Replace all secondary flags with bitflags stored in the flags_2 var
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@@ -7,7 +7,7 @@
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singular_name = "hide plate"
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max_amount = 6
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novariants = FALSE
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flags = NOBLUDGEON
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flags_1 = NOBLUDGEON_1
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w_class = WEIGHT_CLASS_NORMAL
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layer = MOB_LAYER
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var/static/list/goliath_platable_armor_typecache = typecacheof(list(
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