Replace all secondary flags with bitflags stored in the flags_2 var

This commit is contained in:
CitadelStationBot
2017-08-17 09:19:14 -05:00
parent 2b144561e1
commit 87b3df3069
367 changed files with 1887 additions and 880 deletions
@@ -3,7 +3,7 @@
singular_name = "light floor tile"
desc = "A floor tile, made out of glass. It produces light."
icon_state = "tile_e"
flags = CONDUCT
flags_1 = CONDUCT_1
attack_verb = list("bashed", "battered", "bludgeoned", "thrashed", "smashed")
turf_type = /turf/open/floor/light
var/state = 0
@@ -211,7 +211,7 @@
force = 6
materials = list(MAT_METAL=500)
throwforce = 10
flags = CONDUCT
flags_1 = CONDUCT_1
turf_type = /turf/open/floor/plasteel
mineralType = "metal"
armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 70)