Replace all secondary flags with bitflags stored in the flags_2 var
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@@ -3,7 +3,7 @@
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thermal_conductivity = 0
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broken_states = list("engine")
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burnt_states = list("engine")
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flags = NONE
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flags_1 = NONE
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/turf/open/floor/holofloor/attackby(obj/item/I, mob/living/user)
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return // HOLOFLOOR DOES NOT GIVE A FUCK
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