Replace all secondary flags with bitflags stored in the flags_2 var

This commit is contained in:
CitadelStationBot
2017-08-17 09:19:14 -05:00
parent 2b144561e1
commit 87b3df3069
367 changed files with 1887 additions and 880 deletions
@@ -141,7 +141,7 @@
broken_states = list("damaged")
smooth = SMOOTH_TRUE
canSmoothWith = list(/turf/open/floor/carpet)
flags = NONE
flags_1 = NONE
/turf/open/floor/carpet/Initialize()
..()
@@ -0,0 +1,10 @@
diff a/code/game/turfs/simulated/floor/fancy_floor.dm b/code/game/turfs/simulated/floor/fancy_floor.dm (rejected hunks)
@@ -66,7 +66,7 @@
icon_state = "grass"
floor_tile = /obj/item/stack/tile/grass
broken_states = list("sand")
- flags = NONE
+ flags_1 = NONE
var/ore_type = /obj/item/ore/glass
var/turfverb = "uproot"
@@ -328,7 +328,7 @@
slowdown = 2
environment_type = "snow"
sand_type = /obj/item/stack/sheet/mineral/snow
flags = NONE
flags_1 = NONE
/turf/open/floor/plating/asteroid/snow/airless
initial_gas_mix = "TEMP=2.7"
@@ -80,7 +80,7 @@
/turf/open/floor/plating/beach
name = "beach"
icon = 'icons/misc/beach.dmi'
flags = NONE
flags_1 = NONE
/turf/open/floor/plating/beach/ex_act(severity, target)
contents_explosion(severity, target)