Delete cardboard_cutouts.dm.rej
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@@ -1,10 +0,0 @@
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diff a/code/game/objects/items/cardboard_cutouts.dm b/code/game/objects/items/cardboard_cutouts.dm (rejected hunks)
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@@ -10,7 +10,7 @@
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// add an entry in change_appearance() if you add to here
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var/list/possible_appearances = list("Assistant", "Clown", "Mime",
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"Traitor", "Nuke Op", "Cultist", "Clockwork Cultist",
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- "Revolutionary", "Wizard", "Shadowling", "Xenomorph", "Swarmer",
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+ "Revolutionary", "Wizard", "Shadowling", "Xenomorph", "Xenomorph Maid", "Swarmer",
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"Ash Walker", "Deathsquad Officer", "Ian", "Slaughter Demon",
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"Laughter Demon", "Private Security Officer")
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var/pushed_over = FALSE //If the cutout is pushed over and has to be righted
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