Update brawn.dm
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@@ -1,7 +1,7 @@
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/datum/action/bloodsucker/targeted/brawn
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name = "Brawn"//"Cellular Emporium"
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name = "Brawn"
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desc = "Snap restraints with ease, or deal terrible damage with your bare hands."
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button_icon_state = "power_strength"
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bloodcost = 10
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@@ -107,8 +107,6 @@
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if(user_C.handcuffed)
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var/obj/O = user_C.get_item_by_slot(SLOT_HANDCUFFED)
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if(istype(O))
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//user_C.visible_message("<span class='warning'>[user_C] attempts to remove [O]!</span>",
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// "<span class='warning'>You snap [O] like it's nothing!</span>")
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user_C.clear_cuffs(O,TRUE)
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playsound(get_turf(usr), 'sound/effects/grillehit.ogg', 80, 1, -1)
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return TRUE
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@@ -128,8 +126,6 @@
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if(user_C.legcuffed)
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var/obj/O = user_C.get_item_by_slot(SLOT_LEGCUFFED)
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if(istype(O))
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//user_C.visible_message("<span class='warning'>[user_C] attempts to remove [O]!</span>",
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// "<span class='warning'>You snap [O] like it's nothing!</span>")
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user_C.clear_cuffs(O,TRUE)
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playsound(get_turf(usr), 'sound/effects/grillehit.ogg', 80, 1, -1)
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return TRUE
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