From 86ca2cb9055c38d7f95535dfd35e8478e44f506a Mon Sep 17 00:00:00 2001 From: silicons <2003111+silicons@users.noreply.github.com> Date: Sun, 20 Sep 2020 13:38:36 -0700 Subject: [PATCH] amends --- code/__DEFINES/combat/stamina_combat.dm | 8 ++++---- code/_onclick/hud/screen_objects/stamina.dm | 2 +- code/_onclick/item_attack.dm | 2 +- code/modules/mob/living/stamina_buffer.dm | 5 +++-- 4 files changed, 9 insertions(+), 8 deletions(-) diff --git a/code/__DEFINES/combat/stamina_combat.dm b/code/__DEFINES/combat/stamina_combat.dm index ee5b8a1af9..374439f9eb 100644 --- a/code/__DEFINES/combat/stamina_combat.dm +++ b/code/__DEFINES/combat/stamina_combat.dm @@ -1,6 +1,6 @@ // Stamina Buffer /// Stamina buffer amount -#define STAMINA_BUFFER_CAPACITY 35 +#define STAMINA_BUFFER_CAPACITY 30 /// Stamina buffer regen per decisecond #define STAMINA_BUFFER_REGEN_PER_SECOND 1 /// Stamina buffer regen multiplier while in combat mode @@ -10,7 +10,7 @@ /// Penalty regen multiplier #define STAMINA_BUFFER_REGEN_ACTION_PENALTY_FACTOR 0.5 /// percent of regen to take away at stamcrit -#define STAMINA_BUFFER_STAMCRIT_REGEN_PERCENT_PENALTY 0.5 +#define STAMINA_BUFFER_STAMCRIT_REGEN_PERCENT_PENALTY 0.75 /// percent of capacity to take away at stamcrit #define STAMINA_BUFFER_STAMCRIT_CAPACITY_PERCENT_PENALTY 0.5 @@ -39,9 +39,9 @@ #define TOTAL_MASS_TOY_SWORD 1.5 //stamina cost defines. -#define STAM_COST_ATTACK_OBJ_MULT 1.2 +#define STAM_COST_ATTACK_OBJ_MULT 0.75 #define STAM_COST_ATTACK_MOB_MULT 1 -#define STAM_COST_BATON_MOB_MULT 1 +#define STAM_COST_BATON_MOB_MULT 0.85 #define STAM_COST_THROW_MULT 2 #define STAM_COST_THROW_MOB 2.5 //multiplied by (mob size + 1)^2. diff --git a/code/_onclick/hud/screen_objects/stamina.dm b/code/_onclick/hud/screen_objects/stamina.dm index faaf88ff30..04ced9bf12 100644 --- a/code/_onclick/hud/screen_objects/stamina.dm +++ b/code/_onclick/hud/screen_objects/stamina.dm @@ -73,7 +73,7 @@ icon_state = "stambuffer29" return FALSE else if(user.stamina_buffer >= user.stamina_buffer_max) - icon_state = "staminabuffer29" + icon_state = "stambuffer29" return FALSE else icon_state = "stambuffer[FLOOR((user.stamina_buffer / user.stamina_buffer_max) * 29, 1)]" diff --git a/code/_onclick/item_attack.dm b/code/_onclick/item_attack.dm index 622371e7c3..cd1ee56848 100644 --- a/code/_onclick/item_attack.dm +++ b/code/_onclick/item_attack.dm @@ -255,7 +255,7 @@ if(!isnull(stagger_force)) return stagger_force /// totally not an untested, arbitrary equation. - return clamp((1.5 + (w_class/7.5)) * ((force_override || force) / 2), 0, 10 SECONDS) + return clamp((1.5 + (w_class/5)) * ((force_override || force) / 1.5), 0, 10 SECONDS) /obj/item/proc/do_stagger_action(mob/living/target, mob/living/user, force_override) if(!CHECK_BITFIELD(target.status_flags, CANSTAGGER)) diff --git a/code/modules/mob/living/stamina_buffer.dm b/code/modules/mob/living/stamina_buffer.dm index cfc40952ec..c2495eb633 100644 --- a/code/modules/mob/living/stamina_buffer.dm +++ b/code/modules/mob/living/stamina_buffer.dm @@ -28,11 +28,12 @@ stamina_buffer = stamina_buffer_max return var/combat_mode = !SEND_SIGNAL(src, COMSIG_COMBAT_MODE_CHECK, COMBAT_MODE_INACTIVE) - var/action_penalty = (((world.time - last_action) >= STAMINA_BUFFER_REGEN_ACTION_PENALTY_TIME) && STAMINA_BUFFER_REGEN_ACTION_PENALTY_FACTOR) || 1 + var/action_penalty = (((world.time - last_action) <= STAMINA_BUFFER_REGEN_ACTION_PENALTY_TIME) && STAMINA_BUFFER_REGEN_ACTION_PENALTY_FACTOR) || 1 var/stamina_penalty = 1 - (missing_stamina_percent * STAMINA_BUFFER_STAMCRIT_REGEN_PERCENT_PENALTY) var/regen = time * 0.1 * ((combat_mode? stamina_buffer_regen_combat : stamina_buffer_regen) * stamina_buffer_regen_mod) stamina_buffer += min((stamina_buffer_max - stamina_buffer), action_penalty * stamina_penalty * regen) - hud_used?.staminabuffer?.mark_dirty() + if(updating_hud) + hud_used?.staminabuffer?.mark_dirty() /** * Boosts our stamina buffer by this much.