Replace all secondary flags with bitflags stored in the flags_2 var
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@@ -18,7 +18,7 @@
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/mob/living/carbon/human/bee_friendly()
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if(dna && dna.species && dna.species.id == "pod") //bees pollinate plants, duh.
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return 1
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if((wear_suit && (wear_suit.flags & THICKMATERIAL)) && (head && (head.flags & THICKMATERIAL)))
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if((wear_suit && (wear_suit.flags_1 & THICKMATERIAL_1)) && (head && (head.flags_1 & THICKMATERIAL_1)))
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return 1
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return 0
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@@ -4,7 +4,7 @@
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desc = "Keeps the lil buzzing buggers out of your eyes."
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icon_state = "beekeeper"
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item_state = "beekeeper"
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flags = THICKMATERIAL
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flags_1 = THICKMATERIAL_1
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/obj/item/clothing/suit/beekeeper_suit
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@@ -12,5 +12,5 @@
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desc = "Keeps the lil buzzing buggers away from your squishy bits."
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icon_state = "beekeeper"
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item_state = "beekeeper"
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flags = THICKMATERIAL
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flags_1 = THICKMATERIAL_1
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