Replace all secondary flags with bitflags stored in the flags_2 var
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@@ -18,7 +18,7 @@
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pixel_x = rand(-9, 9)
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if(newPaper)
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internalPaper = newPaper
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flags = newPaper.flags
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flags_1 = newPaper.flags_1
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color = newPaper.color
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newPaper.forceMove(src)
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else
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