From 877acc972a8e1929cf6e69e904d0e3d414d6d995 Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Fri, 5 May 2017 18:12:07 -0500 Subject: [PATCH] Fixes dead mobs being initialized twice --- code/modules/mob/dead/dead.dm.rej | 9 +++++++++ 1 file changed, 9 insertions(+) create mode 100644 code/modules/mob/dead/dead.dm.rej diff --git a/code/modules/mob/dead/dead.dm.rej b/code/modules/mob/dead/dead.dm.rej new file mode 100644 index 0000000000..4a71374804 --- /dev/null +++ b/code/modules/mob/dead/dead.dm.rej @@ -0,0 +1,9 @@ +diff a/code/modules/mob/dead/dead.dm b/code/modules/mob/dead/dead.dm (rejected hunks) +@@ -5,6 +5,7 @@ INITIALIZE_IMMEDIATE(/mob/dead) + /mob/dead/Initialize() + if(initialized) + stack_trace("Warning: [src]([type]) initialized multiple times!") ++ initialized = TRUE + tag = "mob_[next_mob_id++]" + GLOB.mob_list += src +