Replace all secondary flags with bitflags stored in the flags_2 var

This commit is contained in:
CitadelStationBot
2017-08-17 09:19:14 -05:00
parent 2b144561e1
commit 87b3df3069
367 changed files with 1887 additions and 880 deletions
@@ -0,0 +1,19 @@
diff a/code/modules/mob/living/carbon/monkey/combat.dm b/code/modules/mob/living/carbon/monkey/combat.dm (rejected hunks)
@@ -153,7 +153,7 @@
if(!locate(/obj/item) in held_items)
best_force = 0
- if(restrained() || blacklistItems[pickupTarget] || (pickupTarget && (pickupTarget.flags & NODROP)))
+ if(restrained() || blacklistItems[pickupTarget] || (pickupTarget && (pickupTarget.flags_1 & NODROP_1)))
pickupTarget = null
if(!resisting && pickupTarget)
@@ -274,7 +274,7 @@
// check if target has a weapon
var/obj/item/W
for(var/obj/item/I in target.held_items)
- if(!(I.flags & ABSTRACT))
+ if(!(I.flags_1 & ABSTRACT_1))
W = I
break
@@ -138,7 +138,7 @@
/mob/living/carbon/monkey/has_smoke_protection()
if(wear_mask)
if(wear_mask.flags & BLOCK_GAS_SMOKE_EFFECT)
if(wear_mask.flags_1 & BLOCK_GAS_SMOKE_EFFECT_1)
return 1
/mob/living/carbon/monkey/handle_fire()