green + path = /obj/item/clothing/under/misc/stripper/green cost = 3 /datum/gear/qipao name = "Qipao, Black" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/lunar/qipao + path = /obj/item/clothing/under/costume/qipao cost = 3 /datum/gear/qipao/white name = "Qipao, White" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/lunar/qipao/white + path = /obj/item/clothing/under/costume/qipao/white cost = 3 /datum/gear/qipao/red name = "Qipao, Red" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/lunar/qipao/red + path = /obj/item/clothing/under/costume/qipao/red cost = 3 /datum/gear/cheongsam name = "Cheongsam, Black" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/lunar/cheongsam + path = /obj/item/clothing/under/costume/cheongsam cost = 3 /datum/gear/cheongsam/white name = "Cheongsam, White" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/lunar/cheongsam/white + path = /obj/item/clothing/under/costume/cheongsam/white cost = 3 /datum/gear/cheongsam/red name = "Cheongsam, Red" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/lunar/cheongsam/red + path = /obj/item/clothing/under/costume/cheongsam/red cost = 3 \ No newline at end of file diff --git a/modular_citadel/code/modules/clothing/under/trek_under.dm b/modular_citadel/code/modules/clothing/trek.dm similarity index 65% rename from modular_citadel/code/modules/clothing/under/trek_under.dm rename to modular_citadel/code/modules/clothing/trek.dm index 6cacf5921b..c6b0b80f22 100644 --- a/modular_citadel/code/modules/clothing/under/trek_under.dm +++ b/modular_citadel/code/modules/clothing/trek.dm @@ -8,85 +8,6 @@ // Armor lists for even Heads of Staff is Nulled out do round start armor as well most armor going onto the suit itself rather then a armor slot - Trilby /////////////////////////////////////////////////////////////////////////////////// - -/obj/item/clothing/under/rank/trek - name = "Section 31 Uniform" - desc = "Oooh... right." - icon = 'modular_citadel/icons/obj/clothing/trek_item_icon.dmi' - alternate_worn_icon = 'modular_citadel/icons/mob/clothing/trek_mob_icon.dmi' - mutantrace_variation = NONE - item_state = "" - can_adjust = FALSE //to prevent you from "wearing it casually" - -//TOS -/obj/item/clothing/under/rank/trek/command - name = "Command Uniform" - desc = "The uniform worn by command officers in the mid 2260s." - icon_state = "trek_command" - item_state = "trek_command" - armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0) - -/obj/item/clothing/under/rank/trek/engsec - name = "Operations Uniform" - desc = "The uniform worn by operations officers of the mid 2260s. You feel strangely vulnerable just seeing this..." - icon_state = "trek_engsec" - item_state = "trek_engsec" - -/obj/item/clothing/under/rank/trek/medsci - name = "MedSci Uniform" - desc = "The uniform worn by medsci officers in the mid 2260s." - icon_state = "trek_medsci" - item_state = "trek_medsci" - permeability_coefficient = 0.50 - -//TNG -/obj/item/clothing/under/rank/trek/command/next - desc = "The uniform worn by command officers. This one's from the mid 2360s." - icon_state = "trek_next_command" - item_state = "trek_next_command" - -/obj/item/clothing/under/rank/trek/engsec/next - desc = "The uniform worn by operation officers. This one's from the mid 2360s." - icon_state = "trek_next_engsec" - item_state = "trek_next_engsec" - -/obj/item/clothing/under/rank/trek/medsci/next - desc = "The uniform worn by medsci officers. This one's from the mid 2360s." - icon_state = "trek_next_medsci" - item_state = "trek_next_medsci" - -//ENT -/obj/item/clothing/under/rank/trek/command/ent - desc = "The uniform worn by command officers of the 2140s." - icon_state = "trek_ent_command" - item_state = "trek_ent_command" - -/obj/item/clothing/under/rank/trek/engsec/ent - desc = "The uniform worn by operations officers of the 2140s." - icon_state = "trek_ent_engsec" - item_state = "trek_ent_engsec" - -/obj/item/clothing/under/rank/trek/medsci/ent - desc = "The uniform worn by medsci officers of the 2140s." - icon_state = "trek_ent_medsci" - item_state = "trek_ent_medsci" - -//VOY -/obj/item/clothing/under/rank/trek/command/voy - desc = "The uniform worn by command officers of the 2370s." - icon_state = "trek_voy_command" - item_state = "trek_voy_command" - -/obj/item/clothing/under/rank/trek/engsec/voy - desc = "The uniform worn by operations officers of the 2370s." - icon_state = "trek_voy_engsec" - item_state = "trek_voy_engsec" - -/obj/item/clothing/under/rank/trek/medsci/voy - desc = "The uniform worn by medsci officers of the 2370s." - icon_state = "trek_voy_medsci" - item_state = "trek_voy_medsci" - //DS9 /obj/item/clothing/suit/storage/trek/ds9 @@ -116,21 +37,6 @@ permeability_coefficient = 0.01 armor = list("melee" = 50, "bullet" = 50, "laser" = 50,"energy" = 50, "bomb" = 50, "bio" = 50, "rad" = 50, "fire" = 50, "acid" = 50) -/obj/item/clothing/under/rank/trek/command/ds9 - desc = "The uniform worn by command officers of the 2380s." - icon_state = "trek_ds9_command" - item_state = "trek_ds9_command" - -/obj/item/clothing/under/rank/trek/engsec/ds9 - desc = "The uniform worn by operations officers of the 2380s." - icon_state = "trek_ds9_engsec" - item_state = "trek_ds9_engsec" - -/obj/item/clothing/under/rank/trek/medsci/ds9 - desc = "The uniform undershirt worn by medsci officers of the 2380s." - icon_state = "trek_ds9_medsci" - item_state = "trek_ds9_medsci" - //MODERN ish Joan sqrl sprites. I think //For general use diff --git a/modular_citadel/code/modules/clothing/under/turtlenecks.dm b/modular_citadel/code/modules/clothing/under/turtlenecks.dm deleted file mode 100644 index 84cfa97a59..0000000000 --- a/modular_citadel/code/modules/clothing/under/turtlenecks.dm +++ /dev/null @@ -1,80 +0,0 @@ -/* - * Turtlenecks in general go here! - */ - -//CMO's Turtleneck, because they don't have any unique clothes! - -/obj/item/clothing/under/rank/chief_medical_officer/turtleneck - desc = "It's a turtleneck worn by those with the experience to be \"Chief Medical Officer\". It provides minor biological protection, for an officer with a superior sense of style and practicality." - name = "chief medical officer's turtleneck" - alternate_worn_icon = 'modular_citadel/icons/mob/clothing/turtlenecks.dmi' - icon = 'modular_citadel/icons/obj/clothing/turtlenecks.dmi' - icon_state = "cmoturtle" - item_state = "w_suit" - item_color = "cmoturtle" - permeability_coefficient = 0.5 - armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0, fire = 0, acid = 0) - can_adjust = TRUE - alt_covers_chest = TRUE - mutantrace_variation = NONE - -/obj/structure/closet/secure_closet/CMO/PopulateContents() //This is placed here because it's a very specific addition for a very specific niche - ..() - new /obj/item/clothing/under/rank/chief_medical_officer/turtleneck(src) - -/obj/item/clothing/under/syndicate/cosmetic - name = "tactitool turtleneck" - desc = "Just looking at it makes you want to buy an SKS, go into the woods, and -operate-." - icon_state = "tactifool" - item_state = "bl_suit" - item_color = "tactifool" - has_sensor = TRUE - mutantrace_variation = NONE - armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0, fire = 0, acid = 0) - -/obj/item/clothing/under/syndicate/tacticool - has_sensor = TRUE - -// Sweaters are good enough for this category too. - -/obj/item/clothing/under/bb_sweater - name = "cream sweater" - desc = "Why trade style for comfort? Now you can go commando down south and still be cozy up north." - icon_state = "bb_turtle" - item_state = "w_suit" - item_color = "bb_turtle" - body_parts_covered = CHEST|GROIN|ARMS - can_adjust = TRUE - icon = 'modular_citadel/icons/obj/clothing/turtlenecks.dmi' - alternate_worn_icon = 'modular_citadel/icons/mob/citadel/uniforms.dmi' - mutantrace_variation = NONE - -/obj/item/clothing/under/bb_sweater/black - name = "black sweater" - icon_state = "bb_turtleblk" - item_state = "bl_suit" - item_color = "bb_turtleblk" - -/obj/item/clothing/under/bb_sweater/purple - name = "purple sweater" - icon_state = "bb_turtlepur" - item_state = "p_suit" - item_color = "bb_turtlepur" - -/obj/item/clothing/under/bb_sweater/green - name = "green sweater" - icon_state = "bb_turtlegrn" - item_state = "g_suit" - item_color = "bb_turtlegrn" - -/obj/item/clothing/under/bb_sweater/red - name = "red sweater" - icon_state = "bb_turtlered" - item_state = "r_suit" - item_color = "bb_turtlered" - -/obj/item/clothing/under/bb_sweater/blue - name = "blue sweater" - icon_state = "bb_turtleblu" - item_state = "b_suit" - item_color = "bb_turtleblu" diff --git a/modular_citadel/code/modules/clothing/under/under.dm b/modular_citadel/code/modules/clothing/under/under.dm deleted file mode 100644 index 40db06ba56..0000000000 --- a/modular_citadel/code/modules/clothing/under/under.dm +++ /dev/null @@ -1,29 +0,0 @@ -/*///////////////////////////////////////////////////////////////////////////////// -/////// /////// -/////// Cit's exclusive jumpsuits, uniforms, etc. go here /////// -/////// /////// -*////////////////////////////////////////////////////////////////////////////////// - - -/obj/item/clothing/under/corporateuniform - name = "corporate uniform" - desc = "A comfortable, tight fitting jumpsuit made of premium materials. Not space-proof." - icon = 'modular_citadel/icons/obj/clothing/cit_clothes.dmi' - icon_state = "tssuit" - alternate_worn_icon = 'modular_citadel/icons/mob/citadel/uniforms.dmi' - item_state = "r_suit" - can_adjust = FALSE - mutantrace_variation = NONE - -/obj/item/clothing/under/rank/captain/femformal - name ="captain's female formal outfit" - desc = "" - icon = 'modular_citadel/icons/obj/clothing/cit_clothes.dmi' - icon_state = "lewdcap" - alternate_worn_icon = 'modular_citadel/icons/mob/citadel/uniforms.dmi' - item_state = "lewdcap" - item_color = "lewdcap" - can_adjust = FALSE - sensor_mode = SENSOR_COORDS //it's still a captain's suit nerd - random_sensor = FALSE - mutantrace_variation = NONE diff --git a/modular_citadel/code/modules/custom_loadout/custom_items.dm b/modular_citadel/code/modules/custom_loadout/custom_items.dm index e1d204c74d..62145616ad 100644 --- a/modular_citadel/code/modules/custom_loadout/custom_items.dm +++ b/modular_citadel/code/modules/custom_loadout/custom_items.dm @@ -266,7 +266,7 @@ item_state = "petcollar-stripe" tagname = null -/obj/item/clothing/under/singery/custom +/obj/item/clothing/under/costume/singer/yellow/custom name = "bluish performer's outfit" desc = "Just looking at this makes you want to sing." icon = 'icons/obj/custom.dmi' @@ -313,7 +313,7 @@ alternate_worn_icon = 'icons/mob/custom_w.dmi' mutantrace_variation = NONE -/obj/item/clothing/under/bb_sweater/black/naomi +/obj/item/clothing/under/sweater/black/naomi name = "worn black sweater" mutantrace_variation = NONE desc = "A well-loved sweater, showing signs of several cleanings and re-stitchings. And a few stains. Is that cat fur?" @@ -382,7 +382,7 @@ icon_state = "luckyjack" mutantrace_variation = NONE -/obj/item/clothing/under/lunasune +/obj/item/clothing/under/custom/lunasune name = "Divine Robes" icon = 'icons/obj/custom.dmi' alternate_worn_icon = 'icons/mob/custom_w.dmi' @@ -391,7 +391,7 @@ icon_state = "Divine_robes" mutantrace_variation = NONE -/obj/item/clothing/under/leoskimpy +/obj/item/clothing/under/custom/leoskimpy name = "Leon's Skimpy Outfit" icon = 'icons/obj/custom.dmi' alternate_worn_icon = 'icons/mob/custom_w.dmi' @@ -400,7 +400,7 @@ icon_state = "shark_cloth" mutantrace_variation = NONE -/obj/item/clothing/under/mimeoveralls +/obj/item/clothing/under/custom/mimeoveralls name = "Mime's Overalls" icon = 'icons/obj/custom.dmi' alternate_worn_icon = 'icons/mob/custom_w.dmi' @@ -461,7 +461,7 @@ body_parts_covered = CHEST|GROIN|LEGS|ARMS mutantrace_variation = NONE -/obj/item/clothing/under/mw2_russian_para +/obj/item/clothing/under/custom/mw2_russian_para name = "Russian Paratrooper Jumper" desc = "A Russian made old paratrooper jumpsuit, has many pockets for easy storage of gear from a by gone era. As bulky as it looks, its shockingly light!" icon_state = "mw2_russian_para" @@ -478,7 +478,7 @@ icon = 'icons/obj/custom.dmi' alternate_worn_icon = 'icons/mob/custom_w.dmi' -/obj/item/clothing/under/trendy_fit +/obj/item/clothing/under/custom/trendy_fit name = "Trendy Fitting Clothing" desc = "An outfit straight from the boredom of space, its the type of thing only someone trying to entertain themselves on the way to their next destination would wear." icon_state = "trendy_fit" @@ -512,7 +512,7 @@ item_state = "onion" alternate_worn_icon = 'icons/mob/custom_w.dmi' -/obj/item/clothing/under/mikubikini +/obj/item/clothing/under/custom/mikubikini name = "starlight singer bikini" desc = " " icon_state = "mikubikini" diff --git a/modular_citadel/icons/mob/citadel/uniforms.dmi b/modular_citadel/icons/mob/citadel/uniforms.dmi index 717999c9f0..0a82392960 100644 Binary files a/modular_citadel/icons/mob/citadel/uniforms.dmi and b/modular_citadel/icons/mob/citadel/uniforms.dmi differ diff --git a/modular_citadel/icons/mob/clothing/trek_mob_icon.dmi b/modular_citadel/icons/mob/clothing/trek_mob_icon.dmi index d3ebc31b6a..60f6223078 100644 Binary files a/modular_citadel/icons/mob/clothing/trek_mob_icon.dmi and b/modular_citadel/icons/mob/clothing/trek_mob_icon.dmi differ diff --git a/modular_citadel/icons/obj/clothing/cit_clothes.dmi b/modular_citadel/icons/obj/clothing/cit_clothes.dmi deleted file mode 100644 index 8cc6ca2950..0000000000 Binary files a/modular_citadel/icons/obj/clothing/cit_clothes.dmi and /dev/null differ diff --git a/modular_citadel/icons/obj/clothing/trek_item_icon.dmi b/modular_citadel/icons/obj/clothing/trek_item_icon.dmi index 570acbf4cf..7477e2ebf1 100644 Binary files a/modular_citadel/icons/obj/clothing/trek_item_icon.dmi and b/modular_citadel/icons/obj/clothing/trek_item_icon.dmi differ diff --git a/tgstation.dme b/tgstation.dme index 825910b716..9e38ddfb1a 100644 --- a/tgstation.dme +++ b/tgstation.dme @@ -1758,16 +1758,25 @@ #include "code\modules\clothing\under\_under.dm" #include "code\modules\clothing\under\accessories.dm" #include "code\modules\clothing\under\color.dm" +#include "code\modules\clothing\under\costume.dm" #include "code\modules\clothing\under\miscellaneous.dm" #include "code\modules\clothing\under\pants.dm" -#include "code\modules\clothing\under\polychromic_clothes.dm" #include "code\modules\clothing\under\shorts.dm" +#include "code\modules\clothing\under\skirt_dress.dm" +#include "code\modules\clothing\under\suits.dm" +#include "code\modules\clothing\under\sweaters.dm" #include "code\modules\clothing\under\syndicate.dm" #include "code\modules\clothing\under\trek.dm" -#include "code\modules\clothing\under\jobs\civilian.dm" +#include "code\modules\clothing\under\jobs\cargo.dm" +#include "code\modules\clothing\under\jobs\centcom.dm" +#include "code\modules\clothing\under\jobs\command.dm" #include "code\modules\clothing\under\jobs\engineering.dm" -#include "code\modules\clothing\under\jobs\medsci.dm" +#include "code\modules\clothing\under\jobs\medical.dm" +#include "code\modules\clothing\under\jobs\rnd.dm" #include "code\modules\clothing\under\jobs\security.dm" +#include "code\modules\clothing\under\jobs\civilian\civilian.dm" +#include "code\modules\clothing\under\jobs\civilian\clown_mime.dm" +#include "code\modules\clothing\under\jobs\civilian\curator.dm" #include "code\modules\clothing\under\jobs\Plasmaman\civilian_service.dm" #include "code\modules\clothing\under\jobs\Plasmaman\engineering.dm" #include "code\modules\clothing\under\jobs\Plasmaman\medsci.dm" @@ -3247,12 +3256,10 @@ #include "modular_citadel\code\modules\client\loadout\uniform.dm" #include "modular_citadel\code\modules\client\verbs\who.dm" #include "modular_citadel\code\modules\clothing\neck.dm" +#include "modular_citadel\code\modules\clothing\trek.dm" #include "modular_citadel\code\modules\clothing\spacesuits\flightsuit.dm" #include "modular_citadel\code\modules\clothing\suits\polychromic_cloaks.dm" #include "modular_citadel\code\modules\clothing\suits\suits.dm" -#include "modular_citadel\code\modules\clothing\under\trek_under.dm" -#include "modular_citadel\code\modules\clothing\under\turtlenecks.dm" -#include "modular_citadel\code\modules\clothing\under\under.dm" #include "modular_citadel\code\modules\custom_loadout\custom_items.dm" #include "modular_citadel\code\modules\custom_loadout\load_to_mob.dm" #include "modular_citadel\code\modules\custom_loadout\read_from_file.dm" diff --git a/tools/mapmerge2/map_scripts/clothingunderrepath.txt b/tools/mapmerge2/map_scripts/clothingunderrepath.txt new file mode 100644 index 0000000000..58a38633b3 --- /dev/null +++ b/tools/mapmerge2/map_scripts/clothingunderrepath.txt @@ -0,0 +1,254 @@ +/obj/item/clothing/under/rank/vice : /obj/item/clothing/under/misc/vice_officer +/obj/item/clothing/under/durathread : /obj/item/cloning/under/misc/durathread +/obj/item/clothing/under/duraskirt : /obj/item/cloning/under/misc/durathread/skirt +/obj/item/clothing/under/burial : /obj/item/clothing/under/misc/burial +/obj/item/clothing/under/overalls : /obj/item/clothing/under/misc/overalls +/obj/item/clothing/under/assistantformal : /obj/item/clothing/under/misc/assistantformal +/obj/item/clothing/under/staffassistant : /obj/item/clothing/under/misc/staffassistant +/obj/item/clothing/under/pj/red : /obj/item/clothing/under/misc/pj +/obj/item/clothing/under/pj/blue : /obj/item/clothing/under/misc/pj/blue +/obj/item/clothing/under/patriotsuit : /obj/item/clothing/under/misc/patriotsuit +/obj/item/clothing/under/rank/mailman : /obj/item/clothing/under/misc/mailman +/obj/item/clothing/under/rank/psyche : /obj/item/clothing/under/misc/psyche +/obj/item/clothing/under/acj : /obj/item/clothing/under/misc/adminsuit +/obj/item/clothing/under/croptop : /obj/item/clothing/under/misc/croptop +/obj/item/clothing/under/gear_harness : /obj/item/clothing/under/misc/gear_harness +/obj/item/clothing/under/stripper_pink : /obj/item/clothing/under/misc/stripper +/obj/item/clothing/under/stripper_green : /obj/item/clothing/under/misc/stripper/green +/obj/item/clothing/under/mankini : /obj/item/clothing/under/misc/stripper/mankini +/obj/item/clothing/under/squatter_outfit : /obj/item/clothing/under/misc/squatter +/obj/item/clothing/under/russobluecamooutfit : /obj/item/clothing/under/misc/blue_camo +/obj/item/clothing/under/keyholesweater : /obj/item/clothing/under/misc/keyholesweater +/obj/item/clothing/under/polychromic/shirt : /obj/item/clothing/under/misc/poly_shirt +/obj/item/clothing/under/polychromic/jumpsuit : /obj/item/clothing/under/misc/polyjumpsuit +/obj/item/clothing/under/polychromic/shimatank : /obj/item/clothing/under/misc/poly_tanktop +/obj/item/clothing/under/polychromic/femtank : /obj/item/clothing/under/misc/poly_tanktop/female +/obj/item/clothing/under/polychromic/shorts : /obj/item/clothing/under/misc/polyshorts +/obj/item/clothing/under/polychromic/shorts/pantsu : /obj/item/clothing/under/misc/polyshorts/pantsu +/obj/item/clothing/under/polychromic/bottomless : /obj/item/clothing/under/misc/poly_bottomless +/obj/item/clothing/under/corporateuniform : /obj/item/clothing/under/misc/corporateuniform + +/obj/item/clothing/under/polychromic/shortpants : /obj/item/clothing/under/shorts/polychromic + +/obj/item/clothing/under/scratch : /obj/item/clothing/under/suit/white_on_white +/obj/item/clothing/under/scratch/skirt : /obj/item/clothing/under/suit/white/skirt +/obj/item/clothing/under/sl_suit : /obj/item/clothing/under/suit/sl +/obj/item/clothing/under/waiter : /obj/item/clothing/under/suit/waiter +/obj/item/clothing/under/suit_jacket : /obj/item/clothing/under/suit/black +/obj/item/clothing/under/suit_jacket/female : /obj/item/clothing/under/suit/black/skirt +/obj/item/clothing/under/suit_jacket/really_black : /obj/item/clothing/under/suit/black_really +/obj/item/clothing/under/suit_jacket/green : /obj/item/clothing/under/suit/green +/obj/item/clothing/under/suit_jacket/red : /obj/item/clothing/under/suit/red +/obj/item/clothing/under/suit_jacket/charcoal : /obj/item/clothing/under/suit/charcoal +/obj/item/clothing/under/suit_jacket/navy : /obj/item/clothing/under/suit/navy +/obj/item/clothing/under/suit_jacket/burgundy : /obj/item/clothing/under/suit/burgundy +/obj/item/clothing/under/suit_jacket/checkered : /obj/item/clothing/under/suit/checkered +/obj/item/clothing/under/suit_jacket/tan : /obj/item/clothing/under/suit/tan +/obj/item/clothing/under/suit_jacket/white : /obj/item/clothing/under/suit/white +/obj/item/clothing/under/telegram : /obj/item/clothing/under/suit/telegram +/obj/item/clothing/under/polychromic : /obj/item/clothing/under/suit/polychromic + +/obj/item/clothing/under/skirt/black : /obj/item/clothing/under/dress/skirt +/obj/item/clothing/under/skirt/blue : /obj/item/clothing/under/dress/skirt/blue +/obj/item/clothing/under/skirt/red : /obj/item/clothing/under/dress/skirt/red +/obj/item/clothing/under/skirt/purple : /obj/item/clothing/under/dress/skirt/purple +/obj/item/clothing/under/sweptskirt : /obj/item/clothing/under/skirt/swept +/obj/item/clothing/under/sundress : /obj/item/clothing/under/dress/sundress +/obj/item/clothing/under/sundresswhite : /obj/item/clothing/under/dress/sundress/white +/obj/item/clothing/under/greendress : /obj/item/clothing/under/dress/green +/obj/item/clothing/under/pinkdress : /obj/item/clothing/under/dress/pink +/obj/item/clothing/under/blacktango : /obj/item/clothing/under/dress/blacktango +/obj/item/clothing/under/westernbustle : /obj/item/clothing/under/dress/westernbustle +/obj/item/clothing/under/flamenco : /obj/item/clothing/under/dress/flamenco +/obj/item/clothing/under/stripeddress : /obj/item/clothing/under/dress/striped +/obj/item/clothing/under/sailordress : /obj/item/clothing/under/dress/sailor +/obj/item/clothing/under/flowerdress : /obj/item/clothing/under/dress/flower +/obj/item/clothing/under/redeveninggown : /obj/item/clothing/under/dress/redeveninggown +/obj/item/clothing/under/corset : /obj/item/clothing/under/dress/corset +/obj/item/clothing/under/plaid_skirt : /obj/item/clothing/under/dress/skirt/plaid +/obj/item/clothing/under/plaid_skirt/blue : /obj/item/clothing/under/dress/skirt/plaid/blue +/obj/item/clothing/under/plaid_skirt/purple : /obj/item/clothing/under/dress/skirt/plaid/purple +/obj/item/clothing/under/plaid_skirt/green : /obj/item/clothing/under/dress/skirt/plaid/green +/obj/item/clothing/under/wedding : /obj/item/clothing/under/dress/wedding +/obj/item/clothing/under/wedding/orange : /obj/item/clothing/under/dress/wedding/orange +/obj/item/clothing/under/wedding/purple : /obj/item/clothing/under/dress/wedding/purple +/obj/item/clothing/under/wedding/blue : /obj/item/clothing/under/dress/wedding/blue +/obj/item/clothing/under/wedding/red : /obj/item/clothing/under/dress/wedding/red +/obj/item/clothing/under/polychromic/skirt : /obj/item/clothing/under/dress/skirt/polychromic +/obj/item/clothing/under/polychromic/pleat : /obj/item/clothing/under/dress/skirt/polychromic/pleated + +/obj/item/clothing/under/roman : /obj/item/clothing/under/costume/roman +/obj/item/clothing/under/jabroni : /obj/item/clothing/under/costume/jabroni +/obj/item/clothing/under/owl : /obj/item/clothing/under/costume/owl +/obj/item/clothing/under/griffin : /obj/item/clothing/under/costume/griffin +/obj/item/clothing/under/cloud : /obj/item/clothing/under/costume/cloud +/obj/item/clothing/under/schoolgirl : /obj/item/clothing/under/costume/schoolgirl +/obj/item/clothing/under/schoolgirl/red : /obj/item/clothing/under/costume/schoolgirl/red +/obj/item/clothing/under/schoolgirl/green : /obj/item/clothing/under/costume/schoolgirl/green +/obj/item/clothing/under/schoolgirl/orange : /obj/item/clothing/under/costume/schoolgirl/orange +/obj/item/clothing/under/pirate : /obj/item/clothing/under/costume/pirate +/obj/item/clothing/under/soviet : /obj/item/clothing/under/costume/soviet +/obj/item/clothing/under/redcoat : /obj/item/clothing/under/costume/redcoat +/obj/item/clothing/under/kilt : /obj/item/clothing/under/costume/kilt +/obj/item/clothing/under/kilt/highlander : /obj/item/clothing/under/costume/kilt/highlander +/obj/item/clothing/under/polychromic/kilt : /obj/item/clothing/under/costume/kilt/polychromic +/obj/item/clothing/under/gladiator : /obj/item/clothing/under/costume/gladiator +/obj/item/clothing/under/gladiator/ash_walker : /obj/item/clothing/under/costume/gladiator/ash_walker +/obj/item/clothing/under/maid : /obj/item/clothing/under/costume/maid +/obj/item/clothing/under/singery : /obj/item/clothing/under/costume/singer/yellow +/obj/item/clothing/under/singerb : /obj/item/clothing/under/costume/singer/blue +/obj/item/clothing/under/geisha : /obj/item/clothing/under/costume/geisha +/obj/item/clothing/under/villain : /obj/item/clothing/under/costume/villain +/obj/item/clothing/under/sailor : /obj/item/clothing/under/costume/sailor +/obj/item/clothing/under/rank/security/navyblue/russian : /obj/item/clothing/under/costume/russian_officer +/obj/item/clothing/under/mummy : /obj/item/clothing/under/costume/mummy +/obj/item/clothing/under/scarecrow : /obj/item/clothing/under/costume/scarecrow +/obj/item/clothing/under/draculass : /obj/item/clothing/under/costume/draculass +/obj/item/clothing/under/drfreeze : /obj/item/clothing/under/costume/drfreeze +/obj/item/clothing/under/lobster : /obj/item/clothing/under/costume/lobster +/obj/item/clothing/under/skeleton : /obj/item/clothing/under/costume/skeleton +/obj/item/clothing/under/mech_suit : /obj/item/clothing/under/costume/mech_suit +/obj/item/clothing/under/mech_suit/white : /obj/item/clothing/under/costume/mech_suit/white +/obj/item/clothing/under/mech_suit/blue : /obj/item/clothing/under/costume/mech_suit/blue +/obj/item/clothing/under/gondola : /obj/item/clothing/under/costume/gondola +/obj/item/clothing/under/christmas/christmasmaler : /obj/item/clothing/under/costume/christmas +/obj/item/clothing/under/christmas/christmasmaleg : /obj/item/clothing/under/costume/christmas/green +/obj/item/clothing/under/christmas/christmasfemaler : /obj/item/clothing/under/costume/christmas/croptop +/obj/item/clothing/under/christmas/christmasfemaleg : /obj/item/clothing/under/costume/christmas/croptop/green +/obj/item/clothing/under/lunar/qipao : /obj/item/clothing/under/costume/qipao +/obj/item/clothing/under/lunar/qipao/white : /obj/item/clothing/under/costume/qipao/red +/obj/item/clothing/under/lunar/qipao/red : /obj/item/clothing/under/costume/qipao/red +/obj/item/clothing/under/lunar/cheongsam : /obj/item/clothing/under/costume/cheongsam +/obj/item/clothing/under/lunar/cheongsam/white : /obj/item/clothing/under/costume/cheongsam/white +/obj/item/clothing/under/lunar/cheongsam/red : /obj/item/clothing/under/costume/cheongsam/red + +/obj/item/clothing/under/lunasune : 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