Replace all secondary flags with bitflags stored in the flags_2 var
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@@ -378,7 +378,7 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
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for(var/X in actions)
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var/datum/action/A = X
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A.Remove(user)
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if(DROPDEL & flags)
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if(DROPDEL_1 & flags_1)
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qdel(src)
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in_inventory = FALSE
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